修改toolTips显示逻辑

This commit is contained in:
YangHua 2024-08-28 14:10:31 +08:00
parent 921d5b659e
commit 0965c83a64
8 changed files with 57 additions and 34 deletions

View File

@ -168,11 +168,11 @@ RectTransform:
m_Father: {fileID: 7369265064053445044}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 52, y: -4}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 0}
m_AnchoredPosition: {x: 0, y: -17.4}
m_SizeDelta: {x: 16, y: 16}
m_Pivot: {x: 0, y: 1}
m_Pivot: {x: 0.5, y: 0}
--- !u!222 &5272243258143008175
CanvasRenderer:
m_ObjectHideFlags: 0
@ -223,7 +223,7 @@ GameObject:
- component: {fileID: 9083784722124570545}
- component: {fileID: 2296507059249110610}
m_Layer: 5
m_Name: ItemTips
m_Name: ToolInfoTips
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -249,7 +249,7 @@ RectTransform:
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
m_Pivot: {x: 0.5, y: 0.5068044}
--- !u!222 &9083784722124570545
CanvasRenderer:
m_ObjectHideFlags: 0
@ -270,6 +270,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 7fd7002edeffb3a408cfac227a769d3d, type: 3}
m_Name:
m_EditorClassIdentifier:
itemText: {fileID: 66389531985156297}
bg: {fileID: 7369265064053445044}
--- !u!1 &7894709409026262177
GameObject:
m_ObjectHideFlags: 0
@ -305,11 +307,11 @@ RectTransform:
m_Father: {fileID: 3282513741013345151}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 66.74}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 0}
m_AnchoredPosition: {x: 0, y: 588.74}
m_SizeDelta: {x: 120, y: 36}
m_Pivot: {x: 0.5, y: 0.5}
m_Pivot: {x: 0.5, y: 0}
--- !u!222 &1055551684720532243
CanvasRenderer:
m_ObjectHideFlags: 0

View File

@ -32,12 +32,12 @@ public class OfficeManager : SingletonMono<OfficeManager>
{
GameManager.UIMgr.ShowPanel<UI_TopTipPanel>(E_UI_Layer.Mid, (panel) =>
{
panel.Init($"{GameManager.ProcessMgr.d_Scheme.CurrentProcess.processName}:<color=blue>{GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.subProcessName}</color>", $"{GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.tips}", false);
panel.Init($"{GameManager.ProcessMgr.d_Scheme.CurrentProcess.processName}:<color=#00EEE6>{GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.subProcessName}</color>", $"{GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.tips}", false);
});
}
else
{
GameManager.UIMgr.GetPanel<UI_TopTipPanel>().Init($"{GameManager.ProcessMgr.d_Scheme.CurrentProcess.processName}:<color=blue>{GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.subProcessName}</color>", $"{GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.tips}", false);
GameManager.UIMgr.GetPanel<UI_TopTipPanel>().Init($"{GameManager.ProcessMgr.d_Scheme.CurrentProcess.processName}:<color=#00EEE6>{GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.subProcessName}</color>", $"{GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.tips}", false);
}
}

View File

@ -9,10 +9,7 @@ public class Tool_SelectComponent : BaseToolOrDevice
{
base.OnEnter();
Vector3 pos = Camera.main.WorldToScreenPoint(transform.position);
//GameManager.UIMgr.ShowPanel<ItemTips>(E_UI_Layer.System, (panel) =>
//{
// panel.Init(gameObject.name, pos);
//});
GameManager.UIMgr.toolTips.ShowTips(gameObject.name, pos);
///¸ßÁÁ
if (GameManager.RunModelMgr.ModeType != E_ModeType.Study)
{
@ -25,17 +22,14 @@ public class Tool_SelectComponent : BaseToolOrDevice
if (GameManager.ProcessMgr.IsRightSubProcessStepsTriggerID(itemInfo.toolName, true) == 0)
{
GameManager.PacksackBagMgr.AddOneToolOrMater(itemInfo);
GameManager.UIMgr.HidePanel<ItemTips>();//提示面板
GameManager.UIMgr.toolTips.HideTips();
Destroy(gameObject);
}
}
public override void OnExit()
{
///关闭高亮
//if (GameManager.UIMgr.GetPanel<ItemTips>())
// GameManager.UIMgr.HidePanel<ItemTips>();//提示面板
GameManager.UIMgr.toolTips.HideTips();
base.OnExit();
if (GameManager.RunModelMgr.ModeType != E_ModeType.Study)
_highlight.SetHighlighted(false);

View File

@ -1,12 +0,0 @@
using UnityEngine.UI;
using TMPro;
using UnityEngine;
public class ItemTips : BasePanel
{
public void Init(string Item, Vector3 pos)
{
GetControl<TextMeshProUGUI>("ItemText").text = Item;
GetComponent<RectTransform>().position = pos;
}
}

View File

@ -0,0 +1,31 @@
using UnityEngine.UI;
using TMPro;
using UnityEngine;
public class ToolInfoTips : MonoBehaviour
{
public TextMeshProUGUI itemText;
public RectTransform bg;
public void ShowTips(string Item, Vector3 pos)
{
gameObject.SetActive(true);
itemText.text = Item;
GetComponent<RectTransform>().position = pos;
AdjustImageWidth(itemText);
}
public void HideTips()
{
gameObject.SetActive(false);
}
/// <summary>
/// 根据文字数量改变 背景 大小
/// </summary>
/// <param name="contentText"></param>
private void AdjustImageWidth(TextMeshProUGUI contentText)
{
float preferredWidth = contentText.preferredWidth;
bg.sizeDelta = new Vector2(preferredWidth + (contentText.text == "" ? 0 : 30), bg.sizeDelta.y);
contentText.GetComponent<RectTransform>().sizeDelta = new Vector2(preferredWidth + (contentText.text == "" ? 0 : 30), 52);
}
}

View File

@ -57,6 +57,11 @@ public class UIManager : BaseManager<UIManager>
/// </summary>
public ImageTips imageTipsPrefab;
public ImageTips imageTips;
/// <summary>
/// 工具提示预制体和实列化
/// </summary>
public ToolInfoTips toolTipsPrefab;
public ToolInfoTips toolTips;
/// <summary>
/// 构造函数
@ -69,9 +74,12 @@ public class UIManager : BaseManager<UIManager>
mid = canvas.transform.Find("Mid");
top = canvas.transform.Find("Top");
system = canvas.transform.Find("System");
imageTipsPrefab = ResourcesManager.Instance.Load <ImageTips>("UI/UI_Tip/ImageTips");
imageTipsPrefab = ResourcesManager.Instance.Load<ImageTips>("UI/UI_Tip/ImageTips");
imageTips = GameObject.Instantiate(imageTipsPrefab, canvas);
imageTips.HideTips();
toolTipsPrefab = ResourcesManager.Instance.Load<ToolInfoTips>("UI/UI_Tip/ToolInfoTips");
toolTips = GameObject.Instantiate(toolTipsPrefab, canvas);
toolTips.HideTips();
}
/// <summary>