using System.Collections;
using System.Collections.Generic;
using UnityEngine;


public abstract class BaseToolOrMaterial : MonoBehaviour
{
    /// <summary>
    /// 工具Id
    /// </summary>
    public int toolId;

    /// <summary>
    /// 工器具类型  工具/材料
    /// </summary>
    public E_ToolOrMaterial toolOrMaterial;



}
