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value: -0
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objectReference: {fileID: 0}
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- target: {fileID: -8679921383154817045, guid: 3022de55b8046f04485b93331386de5f, type: 3}
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propertyPath: m_LocalRotation.z
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value: 0
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value: -0
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objectReference: {fileID: 0}
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- target: {fileID: -8679921383154817045, guid: 3022de55b8046f04485b93331386de5f, type: 3}
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propertyPath: m_LocalEulerAnglesHint.x
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value: 0
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value: -93.932
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objectReference: {fileID: 0}
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- target: {fileID: -8679921383154817045, guid: 3022de55b8046f04485b93331386de5f, type: 3}
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propertyPath: m_LocalEulerAnglesHint.y
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value: 180
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: -8679921383154817045, guid: 3022de55b8046f04485b93331386de5f, type: 3}
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propertyPath: m_LocalEulerAnglesHint.z
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@ -1130,6 +1153,10 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 5490303157055920968, guid: 3022de55b8046f04485b93331386de5f, type: 3}
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propertyPath: m_IsActive
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 5503775855824578679, guid: 3022de55b8046f04485b93331386de5f, type: 3}
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propertyPath: m_IsActive
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value: 0
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@ -1203,12 +1230,14 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 983a202d77c30ac4bb8c9f6ba09e9ff6, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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triggerID: 0
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triggerName:
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_highlight: {fileID: 0}
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deviceType: 0
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meteringDevice: {fileID: 1671670085}
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cabinetDoor: {fileID: 1671670084}
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socket: {fileID: 854447327}
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mainSwitch: {fileID: 0}
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seal: {fileID: 0}
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inSwitch: {fileID: 0}
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--- !u!114 &1671670084
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -1221,10 +1250,14 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 3cd16809b5f7a5f4fbc9f6e63c91c9a4, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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triggerID: 0
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triggerName:
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_highlight: {fileID: 0}
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deviceType: 1
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testPosAndRot: {fileID: 1015865459}
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seal: {fileID: 1063285402}
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isOpen: 0
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hasElectricity: 0
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--- !u!114 &1671670085
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -1237,15 +1270,13 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 6692d9c5c4f07d74cb7699776e6f2601, type: 3}
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m_EditorClassIdentifier:
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triggerID: 0
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triggerName:
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_highlight: {fileID: 0}
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deviceType: 3
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namePlate: {fileID: 1805486864}
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cover: {fileID: 773927538}
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cover_screw_Left: {fileID: 839453759}
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cover_screw_Right: {fileID: 461888413}
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cover_seal_Left: {fileID: 763732789}
|
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cover_seal_Right: {fileID: 537037209}
|
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line_screws: []
|
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lines: []
|
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jieXian_lines: []
|
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fix_screws: []
|
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--- !u!65 &1671670086
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BoxCollider:
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|
@ -1378,37 +1409,6 @@ MonoBehaviour:
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m_RequiresDepthTexture: 0
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m_RequiresColorTexture: 0
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m_Version: 2
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1804658736}
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m_Layer: 0
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m_Name: "\u8FDB\u7535\u5F00\u5173"
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &1804658736
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1804658735}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 26.450174, y: 128.46579, z: 27.366072}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 388204008}
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m_RootOrder: 12
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1805486860 stripped
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GameObject:
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m_CorrespondingSourceObject: {fileID: 7121456605026587147, guid: 3022de55b8046f04485b93331386de5f, type: 3}
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@ -1426,6 +1426,9 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 38bce664bf9f7a64f80fee36b9b074ab, type: 3}
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m_Name:
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triggerID: 0
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triggerName:
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deviceType: 5
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isChecked: 0
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--- !u!65 &1805486865
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||||
|
|
|
@ -54,7 +54,7 @@ public class Device_Cover : Device_Base
|
|||
Debug.Log("´ò¿ª¸Ç×Ó");
|
||||
isOpen = true;
|
||||
transform.DOLocalMoveY(transform.localPosition.y - 0.15f, 2);
|
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transform.DOLocalMoveZ(transform.localPosition.y - 0.15f, 2);
|
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transform.DOLocalMoveZ(transform.localPosition.z - 0.15f, 2);
|
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}
|
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|
||||
/// <summary>
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
using DG.Tweening;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Unity.VisualScripting;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
|
@ -9,6 +11,10 @@ public class Device_DirectAccessElectricEnergyMeteringDevice : Device_Base
|
|||
{
|
||||
public static Device_DirectAccessElectricEnergyMeteringDevice instance;
|
||||
/// <summary>
|
||||
/// 是否已被拆除
|
||||
/// </summary>
|
||||
public bool isRemove;
|
||||
/// <summary>
|
||||
/// ÃúÅÆ
|
||||
/// </summary>
|
||||
public Device_NamePlate namePlate;
|
||||
|
@ -26,13 +32,58 @@ public class Device_DirectAccessElectricEnergyMeteringDevice : Device_Base
|
|||
public List<Tool_Line> jieXian_lines;
|
||||
|
||||
/// <summary>
|
||||
/// 电能表固定螺丝
|
||||
/// 电能表固定螺丝左
|
||||
/// </summary>
|
||||
public List<Tool_Screw> fix_screws;
|
||||
public Tool_Screw fix_screw_left;
|
||||
/// <summary>
|
||||
/// 电能表固定螺丝右
|
||||
/// </summary>
|
||||
public Tool_Screw fix_screw_right;
|
||||
|
||||
|
||||
private BoxCollider boxCollider;
|
||||
|
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private void Awake()
|
||||
{
|
||||
instance = this;
|
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boxCollider = GetComponent<BoxCollider>();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 拆下电能表
|
||||
/// </summary>
|
||||
public void Remove()
|
||||
{
|
||||
if (!isRemove)
|
||||
{
|
||||
//拆下电能表
|
||||
if (!fix_screw_left.isInstall && !fix_screw_right.isInstall)
|
||||
{
|
||||
isRemove = true;
|
||||
Debug.Log("电能表已拆除");
|
||||
transform.DOLocalMove(transform.localPosition - new Vector3(0, 0.2f, 0.2f), 2).OnComplete(() =>
|
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{
|
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gameObject.SetActive(false);
|
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});
|
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}
|
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}
|
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}
|
||||
|
||||
/// <summary>
|
||||
/// 安装电能表
|
||||
/// </summary>
|
||||
public void Add()
|
||||
{
|
||||
if(isRemove)
|
||||
{
|
||||
gameObject.SetActive(true);
|
||||
transform.DOLocalMove(transform.localPosition + new Vector3(0, 0.2f, 0.2f), 2).OnComplete(() =>
|
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{
|
||||
isRemove = false;
|
||||
Debug.Log("电能表已安装");
|
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});
|
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}
|
||||
|
||||
}
|
||||
|
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}
|
||||
|
|
|
@ -0,0 +1,57 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// 现场控制脚本
|
||||
/// </summary>
|
||||
public class SiteManager : MonoBehaviour
|
||||
{
|
||||
/// <summary>
|
||||
/// 机柜
|
||||
/// </summary>
|
||||
public Device_MeasuringCabinet measuringCabinet;
|
||||
/// <summary>
|
||||
/// 电能表碰撞
|
||||
/// </summary>
|
||||
public BoxCollider dianCollider;
|
||||
|
||||
private void Update()
|
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{
|
||||
//使能电能表碰撞
|
||||
if (measuringCabinet.meteringDevice.isRemove)
|
||||
{
|
||||
dianCollider.enabled = true;
|
||||
}
|
||||
else
|
||||
{
|
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if (!measuringCabinet.meteringDevice.fix_screw_left.isInstall && !measuringCabinet.meteringDevice.fix_screw_right.isInstall)
|
||||
{
|
||||
dianCollider.enabled = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
dianCollider.enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (Input.GetMouseButtonDown(0))
|
||||
{
|
||||
if(Physics.Raycast(Camera.main.ScreenPointToRay(Input.mousePosition),out RaycastHit hit))
|
||||
{
|
||||
if(hit.collider== dianCollider)
|
||||
{
|
||||
if (measuringCabinet.meteringDevice.isRemove)
|
||||
{
|
||||
//拆下
|
||||
measuringCabinet.meteringDevice.Remove();
|
||||
}
|
||||
else
|
||||
{
|
||||
//安装
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
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}
|
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}
|
|
@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 6589deeaefa4a17428d6c3ce0d699c77
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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|
@ -31,6 +31,8 @@ public class Tool_Screw : Tool_Base
|
|||
/// </summary>
|
||||
private bool isMoving;
|
||||
|
||||
|
||||
|
||||
///// <summary>
|
||||
///// 螺丝拧紧时的位置
|
||||
///// </summary>
|
||||
|
@ -60,14 +62,14 @@ public class Tool_Screw : Tool_Base
|
|||
Debug.Log("开始拧紧螺丝");
|
||||
//设置螺丝刀初始位置
|
||||
screwdriver.transform.position = installPos.position;
|
||||
screwdriver.transform.localEulerAngles = installPos.localEulerAngles;
|
||||
//动画
|
||||
transform.DOLocalMoveY(transform.localPosition.y + 0.02f, 1)
|
||||
.OnUpdate(() =>
|
||||
{
|
||||
transform.RotateAroundLocal(Vector3.up, 1);
|
||||
screwdriver.transform.position = installPos.position;
|
||||
screwdriver.transform.eulerAngles = transform.eulerAngles;
|
||||
Debug.Log(screwdriver.transform.eulerAngles);
|
||||
screwdriver.transform.RotateAroundLocal(Vector3.right, 10);
|
||||
})
|
||||
.OnComplete(() =>
|
||||
{
|
||||
|
@ -90,12 +92,14 @@ public class Tool_Screw : Tool_Base
|
|||
Debug.Log("开始卸螺丝");
|
||||
//设置螺丝刀初始位置
|
||||
screwdriver.transform.position = installPos.position;
|
||||
screwdriver.transform.localEulerAngles = installPos.localEulerAngles;
|
||||
//动画
|
||||
transform.DOLocalMoveY(transform.localPosition.y - 0.02f, 1)
|
||||
.OnUpdate(() =>
|
||||
{
|
||||
transform.RotateAroundLocal(Vector3.up, 1);
|
||||
screwdriver.transform.position = installPos.position;
|
||||
screwdriver.transform.RotateAroundLocal(Vector3.right, 10);
|
||||
})
|
||||
.OnComplete(() =>
|
||||
{
|
||||
|
|