using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 实训模式或者学习模式 选择时
/// 记录数据
/// </summary>
public class StudyOrPracticeMgr : BaseManager<StudyOrPracticeMgr>
{
    /// <summary>
    /// 模式
    /// </summary>
    public E_ModeType modeType = E_ModeType.None;

    /// <summary>
    /// 流程/设备/方案id
    /// </summary>
    public int deviceId;

}
