diff --git a/Assets/Scenes/10002_1002计量装置轮换及现场校验仿真_直接接入式电能计量装置装拆及验收标准化作业指导书/10002_1002_05_LiveScene.unity b/Assets/Scenes/10002_1002计量装置轮换及现场校验仿真_直接接入式电能计量装置装拆及验收标准化作业指导书/10002_1002_05_LiveScene.unity
index 8b314c0..220c501 100644
--- a/Assets/Scenes/10002_1002计量装置轮换及现场校验仿真_直接接入式电能计量装置装拆及验收标准化作业指导书/10002_1002_05_LiveScene.unity
+++ b/Assets/Scenes/10002_1002计量装置轮换及现场校验仿真_直接接入式电能计量装置装拆及验收标准化作业指导书/10002_1002_05_LiveScene.unity
@@ -3077,6 +3077,7 @@ MonoBehaviour:
animatorParameters:
target: {fileID: 1501092963}
minDistance: 2
+ isClose: 0
--- !u!136 &890581131
CapsuleCollider:
m_ObjectHideFlags: 0
@@ -4753,6 +4754,7 @@ MonoBehaviour:
animatorParameters: NPCState
target: {fileID: 1501092963}
minDistance: 2
+ isClose: 0
--- !u!4 &1198127457
Transform:
m_ObjectHideFlags: 0
@@ -6310,6 +6312,7 @@ MonoBehaviour:
spawnToolPos: {fileID: 1927580343}
tMDTips: {fileID: 1180096483}
triggerName: "\u6536\u56DE\u5DE5\u5177"
+ npcCustomController: {fileID: 890581130}
device_Control: {fileID: 1723332379}
--- !u!4 &2109812127
Transform:
diff --git a/Assets/Scripts/CXX/StepState/1002/StepState_1002.cs b/Assets/Scripts/CXX/StepState/1002/StepState_1002.cs
index 1abf9dd..3571eae 100644
--- a/Assets/Scripts/CXX/StepState/1002/StepState_1002.cs
+++ b/Assets/Scripts/CXX/StepState/1002/StepState_1002.cs
@@ -44,7 +44,7 @@ public class StepState_1002 : StepState
///
public override void SetStepState(int num, int lastNum)
{
- Debug.Log("л"+num);
+ Debug.Log("л" + num);
//ɾĶ
LiveSceneManager.Instance?.OnCheckSubProcess();
@@ -52,20 +52,24 @@ public class StepState_1002 : StepState
{
//鿴
OfficeManager.Instance.mobileController.downIndex = 0;
+ PacksackBagMgr.Instance.ClearAllData();
}
else if (num == 2)
{
//ԤԼ
OfficeManager.Instance.mobileController.downIndex = 1;
+ PacksackBagMgr.Instance.ClearAllData();
}
else if (num == 3)
{
//Ʊ
OfficeManager.Instance.mobileController.downIndex = 2;
+ PacksackBagMgr.Instance.ClearAllData();
}
else if (num == 4)
{
//дװ
+ PacksackBagMgr.Instance.ClearAllData();
}
else if (num == 5)
{
@@ -74,7 +78,7 @@ public class StepState_1002 : StepState
//ձ
PacksackBagMgr.Instance.ClearAllToolAndDiveceAndMaterial();
-
+ TooRoomMannger.Instance.CheckWearByWearDic();
//ɵһȥ
if (num == lastNum)
{
@@ -93,8 +97,8 @@ public class StepState_1002 : StepState
//ѡȡ
//װõ
- List items=ToolAndmaterialMgr.Instance.GetItemInfoByName(new List { "ȫñ", "", "Ե", "Եѥ" });
- items.ForEach(item =>
+ List items = ToolAndmaterialMgr.Instance.GetItemInfoByName(new List { "ȫñ", "", "Ե", "Եѥ" });
+ items.ForEach(item =>
{
PacksackBagMgr.Instance.AddOneToolOrMater(item.itemInfo);
Destroy(item.gameObject);
@@ -129,9 +133,9 @@ public class StepState_1002 : StepState
//ձ
PacksackBagMgr.Instance.ClearAllData();
//ɷװ
- List items=ToolAndmaterialMgr.Instance.CreateItemInfoByName(new List { "ȫñ", "", "Ե", "Եѥ" });
+ List items = ToolAndmaterialMgr.Instance.CreateItemInfoByName(new List { "ȫñ", "", "Ե", "Եѥ" });
//뱳
- items.ForEach(item =>
+ items.ForEach(item =>
{
PacksackBagMgr.Instance.AddOneToolOrMater(item);
//
@@ -139,7 +143,7 @@ public class StepState_1002 : StepState
});
//ɹ
List items2 = ToolAndmaterialMgr.Instance.CreateItemInfoByName(new List { "ǯ", "Ե˿", "", "֤", "װӡ", "Ե", "ߵܱ" });
- items2.ForEach(item =>
+ items2.ForEach(item =>
{
PacksackBagMgr.Instance.AddOneToolOrMater(item);
});
@@ -150,9 +154,9 @@ public class StepState_1002 : StepState
device_Control.Init();
//ԭnpcԻ
- GameObject.FindObjectsOfType().ToList().ForEach(a =>
+ GameObject.FindObjectsOfType().ToList().ForEach(a =>
{
- a.speackIndex = 0;
+ a.speackIndex = 0;
a.spriteRenderer.gameObject.SetActive(true);
});
}
@@ -161,7 +165,7 @@ public class StepState_1002 : StepState
//ǰ
GameObject.FindObjectsOfType().ToList().Find(a => a.triggerName == "NPCͻ").spriteRenderer.gameObject.SetActive(false);
}
- else if (num == 9)
+ else if (num == 9)
{
//
@@ -171,12 +175,12 @@ public class StepState_1002 : StepState
//ԭnpc
GameObject.FindObjectsOfType().ToList().ForEach(a =>
{
- if(a.triggerName == "NPC")
+ if (a.triggerName == "NPC")
a.speackIndex = 1;
a.spriteRenderer.gameObject.SetActive(false);
});
}
- else if(num == 10)
+ else if (num == 10)
{
//ϿԴ
@@ -200,13 +204,13 @@ public class StepState_1002 : StepState
//ԴϿ
device_Control.inSwitch.CloseState();
}
- else if(num== 12)
+ else if (num == 12)
{
//ܼװ
//Ѷȡ
device_Control.meteringDevice.namePlate.isChecked = true;
}
- else if( num == 13)
+ else if (num == 13)
{
//װܱ
@@ -221,7 +225,7 @@ public class StepState_1002 : StepState
device_Control.jieXian_lines.ForEach(screw =>
{
screw.isConnected = false;
- screw.transform.localPosition = new Vector3(screw.transform.localPosition.x, screw.InstallPosY-2, screw.transform.localPosition.z);
+ screw.transform.localPosition = new Vector3(screw.transform.localPosition.x, screw.InstallPosY - 2, screw.transform.localPosition.z);
});
//ˢ´״̬
device_Control.CheckHasElectricity();
@@ -250,7 +254,7 @@ public class StepState_1002 : StepState
//ˢ´״̬
device_Control.CheckHasElectricity();
}
- else if(num== 15)
+ else if (num == 15)
{
//ֳͨ缰
@@ -258,7 +262,7 @@ public class StepState_1002 : StepState
device_Control.check_JieXian.isChecked = true;
device_Control.check_JieXian.GetComponent().enabled = false;
}
- else if(num== 16)
+ else if (num == 16)
{
//ʵʩӡ
@@ -267,13 +271,13 @@ public class StepState_1002 : StepState
//Ӹ
device_Control.meteringDevice.CoverInstallState();
}
- else if(num== 17)
+ else if (num == 17)
{
//д֪
device_Control.meteringDevice.cover.cover_seal_Left.Install();
device_Control.meteringDevice.cover.cover_seal_Right.Install();
}
- else if(num== 18)
+ else if (num == 18)
{
//ֳ
}
diff --git a/Assets/Scripts/Project/Manager/GameManager.cs b/Assets/Scripts/Project/Manager/GameManager.cs
index 80e7f7c..f72a16f 100644
--- a/Assets/Scripts/Project/Manager/GameManager.cs
+++ b/Assets/Scripts/Project/Manager/GameManager.cs
@@ -173,7 +173,7 @@ public class GameManager : SingletonAutoMono
});
}
///
- ///返回模式选择界面
+ ///首次加载和返回模式选择界面
///
///
public void ShowUIPanelAndLoadScene(bool isReset = false)
@@ -196,7 +196,7 @@ public class GameManager : SingletonAutoMono
}
///
- /// 练习
+ /// 练习,重新练习会调用
///
public void Practice()
{
@@ -206,11 +206,6 @@ public class GameManager : SingletonAutoMono
ProcessMgr.Init(RunModelMgr.schemeID, RunModelMgr.ModeType);
UIMgr.ShowPanel(E_UI_Layer.System, (panel) =>
{
- UIMgr.ShowPanel(E_UI_Layer.Bot, (panel) =>
- {
- panel.Init();
- });
-
panel.Init();
EventMgr.EventTrigger(Enum_EventType.UpdateProgress, 0.1f);
ScenesMgr.LoadSceneAsyn($"{systemId}_{RunModelMgr.schemeID}_03_OfficeScene", () =>
@@ -235,8 +230,10 @@ public class GameManager : SingletonAutoMono
UIMgr.HidePanel();
if (UIMgr.GetPanel())
UIMgr.HidePanel();
+ UIMgr.GetPanel().ResetByModeType();
PacksackBagMgr.ClearAllData();
EventMgr.Clear();
+ UIMgr.GetPanel().ShowMe();
ScoreManager.instance.ReInit();
RunModelMgr.startTime = DateTime.Now;
Debug.Log("重置开始时间");
diff --git a/Assets/Scripts/Project/Manager/LiveSceneManager.cs b/Assets/Scripts/Project/Manager/LiveSceneManager.cs
index 4405437..e5a6476 100644
--- a/Assets/Scripts/Project/Manager/LiveSceneManager.cs
+++ b/Assets/Scripts/Project/Manager/LiveSceneManager.cs
@@ -12,6 +12,7 @@ public class LiveSceneManager : SingletonMono
public Transform spawnToolPos;
public Transform tMDTips;
public string triggerName;
+ public NPCController npcCustomController;
//豸ƽű
public Device_Control device_Control;
@@ -38,6 +39,7 @@ public class LiveSceneManager : SingletonMono
public void SetSpawnToolInfo(GameObject tool)
{
if (tool == null) return;
+
currentTool = tool;
currentTool.transform.parent = Camera.main.transform;
currentTool.transform.localPosition = spawnToolPos.localPosition;
@@ -57,12 +59,6 @@ public class LiveSceneManager : SingletonMono
if (currentTool.GetComponent())
{
currentTool.GetComponent().SetHeadPosAndEulerang(currentTool.transform.localPosition, currentTool.transform.localEulerAngles);
- currentTool.GetComponent().AddStartAction(() =>
- {
- });
- currentTool.GetComponent().AddEndAction(() =>
- {
- });
}
tMDTips.gameObject.SetActive(true);
if (currentTool.name.Equals("֤"))
diff --git a/Assets/Scripts/Project/Manager/NetManager.cs b/Assets/Scripts/Project/Manager/NetManager.cs
index 2662baa..995cd1c 100644
--- a/Assets/Scripts/Project/Manager/NetManager.cs
+++ b/Assets/Scripts/Project/Manager/NetManager.cs
@@ -21,17 +21,8 @@ public class NetManager : BaseManager
public string token;
public string url;
- ///
- /// UI_CheckTaskPanel面板内容的学习、练习模式可以外配,读取json的名称
- ///
- string fileName = "10001.json";
- public string content { get; private set; }
- [Serializable]
- public class IPConfig
- {
- public string content;
- }
-
+
+
///
@@ -67,69 +58,5 @@ public class NetManager : BaseManager
string path = Application.streamingAssetsPath + "/Config/info.txt";
Debug.Log(path);
File.WriteAllText(path, info);
-
}
-
- ///
- /// UI_CheckTaskPanel面板内容的学习、练习模式用json读取,可以外配
- ///
- ///
- public void GetCheckTaskState(UnityAction action)
- {
-
- MonoMgr.Instance.StartCoroutine(GetCheckTaskStateAsync(action));
- }
-
- private IEnumerator GetCheckTaskStateAsync(UnityAction action)
- {
- string path = System.IO.Path.Combine(Application.streamingAssetsPath, fileName);
- UnityWebRequest request = UnityWebRequest.Get(path);
- yield return request.SendWebRequest();
-
- if (request.result != UnityWebRequest.Result.Success)
- {
- Debug.Log("Failed to load file: " + request.error);
- }
- else
- {
- // 获取文件内容
- string fileContent = request.downloadHandler.text;
- IPConfig config = JsonUtility.FromJson(fileContent);
- content = config.content;
- Debug.Log(content);
- action?.Invoke(true);
- }
-
- }
-
- ///
- /// UI_CheckTaskPanel面板内容的考试模式用接口调取
- ///
- ///
- public void GetCheckTaskExam(UnityAction action)
- {
- MonoMgr.Instance.StartCoroutine(GetCheckTaskExamAsync(action));
- }
-
- private IEnumerator GetCheckTaskExamAsync(UnityAction action)
- {
- using (UnityWebRequest unityWebRequest = UnityWebRequest.Post("", string.Empty))
- {
- yield return unityWebRequest.SendWebRequest();
- if (unityWebRequest.result == UnityWebRequest.Result.Success)
- {
- Debug.Log("连接成功:*******************\n" + unityWebRequest.downloadHandler.text);
- string json = unityWebRequest.downloadHandler.text;
- action?.Invoke(true);
- Debug.Log("连接成功 ");
- }
- else
- {
- Debug.Log("连接失败 ");
- action?.Invoke(false);
- }
- }
-
- }
-
}
diff --git a/Assets/Scripts/Project/Manager/OfficeManager.cs b/Assets/Scripts/Project/Manager/OfficeManager.cs
index 8183068..20e0d0e 100644
--- a/Assets/Scripts/Project/Manager/OfficeManager.cs
+++ b/Assets/Scripts/Project/Manager/OfficeManager.cs
@@ -76,10 +76,10 @@ public class OfficeManager : SingletonMono
if (!GameManager.UIMgr.GetPanel())
{
GameManager.UIMgr.ShowPanel(E_UI_Layer.Mid, (panel) =>
- {
- panel.Init();
- GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchScene, GameManager.RunModelMgr.SceneType);
- });
+ {
+ panel.Init();
+ GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchScene, GameManager.RunModelMgr.SceneType);
+ });
}
firstPersonController.gameObject.SetActive(true);
}
diff --git a/Assets/Scripts/Project/Manager/ProcessManager.cs b/Assets/Scripts/Project/Manager/ProcessManager.cs
index af87b1a..bcc71b2 100644
--- a/Assets/Scripts/Project/Manager/ProcessManager.cs
+++ b/Assets/Scripts/Project/Manager/ProcessManager.cs
@@ -158,7 +158,7 @@ public class ProcessManager : BaseManager
{
Debug.Log($"完成所有");
//HQB 20240828完成后展示学习完成Tips
- GameManager.UIMgr.ShowPanel(E_UI_Layer.System);
+ GameManager.UIMgr.ShowPanel(E_UI_Layer.Mid);
return 0;
}
diff --git a/Assets/Scripts/Project/Manager/TooRoomMannger.cs b/Assets/Scripts/Project/Manager/TooRoomMannger.cs
index beb7319..ba83232 100644
--- a/Assets/Scripts/Project/Manager/TooRoomMannger.cs
+++ b/Assets/Scripts/Project/Manager/TooRoomMannger.cs
@@ -30,7 +30,31 @@ public class TooRoomMannger : SingletonMono
tmd.GetInfo();
}
RemoveRepeat();
+ CheckWearByWearDic();
}
+
+ ///
+ /// ͨwearDicݼǷ
+ ///
+ public void CheckWearByWearDic()
+ {
+ var wearData = GameManager.PacksackBagMgr.wearDic;
+ if (wearData.Count > 0)
+ {
+ foreach (var item in wearData)
+ {
+ Wear(item.Key, true);
+ }
+ }
+ else
+ {
+ Wear("ȫñ", false);
+ Wear("", false);
+ Wear("Ե", false);
+ Wear("Եѥ", false);
+ }
+ }
+
public void SwitchFirstPersonControllerMove(bool isMove)
{
firstPersonController.playerCanMove = isMove;
@@ -92,6 +116,14 @@ public class TooRoomMannger : SingletonMono
}
}
+ //public void ResetManWear()
+ //{
+ // headSlot.GetComponent().material = _cancel.SingleOrDefault(s => s.name == "ȫñ");
+ // bodySlot.GetComponent().material = _cancel.SingleOrDefault(s => s.name == "");
+ // handSlot.GetComponent().material = _cancel.SingleOrDefault(s => s.name == "Ե");
+ // shoesSlot.GetComponent().material = _cancel.SingleOrDefault(s => s.name == "Եѥ");
+ //}
+
private void OnDestroy()
{
GameManager.EventMgr.RemoveEventListener(Enum_EventType.PlayerCanMove, SwitchFirstPersonControllerMove);
diff --git a/Assets/Scripts/Project/Objects/Other/MirrorController.cs b/Assets/Scripts/Project/Objects/Other/MirrorController.cs
index 9812ffa..d88dd28 100644
--- a/Assets/Scripts/Project/Objects/Other/MirrorController.cs
+++ b/Assets/Scripts/Project/Objects/Other/MirrorController.cs
@@ -24,6 +24,7 @@ public class MirrorController : PermanentTriggerBase
if (GameManager.ProcessMgr.IsRightSubProcessStepsTriggerID(triggerName, true) == 0)
{
GameManager.UIMgr.ShowPanel(E_UI_Layer.Mid);
+ _highlight.SetHighlighted(false);
}
}
}
diff --git a/Assets/Scripts/Project/Objects/Other/NPCController.cs b/Assets/Scripts/Project/Objects/Other/NPCController.cs
index a25abb9..5723a89 100644
--- a/Assets/Scripts/Project/Objects/Other/NPCController.cs
+++ b/Assets/Scripts/Project/Objects/Other/NPCController.cs
@@ -15,7 +15,7 @@ public class NPCController : PermanentTriggerBase
///
/// Ƿ
///
- private bool isClose = false;
+ public bool isClose = false;
private void Update()
{
diff --git a/Assets/Scripts/Project/UI/UI_Item/UI_SubProcessItem.cs b/Assets/Scripts/Project/UI/UI_Item/UI_SubProcessItem.cs
index 4ca0103..24fa229 100644
--- a/Assets/Scripts/Project/UI/UI_Item/UI_SubProcessItem.cs
+++ b/Assets/Scripts/Project/UI/UI_Item/UI_SubProcessItem.cs
@@ -3,6 +3,7 @@ using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
+using System;
public class UI_SubProcessItem : BaseItem
{
@@ -10,6 +11,7 @@ public class UI_SubProcessItem : BaseItem
public int subProcessID;
public int subProcessStepID;
public string warnnigTips;
+ private Action cancelCallback;
public void Init(D_SubProcess d_SubProcess, int subProcessID)
{
@@ -41,17 +43,20 @@ public class UI_SubProcessItem : BaseItem
GetControl("learningTips").gameObject.SetActive(false);
}
///
- ///
+ /// ݴ״̬ȥлѧϰл
///
- ///
+ /// true Ƿѧϰ ,false ǰ軹ûѧ꣬ȷҪл
/// 0 δвת1 вת
- public void OnResetClick(bool isReset, int state)
+ /// cancelCallback :еò֮ڵýѡѧϰ֮ȷϿѡȡҪ÷
+ public void OnResetClick(bool isReset, int state, Action _cancelCallback = null)
{
warnnigTips = isReset ? "Ƿѧϰ" : "ǰ軹ûѧ꣬ȷҪл";
if (state == 0)
OnClick("subProcessBtn");
else
CheckSubProcess();
+ if (_cancelCallback != null)
+ cancelCallback += _cancelCallback;
}
protected override void OnClick(string btnName)
{
@@ -68,6 +73,9 @@ public class UI_SubProcessItem : BaseItem
break;
}
}
+ ///
+ /// Ƿѧϰ
+ ///
private void CheckSubProcess()
{
GameManager.UIMgr.ShowPanel(E_UI_Layer.System, (p) =>
@@ -81,6 +89,9 @@ public class UI_SubProcessItem : BaseItem
GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchSubProcess, subProcessID);
//֪ͨ
GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchSubProcessStepTriggerID, ProcessManager.Instance.subProcessStepTriggerID);
+ }, () =>
+ {
+ cancelCallback?.Invoke();
});
});
}
diff --git a/Assets/Scripts/Project/UI/UI_Item/UI_ToolOrMaterialsOrDeviceItem.cs b/Assets/Scripts/Project/UI/UI_Item/UI_ToolOrMaterialsOrDeviceItem.cs
index eafd2a2..a88ec70 100644
--- a/Assets/Scripts/Project/UI/UI_Item/UI_ToolOrMaterialsOrDeviceItem.cs
+++ b/Assets/Scripts/Project/UI/UI_Item/UI_ToolOrMaterialsOrDeviceItem.cs
@@ -64,6 +64,18 @@ public class UI_ToolOrMaterialsOrDeviceItem : BaseItem
break;
case "iconBtn":
bool isWorkCard = currentItem.toolName.Equals("֤") ? false : true;
+ if (GameManager.RunModelMgr.ModeType != E_ModeType.Study)
+ {
+ if (currentItem.toolName.Equals("֤") && !LiveSceneManager.Instance.npcCustomController.isClose)
+ {
+ GameManager.UIMgr.ShowPanel(E_UI_Layer.System, (p) =>
+ {
+ p.Init($"ʾ:뿿");
+ });
+ GameManager.EventMgr.EventTrigger(Enum_EventType.TakeOutAndRetrievingTheTools, null);
+ return;
+ }
+ }
if (GameManager.ProcessMgr.IsRightSubProcessStepsTriggerID(currentItem.toolName, isWorkCard) == 0)
{
GameManager.UIMgr.HidePanel();
diff --git a/Assets/Scripts/Project/UI/UI_Panel/UI_CheckTaskPanel.cs b/Assets/Scripts/Project/UI/UI_Panel/UI_CheckTaskPanel.cs
index b8825ad..6dc050e 100644
--- a/Assets/Scripts/Project/UI/UI_Panel/UI_CheckTaskPanel.cs
+++ b/Assets/Scripts/Project/UI/UI_Panel/UI_CheckTaskPanel.cs
@@ -1,12 +1,16 @@
+using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
-
+[Serializable]
+public class Mission
+{
+ public string content;
+}
public class UI_CheckTaskPanel : BasePanel
{
-
public override void ShowMe()
{
base.ShowMe();
@@ -19,41 +23,8 @@ public class UI_CheckTaskPanel : BasePanel
}
public void Init()
{
- switch (ProcessManager.Instance.mode)
- {
- case E_ModeType.Study:
- NetManager.Instance.GetCheckTaskState((value) =>
- {
- if (value)
- {
- GetControl("Text_Content").text = NetManager.Instance.content;
- Debug.Log(NetManager.Instance.content);
- }
- });
- break;
- case E_ModeType.Practice:
- NetManager.Instance.GetCheckTaskState((value) =>
- {
- if (value)
- {
- GetControl("Text_Content").text = NetManager.Instance.content;
- Debug.Log(NetManager.Instance.content);
- }
- });
- break;
- case E_ModeType.Exam:
- NetManager.Instance.GetCheckTaskExam((value) =>
- {
- if (value)
- {
- GetControl("Text_Content").text = NetManager.Instance.content;
- Debug.Log(NetManager.Instance.content);
- }
- });
- break;
- }
-
-
+ Mission jsonData = GameManager.JsonMgr.LoadData($"MissionData/{GameManager.RunModelMgr.schemeID.ToString()}");
+ GetControl("Text_Content").text = jsonData.content;
}
protected override void OnClick(string btnName)
diff --git a/Assets/Scripts/Project/UI/UI_Panel/UI_MainTitlePanel.cs b/Assets/Scripts/Project/UI/UI_Panel/UI_MainTitlePanel.cs
index 80260aa..fbce933 100644
--- a/Assets/Scripts/Project/UI/UI_Panel/UI_MainTitlePanel.cs
+++ b/Assets/Scripts/Project/UI/UI_Panel/UI_MainTitlePanel.cs
@@ -16,7 +16,7 @@ public class UI_MainTitlePanel : BasePanel
internal void Init()
{
SwitchTitleImg();
- SwitchMode();
+ //SwitchMode();
SwitchUserName();
}
@@ -27,14 +27,18 @@ public class UI_MainTitlePanel : BasePanel
public override void ShowMe()
{
GameManager.EventMgr.AddEventListener(Enum_EventType.SwitchMode, SwitchMode);
+ GameManager.EventMgr.AddEventListener(Enum_EventType.InitializationUI, InitializationUI);
}
+
+
///
/// 隐藏
///
public override void HideMe()
{
GameManager.EventMgr.RemoveEventListener(Enum_EventType.SwitchMode, SwitchMode);
+ GameManager.EventMgr.RemoveEventListener(Enum_EventType.InitializationUI, InitializationUI);
}
///
@@ -58,14 +62,26 @@ public class UI_MainTitlePanel : BasePanel
mode = "考试模式";
break;
}
- GetControl