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'This Template uses the Universal Render Pipeline (URP) and Shader Graph.' + linkText: + url: + - heading: + text: 'URP is prebuilt Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. URP also includes an optimized 2D renderer complete with 2D lights and pixel perfect rendering, and an integrated post-processing solution.' + linkText: + url: + - heading: + text: 'Shader Graph is a tool that allows you to create shaders using a visual node editor instead of writing code.' + linkText: + url: + - heading: + text: 'This template contains a sample Scene that contains examples of how to configure lighting settings, Materials, Shaders, and post-processing effects in URP, several preconfigured Universal Render Pipeline Assets that let you quickly swap between graphics quality levels, and Presets that have been optimized for use with URP.' + linkText: + url: + - heading: + text: 'This template contains a sample Scene that contains examples of how to configure lighting settings, Materials, Shaders, and post-processing effects in URP, several preconfigured Universal Render Pipeline Assets that let you quickly swap between graphics quality levels, and Presets that have been optimized for use with URP.' + linkText: + url: + - heading: + text: 'To read more about URP and its built-in features, see the ' + linkText: URP documentation. + url: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest/index.html + - heading: + text: 'For more information about Shader Graph, see the ' + linkText: Shader Graph documentation + url: https://docs.unity3d.com/Packages/com.unity.shadergraph@latest + loadedLayout: 1 diff --git a/Assets/Default/Readme.asset.meta b/Assets/Default/Readme.asset.meta new file mode 100644 index 0000000..0f2df39 --- /dev/null +++ b/Assets/Default/Readme.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 83c2ed844a8c74b779a4c823d16594b1 +timeCreated: 1484217493 +licenseType: Store +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Default/Scenes.meta b/Assets/Default/Scenes.meta new file mode 100644 index 0000000..f5e98b7 --- /dev/null +++ b/Assets/Default/Scenes.meta @@ 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UnityTemplateProjects +{ + public class SimpleCameraController : MonoBehaviour + { + class CameraState + { + public float yaw; + public float pitch; + public float roll; + public float x; + public float y; + public float z; + + public void SetFromTransform(Transform t) + { + pitch = t.eulerAngles.x; + yaw = t.eulerAngles.y; + roll = t.eulerAngles.z; + x = t.position.x; + y = t.position.y; + z = t.position.z; + } + + public void Translate(Vector3 translation) + { + Vector3 rotatedTranslation = Quaternion.Euler(pitch, yaw, roll) * translation; + + x += rotatedTranslation.x; + y += rotatedTranslation.y; + z += rotatedTranslation.z; + } + + public void LerpTowards(CameraState target, float positionLerpPct, float rotationLerpPct) + { + yaw = Mathf.Lerp(yaw, target.yaw, rotationLerpPct); + pitch = Mathf.Lerp(pitch, target.pitch, rotationLerpPct); + roll = Mathf.Lerp(roll, target.roll, rotationLerpPct); + + x = Mathf.Lerp(x, target.x, positionLerpPct); + y = Mathf.Lerp(y, target.y, positionLerpPct); + z = Mathf.Lerp(z, target.z, positionLerpPct); + } + + public void UpdateTransform(Transform t) + { + t.eulerAngles = new Vector3(pitch, yaw, roll); + t.position = new Vector3(x, y, z); + } + } + + const float k_MouseSensitivityMultiplier = 0.01f; + + CameraState m_TargetCameraState = new CameraState(); + CameraState m_InterpolatingCameraState = new CameraState(); + + [Header("Movement Settings")] + [Tooltip("Exponential boost factor on translation, controllable by mouse wheel.")] + public float boost = 3.5f; + + [Tooltip("Time it takes to interpolate camera position 99% of the way to the target."), Range(0.001f, 1f)] + public float positionLerpTime = 0.2f; + + [Header("Rotation Settings")] + [Tooltip("Multiplier for the sensitivity of the rotation.")] + public float mouseSensitivity = 60.0f; + + [Tooltip("X = Change in mouse position.\nY = Multiplicative factor for camera rotation.")] + public AnimationCurve mouseSensitivityCurve = new AnimationCurve(new Keyframe(0f, 0.5f, 0f, 5f), new Keyframe(1f, 2.5f, 0f, 0f)); + + [Tooltip("Time it takes to interpolate camera rotation 99% of the way to the target."), Range(0.001f, 1f)] + public float rotationLerpTime = 0.01f; + + [Tooltip("Whether or not to invert our Y axis for mouse input to rotation.")] + public bool invertY = false; + +#if ENABLE_INPUT_SYSTEM + InputAction movementAction; + InputAction verticalMovementAction; + InputAction lookAction; + InputAction boostFactorAction; + bool mouseRightButtonPressed; + + void Start() + { + var map = new InputActionMap("Simple Camera Controller"); + + lookAction = map.AddAction("look", binding: "/delta"); + movementAction = map.AddAction("move", binding: "/leftStick"); + verticalMovementAction = map.AddAction("Vertical Movement"); + boostFactorAction = map.AddAction("Boost Factor", binding: "/scroll"); + + lookAction.AddBinding("/rightStick").WithProcessor("scaleVector2(x=15, y=15)"); + movementAction.AddCompositeBinding("Dpad") + .With("Up", "/w") + .With("Up", "/upArrow") + .With("Down", "/s") + .With("Down", "/downArrow") + .With("Left", "/a") + .With("Left", "/leftArrow") + .With("Right", "/d") + .With("Right", "/rightArrow"); + verticalMovementAction.AddCompositeBinding("Dpad") + .With("Up", "/pageUp") + .With("Down", "/pageDown") + .With("Up", "/e") + .With("Down", "/q") + .With("Up", "/rightshoulder") + .With("Down", "/leftshoulder"); + boostFactorAction.AddBinding("/Dpad").WithProcessor("scaleVector2(x=1, y=4)"); + + movementAction.Enable(); + lookAction.Enable(); + verticalMovementAction.Enable(); + boostFactorAction.Enable(); + } + +#endif + + void OnEnable() + { + m_TargetCameraState.SetFromTransform(transform); + m_InterpolatingCameraState.SetFromTransform(transform); + } + + Vector3 GetInputTranslationDirection() + { + Vector3 direction = Vector3.zero; +#if ENABLE_INPUT_SYSTEM + var moveDelta = movementAction.ReadValue(); + direction.x = moveDelta.x; + direction.z = moveDelta.y; + direction.y = verticalMovementAction.ReadValue().y; +#else + if (Input.GetKey(KeyCode.W)) + { + direction += Vector3.forward; + } + if (Input.GetKey(KeyCode.S)) + { + direction += Vector3.back; + } + if (Input.GetKey(KeyCode.A)) + { + direction += Vector3.left; + } + if (Input.GetKey(KeyCode.D)) + { + direction += Vector3.right; + } + if (Input.GetKey(KeyCode.Q)) + { + direction += Vector3.down; + } + if (Input.GetKey(KeyCode.E)) + { + direction += Vector3.up; + } +#endif + return direction; + } + + void Update() + { + // Exit Sample + + if (IsEscapePressed()) + { + Application.Quit(); +#if UNITY_EDITOR + UnityEditor.EditorApplication.isPlaying = false; +#endif + } + + // Hide and lock cursor when right mouse button pressed + if (IsRightMouseButtonDown()) + { + Cursor.lockState = CursorLockMode.Locked; + } + + // Unlock and show cursor when right mouse button released + if (IsRightMouseButtonUp()) + { + Cursor.visible = true; + Cursor.lockState = CursorLockMode.None; + } + + // Rotation + if (IsCameraRotationAllowed()) + { + var mouseMovement = GetInputLookRotation() * k_MouseSensitivityMultiplier * mouseSensitivity; + if (invertY) + mouseMovement.y = -mouseMovement.y; + + var mouseSensitivityFactor = mouseSensitivityCurve.Evaluate(mouseMovement.magnitude); + + m_TargetCameraState.yaw += mouseMovement.x * mouseSensitivityFactor; + m_TargetCameraState.pitch += mouseMovement.y * mouseSensitivityFactor; + } + + // Translation + var translation = GetInputTranslationDirection() * Time.deltaTime; + + // Speed up movement when shift key held + if (IsBoostPressed()) + { + translation *= 10.0f; + } + + // Modify movement by a boost factor (defined in Inspector and modified in play mode through the mouse scroll wheel) + boost += GetBoostFactor(); + translation *= Mathf.Pow(2.0f, boost); + + m_TargetCameraState.Translate(translation); + + // Framerate-independent interpolation + // Calculate the lerp amount, such that we get 99% of the way to our target in the specified time + var positionLerpPct = 1f - Mathf.Exp((Mathf.Log(1f - 0.99f) / positionLerpTime) * Time.deltaTime); + var rotationLerpPct = 1f - Mathf.Exp((Mathf.Log(1f - 0.99f) / rotationLerpTime) * Time.deltaTime); + m_InterpolatingCameraState.LerpTowards(m_TargetCameraState, positionLerpPct, rotationLerpPct); + + m_InterpolatingCameraState.UpdateTransform(transform); + } + + float GetBoostFactor() + { +#if ENABLE_INPUT_SYSTEM + return boostFactorAction.ReadValue().y * 0.01f; +#else + return Input.mouseScrollDelta.y * 0.01f; +#endif + } + + Vector2 GetInputLookRotation() + { + // try to compensate the diff between the two input systems by multiplying with empirical values +#if ENABLE_INPUT_SYSTEM + var delta = lookAction.ReadValue(); + delta *= 0.5f; // Account for scaling applied directly in Windows code by old input system. + delta *= 0.1f; // Account for sensitivity setting on old Mouse X and Y axes. + return delta; +#else + return new Vector2(Input.GetAxis("Mouse X"), Input.GetAxis("Mouse Y")); 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+[InitializeOnLoad] +public class ReadmeEditor : Editor +{ + static string kShowedReadmeSessionStateName = "ReadmeEditor.showedReadme"; + + static float kSpace = 16f; + + static ReadmeEditor() + { + EditorApplication.delayCall += SelectReadmeAutomatically; + } + + static void SelectReadmeAutomatically() + { + if (!SessionState.GetBool(kShowedReadmeSessionStateName, false)) + { + var readme = SelectReadme(); + SessionState.SetBool(kShowedReadmeSessionStateName, true); + + if (readme && !readme.loadedLayout) + { + LoadLayout(); + readme.loadedLayout = true; + } + } + } + + static void LoadLayout() + { + var assembly = typeof(EditorApplication).Assembly; + var windowLayoutType = assembly.GetType("UnityEditor.WindowLayout", true); + var method = windowLayoutType.GetMethod("LoadWindowLayout", BindingFlags.Public | BindingFlags.Static); + method.Invoke(null, new object[] { Path.Combine(Application.dataPath, "TutorialInfo/Layout.wlt"), false }); + } + + [MenuItem("Tutorial/Show Tutorial Instructions")] + static Readme SelectReadme() + { + var ids = AssetDatabase.FindAssets("Readme t:Readme"); + if (ids.Length == 1) + { + var readmeObject = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(ids[0])); + + Selection.objects = new UnityEngine.Object[] { readmeObject }; + + return (Readme)readmeObject; + } + else + { + Debug.Log("Couldn't find a readme"); + return null; + } + } + + protected override void OnHeaderGUI() + { + var readme = (Readme)target; + Init(); + + var iconWidth = Mathf.Min(EditorGUIUtility.currentViewWidth / 3f - 20f, 128f); + + GUILayout.BeginHorizontal("In BigTitle"); + { + GUILayout.Label(readme.icon, GUILayout.Width(iconWidth), GUILayout.Height(iconWidth)); + GUILayout.Label(readme.title, TitleStyle); + } + GUILayout.EndHorizontal(); + } + + public override void OnInspectorGUI() + { + var readme = (Readme)target; + Init(); + + foreach (var section in readme.sections) + { + if (!string.IsNullOrEmpty(section.heading)) + { + GUILayout.Label(section.heading, HeadingStyle); + } + if (!string.IsNullOrEmpty(section.text)) + { + GUILayout.Label(section.text, BodyStyle); + } + if (!string.IsNullOrEmpty(section.linkText)) + { + if (LinkLabel(new GUIContent(section.linkText))) + { + Application.OpenURL(section.url); + } + } + GUILayout.Space(kSpace); + } + } + + bool m_Initialized; + + GUIStyle LinkStyle { get { return m_LinkStyle; } } + [SerializeField] GUIStyle m_LinkStyle; + + GUIStyle TitleStyle { get { return m_TitleStyle; } } + [SerializeField] GUIStyle m_TitleStyle; + + GUIStyle HeadingStyle { get { return m_HeadingStyle; } } + [SerializeField] GUIStyle m_HeadingStyle; + + GUIStyle BodyStyle { get { return m_BodyStyle; } } + [SerializeField] GUIStyle m_BodyStyle; + + void Init() + { + if (m_Initialized) + return; + m_BodyStyle = new GUIStyle(EditorStyles.label); + m_BodyStyle.wordWrap = true; + m_BodyStyle.fontSize = 14; + + m_TitleStyle = new GUIStyle(m_BodyStyle); + m_TitleStyle.fontSize = 26; + + 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settings: + CPU: AnyCPU + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Editor/Tools.meta b/Assets/Scripts/Editor/Tools.meta new file mode 100644 index 0000000..fe7c2fe --- /dev/null +++ b/Assets/Scripts/Editor/Tools.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9ecabef17d6330f459ba7c0eae167a14 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Editor/Tools/Tools.cs b/Assets/Scripts/Editor/Tools/Tools.cs new file mode 100644 index 0000000..044e747 --- /dev/null +++ b/Assets/Scripts/Editor/Tools/Tools.cs @@ -0,0 +1,217 @@ +using System.Collections; +using System.Collections.Generic; +using System.Data; +using System.IO; +using UnityEditor; +using UnityEngine; +using Excel; +using System; +using System.Text; + +public class Tools +{ + /// + /// Excel文件存储路径 + /// + public static string ExcelPath = Application.dataPath + "/ArtRes/Excel/"; + + /// + /// 数据结构类存储路径 + /// + public static string DataClassPath = Application.dataPath + "/Scripts/ExcelData/DataClass/"; + + /// + /// 数据容器类存储路径 + /// + public static string DataContainerPath = Application.dataPath + "/Scripts/ExcelData/DataContainer/"; + + public static int startIndex = 4; + + /// + /// 以配置表生成数据结构类 数据容器类 数据 + /// + [MenuItem("Tools/GenerateExcel")] + private static void GenerateExcelInfo() + { + //判断路径是否存在 + if (!Directory.Exists(ExcelPath)) + return; + + //创建目录 已存在的目录 直接返回文件夹信息 + DirectoryInfo directory = Directory.CreateDirectory(ExcelPath); + + //获取文件夹下的 所有文件 + FileInfo[] fileInfo = directory.GetFiles(); + + DataTableCollection tables; + + //筛选后缀为.xlsx的所有Excel文件 + for (int i = 0; i < fileInfo.Length; i++) + { + //如果不是Excel文件 不处理 + if (fileInfo[i].Extension != ".xlsx") + continue; + + //打开一个Excel文件 得到其中的所有表数据 + using (FileStream fs = fileInfo[i].Open(FileMode.Open,FileAccess.Read)) + { + IExcelDataReader reader = ExcelReaderFactory.CreateOpenXmlReader(fs); + tables = reader.AsDataSet().Tables; + fs.Close(); + } + + //遍历文件中所有表的信息 + foreach (DataTable table in tables) + { + //生成数据结构类 + GenerateExcelDataClass(table); + + //生成数据容器类 + GenerateExcelContainerClass(table); + + //生成数据 + GenerateExcelData(table); + } + } + Debug.Log("生成成功"); + AssetDatabase.Refresh(); + } + + /// + /// 生成数据结构类 + /// + /// + private static void GenerateExcelDataClass(DataTable dataTable) + { + //获取变量名行 + DataRow nameRow = GetvariableNameRow(dataTable); + //获取变量类型行 + DataRow typeRow = GetvariableTypeRow(dataTable); + //判断路径是否存在 + if (!Directory.Exists(DataClassPath)) + Directory.CreateDirectory(DataClassPath); + + string classString; + //拼接字符串 + classString = "public class " + dataTable.TableName + "\n{\n"; + for (int i = 0; i < dataTable.Columns.Count; i++) + { + classString += "\tpublic " + typeRow[i].ToString() + " " + nameRow[i] + ";\n"; + } + classString += "}"; + File.WriteAllText(DataClassPath + dataTable.TableName + ".cs", classString); + } + + /// + /// 生成数据容器类 + /// + private static void GenerateExcelContainerClass(DataTable dataTable) + { + //获取主键索引 + int keyIndex = GetKeyIndex(dataTable); + + //获取变量类型行 + DataRow typeRow = GetvariableTypeRow(dataTable); + + //判断路径是否存在 + if (!Directory.Exists(DataContainerPath)) + Directory.CreateDirectory(DataContainerPath); + + string str; + str = "using System.Collections.Generic;\n"; + str += "public class " + dataTable.TableName + "Container\n{\n"; + str += string.Format("\tpublic Dictionary<{0}, {1}> dataDic = new Dictionary<{2}, {3}>();\n", typeRow[keyIndex],dataTable.TableName, typeRow[keyIndex], dataTable.TableName); + str += "}"; + File.WriteAllText(DataContainerPath + dataTable.TableName + "Container.cs", str); + } + + /// + /// 生成数据 + /// + private static void GenerateExcelData(DataTable dataTable) + { + //判断路径是否存在 + if (!Directory.Exists(BinaryManager.BinaryDataPath)) + Directory.CreateDirectory(BinaryManager.BinaryDataPath); + + using FileStream fs = new FileStream(BinaryManager.BinaryDataPath + dataTable.TableName + ".binary", FileMode.OpenOrCreate); + //存储数据行数 + fs.Write(BitConverter.GetBytes(dataTable.Rows.Count - 4), 0, 4); + + //存储表中的键名 + string keyName = GetvariableNameRow(dataTable)[GetKeyIndex(dataTable)].ToString(); + byte[] bytes = Encoding.UTF8.GetBytes(keyName); + + fs.Write(BitConverter.GetBytes(bytes.Length), 0, 4); + fs.Write(bytes, 0, bytes.Length); + + DataRow row; + DataRow typeRow = GetvariableTypeRow(dataTable); + //存储每一行数据 + for (int i = startIndex; i < dataTable.Rows.Count; i++) + { + row = dataTable.Rows[i]; + for (int j = 0; j < dataTable.Columns.Count; j++) + { + switch (typeRow[j].ToString()) + { + case "int": + Debug.Log($"当前表{dataTable.TableName},当前行列:{i}_______{j}"); + fs.Write(BitConverter.GetBytes(int.Parse(row[j].ToString())), 0, 4); + break; + case "bool": + fs.Write(BitConverter.GetBytes(bool.Parse(row[j].ToString())), 0, 1); + break; + case "float": + fs.Write(BitConverter.GetBytes(float.Parse(row[j].ToString())), 0, 4); + break; + case "string": + bytes = Encoding.UTF8.GetBytes(row[j].ToString()); + fs.Write(BitConverter.GetBytes(bytes.Length), 0, 4); + fs.Write(bytes, 0, bytes.Length); + break; + } + } + } + fs.Flush(); + fs.Close(); + } + + /// + /// 获取变量名所在行 + /// + /// 表 + /// + private static DataRow GetvariableNameRow(DataTable dataTable) + { + return dataTable.Rows[0]; + } + + /// + /// 获取变量类型所在行 + /// + /// 表 + /// + private static DataRow GetvariableTypeRow(DataTable dataTable) + { + return dataTable.Rows[1]; + } + + /// + /// 获取主键所在列 的索引 + /// + /// + /// + private static int GetKeyIndex(DataTable dataTable) + { + DataRow row = dataTable.Rows[2]; + for (int i = startIndex; i < dataTable.Columns.Count; i++) + { + if (row[i].ToString() == "key") + { + return i; + } + } + return 0; + } +} diff --git a/Assets/Scripts/Editor/Tools/Tools.cs.meta b/Assets/Scripts/Editor/Tools/Tools.cs.meta new file mode 100644 index 0000000..87f5865 --- /dev/null +++ b/Assets/Scripts/Editor/Tools/Tools.cs.meta @@ -0,0 +1,11 @@ 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a/Assets/Scripts/ExcelData/DataClass/TB_Process.cs b/Assets/Scripts/ExcelData/DataClass/TB_Process.cs new file mode 100644 index 0000000..8157a8f --- /dev/null +++ b/Assets/Scripts/ExcelData/DataClass/TB_Process.cs @@ -0,0 +1,7 @@ +public class TB_Process +{ + public int id; + public int schemeId; + public string processName; + public string processDes; +} \ No newline at end of file diff --git a/Assets/Scripts/ExcelData/DataClass/TB_Process.cs.meta b/Assets/Scripts/ExcelData/DataClass/TB_Process.cs.meta new file mode 100644 index 0000000..b3e44f1 --- /dev/null +++ b/Assets/Scripts/ExcelData/DataClass/TB_Process.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e876f9b7d22df5f41a0d6e8456ca1a44 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ExcelData/DataClass/TB_Scheme.cs b/Assets/Scripts/ExcelData/DataClass/TB_Scheme.cs new file mode 100644 index 0000000..57d9b04 --- /dev/null +++ b/Assets/Scripts/ExcelData/DataClass/TB_Scheme.cs @@ -0,0 +1,6 @@ +public class TB_Scheme +{ + public int id; + public string schemeName; + public string schemeDes; +} \ No newline at end of file diff --git a/Assets/Scripts/ExcelData/DataClass/TB_Scheme.cs.meta b/Assets/Scripts/ExcelData/DataClass/TB_Scheme.cs.meta new file mode 100644 index 0000000..17ed69a --- /dev/null +++ b/Assets/Scripts/ExcelData/DataClass/TB_Scheme.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7787c82cec6342b4db28a1a7883d0373 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ExcelData/DataClass/TB_SubProcess.cs b/Assets/Scripts/ExcelData/DataClass/TB_SubProcess.cs new file mode 100644 index 0000000..607be18 --- /dev/null +++ b/Assets/Scripts/ExcelData/DataClass/TB_SubProcess.cs @@ -0,0 +1,10 @@ +public class TB_SubProcess +{ + public int id; + public int schemeId; + public int processId; + public string subProcessName; + public bool isPrecondition; + public string precondition; + public string tips; +} \ No newline at end of file diff --git a/Assets/Scripts/ExcelData/DataClass/TB_SubProcess.cs.meta b/Assets/Scripts/ExcelData/DataClass/TB_SubProcess.cs.meta new file mode 100644 index 0000000..4c147fc --- /dev/null +++ b/Assets/Scripts/ExcelData/DataClass/TB_SubProcess.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 1311e149050f74c44b5b38cd466375a4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ExcelData/DataClass/TB_SubProcessStep.cs b/Assets/Scripts/ExcelData/DataClass/TB_SubProcessStep.cs new file mode 100644 index 0000000..c61973f --- /dev/null +++ b/Assets/Scripts/ExcelData/DataClass/TB_SubProcessStep.cs @@ -0,0 +1,11 @@ +public class TB_SubProcessStep +{ + public int id; + public int schemeId; + public int processId; + public int subProcessId; + public string subProcessStepName; + public bool isPrecondition; + public string precondition; + public float score; +} \ No newline at end of file diff --git a/Assets/Scripts/ExcelData/DataClass/TB_SubProcessStep.cs.meta b/Assets/Scripts/ExcelData/DataClass/TB_SubProcessStep.cs.meta new file mode 100644 index 0000000..9f0891f --- /dev/null +++ b/Assets/Scripts/ExcelData/DataClass/TB_SubProcessStep.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4a45ad3c48ac7394493adeea4e79c2d7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ExcelData/DataContainer.meta b/Assets/Scripts/ExcelData/DataContainer.meta new file mode 100644 index 0000000..844dc3c --- /dev/null +++ b/Assets/Scripts/ExcelData/DataContainer.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c2c54c78f1e5e2243b2a76ee7cd5f369 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ExcelData/DataContainer/TB_ProcessContainer.cs b/Assets/Scripts/ExcelData/DataContainer/TB_ProcessContainer.cs new file mode 100644 index 0000000..820e542 --- /dev/null +++ b/Assets/Scripts/ExcelData/DataContainer/TB_ProcessContainer.cs @@ -0,0 +1,5 @@ +using System.Collections.Generic; +public class TB_ProcessContainer +{ + public Dictionary dataDic = new Dictionary(); +} \ No newline at end of file diff --git a/Assets/Scripts/ExcelData/DataContainer/TB_ProcessContainer.cs.meta b/Assets/Scripts/ExcelData/DataContainer/TB_ProcessContainer.cs.meta new file mode 100644 index 0000000..4b7757b --- /dev/null +++ b/Assets/Scripts/ExcelData/DataContainer/TB_ProcessContainer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: eb42628c518e92c4d9189384a868d522 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ExcelData/DataContainer/TB_SchemeContainer.cs b/Assets/Scripts/ExcelData/DataContainer/TB_SchemeContainer.cs new file mode 100644 index 0000000..2f0a404 --- /dev/null +++ b/Assets/Scripts/ExcelData/DataContainer/TB_SchemeContainer.cs @@ -0,0 +1,5 @@ +using System.Collections.Generic; +public class TB_SchemeContainer +{ + public Dictionary dataDic = new Dictionary(); +} \ No newline at end of file diff --git a/Assets/Scripts/ExcelData/DataContainer/TB_SchemeContainer.cs.meta b/Assets/Scripts/ExcelData/DataContainer/TB_SchemeContainer.cs.meta new file mode 100644 index 0000000..93b9dc0 --- /dev/null +++ b/Assets/Scripts/ExcelData/DataContainer/TB_SchemeContainer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 942afda8c17d5914b8ffe19df2560526 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ExcelData/DataContainer/TB_SubProcessContainer.cs b/Assets/Scripts/ExcelData/DataContainer/TB_SubProcessContainer.cs new file mode 100644 index 0000000..be6bd47 --- /dev/null +++ b/Assets/Scripts/ExcelData/DataContainer/TB_SubProcessContainer.cs @@ -0,0 +1,5 @@ +using System.Collections.Generic; +public class TB_SubProcessContainer +{ + public Dictionary dataDic = new Dictionary(); +} \ No newline at end of file diff --git a/Assets/Scripts/ExcelData/DataContainer/TB_SubProcessContainer.cs.meta b/Assets/Scripts/ExcelData/DataContainer/TB_SubProcessContainer.cs.meta new file mode 100644 index 0000000..75d3f49 --- /dev/null +++ b/Assets/Scripts/ExcelData/DataContainer/TB_SubProcessContainer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 71cbac2dc84c0c7438515146836b9286 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ExcelData/DataContainer/TB_SubProcessStepContainer.cs b/Assets/Scripts/ExcelData/DataContainer/TB_SubProcessStepContainer.cs new file mode 100644 index 0000000..75a2d38 --- /dev/null +++ b/Assets/Scripts/ExcelData/DataContainer/TB_SubProcessStepContainer.cs @@ -0,0 +1,5 @@ +using System.Collections.Generic; +public class TB_SubProcessStepContainer +{ + public Dictionary dataDic = new Dictionary(); +} \ No newline at end of file diff --git a/Assets/Scripts/ExcelData/DataContainer/TB_SubProcessStepContainer.cs.meta b/Assets/Scripts/ExcelData/DataContainer/TB_SubProcessStepContainer.cs.meta new file mode 100644 index 0000000..0e96a07 --- /dev/null +++ b/Assets/Scripts/ExcelData/DataContainer/TB_SubProcessStepContainer.cs.meta @@ -0,0 +1,11 @@ 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a/Assets/Scripts/Project/DataClass/ProcessData.meta b/Assets/Scripts/Project/DataClass/ProcessData.meta new file mode 100644 index 0000000..86d9f01 --- /dev/null +++ b/Assets/Scripts/Project/DataClass/ProcessData.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ed46f18348571fc41969af0d5c53c4de +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/DataClass/ProcessData/D_Process.cs b/Assets/Scripts/Project/DataClass/ProcessData/D_Process.cs new file mode 100644 index 0000000..055b896 --- /dev/null +++ b/Assets/Scripts/Project/DataClass/ProcessData/D_Process.cs @@ -0,0 +1,127 @@ +using System.Collections; +using System.Collections.Generic; +using System.Diagnostics; +using UnityEngine; + +/// +/// +/// +public class D_Process : I_Enter, I_Exit +{ + #region + /// + /// Id + /// + public int id; + + /// + /// Id + /// + public int schemeId; + + /// + /// + /// + public string processName; + + #endregion + + + /// + /// ̵ + /// + public List< D_SubProcess> subProcesses = new List(); + + /// + /// ǰ + /// + private D_SubProcess currentSubProcess; + + /// + /// ǰ + /// + public D_SubProcess CurrentSubProcess + { + get => currentSubProcess; + set + { + currentSubProcess = value; + CurrentSubProcessId = currentSubProcess.id; + } + } + + /// + /// ǰId + /// + private int currentSubProcessId; + + /// + /// ǰId + /// + public int CurrentSubProcessId + { + get => currentSubProcessId; + set + { + currentSubProcessId = value; + GameManager.ProcessMgr.subProcessId = currentSubProcessId; + } + } + + /// + /// ʼ + /// + public void Init() + { + if (subProcesses == null || subProcesses.Count == 0) + return; + CurrentSubProcess = subProcesses[0]; + CurrentSubProcess.Init(); + } + + /// + /// л + /// + public void HandoverSubProcess(int subProcessId,int subProcessStepId) + { + if (CurrentSubProcess!= null) + CurrentSubProcess.Exit(); + CurrentSubProcess = GetSubProcess(subProcessId); + CurrentSubProcess.Enter(); + UnityEngine.Debug.Log("л̵:" + subProcessId); + CurrentSubProcess.HandoverSubProcessStep(subProcessStepId); + } + + /// + /// idȡ ̶ + /// + /// + /// + private D_SubProcess GetSubProcess(int subProcessId) + { + for (int i = 0; i < subProcesses.Count; i++) + { + if (subProcesses[i].id == subProcessId) + { + return subProcesses[i]; + } + } + return null; + } + + /// + /// + /// + public void Enter() + { + UnityEngine.Debug.Log("뵱ǰ:" + id + "_" + processName); + } + + /// + /// ˳ + /// + public void Exit() + { + UnityEngine.Debug.Log("˳ǰ:" + id +"_" + processName); + } +} diff --git a/Assets/Scripts/Project/DataClass/ProcessData/D_Process.cs.meta b/Assets/Scripts/Project/DataClass/ProcessData/D_Process.cs.meta new file mode 100644 index 0000000..8fe9eb3 --- /dev/null +++ b/Assets/Scripts/Project/DataClass/ProcessData/D_Process.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 8686d1a84059a814c89f47b53b07c7ba +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/DataClass/ProcessData/D_Scheme.cs b/Assets/Scripts/Project/DataClass/ProcessData/D_Scheme.cs new file mode 100644 index 0000000..76f47cf --- /dev/null +++ b/Assets/Scripts/Project/DataClass/ProcessData/D_Scheme.cs @@ -0,0 +1,105 @@ +using System.Collections; +using System.Collections.Generic; +using System.Diagnostics; +using UnityEngine; +/// +/// /豸/ϵͳ +/// +public class D_Scheme +{ + #region + /// + /// Id + /// + public int id; + + /// + /// + /// + public string schemeName; + + #endregion + + /// + /// + /// + public List processes =new List(); + + /// + /// ǰ + /// + private D_Process currentProcess; + + /// + /// ǰ + /// + public D_Process CurrentProcess + { + get => currentProcess; + set + { + currentProcess = value; + CurrentProcessId = currentProcess.id; + } + } + + /// + /// ǰid + /// + private int currentProcessId; + + /// + /// ǰid + /// + public int CurrentProcessId + { + get => currentProcessId; + set + { + currentProcessId = value; + GameManager.ProcessMgr.processId = currentProcessId; + } + } + + /// + /// ʼ + /// + public void Init() + { + if (processes == null || processes.Count == 0) + return; + CurrentProcess = processes[0]; + CurrentProcess.Init(); + } + + /// + /// л + /// + public void HandoverProcess(int processId, int subProcessId, int subProcessStepId) + { + if (CurrentProcess != null) + CurrentProcess.Exit(); + CurrentProcess = GetProcess(processId); + CurrentProcess.Enter(); + UnityEngine.Debug.Log("л̵:" + processId); + CurrentProcess.HandoverSubProcess(subProcessId, subProcessStepId); + + } + + /// + /// idȡ ̶ + /// + /// + /// + private D_Process GetProcess(int processId) + { + for (int i = 0; i < processes.Count; i++) + { + if (processes[i].id == processId) + { + return processes[i]; + } + } + return null; + } +} diff --git a/Assets/Scripts/Project/DataClass/ProcessData/D_Scheme.cs.meta b/Assets/Scripts/Project/DataClass/ProcessData/D_Scheme.cs.meta new file mode 100644 index 0000000..cd7e89c --- /dev/null +++ b/Assets/Scripts/Project/DataClass/ProcessData/D_Scheme.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: abf85e6c7cd6cbf418f4e15e9ea70260 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/DataClass/ProcessData/D_SubProcess.cs b/Assets/Scripts/Project/DataClass/ProcessData/D_SubProcess.cs new file mode 100644 index 0000000..502678d --- /dev/null +++ b/Assets/Scripts/Project/DataClass/ProcessData/D_SubProcess.cs @@ -0,0 +1,145 @@ +using System.Collections; +using System.Collections.Generic; +using System.Diagnostics; +using UnityEngine; +/// +/// +/// +public class D_SubProcess : I_Enter, I_Exit +{ + + #region + /// + /// Id + /// + public int id; + + /// + /// Id + /// + public int schemeId; + + /// + /// id + /// + public int processId; + + /// + /// + /// + public string subProcessName; + + /// + /// Ƿǰ + /// + public bool isPrecondition; + + /// + /// ǰ + /// + public string precondition; + + /// + /// ʾ + /// + public string tips; + #endregion + + /// + /// ̵̲ + /// + public List subProcessStepes = new List(); + + /// + /// ǰ̲ + /// + private D_SubProcessStep currentSubProcessStep; + + /// + /// ǰ̲ + /// + public D_SubProcessStep CurrentSubProcessStep + { + get => currentSubProcessStep; + set + { + currentSubProcessStep = value; + CurrentSubProcessStepId = currentSubProcessStep.id; + } + } + + /// + /// ǰ̲Id + /// + private int currentSubProcessStepId; + + /// + /// ǰ̲Id + /// + public int CurrentSubProcessStepId + { + get => currentSubProcessStepId; + set + { + currentSubProcessStepId = value; + GameManager.ProcessMgr.subProcessStepId = currentSubProcessStepId; + } + } + + /// + /// ʼ + /// + public void Init() + { + { + if (subProcessStepes == null || subProcessStepes.Count == 0) + return; + CurrentSubProcessStep = subProcessStepes[0]; + } + } + + /// + /// л̲ + /// + public void HandoverSubProcessStep(int stepId) + { + if (CurrentSubProcessStep != null) + CurrentSubProcessStep.Exit(); + CurrentSubProcessStep = GetSubProcessStep(stepId); + CurrentSubProcessStep.Enter(); + UnityEngine.Debug.Log("л̲赽:" + stepId); + } + + /// + /// idȡ ̶ + /// + /// + /// + private D_SubProcessStep GetSubProcessStep(int stepId) + { + for (int i = 0; i < subProcessStepes.Count; i++) + { + if (subProcessStepes[i].id == stepId) + { + return subProcessStepes[i]; + } + } + return null; + } + + /// + /// ˳ + /// + public void Exit() + { + UnityEngine.Debug.Log("˳ǰ:" + id + "_" + subProcessName); + } + + /// + /// + /// + public void Enter() + { + UnityEngine.Debug.Log("뵱ǰ:" + id + "_" + subProcessName); + } +} diff --git a/Assets/Scripts/Project/DataClass/ProcessData/D_SubProcess.cs.meta b/Assets/Scripts/Project/DataClass/ProcessData/D_SubProcess.cs.meta new file mode 100644 index 0000000..feb9275 --- /dev/null +++ b/Assets/Scripts/Project/DataClass/ProcessData/D_SubProcess.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 51e072d00e76e944bb8c249bd522056e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/DataClass/ProcessData/D_SubProcessStep.cs b/Assets/Scripts/Project/DataClass/ProcessData/D_SubProcessStep.cs new file mode 100644 index 0000000..cc8bdc2 --- /dev/null +++ b/Assets/Scripts/Project/DataClass/ProcessData/D_SubProcessStep.cs @@ -0,0 +1,31 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +/// +/// ̲ +/// +public class D_SubProcessStep : I_Enter, I_Exit +{ + public int id; + public int schemeId; + public int processId; + public int subProcessId; + public string subProcessStepName; + public bool isPrecondition; + public string precondition; + public float score; + /// + /// + /// + public void Enter() + { + UnityEngine.Debug.Log("뵱ǰ̲:" + id + "_" + subProcessStepName); + } + /// + /// ˳ + /// + public void Exit() + { + UnityEngine.Debug.Log("˳ǰ̲:" + id + "_" + subProcessStepName); + } +} diff --git a/Assets/Scripts/Project/DataClass/ProcessData/D_SubProcessStep.cs.meta b/Assets/Scripts/Project/DataClass/ProcessData/D_SubProcessStep.cs.meta new file mode 100644 index 0000000..a92eb87 --- /dev/null +++ b/Assets/Scripts/Project/DataClass/ProcessData/D_SubProcessStep.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 63e620cb9eefa044b9a0ea6cd3607eac +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/DataClass/ReportData.meta b/Assets/Scripts/Project/DataClass/ReportData.meta new file mode 100644 index 0000000..42c4318 --- /dev/null +++ b/Assets/Scripts/Project/DataClass/ReportData.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 435f73c2511d5a949ab17af0a7ebbc41 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/DataClass/ReportData/R_Process.cs b/Assets/Scripts/Project/DataClass/ReportData/R_Process.cs new file mode 100644 index 0000000..f9da405 --- /dev/null +++ b/Assets/Scripts/Project/DataClass/ReportData/R_Process.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class R_Process : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Scripts/Project/DataClass/ReportData/R_Process.cs.meta b/Assets/Scripts/Project/DataClass/ReportData/R_Process.cs.meta new file mode 100644 index 0000000..1b62a24 --- /dev/null +++ b/Assets/Scripts/Project/DataClass/ReportData/R_Process.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0bda0f00736b66d48b4795c9f7845d1a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/DataClass/ReportData/R_Scheme.cs b/Assets/Scripts/Project/DataClass/ReportData/R_Scheme.cs new file mode 100644 index 0000000..d693440 --- /dev/null +++ b/Assets/Scripts/Project/DataClass/ReportData/R_Scheme.cs @@ -0,0 +1,8 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class R_Scheme +{ + +} diff --git a/Assets/Scripts/Project/DataClass/ReportData/R_Scheme.cs.meta b/Assets/Scripts/Project/DataClass/ReportData/R_Scheme.cs.meta new file mode 100644 index 0000000..726b821 --- /dev/null +++ b/Assets/Scripts/Project/DataClass/ReportData/R_Scheme.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 863df93125905474f83d91d1dfe72355 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/DataClass/ReportData/R_SubProcess.cs b/Assets/Scripts/Project/DataClass/ReportData/R_SubProcess.cs new file mode 100644 index 0000000..910c374 --- /dev/null +++ b/Assets/Scripts/Project/DataClass/ReportData/R_SubProcess.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class R_SubProcess : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Scripts/Project/DataClass/ReportData/R_SubProcess.cs.meta b/Assets/Scripts/Project/DataClass/ReportData/R_SubProcess.cs.meta new file mode 100644 index 0000000..ede9877 --- /dev/null +++ b/Assets/Scripts/Project/DataClass/ReportData/R_SubProcess.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f213044ab6f1dd441a63387f2b82b78d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/DataClass/ReportData/R_SubProcessStep.cs b/Assets/Scripts/Project/DataClass/ReportData/R_SubProcessStep.cs new file mode 100644 index 0000000..5c1f3b8 --- /dev/null +++ b/Assets/Scripts/Project/DataClass/ReportData/R_SubProcessStep.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class R_SubProcessStep : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Scripts/Project/DataClass/ReportData/R_SubProcessStep.cs.meta b/Assets/Scripts/Project/DataClass/ReportData/R_SubProcessStep.cs.meta new file mode 100644 index 0000000..e2d22b0 --- /dev/null +++ b/Assets/Scripts/Project/DataClass/ReportData/R_SubProcessStep.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c6564672b54f2e74bafe7729470325c2 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/DataClass/UserData.cs b/Assets/Scripts/Project/DataClass/UserData.cs new file mode 100644 index 0000000..c3c633d --- /dev/null +++ b/Assets/Scripts/Project/DataClass/UserData.cs @@ -0,0 +1,12 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +/// +/// û +/// +public class UserData +{ + public string userName; + +} diff --git a/Assets/Scripts/Project/DataClass/UserData.cs.meta b/Assets/Scripts/Project/DataClass/UserData.cs.meta new file mode 100644 index 0000000..17321be --- /dev/null +++ b/Assets/Scripts/Project/DataClass/UserData.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 09e093519ffdb8843bebd3f8009e5e00 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Enum.meta b/Assets/Scripts/Project/Enum.meta new file mode 100644 index 0000000..238e8f9 --- /dev/null +++ b/Assets/Scripts/Project/Enum.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 12b4e23ca005a9548a876eb6ac4e88ea +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Enum/Enums.cs b/Assets/Scripts/Project/Enum/Enums.cs new file mode 100644 index 0000000..f709b5a --- /dev/null +++ b/Assets/Scripts/Project/Enum/Enums.cs @@ -0,0 +1,109 @@ +/// +/// ̷/׶ +/// +public enum E_ProcessType +{ + /// + /// 鿴 + /// + ViewTickets, + + /// + /// Ʊ + /// + ApplyWorkTicket, + + /// + /// дװ𹤵 + /// + FillInAssemblyAndDisassemblyWorkSheet, + + /// + /// ȷװ + /// + ProperlyDress, + + /// + /// ѡ + /// + SelectTools, + + /// + /// ϿԴ + /// + DeenergizationVerificationOfLivePart, + + /// + /// ˶Ժͳ¼豸Ϣ + /// + CheckAndTranscribeMeteringEquipmentInformation, + + /// + /// װܱ + /// + InstallAnEnergyMeter, + + /// + /// ֳͨ + /// + OnSitePowerOnAndInspection, + + /// + /// ʵʩӡ + /// + CarryOutSeal, + + /// + /// д֪ + /// + FillInTheNotificationForm, + + /// + /// ֳ + /// + SiteClearing, +} + + +/// +/// ģʽ +/// +public enum E_ModeType +{ + /// + /// + /// + None = 0, + /// + /// ѧϰ + /// + Study = 1, + + /// + /// ϰ + /// + Practice = 2, + + /// + /// + /// + Exam, +} + +public enum E_ToolOrMaterial +{ + /// + /// + /// + None = 0, + + /// + /// + /// + Tool, + + /// + /// + /// + Material, +} \ No newline at end of file diff --git a/Assets/Scripts/Project/Enum/Enums.cs.meta b/Assets/Scripts/Project/Enum/Enums.cs.meta new file mode 100644 index 0000000..0dc31a7 --- /dev/null +++ b/Assets/Scripts/Project/Enum/Enums.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e17093e3ad183ba45a8b68e56ffe578b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/InterFace.meta b/Assets/Scripts/Project/InterFace.meta new file mode 100644 index 0000000..ed0192e --- /dev/null +++ b/Assets/Scripts/Project/InterFace.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0445f48259dbd05498c7f9ac278e5f45 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/InterFace/I_Enter.cs b/Assets/Scripts/Project/InterFace/I_Enter.cs new file mode 100644 index 0000000..586d2eb --- /dev/null +++ b/Assets/Scripts/Project/InterFace/I_Enter.cs @@ -0,0 +1,8 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public interface I_Enter +{ + void Enter(); +} diff --git a/Assets/Scripts/Project/InterFace/I_Enter.cs.meta b/Assets/Scripts/Project/InterFace/I_Enter.cs.meta new file mode 100644 index 0000000..ff37b94 --- /dev/null +++ b/Assets/Scripts/Project/InterFace/I_Enter.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ca20d29a32b7ffe45997111a74ce26a7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/InterFace/I_Exit.cs b/Assets/Scripts/Project/InterFace/I_Exit.cs new file mode 100644 index 0000000..9449333 --- /dev/null +++ b/Assets/Scripts/Project/InterFace/I_Exit.cs @@ -0,0 +1,8 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public interface I_Exit +{ + void Exit(); +} diff --git a/Assets/Scripts/Project/InterFace/I_Exit.cs.meta b/Assets/Scripts/Project/InterFace/I_Exit.cs.meta new file mode 100644 index 0000000..fa37d55 --- /dev/null +++ b/Assets/Scripts/Project/InterFace/I_Exit.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 228f2d7f32aca1d439b788e2f4b26d20 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Manager.meta b/Assets/Scripts/Project/Manager.meta new file mode 100644 index 0000000..83aa97d --- /dev/null +++ b/Assets/Scripts/Project/Manager.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: dd6c3420067088e459e2efb66ab23f74 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Manager/DataManager.cs b/Assets/Scripts/Project/Manager/DataManager.cs new file mode 100644 index 0000000..a9da9b6 --- /dev/null +++ b/Assets/Scripts/Project/Manager/DataManager.cs @@ -0,0 +1,158 @@ +using System.Collections; +using System.Collections.Generic; +using System.Diagnostics; +using UnityEngine; +/// +/// ݹ +/// +public class DataManager : BaseManager +{ + private DataManager() { } + /// + /// + /// + private Dictionary schemeDic = new Dictionary(); + + /// + /// + /// + private Dictionary processDic = new Dictionary(); + + /// + /// + /// + private Dictionary subProcessDic = new Dictionary(); + + /// + /// ̲ + /// + private Dictionary subProcessStepDic = new Dictionary(); + + /// + /// û + /// + public UserData userData; + + /// + /// ʼ + /// + public void Init() + { + schemeDic = GameManager.BinaryMgr.GetTable().dataDic; + processDic = GameManager.BinaryMgr.GetTable().dataDic; + subProcessDic = GameManager.BinaryMgr.GetTable().dataDic; + subProcessStepDic = GameManager.BinaryMgr.GetTable().dataDic; + } + + /// + /// ȡD_Scheme + /// + /// + /// + public D_Scheme GetSchemeData(int id) + { + D_Scheme d_Scheme = new D_Scheme(); + //ȡ + if (schemeDic.ContainsKey(id)) + { + d_Scheme.id = schemeDic[id].id; + d_Scheme.schemeName = schemeDic[id].schemeName; + } + d_Scheme.processes = GetD_Processes(d_Scheme.id); + return d_Scheme; + } + + /// + /// ݷId ȡб + /// + /// + /// + private List GetD_Processes(int schemeId) + { + List d_Processes = new List(); + //ȡ + foreach (var item in processDic.Values) + { + if (item.schemeId == schemeId) + { + D_Process d_Process = new D_Process(); + d_Process.id = item.id; + d_Process.processName = item.processName; + int processId = item.id; + d_Process.subProcesses = GetD_SubProcesses(schemeId, processId); + d_Processes.Add(d_Process); + } + } + return d_Processes; + } + + /// + /// ݷId,Id ,ȡб + /// + /// + /// + /// + public List GetD_SubProcesses(int schemeId, int processId) + { + List d_SubProcesses = new List(); + foreach(var item in subProcessDic.Values) + { + if (item.schemeId == schemeId && item.processId == processId) + { + D_SubProcess d_SubProcess = new D_SubProcess(); + d_SubProcess.id = item.id; + d_SubProcess.schemeId = item.schemeId; + d_SubProcess.processId = item.processId; + d_SubProcess.isPrecondition = item.isPrecondition; + d_SubProcess.precondition = item.precondition; + d_SubProcess.tips = item.tips; + int subProcessId = item.id; + d_SubProcess.subProcessStepes = GetD_SubProcessSteps(schemeId, processId, subProcessId); + d_SubProcesses.Add(d_SubProcess); + } + } + return d_SubProcesses; + } + + /// + /// ݷId,Id,Id ȡ̲б + /// + /// + /// + /// + /// + private List GetD_SubProcessSteps(int schemeId, int processId,int subProcessId) + { + List d_SubProcessSteps = new List(); + foreach(var step in subProcessStepDic.Values) + { + if (step.schemeId == schemeId && step.processId == processId && step.subProcessId == subProcessId) + { + D_SubProcessStep d_SubProcessStep = new D_SubProcessStep(); + d_SubProcessStep.id = step.id; + d_SubProcessStep.schemeId = step.schemeId; + d_SubProcessStep.processId = step.processId; + d_SubProcessStep.subProcessId = step.subProcessId; + d_SubProcessStep.subProcessStepName = step.subProcessStepName; + d_SubProcessStep.isPrecondition = step.isPrecondition; + d_SubProcessStep.precondition = step.precondition; + d_SubProcessStep.score = step.score; + d_SubProcessSteps.Add(d_SubProcessStep); + } + } + return d_SubProcessSteps; + } + + /// + /// ȡ + /// + /// + public R_Scheme GetSchemeReport(int id) + { + R_Scheme r_Scheme = new R_Scheme(); + + + return r_Scheme; + } + +} diff --git a/Assets/Scripts/Project/Manager/DataManager.cs.meta b/Assets/Scripts/Project/Manager/DataManager.cs.meta new file mode 100644 index 0000000..e9fc7b3 --- /dev/null +++ b/Assets/Scripts/Project/Manager/DataManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 2f34b675fa15c1247b0de0c5e09f5307 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Manager/GameManager.cs b/Assets/Scripts/Project/Manager/GameManager.cs new file mode 100644 index 0000000..9ee299c --- /dev/null +++ b/Assets/Scripts/Project/Manager/GameManager.cs @@ -0,0 +1,152 @@ +using System.Runtime.InteropServices.ComTypes; +using UnityEngine; +/// +/// ͳһõ +/// +public class GameManager : SingletonAutoMono +{ + #region ײ + /// + /// Ui + /// + public static UIManager UIMgr { get; private set; } + + /// + /// ¼ + /// + public static EventCenter EventMgr { get; private set; } + + /// + /// mono + /// + public static MonoMgr MonoMgr { get; private set; } + + /// + /// ƹ + /// + public static BinaryManager BinaryMgr { get; private set; } + + /// + /// json + /// + public static JsonManager JsonMgr { get; private set; } + + /// + /// ع + /// + public static ScenesManager ScenesMgr { get; private set; } + + /// + /// Դ + /// + public static ResourcesManager ResourcesMgr { get; private set; } + + /// + /// Ч + /// + public static MusicManager MusicMgr { get; private set; } + #endregion + + #region Ŀ + /// + /// ݹ + /// + public static DataManager DataMgr { get; private set; } + + /// + /// ӿڹ + /// + public static NetManager NetMgr { get; private set; } + + /// + /// ʵѵ̹ + /// + public static ProcessManager ProcessMgr { get; private set; } + + /// + /// + /// + public static ReportManager ReportMgr { get; private set; } + + /// + /// ʵѵ + /// + public static HandsOnTrainingMgr HandsOnTrainingMgr { get; private set; } + #endregion + + /// + /// ʼ + /// + public void Init() + { + + UIMgr = UIManager.Instance; + EventMgr = EventCenter.Instance; + MonoMgr = MonoMgr.Instance; + BinaryMgr = BinaryManager.Instance; + JsonMgr = JsonManager.Instance; + ScenesMgr = ScenesManager.Instance; + ResourcesMgr = ResourcesManager.Instance; + MusicMgr = MusicManager.Instance; + + DataMgr = DataManager.Instance; + NetMgr = NetManager.Instance; + ProcessMgr = ProcessManager.Instance; + ReportMgr = ReportManager.Instance; + HandsOnTrainingMgr = HandsOnTrainingMgr.Instance; + + UIMgr.ShowPanel(E_UI_Layer.System, (panel) => + { + print("ʾҳ"); + panel.Init(); + EventMgr.EventTrigger(Enum_EventType.UpdateProgress, 0.1f); + //رļ + //ʼû ģʽ tokenȱҪ + //ȡɹ ȡģʽ ģʽʾʼҳ + NetMgr.GetConfig((isSuccess) => + { + if (isSuccess) + { + DataMgr.Init(); + //ȡɹ ȡģʽ ģʽʾʼҳ + //ǷΪģʽ ȫԱ + if (!true) + { + + } + else + { + EventMgr.EventTrigger(Enum_EventType.UpdateProgress, 0.2f); + //ʾUI˵б + UIMgr.ShowPanel(E_UI_Layer.Mid, panel => + { + EventMgr.EventTrigger(Enum_EventType.UpdateProgress, 0.2f); + panel.Init(); + }); + + //س /ʾUI + ScenesMgr.LoadSceneAsyn("02_MenuScene", () => + { + //޸ıļ + NetMgr.SaveInfo("1"); + EventMgr.EventTrigger(Enum_EventType.UpdateProgress, 0.5f); + }); + } + } + else + { + //ȡʧ ʾϢ˳Ӧ + } + }); + }); + } + + public void End() + { + //޸ıļ + NetMgr.SaveInfo("0"); + //˳Ӧ + Application.Quit(); + + } +} diff --git a/Assets/Scripts/Project/Manager/GameManager.cs.meta b/Assets/Scripts/Project/Manager/GameManager.cs.meta new file mode 100644 index 0000000..3991a65 --- /dev/null +++ b/Assets/Scripts/Project/Manager/GameManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9ebddeb81c32e5e45b3907ccc3c9c2b6 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Manager/HandsOnTrainingMgr.cs b/Assets/Scripts/Project/Manager/HandsOnTrainingMgr.cs new file mode 100644 index 0000000..67c0896 --- /dev/null +++ b/Assets/Scripts/Project/Manager/HandsOnTrainingMgr.cs @@ -0,0 +1,8 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class HandsOnTrainingMgr : BaseManager +{ + private HandsOnTrainingMgr() { } +} diff --git a/Assets/Scripts/Project/Manager/HandsOnTrainingMgr.cs.meta b/Assets/Scripts/Project/Manager/HandsOnTrainingMgr.cs.meta new file mode 100644 index 0000000..9fbfb28 --- /dev/null +++ b/Assets/Scripts/Project/Manager/HandsOnTrainingMgr.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a567cae24e76081438f9b4e80e7c8637 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Manager/NetManager.cs b/Assets/Scripts/Project/Manager/NetManager.cs new file mode 100644 index 0000000..5d5f014 --- /dev/null +++ b/Assets/Scripts/Project/Manager/NetManager.cs @@ -0,0 +1,50 @@ +using System.IO; +using UnityEngine; +using UnityEngine.Events; + +public class NetManager : BaseManager +{ + private NetManager() { } + + /// + /// ʵtoken + /// + public string token; + + public string url; + + /// + /// ȡļ + /// + /// + public void GetConfig(UnityAction action) + { + string path = Application.streamingAssetsPath + "/Config/Config.txt"; + Debug.Log(path); + if (File.Exists(path)) + { + Debug.Log(File.ReadAllText(path)); + url = File.ReadAllText(path); + action?.Invoke(true); + } + else + { + Debug.Log("ûжӦļ"); + action?.Invoke(false); + //UIManager.Instance.ShowPanel(E_UI_Layer.System, (panel) => + //{ + // panel.Init("ûжȡȷIpַļ,ĿStreamingAssetsļConfigļǷõַ˿ں!", E_MessageType.Error, Const.E_QuitApp); + //}); + } + + } + + public void SaveInfo(string info) + { + string path = Application.streamingAssetsPath + "/Config/info.txt"; + Debug.Log(path); + File.WriteAllText(path, info); + } + + +} diff --git a/Assets/Scripts/Project/Manager/NetManager.cs.meta b/Assets/Scripts/Project/Manager/NetManager.cs.meta new file mode 100644 index 0000000..e56b365 --- /dev/null +++ b/Assets/Scripts/Project/Manager/NetManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c1d308975a2f6ae4a92133bd1e088c93 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Manager/ProcessManager.cs b/Assets/Scripts/Project/Manager/ProcessManager.cs new file mode 100644 index 0000000..c7d5e75 --- /dev/null +++ b/Assets/Scripts/Project/Manager/ProcessManager.cs @@ -0,0 +1,96 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class ProcessManager : BaseManager +{ + /// + /// 캯 + /// + private ProcessManager() { } + + /// + /// ʵĿid + /// + public int id; + + /// + /// ģʽ + /// + public E_ModeType mode; + + /// + /// ǰĿ/ + /// + public D_Scheme d_Scheme; + + /// + /// ǰId + /// + public int processId = -1; + + /// + /// ǰId + /// + public int subProcessId = -1; + + /// + /// ǰ̲Id + /// + public int subProcessStepId = -1; + + /// + /// ʼ + /// ݷid + /// + /// id + public void Init(int id, E_ModeType mode) + { + this.id = id; + this.mode = mode; + d_Scheme = DataManager.Instance.GetSchemeData(id); + ReportManager.Instance.creport = DataManager.Instance.GetSchemeReport(id); + d_Scheme.Init(); + Debug.Log("̳ʼ"); + } + + /// + /// л + /// + public void HandoverProcess(int processId, int subProcessId, int subProcessStepId) + { + if (processId == -1 || subProcessId == -1 || subProcessStepId == -1) + return; + d_Scheme.HandoverProcess(processId, subProcessId, subProcessStepId); + } + + /// + /// л + /// + public void HandoverSubProcess(int subProcessId, int subProcessStepId) + { + if (processId == -1 || subProcessId == -1 || subProcessStepId == -1) + return; + d_Scheme.HandoverProcess(processId, subProcessId, subProcessStepId); + } + + /// + /// л + /// + public void HandoverSubProcessStep(int subProcessStepId) + { + if (processId == -1 || subProcessId == -1 || subProcessStepId == -1) + return; + d_Scheme.HandoverProcess(processId, subProcessId, subProcessStepId); + } + + /// + /// + /// + public void End() + { + id = -1; + mode = E_ModeType.None; + d_Scheme = null; + } +} diff --git a/Assets/Scripts/Project/Manager/ProcessManager.cs.meta b/Assets/Scripts/Project/Manager/ProcessManager.cs.meta new file mode 100644 index 0000000..95d9d64 --- /dev/null +++ b/Assets/Scripts/Project/Manager/ProcessManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 92605562ff7d36c41a75556e73ca80f7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Manager/ReportManager.cs b/Assets/Scripts/Project/Manager/ReportManager.cs new file mode 100644 index 0000000..320eb1f --- /dev/null +++ b/Assets/Scripts/Project/Manager/ReportManager.cs @@ -0,0 +1,13 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class ReportManager : BaseManager +{ + private ReportManager() { } + + /// + /// ǰϵͳ/ı + /// + public R_Scheme creport; +} diff --git a/Assets/Scripts/Project/Manager/ReportManager.cs.meta b/Assets/Scripts/Project/Manager/ReportManager.cs.meta new file mode 100644 index 0000000..ec28b6e --- /dev/null +++ b/Assets/Scripts/Project/Manager/ReportManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 849720cce09cb4c4f90c49e5f1c9cb12 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Manager/StudyOrPracticeMgr.cs b/Assets/Scripts/Project/Manager/StudyOrPracticeMgr.cs new file mode 100644 index 0000000..521cb27 --- /dev/null +++ b/Assets/Scripts/Project/Manager/StudyOrPracticeMgr.cs @@ -0,0 +1,20 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +/// +/// ʵѵģʽѧϰģʽ ѡʱ +/// ¼ +/// +public class StudyOrPracticeMgr : BaseManager +{ + /// + /// ģʽ + /// + public E_ModeType modeType = E_ModeType.None; + + /// + /// /豸/id + /// + public int deviceId; + +} diff --git a/Assets/Scripts/Project/Manager/StudyOrPracticeMgr.cs.meta b/Assets/Scripts/Project/Manager/StudyOrPracticeMgr.cs.meta new file mode 100644 index 0000000..88a887c --- /dev/null +++ b/Assets/Scripts/Project/Manager/StudyOrPracticeMgr.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3dbf97d7ec9fa4941ac07488aa968f88 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Objects.meta b/Assets/Scripts/Project/Objects.meta new file mode 100644 index 0000000..e9ac959 --- /dev/null +++ b/Assets/Scripts/Project/Objects.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5258d9f1c043b1d43bef9b5e403d7698 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Objects/Device.meta b/Assets/Scripts/Project/Objects/Device.meta new file mode 100644 index 0000000..41e994f --- /dev/null +++ b/Assets/Scripts/Project/Objects/Device.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8c13bddaada06374790e03268634f506 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Objects/Materials.meta b/Assets/Scripts/Project/Objects/Materials.meta new file mode 100644 index 0000000..c27ff8e --- /dev/null +++ b/Assets/Scripts/Project/Objects/Materials.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c007483e7775c944584d96c123ec7b4b +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Objects/Other.meta b/Assets/Scripts/Project/Objects/Other.meta new file mode 100644 index 0000000..71e7f60 --- /dev/null +++ b/Assets/Scripts/Project/Objects/Other.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7bb5ec6bfcaccfe4fba09d240201ddb2 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Objects/Tools.meta b/Assets/Scripts/Project/Objects/Tools.meta new file mode 100644 index 0000000..e06a458 --- /dev/null +++ b/Assets/Scripts/Project/Objects/Tools.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 61f5416ad661db2459bb1a01c0470f27 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Objects/Tools/BaseTool.cs b/Assets/Scripts/Project/Objects/Tools/BaseTool.cs new file mode 100644 index 0000000..afc0125 --- /dev/null +++ b/Assets/Scripts/Project/Objects/Tools/BaseTool.cs @@ -0,0 +1,20 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + + +public abstract class BaseToolOrMaterial : MonoBehaviour +{ + /// + /// Id + /// + public int toolId; + + /// + /// / + /// + public E_ToolOrMaterial toolOrMaterial; + + + +} diff --git a/Assets/Scripts/Project/Objects/Tools/BaseTool.cs.meta b/Assets/Scripts/Project/Objects/Tools/BaseTool.cs.meta new file mode 100644 index 0000000..b1c9187 --- /dev/null +++ b/Assets/Scripts/Project/Objects/Tools/BaseTool.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 08e7d5450f1cac5468c64f946f5ed378 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Objects/Tools/Tool_InsulatedScrewdriver.cs b/Assets/Scripts/Project/Objects/Tools/Tool_InsulatedScrewdriver.cs new file mode 100644 index 0000000..1f80aee --- /dev/null +++ b/Assets/Scripts/Project/Objects/Tools/Tool_InsulatedScrewdriver.cs @@ -0,0 +1,10 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +/// +/// Ե˿ +/// +public class Tool_InsulatedScrewdriver : BaseToolOrMaterial +{ + +} diff --git a/Assets/Scripts/Project/Objects/Tools/Tool_InsulatedScrewdriver.cs.meta b/Assets/Scripts/Project/Objects/Tools/Tool_InsulatedScrewdriver.cs.meta new file mode 100644 index 0000000..c6d3832 --- /dev/null +++ b/Assets/Scripts/Project/Objects/Tools/Tool_InsulatedScrewdriver.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e67e86a688602f64bb364be8075fa8ae +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/StartApp.cs b/Assets/Scripts/Project/StartApp.cs new file mode 100644 index 0000000..7928a75 --- /dev/null +++ b/Assets/Scripts/Project/StartApp.cs @@ -0,0 +1,17 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +/// +/// Ϸ +/// +public class StartApp : MonoBehaviour +{ + /// + /// ʼ + /// + private void Start() + { + GameManager.Instance.Init(); + // + } +} diff --git a/Assets/Scripts/Project/StartApp.cs.meta b/Assets/Scripts/Project/StartApp.cs.meta new file mode 100644 index 0000000..75c293d --- /dev/null +++ b/Assets/Scripts/Project/StartApp.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d175d4b181be89546abe91f03f9dc60e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/UI.meta b/Assets/Scripts/Project/UI.meta new file mode 100644 index 0000000..d6e7043 --- /dev/null +++ b/Assets/Scripts/Project/UI.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5e8fb3069cf024d4dac30f58ac350c8c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/UI/UI_Panel.meta b/Assets/Scripts/Project/UI/UI_Panel.meta new file mode 100644 index 0000000..895ce84 --- /dev/null +++ b/Assets/Scripts/Project/UI/UI_Panel.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e03ea1b5c94c24241bcac84467aa4d51 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/UI/UI_Panel/UI_LoadingPanel.cs b/Assets/Scripts/Project/UI/UI_Panel/UI_LoadingPanel.cs new file mode 100644 index 0000000..2a3f6d7 --- /dev/null +++ b/Assets/Scripts/Project/UI/UI_Panel/UI_LoadingPanel.cs @@ -0,0 +1,77 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +public class UI_LoadingPanel : BasePanel +{ + /// + /// ǰ + /// + private float currentProgress = 0; + + /// + /// Ŀ + /// + private float targetProgress = 0; + + /// + /// Ƿ + /// + private bool isUpdate = false; + + /// + /// ʾ + /// + public override void ShowMe() + { + EventCenter.Instance.AddEventListener(Enum_EventType.UpdateProgress, UpdateProgress); + } + + /// + /// + /// + public override void HideMe() + { + EventCenter.Instance.RemoveEventListener(Enum_EventType.UpdateProgress, UpdateProgress); + } + + private void Update() + { + if (isUpdate) + { + if (currentProgress < targetProgress) + { + currentProgress += Time.deltaTime; + if (currentProgress >= targetProgress) + currentProgress = targetProgress; + GetControl("Slider").value = currentProgress; + } + else + { + isUpdate = false; + if (currentProgress == 1) + UIManager.Instance.HidePanel(); + } + } + } + + /// + /// ½ + /// + /// + private void UpdateProgress(float progress) + { + Debug.Log(progress); + targetProgress += progress; + isUpdate = true; + } + + public void Init() + { + currentProgress = 0; + targetProgress = 0; + isUpdate = false; + } + +} diff --git a/Assets/Scripts/Project/UI/UI_Panel/UI_LoadingPanel.cs.meta b/Assets/Scripts/Project/UI/UI_Panel/UI_LoadingPanel.cs.meta new file mode 100644 index 0000000..2b258ad --- /dev/null +++ b/Assets/Scripts/Project/UI/UI_Panel/UI_LoadingPanel.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 16bb048f21a3519409057986ca0ee506 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/UI/UI_Panel/UI_SelectModePanel.cs b/Assets/Scripts/Project/UI/UI_Panel/UI_SelectModePanel.cs new file mode 100644 index 0000000..ed870cf --- /dev/null +++ b/Assets/Scripts/Project/UI/UI_Panel/UI_SelectModePanel.cs @@ -0,0 +1,17 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class UI_SelectModePanel : BasePanel +{ + public void Init() + { + GameManager.ProcessMgr.Init(1001,E_ModeType.Study); + + } + + private void Start() + { + GameManager.UIMgr.HidePanel(); + } +} diff --git a/Assets/Scripts/Project/UI/UI_Panel/UI_SelectModePanel.cs.meta b/Assets/Scripts/Project/UI/UI_Panel/UI_SelectModePanel.cs.meta new file mode 100644 index 0000000..f013c04 --- /dev/null +++ b/Assets/Scripts/Project/UI/UI_Panel/UI_SelectModePanel.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: fa29db95ed310c043b372efa6528cb48 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase.meta b/Assets/Scripts/ProjectBase.meta new file mode 100644 index 0000000..a36c406 --- /dev/null +++ b/Assets/Scripts/ProjectBase.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 550b3b0253a2f814399945f7a20df43f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/BaseManager.meta b/Assets/Scripts/ProjectBase/BaseManager.meta new file mode 100644 index 0000000..add6714 --- /dev/null +++ b/Assets/Scripts/ProjectBase/BaseManager.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 48d88841b2d7d23419cee2e01f44f843 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/BaseManager/BaseManager.cs b/Assets/Scripts/ProjectBase/BaseManager/BaseManager.cs new file mode 100644 index 0000000..2476a11 --- /dev/null +++ b/Assets/Scripts/ProjectBase/BaseManager/BaseManager.cs @@ -0,0 +1,44 @@ +using System; +using System.Reflection; +using UnityEngine; +/// +/// +/// +/// +public abstract class BaseManager where T : class +{ + private static T instance; + + /// + /// ߳ + /// + protected static readonly object lockObj = new object(); + + public static T Instance + { + get + { + if (instance == null) + { + lock (lockObj) + { + if (instance == null) + { + //ֱActivator + instance = (T)Activator.CreateInstance(typeof(T), true); + /* + //ͨȡ ޲˽й캯 Ҫ˽й캯 + Type type = typeof(T); + ConstructorInfo info = type.GetConstructor(BindingFlags.Instance | BindingFlags.NonPublic, null, Type.EmptyTypes, null); + if (info != null) + instance = info.Invoke(null) as T; + else + Debug.LogError("ûеõӦ޲ι캯"); + */ + } + } + } + return instance; + } + } +} diff --git a/Assets/Scripts/ProjectBase/BaseManager/BaseManager.cs.meta b/Assets/Scripts/ProjectBase/BaseManager/BaseManager.cs.meta new file mode 100644 index 0000000..dabffd9 --- /dev/null +++ b/Assets/Scripts/ProjectBase/BaseManager/BaseManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9f504511ae9e70741830b5a5506b6333 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/BaseManager/SingletonAutoMono.cs b/Assets/Scripts/ProjectBase/BaseManager/SingletonAutoMono.cs new file mode 100644 index 0000000..19f006a --- /dev/null +++ b/Assets/Scripts/ProjectBase/BaseManager/SingletonAutoMono.cs @@ -0,0 +1,20 @@ +using UnityEngine; + +public class SingletonAutoMono : MonoBehaviour where T : MonoBehaviour +{ + private static T instance; + + public static T Instance + { + get + { + if (instance == null) + { + GameObject obj = new GameObject(typeof(T).ToString()); + instance = obj.AddComponent(); + DontDestroyOnLoad(obj); + } + return instance; + } + } +} diff --git a/Assets/Scripts/ProjectBase/BaseManager/SingletonAutoMono.cs.meta b/Assets/Scripts/ProjectBase/BaseManager/SingletonAutoMono.cs.meta new file mode 100644 index 0000000..53f3d43 --- /dev/null +++ b/Assets/Scripts/ProjectBase/BaseManager/SingletonAutoMono.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 290dee2da21011846ad232d7051ccc8e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/BaseManager/SingletonMono.cs b/Assets/Scripts/ProjectBase/BaseManager/SingletonMono.cs new file mode 100644 index 0000000..658d4d1 --- /dev/null +++ b/Assets/Scripts/ProjectBase/BaseManager/SingletonMono.cs @@ -0,0 +1,25 @@ +using UnityEngine; + +public class SingletonMono : MonoBehaviour where T : MonoBehaviour +{ + private static T instance; + + public static T Instance + { + get => instance; + } + + protected virtual void Awake() + { + //ѾһӦĵģʽ Ҫһ + if (instance != null) + { + Destroy(this); + return; + } + instance = this as T; + //ǹؼ̳иõģʽĽű ĶʱͲᱻƳ + //ͿԱ֤Ϸж + DontDestroyOnLoad(instance.gameObject); + } +} diff --git a/Assets/Scripts/ProjectBase/BaseManager/SingletonMono.cs.meta b/Assets/Scripts/ProjectBase/BaseManager/SingletonMono.cs.meta new file mode 100644 index 0000000..03c8a32 --- /dev/null +++ b/Assets/Scripts/ProjectBase/BaseManager/SingletonMono.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3e6f4000b34fada4eb382c531a597f85 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/BinaryManager.meta b/Assets/Scripts/ProjectBase/BinaryManager.meta new file mode 100644 index 0000000..9e86573 --- /dev/null +++ b/Assets/Scripts/ProjectBase/BinaryManager.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 67ff6d1e946576c4aa36fb232451ba3e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/BinaryManager/BinaryManager.cs b/Assets/Scripts/ProjectBase/BinaryManager/BinaryManager.cs new file mode 100644 index 0000000..7555a16 --- /dev/null +++ b/Assets/Scripts/ProjectBase/BinaryManager/BinaryManager.cs @@ -0,0 +1,182 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.IO; +using System.Reflection; +using System.Runtime.Serialization.Formatters.Binary; +using System.Text; +using UnityEngine; + +/// +/// 二进制文件管理类 +/// 电脑端逻辑 ,webgl不适用读取 +/// BitConverter.GetBytes Encoding.UTF8.GetBytes +/// 序列化自定义类 需要加特性 [System.Serializable] +/// +public class BinaryManager : BaseManager +{ + private BinaryManager() { InitData(); } + /// + /// 文件默认存储路径 + /// + private static readonly string SavePath = Application.persistentDataPath + "/Data/"; + + /// + /// 二进制数据 + /// + public static string BinaryDataPath = Application.streamingAssetsPath + "/BinaryData/"; + + /// + /// 用于存储所有表 + /// + private readonly Dictionary tableDic = new Dictionary(); + + /// + /// 加载二进制配置表数据 + /// + public void InitData() + { + LoadTable(); + LoadTable(); + LoadTable(); + LoadTable(); + } + + /// + /// 加载Excel表的2进制数据到内存中 + /// + /// 容器类名 + /// 数据结构类名 + private void LoadTable() + { + //读取二进制文件 解析 + using FileStream fs = File.Open(BinaryManager.BinaryDataPath + typeof(K).Name + ".binary", FileMode.Open, FileAccess.Read); + byte[] data = new byte[fs.Length]; + fs.Read(data, 0, data.Length); + fs.Close(); + + int index = 0; + //读取多少行 + int count = BitConverter.ToInt32(data, index); + index += 4; + + //读取主键变量名 字符串长度 + int keyNameLength = BitConverter.ToInt32(data, index); + index += 4; + + //读取主键变量名 + string keyName = Encoding.UTF8.GetString(data, index, keyNameLength); + index += keyNameLength; + + Type contaninerType = typeof(T); + object contaninerObj = Activator.CreateInstance(contaninerType); + + //得到数据结构类的Type + Type classType = typeof(K); + + //通过反射得到数据结构类 所有字段的信息 + FieldInfo[] infos = classType.GetFields(); + + //读取每一行的信息 + for (int i = 0; i < count; i++) + { + object dataObj = Activator.CreateInstance(classType); + foreach (FieldInfo fi in infos) + { + if (fi.FieldType == typeof(int)) + { + //将2进制数据转为int 然后给对应字段赋值 + fi.SetValue(dataObj, BitConverter.ToInt32(data, index)); + index += 4; + } + else if (fi.FieldType == typeof(bool)) + { + //将2进制数据转为int 然后给对应字段赋值 + fi.SetValue(dataObj, BitConverter.ToBoolean(data, index)); + index += 1; + } + else if (fi.FieldType == typeof(float)) + { + //将2进制数据转为int 然后给对应字段赋值 + fi.SetValue(dataObj, BitConverter.ToSingle(data, index)); + index += 4; + } + else if (fi.FieldType == typeof(string)) + { + int length = BitConverter.ToInt32(data, index); + index += 4; + fi.SetValue(dataObj, Encoding.UTF8.GetString(data, index, length)); + index += length; + } + } + //读取完一行的数据了 应该把这个数据添加到容器对象中 + //得到容器对象中的 字典对象 + object dicObj = contaninerType.GetField("dataDic").GetValue(contaninerObj); + + //通过字典对象得到其中的Add方法 + MethodInfo methodInfo = dicObj.GetType().GetMethod("Add"); + // + object keyValue = classType.GetField(keyName).GetValue(dataObj); + Debug.Log(keyValue); + methodInfo.Invoke(dicObj, new object[] { keyValue, dataObj }); + } + //把读取完的表记录下来 + tableDic.Add(typeof(T).Name, contaninerObj); + } + + /// + /// 得到一张表的数据 + /// + /// 容器 + /// + public T GetTable()where T : class + { + string tableName =typeof(T).Name; + + if (tableDic.ContainsKey(tableName)) + return tableDic[tableName] as T; + return null; + } + + /// + /// 保存数据 + /// + /// + /// + public void SaveData(object data, string fileName) + { + if (!Directory.Exists(SavePath)) + Directory.CreateDirectory(SavePath); + using FileStream fs = new FileStream(SavePath + fileName + ".binary", FileMode.OpenOrCreate, FileAccess.Write); + BinaryFormatter binaryFormatter = new BinaryFormatter(); + binaryFormatter.Serialize(fs, data); + fs.Flush(); + fs.Close(); + fs.Dispose(); + } + + /// + /// 读取数据 返回 + /// + /// + /// + /// + public T LoadData(string fileName)where T : class,new() + { + + if (!File.Exists(SavePath + fileName + ".binary")) + { + return default; + } + T data = new T(); + using (FileStream fs = File.Open(SavePath + fileName + ".binary",FileMode.Open,FileAccess.Read)) + { + BinaryFormatter binaryFormatter =new BinaryFormatter(); + data = binaryFormatter.Deserialize(fs) as T; + fs.Close(); + fs.Dispose(); + } + return data; + } + +} diff --git a/Assets/Scripts/ProjectBase/BinaryManager/BinaryManager.cs.meta b/Assets/Scripts/ProjectBase/BinaryManager/BinaryManager.cs.meta new file mode 100644 index 0000000..27a236e --- /dev/null +++ b/Assets/Scripts/ProjectBase/BinaryManager/BinaryManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 49f05d5260a6815468942599d59d7c71 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/Const.meta b/Assets/Scripts/ProjectBase/Const.meta new file mode 100644 index 0000000..515a6ba --- /dev/null +++ b/Assets/Scripts/ProjectBase/Const.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3c715ccf96348d343b13b8f647c5f515 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/Const/Const.cs b/Assets/Scripts/ProjectBase/Const/Const.cs new file mode 100644 index 0000000..451993e --- /dev/null +++ b/Assets/Scripts/ProjectBase/Const/Const.cs @@ -0,0 +1,6 @@ +public class Const +{ + public const string CheckKeyDown = "CheckKeyDown"; + public const string CheckKeyUp = "CheckKeyUp"; + public const string CheckKey = "CheckKey"; +} diff --git a/Assets/Scripts/ProjectBase/Const/Const.cs.meta b/Assets/Scripts/ProjectBase/Const/Const.cs.meta new file mode 100644 index 0000000..4772df8 --- /dev/null +++ b/Assets/Scripts/ProjectBase/Const/Const.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7d51f37d14680834885b108f1d01a77d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/EventCenter.meta b/Assets/Scripts/ProjectBase/EventCenter.meta new file mode 100644 index 0000000..f0d34e3 --- /dev/null +++ b/Assets/Scripts/ProjectBase/EventCenter.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4ba27cd2939555c4d8fab1d1a6e7d8f6 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/EventCenter/Enum_EventType.cs b/Assets/Scripts/ProjectBase/EventCenter/Enum_EventType.cs new file mode 100644 index 0000000..5744752 --- /dev/null +++ b/Assets/Scripts/ProjectBase/EventCenter/Enum_EventType.cs @@ -0,0 +1,15 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +/// +/// ¼ ö +/// Խ ¼ +/// +/// +public enum Enum_EventType +{ + /// + /// ¼ҳ + /// + UpdateProgress, +} diff --git a/Assets/Scripts/ProjectBase/EventCenter/Enum_EventType.cs.meta b/Assets/Scripts/ProjectBase/EventCenter/Enum_EventType.cs.meta new file mode 100644 index 0000000..644765a --- /dev/null +++ b/Assets/Scripts/ProjectBase/EventCenter/Enum_EventType.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 243f0aa83d0c5444181fd143dfddd2c2 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/EventCenter/EventCenter.cs b/Assets/Scripts/ProjectBase/EventCenter/EventCenter.cs new file mode 100644 index 0000000..4cdf47c --- /dev/null +++ b/Assets/Scripts/ProjectBase/EventCenter/EventCenter.cs @@ -0,0 +1,228 @@ +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Events; + +public interface IEventInfo +{ + +} + + +public class EventInfo : IEventInfo +{ + public UnityAction actions; + + public EventInfo(UnityAction action) + { + actions += action; + } +} + + +public class EventInfo: IEventInfo +{ + public UnityAction actions; + + public EventInfo(UnityAction action) + { + actions += action; + } +} + +/// +/// 事件中心 +/// +public class EventCenter : BaseManager +{ + private EventCenter() { } + + /// + /// 存储所有事件 及 关心事件的函数 + /// + private Dictionary eventDic = new Dictionary(); + + /// + /// 存储所有事件 及 关心事件的函数 + /// + private Dictionary eventEnumDic = new Dictionary(); + + /// + /// 添加无参事件监听 + /// + /// 事件名称 + /// 无参委托函数 + public void AddEventListener(Enum_EventType type, UnityAction action) + { + if (eventEnumDic.ContainsKey(type)) + { + (eventEnumDic[type] as EventInfo).actions += action; + } + else + { + eventEnumDic.Add(type, new EventInfo(action)); + } + } + + /// + /// 添加有参事件监听 + /// + /// 参数类型 + /// 事件名称 + /// 有参委托函数 + public void AddEventListener(Enum_EventType type, UnityAction action) + { + if (eventEnumDic.ContainsKey(type)) + { + (eventEnumDic[type] as EventInfo).actions += action; + } + else + { + eventEnumDic.Add(type, new EventInfo(action)); + } + } + + /// + /// 移除无参事件监听 + /// + /// 事件名称 + /// 无参委托函数 + public void RemoveEventListener(Enum_EventType type, UnityAction action) + { + if (eventEnumDic.ContainsKey(type)) + { + (eventEnumDic[type] as EventInfo).actions -= action; + } + } + + /// + /// 移除有参事件监听 + /// + /// + /// + /// + public void RemoveEventListener(Enum_EventType type, UnityAction action) + { + if (eventEnumDic.ContainsKey(type)) + { + (eventEnumDic[type] as EventInfo).actions -= action; + } + } + + /// + /// 触发无参事件 + /// + /// + public void EventTrigger(Enum_EventType type) + { + if (eventEnumDic.ContainsKey(type)) + { + (eventEnumDic[type] as EventInfo).actions?.Invoke(); + } + } + + /// + /// 触发有参事件 + /// + public void EventTrigger(Enum_EventType type, T info) + { + if (eventEnumDic.ContainsKey(type)) + { + (eventEnumDic[type] as EventInfo).actions?.Invoke(info); + } + } + + + /// + /// 添加无参事件监听 + /// + /// 事件名称 + /// 无参委托函数 + public void AddEventListener(string eventName, UnityAction action) + { + if (eventDic.ContainsKey(eventName)) + { + (eventDic[eventName] as EventInfo).actions += action; + } + else + { + eventDic.Add(eventName, new EventInfo(action)); + } + } + + /// + /// 添加有参事件监听 + /// + /// 参数类型 + /// 事件名称 + /// 有参委托函数 + public void AddEventListener(string eventName, UnityAction action) + { + if (eventDic.ContainsKey(eventName)) + { + (eventDic[eventName] as EventInfo).actions += action; + } + else + { + eventDic.Add(eventName, new EventInfo(action)); + } + } + + /// + /// 移除无参事件监听 + /// + /// 事件名称 + /// 无参委托函数 + public void RemoveEventListener(string eventName, UnityAction action) + { + if (eventDic.ContainsKey(eventName)) + { + (eventDic[eventName] as EventInfo).actions -= action; + } + } + + /// + /// 移除有参事件监听 + /// + /// + /// + /// + public void RemoveEventListener(string eventName, UnityAction action) + { + if (eventDic.ContainsKey(eventName)) + { + (eventDic[eventName] as EventInfo).actions -= action; + } + } + + /// + /// 触发无参事件 + /// + /// + public void EventTrigger(string eventName) + { + if (eventDic.ContainsKey(eventName)) + { + (eventDic[eventName] as EventInfo).actions?.Invoke(); + } + } + + /// + /// 触发有参事件 + /// + public void EventTrigger(string eventName, T info) + { + if (eventDic.ContainsKey(eventName)) + { + (eventDic[eventName] as EventInfo).actions?.Invoke(info); + } + } + + /// + /// 清空所有事件监听 + /// + public void Clear() + { + eventDic.Clear(); + eventEnumDic.Clear(); + } +} diff --git a/Assets/Scripts/ProjectBase/EventCenter/EventCenter.cs.meta b/Assets/Scripts/ProjectBase/EventCenter/EventCenter.cs.meta new file mode 100644 index 0000000..699f6c5 --- /dev/null +++ b/Assets/Scripts/ProjectBase/EventCenter/EventCenter.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: dc6379723f6dbe64b88aba29c5dd793d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/JsonManager.meta b/Assets/Scripts/ProjectBase/JsonManager.meta new file mode 100644 index 0000000..0a89def --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 605da49bc95ad6d43ad4069d59ccbcbb +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/JsonManager/JsonManager.cs b/Assets/Scripts/ProjectBase/JsonManager/JsonManager.cs new file mode 100644 index 0000000..c8b2f25 --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/JsonManager.cs @@ -0,0 +1,101 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using LitJson; +using System.IO; + +/// +/// ʹ +/// +public enum JsonType +{ + /// + /// + /// + LitJson, + /// + /// ϵͳԴ + /// + JsonUtility, +} + + +/// +/// Jsonݴ ڴJson +/// UnityԴjsonJsonUtility +/// ֵ֧ +/// ԶҪ[System.Serializable] +/// private protected Ҫл Ҫ[SerializeField] +/// ֱӶȡ +/// dzLitJson +/// ֧˽б +/// JsonDataȡ ֶ +/// ֵҪʹ string +/// ԶҪʹ ޲ι캯 +/// ıʽUTF-8 +/// +public class JsonManager : BaseManager +{ + private JsonManager() { } + + /// + /// PC + /// + /// Ҫ洢ݶ + /// 洢Ϊļ + /// 洢ʽĬLitJson + public void SaveData(object data ,string fileName,JsonType type = JsonType.LitJson) + { + //洢· + string path = Application.persistentDataPath + "/" + fileName + ".json"; + //л õjsonַ + string json = ""; + switch (type) + { + case JsonType.LitJson: + json = JsonMapper.ToJson(data); + break; + case JsonType.JsonUtility: + json = JsonUtility.ToJson(data); + break; + } + //jsonַļ + File.WriteAllText(path, json); + } + + /// + /// ȡ PC + /// + /// + /// + /// + public T LoadData(string fileName,JsonType type = JsonType.LitJson) where T : new() + { + //· + string path = Application.streamingAssetsPath + "/" + fileName + ".json"; + if (!File.Exists(path)) + { + path = Application.persistentDataPath + "/" + fileName + ".json"; + } + if (!File.Exists(path)) + { + return new T(); + } + //ȡjsonַ + string jsonStr = File.ReadAllText(path); + + // + T data = new T(); + // + switch (type) + { + case JsonType.LitJson: + data = JsonMapper.ToObject(jsonStr); + break; + case JsonType.JsonUtility: + data = JsonUtility.FromJson(jsonStr); + break; + } + return data; + } +} diff --git a/Assets/Scripts/ProjectBase/JsonManager/JsonManager.cs.meta b/Assets/Scripts/ProjectBase/JsonManager/JsonManager.cs.meta new file mode 100644 index 0000000..ca0c06e --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/JsonManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a5262910c167f064eb470cd682e037bc +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson.meta b/Assets/Scripts/ProjectBase/JsonManager/LitJson.meta new file mode 100644 index 0000000..c38192b --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 94a3bf222c30d3d409a16c31d6bc2821 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/IJsonWrapper.cs b/Assets/Scripts/ProjectBase/JsonManager/LitJson/IJsonWrapper.cs new file mode 100644 index 0000000..9b7e2d1 --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/IJsonWrapper.cs @@ -0,0 +1,60 @@ +#region Header +/** + * IJsonWrapper.cs + * Interface that represents a type capable of handling all kinds of JSON + * data. This is mainly used when mapping objects through JsonMapper, and + * it's implemented by JsonData. + * + * The authors disclaim copyright to this source code. For more details, see + * the COPYING file included with this distribution. + **/ +#endregion + + +using System.Collections; +using System.Collections.Specialized; + + +namespace LitJson +{ + public enum JsonType + { + None, + + Object, + Array, + String, + Int, + Long, + Double, + Boolean + } + + public interface IJsonWrapper : IList, IOrderedDictionary + { + bool IsArray { get; } + bool IsBoolean { get; } + bool IsDouble { get; } + bool IsInt { get; } + bool IsLong { get; } + bool IsObject { get; } + bool IsString { get; } + + bool GetBoolean (); + double GetDouble (); + int GetInt (); + JsonType GetJsonType (); + long GetLong (); + string GetString (); + + void SetBoolean (bool val); + void SetDouble (double val); + void SetInt (int val); + void SetJsonType (JsonType type); + void SetLong (long val); + void SetString (string val); + + string ToJson (); + void ToJson (JsonWriter writer); + } +} diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/IJsonWrapper.cs.meta b/Assets/Scripts/ProjectBase/JsonManager/LitJson/IJsonWrapper.cs.meta new file mode 100644 index 0000000..924f1a3 --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/IJsonWrapper.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 04384257f2f686f47bd1e1f165d1bdd0 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonData.cs b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonData.cs new file mode 100644 index 0000000..e89e4b1 --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonData.cs @@ -0,0 +1,1059 @@ +#region Header +/** + * JsonData.cs + * Generic type to hold JSON data (objects, arrays, and so on). This is + * the default type returned by JsonMapper.ToObject(). + * + * The authors disclaim copyright to this source code. For more details, see + * the COPYING file included with this distribution. + **/ +#endregion + + +using System; +using System.Collections; +using System.Collections.Generic; +using System.Collections.Specialized; +using System.IO; + + +namespace LitJson +{ + public class JsonData : IJsonWrapper, IEquatable + { + #region Fields + private IList inst_array; + private bool inst_boolean; + private double inst_double; + private int inst_int; + private long inst_long; + private IDictionary inst_object; + private string inst_string; + private string json; + private JsonType type; + + // Used to implement the IOrderedDictionary interface + private IList> object_list; + #endregion + + + #region Properties + public int Count { + get { return EnsureCollection ().Count; } + } + + public bool IsArray { + get { return type == JsonType.Array; } + } + + public bool IsBoolean { + get { return type == JsonType.Boolean; } + } + + public bool IsDouble { + get { return type == JsonType.Double; } + } + + public bool IsInt { + get { return type == JsonType.Int; } + } + + public bool IsLong { + get { return type == JsonType.Long; } + } + + public bool IsObject { + get { return type == JsonType.Object; } + } + + public bool IsString { + get { return type == JsonType.String; } + } + + public ICollection Keys { + get { EnsureDictionary (); return inst_object.Keys; } + } + + /// + /// Determines whether the json contains an element that has the specified key. + /// + /// The key to locate in the json. + /// true if the json contains an element that has the specified key; otherwise, false. + public Boolean ContainsKey(String key) { + EnsureDictionary(); + return this.inst_object.Keys.Contains(key); + } + #endregion + + + #region ICollection Properties + int ICollection.Count { + get { + return Count; + } + } + + bool ICollection.IsSynchronized { + get { + return EnsureCollection ().IsSynchronized; + } + } + + object ICollection.SyncRoot { + get { + return EnsureCollection ().SyncRoot; + } + } + #endregion + + + #region IDictionary Properties + bool IDictionary.IsFixedSize { + get { + return EnsureDictionary ().IsFixedSize; + } + } + + bool IDictionary.IsReadOnly { + get { + return EnsureDictionary ().IsReadOnly; + } + } + + ICollection IDictionary.Keys { + get { + EnsureDictionary (); + IList keys = new List (); + + foreach (KeyValuePair entry in + object_list) { + keys.Add (entry.Key); + } + + return (ICollection) keys; + } + } + + ICollection IDictionary.Values { + get { + EnsureDictionary (); + IList values = new List (); + + foreach (KeyValuePair entry in + object_list) { + values.Add (entry.Value); + } + + return (ICollection) values; + } + } + #endregion + + + + #region IJsonWrapper Properties + bool IJsonWrapper.IsArray { + get { return IsArray; } + } + + bool IJsonWrapper.IsBoolean { + get { return IsBoolean; } + } + + bool IJsonWrapper.IsDouble { + get { return IsDouble; } + } + + bool IJsonWrapper.IsInt { + get { return IsInt; } + } + + bool IJsonWrapper.IsLong { + get { return IsLong; } + } + + bool IJsonWrapper.IsObject { + get { return IsObject; } + } + + bool IJsonWrapper.IsString { + get { return IsString; } + } + #endregion + + + #region IList Properties + bool IList.IsFixedSize { + get { + return EnsureList ().IsFixedSize; + } + } + + bool IList.IsReadOnly { + get { + return EnsureList ().IsReadOnly; + } + } + #endregion + + + #region IDictionary Indexer + object IDictionary.this[object key] { + get { + return EnsureDictionary ()[key]; + } + + set { + if (! (key is String)) + throw new ArgumentException ( + "The key has to be a string"); + + JsonData data = ToJsonData (value); + + this[(string) key] = data; + } + } + #endregion + + + #region IOrderedDictionary Indexer + object IOrderedDictionary.this[int idx] { + get { + EnsureDictionary (); + return object_list[idx].Value; + } + + set { + EnsureDictionary (); + JsonData data = ToJsonData (value); + + KeyValuePair old_entry = object_list[idx]; + + inst_object[old_entry.Key] = data; + + KeyValuePair entry = + new KeyValuePair (old_entry.Key, data); + + object_list[idx] = entry; + } + } + #endregion + + + #region IList Indexer + object IList.this[int index] { + get { + return EnsureList ()[index]; + } + + set { + EnsureList (); + JsonData data = ToJsonData (value); + + this[index] = data; + } + } + #endregion + + + #region Public Indexers + public JsonData this[string prop_name] { + get { + EnsureDictionary (); + return inst_object[prop_name]; + } + + set { + EnsureDictionary (); + + KeyValuePair entry = + new KeyValuePair (prop_name, value); + + if (inst_object.ContainsKey (prop_name)) { + for (int i = 0; i < object_list.Count; i++) { + if (object_list[i].Key == prop_name) { + object_list[i] = entry; + break; + } + } + } else + object_list.Add (entry); + + inst_object[prop_name] = value; + + json = null; + } + } + + public JsonData this[int index] { + get { + EnsureCollection (); + + if (type == JsonType.Array) + return inst_array[index]; + + return object_list[index].Value; + } + + set { + EnsureCollection (); + + if (type == JsonType.Array) + inst_array[index] = value; + else { + KeyValuePair entry = object_list[index]; + KeyValuePair new_entry = + new KeyValuePair (entry.Key, value); + + object_list[index] = new_entry; + inst_object[entry.Key] = value; + } + + json = null; + } + } + #endregion + + + #region Constructors + public JsonData () + { + } + + public JsonData (bool boolean) + { + type = JsonType.Boolean; + inst_boolean = boolean; + } + + public JsonData (double number) + { + type = JsonType.Double; + inst_double = number; + } + + public JsonData (int number) + { + type = JsonType.Int; + inst_int = number; + } + + public JsonData (long number) + { + type = JsonType.Long; + inst_long = number; + } + + public JsonData (object obj) + { + if (obj is Boolean) { + type = JsonType.Boolean; + inst_boolean = (bool) obj; + return; + } + + if (obj is Double) { + type = JsonType.Double; + inst_double = (double) obj; + return; + } + + if (obj is Int32) { + type = JsonType.Int; + inst_int = (int) obj; + return; + } + + if (obj is Int64) { + type = JsonType.Long; + inst_long = (long) obj; + return; + } + + if (obj is String) { + type = JsonType.String; + inst_string = (string) obj; + return; + } + + throw new ArgumentException ( + "Unable to wrap the given object with JsonData"); + } + + public JsonData (string str) + { + type = JsonType.String; + inst_string = str; + } + #endregion + + + #region Implicit Conversions + public static implicit operator JsonData (Boolean data) + { + return new JsonData (data); + } + + public static implicit operator JsonData (Double data) + { + return new JsonData (data); + } + + public static implicit operator JsonData (Int32 data) + { + return new JsonData (data); + } + + public static implicit operator JsonData (Int64 data) + { + return new JsonData (data); + } + + public static implicit operator JsonData (String data) + { + return new JsonData (data); + } + #endregion + + + #region Explicit Conversions + public static explicit operator Boolean (JsonData data) + { + if (data.type != JsonType.Boolean) + throw new InvalidCastException ( + "Instance of JsonData doesn't hold a double"); + + return data.inst_boolean; + } + + public static explicit operator Double (JsonData data) + { + if (data.type != JsonType.Double) + throw new InvalidCastException ( + "Instance of JsonData doesn't hold a double"); + + return data.inst_double; + } + + public static explicit operator Int32(JsonData data) + { + if (data.type != JsonType.Int && data.type != JsonType.Long) + { + throw new InvalidCastException( + "Instance of JsonData doesn't hold an int"); + } + + // cast may truncate data... but that's up to the user to consider + return data.type == JsonType.Int ? data.inst_int : (int)data.inst_long; + } + + public static explicit operator Int64(JsonData data) + { + if (data.type != JsonType.Long && data.type != JsonType.Int) + { + throw new InvalidCastException( + "Instance of JsonData doesn't hold a long"); + } + + return data.type == JsonType.Long ? data.inst_long : data.inst_int; + } + + public static explicit operator String (JsonData data) + { + if (data.type != JsonType.String) + throw new InvalidCastException ( + "Instance of JsonData doesn't hold a string"); + + return data.inst_string; + } + #endregion + + + #region ICollection Methods + void ICollection.CopyTo (Array array, int index) + { + EnsureCollection ().CopyTo (array, index); + } + #endregion + + + #region IDictionary Methods + void IDictionary.Add (object key, object value) + { + JsonData data = ToJsonData (value); + + EnsureDictionary ().Add (key, data); + + KeyValuePair entry = + new KeyValuePair ((string) key, data); + object_list.Add (entry); + + json = null; + } + + void IDictionary.Clear () + { + EnsureDictionary ().Clear (); + object_list.Clear (); + json = null; + } + + bool IDictionary.Contains (object key) + { + return EnsureDictionary ().Contains (key); + } + + IDictionaryEnumerator IDictionary.GetEnumerator () + { + return ((IOrderedDictionary) this).GetEnumerator (); + } + + void IDictionary.Remove (object key) + { + EnsureDictionary ().Remove (key); + + for (int i = 0; i < object_list.Count; i++) { + if (object_list[i].Key == (string) key) { + object_list.RemoveAt (i); + break; + } + } + + json = null; + } + #endregion + + + #region IEnumerable Methods + IEnumerator IEnumerable.GetEnumerator () + { + return EnsureCollection ().GetEnumerator (); + } + #endregion + + + #region IJsonWrapper Methods + bool IJsonWrapper.GetBoolean () + { + if (type != JsonType.Boolean) + throw new InvalidOperationException ( + "JsonData instance doesn't hold a boolean"); + + return inst_boolean; + } + + double IJsonWrapper.GetDouble () + { + if (type != JsonType.Double) + throw new InvalidOperationException ( + "JsonData instance doesn't hold a double"); + + return inst_double; + } + + int IJsonWrapper.GetInt () + { + if (type != JsonType.Int) + throw new InvalidOperationException ( + "JsonData instance doesn't hold an int"); + + return inst_int; + } + + long IJsonWrapper.GetLong () + { + if (type != JsonType.Long) + throw new InvalidOperationException ( + "JsonData instance doesn't hold a long"); + + return inst_long; + } + + string IJsonWrapper.GetString () + { + if (type != JsonType.String) + throw new InvalidOperationException ( + "JsonData instance doesn't hold a string"); + + return inst_string; + } + + void IJsonWrapper.SetBoolean (bool val) + { + type = JsonType.Boolean; + inst_boolean = val; + json = null; + } + + void IJsonWrapper.SetDouble (double val) + { + type = JsonType.Double; + inst_double = val; + json = null; + } + + void IJsonWrapper.SetInt (int val) + { + type = JsonType.Int; + inst_int = val; + json = null; + } + + void IJsonWrapper.SetLong (long val) + { + type = JsonType.Long; + inst_long = val; + json = null; + } + + void IJsonWrapper.SetString (string val) + { + type = JsonType.String; + inst_string = val; + json = null; + } + + string IJsonWrapper.ToJson () + { + return ToJson (); + } + + void IJsonWrapper.ToJson (JsonWriter writer) + { + ToJson (writer); + } + #endregion + + + #region IList Methods + int IList.Add (object value) + { + return Add (value); + } + + void IList.Clear () + { + EnsureList ().Clear (); + json = null; + } + + bool IList.Contains (object value) + { + return EnsureList ().Contains (value); + } + + int IList.IndexOf (object value) + { + return EnsureList ().IndexOf (value); + } + + void IList.Insert (int index, object value) + { + EnsureList ().Insert (index, value); + json = null; + } + + void IList.Remove (object value) + { + EnsureList ().Remove (value); + json = null; + } + + void IList.RemoveAt (int index) + { + EnsureList ().RemoveAt (index); + json = null; + } + #endregion + + + #region IOrderedDictionary Methods + IDictionaryEnumerator IOrderedDictionary.GetEnumerator () + { + EnsureDictionary (); + + return new OrderedDictionaryEnumerator ( + object_list.GetEnumerator ()); + } + + void IOrderedDictionary.Insert (int idx, object key, object value) + { + string property = (string) key; + JsonData data = ToJsonData (value); + + this[property] = data; + + KeyValuePair entry = + new KeyValuePair (property, data); + + object_list.Insert (idx, entry); + } + + void IOrderedDictionary.RemoveAt (int idx) + { + EnsureDictionary (); + + inst_object.Remove (object_list[idx].Key); + object_list.RemoveAt (idx); + } + #endregion + + + #region Private Methods + private ICollection EnsureCollection () + { + if (type == JsonType.Array) + return (ICollection) inst_array; + + if (type == JsonType.Object) + return (ICollection) inst_object; + + throw new InvalidOperationException ( + "The JsonData instance has to be initialized first"); + } + + private IDictionary EnsureDictionary () + { + if (type == JsonType.Object) + return (IDictionary) inst_object; + + if (type != JsonType.None) + throw new InvalidOperationException ( + "Instance of JsonData is not a dictionary"); + + type = JsonType.Object; + inst_object = new Dictionary (); + object_list = new List> (); + + return (IDictionary) inst_object; + } + + private IList EnsureList () + { + if (type == JsonType.Array) + return (IList) inst_array; + + if (type != JsonType.None) + throw new InvalidOperationException ( + "Instance of JsonData is not a list"); + + type = JsonType.Array; + inst_array = new List (); + + return (IList) inst_array; + } + + private JsonData ToJsonData (object obj) + { + if (obj == null) + return null; + + if (obj is JsonData) + return (JsonData) obj; + + return new JsonData (obj); + } + + private static void WriteJson (IJsonWrapper obj, JsonWriter writer) + { + if (obj == null) { + writer.Write (null); + return; + } + + if (obj.IsString) { + writer.Write (obj.GetString ()); + return; + } + + if (obj.IsBoolean) { + writer.Write (obj.GetBoolean ()); + return; + } + + if (obj.IsDouble) { + writer.Write (obj.GetDouble ()); + return; + } + + if (obj.IsInt) { + writer.Write (obj.GetInt ()); + return; + } + + if (obj.IsLong) { + writer.Write (obj.GetLong ()); + return; + } + + if (obj.IsArray) { + writer.WriteArrayStart (); + foreach (object elem in (IList) obj) + WriteJson ((JsonData) elem, writer); + writer.WriteArrayEnd (); + + return; + } + + if (obj.IsObject) { + writer.WriteObjectStart (); + + foreach (DictionaryEntry entry in ((IDictionary) obj)) { + writer.WritePropertyName ((string) entry.Key); + WriteJson ((JsonData) entry.Value, writer); + } + writer.WriteObjectEnd (); + + return; + } + } + #endregion + + + public int Add (object value) + { + JsonData data = ToJsonData (value); + + json = null; + + return EnsureList ().Add (data); + } + + public bool Remove(object obj) + { + json = null; + if(IsObject) + { + JsonData value = null; + if (inst_object.TryGetValue((string)obj, out value)) + return inst_object.Remove((string)obj) && object_list.Remove(new KeyValuePair((string)obj, value)); + else + throw new KeyNotFoundException("The specified key was not found in the JsonData object."); + } + if(IsArray) + { + return inst_array.Remove(ToJsonData(obj)); + } + throw new InvalidOperationException ( + "Instance of JsonData is not an object or a list."); + } + + public void Clear () + { + if (IsObject) { + ((IDictionary) this).Clear (); + return; + } + + if (IsArray) { + ((IList) this).Clear (); + return; + } + } + + public bool Equals (JsonData x) + { + if (x == null) + return false; + + if (x.type != this.type) + { + // further check to see if this is a long to int comparison + if ((x.type != JsonType.Int && x.type != JsonType.Long) + || (this.type != JsonType.Int && this.type != JsonType.Long)) + { + return false; + } + } + + switch (this.type) { + case JsonType.None: + return true; + + case JsonType.Object: + return this.inst_object.Equals (x.inst_object); + + case JsonType.Array: + return this.inst_array.Equals (x.inst_array); + + case JsonType.String: + return this.inst_string.Equals (x.inst_string); + + case JsonType.Int: + { + if (x.IsLong) + { + if (x.inst_long < Int32.MinValue || x.inst_long > Int32.MaxValue) + return false; + return this.inst_int.Equals((int)x.inst_long); + } + return this.inst_int.Equals(x.inst_int); + } + + case JsonType.Long: + { + if (x.IsInt) + { + if (this.inst_long < Int32.MinValue || this.inst_long > Int32.MaxValue) + return false; + return x.inst_int.Equals((int)this.inst_long); + } + return this.inst_long.Equals(x.inst_long); + } + + case JsonType.Double: + return this.inst_double.Equals (x.inst_double); + + case JsonType.Boolean: + return this.inst_boolean.Equals (x.inst_boolean); + } + + return false; + } + + public JsonType GetJsonType () + { + return type; + } + + public void SetJsonType (JsonType type) + { + if (this.type == type) + return; + + switch (type) { + case JsonType.None: + break; + + case JsonType.Object: + inst_object = new Dictionary (); + object_list = new List> (); + break; + + case JsonType.Array: + inst_array = new List (); + break; + + case JsonType.String: + inst_string = default (String); + break; + + case JsonType.Int: + inst_int = default (Int32); + break; + + case JsonType.Long: + inst_long = default (Int64); + break; + + case JsonType.Double: + inst_double = default (Double); + break; + + case JsonType.Boolean: + inst_boolean = default (Boolean); + break; + } + + this.type = type; + } + + public string ToJson () + { + if (json != null) + return json; + + StringWriter sw = new StringWriter (); + JsonWriter writer = new JsonWriter (sw); + writer.Validate = false; + + WriteJson (this, writer); + json = sw.ToString (); + + return json; + } + + public void ToJson (JsonWriter writer) + { + bool old_validate = writer.Validate; + + writer.Validate = false; + + WriteJson (this, writer); + + writer.Validate = old_validate; + } + + public override string ToString () + { + switch (type) { + case JsonType.Array: + return "JsonData array"; + + case JsonType.Boolean: + return inst_boolean.ToString (); + + case JsonType.Double: + return inst_double.ToString (); + + case JsonType.Int: + return inst_int.ToString (); + + case JsonType.Long: + return inst_long.ToString (); + + case JsonType.Object: + return "JsonData object"; + + case JsonType.String: + return inst_string; + } + + return "Uninitialized JsonData"; + } + } + + + internal class OrderedDictionaryEnumerator : IDictionaryEnumerator + { + IEnumerator> list_enumerator; + + + public object Current { + get { return Entry; } + } + + public DictionaryEntry Entry { + get { + KeyValuePair curr = list_enumerator.Current; + return new DictionaryEntry (curr.Key, curr.Value); + } + } + + public object Key { + get { return list_enumerator.Current.Key; } + } + + public object Value { + get { return list_enumerator.Current.Value; } + } + + + public OrderedDictionaryEnumerator ( + IEnumerator> enumerator) + { + list_enumerator = enumerator; + } + + + public bool MoveNext () + { + return list_enumerator.MoveNext (); + } + + public void Reset () + { + list_enumerator.Reset (); + } + } +} diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonData.cs.meta b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonData.cs.meta new file mode 100644 index 0000000..5b84c75 --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonData.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 92c7a9bdc8266ad4691bc4ebd92a4fdd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonException.cs b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonException.cs new file mode 100644 index 0000000..4efd890 --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonException.cs @@ -0,0 +1,65 @@ +#region Header +/** + * JsonException.cs + * Base class throwed by LitJSON when a parsing error occurs. + * + * The authors disclaim copyright to this source code. For more details, see + * the COPYING file included with this distribution. + **/ +#endregion + + +using System; + + +namespace LitJson +{ + public class JsonException : +#if NETSTANDARD1_5 + Exception +#else + ApplicationException +#endif + { + public JsonException () : base () + { + } + + internal JsonException (ParserToken token) : + base (String.Format ( + "Invalid token '{0}' in input string", token)) + { + } + + internal JsonException (ParserToken token, + Exception inner_exception) : + base (String.Format ( + "Invalid token '{0}' in input string", token), + inner_exception) + { + } + + internal JsonException (int c) : + base (String.Format ( + "Invalid character '{0}' in input string", (char) c)) + { + } + + internal JsonException (int c, Exception inner_exception) : + base (String.Format ( + "Invalid character '{0}' in input string", (char) c), + inner_exception) + { + } + + + public JsonException (string message) : base (message) + { + } + + public JsonException (string message, Exception inner_exception) : + base (message, inner_exception) + { + } + } +} diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonException.cs.meta b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonException.cs.meta new file mode 100644 index 0000000..152bafe --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonException.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: da7469fa091f0524b9d8bed0bab859f2 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonMapper.cs b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonMapper.cs new file mode 100644 index 0000000..99946cf --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonMapper.cs @@ -0,0 +1,987 @@ +#region Header +/** + * JsonMapper.cs + * JSON to .Net object and object to JSON conversions. + * + * The authors disclaim copyright to this source code. For more details, see + * the COPYING file included with this distribution. + **/ +#endregion + + +using System; +using System.Collections; +using System.Collections.Generic; +using System.Globalization; +using System.IO; +using System.Reflection; + + +namespace LitJson +{ + internal struct PropertyMetadata + { + public MemberInfo Info; + public bool IsField; + public Type Type; + } + + + internal struct ArrayMetadata + { + private Type element_type; + private bool is_array; + private bool is_list; + + + public Type ElementType { + get { + if (element_type == null) + return typeof (JsonData); + + return element_type; + } + + set { element_type = value; } + } + + public bool IsArray { + get { return is_array; } + set { is_array = value; } + } + + public bool IsList { + get { return is_list; } + set { is_list = value; } + } + } + + + internal struct ObjectMetadata + { + private Type element_type; + private bool is_dictionary; + + private IDictionary properties; + + + public Type ElementType { + get { + if (element_type == null) + return typeof (JsonData); + + return element_type; + } + + set { element_type = value; } + } + + public bool IsDictionary { + get { return is_dictionary; } + set { is_dictionary = value; } + } + + public IDictionary Properties { + get { return properties; } + set { properties = value; } + } + } + + + internal delegate void ExporterFunc (object obj, JsonWriter writer); + public delegate void ExporterFunc (T obj, JsonWriter writer); + + internal delegate object ImporterFunc (object input); + public delegate TValue ImporterFunc (TJson input); + + public delegate IJsonWrapper WrapperFactory (); + + + public class JsonMapper + { + #region Fields + private static readonly int max_nesting_depth; + + private static readonly IFormatProvider datetime_format; + + private static readonly IDictionary base_exporters_table; + private static readonly IDictionary custom_exporters_table; + + private static readonly IDictionary> base_importers_table; + private static readonly IDictionary> custom_importers_table; + + private static readonly IDictionary array_metadata; + private static readonly object array_metadata_lock = new Object (); + + private static readonly IDictionary> conv_ops; + private static readonly object conv_ops_lock = new Object (); + + private static readonly IDictionary object_metadata; + private static readonly object object_metadata_lock = new Object (); + + private static readonly IDictionary> type_properties; + private static readonly object type_properties_lock = new Object (); + + private static readonly JsonWriter static_writer; + private static readonly object static_writer_lock = new Object (); + #endregion + + + #region Constructors + static JsonMapper () + { + max_nesting_depth = 100; + + array_metadata = new Dictionary (); + conv_ops = new Dictionary> (); + object_metadata = new Dictionary (); + type_properties = new Dictionary> (); + + static_writer = new JsonWriter (); + + datetime_format = DateTimeFormatInfo.InvariantInfo; + + base_exporters_table = new Dictionary (); + custom_exporters_table = new Dictionary (); + + base_importers_table = new Dictionary> (); + custom_importers_table = new Dictionary> (); + + RegisterBaseExporters (); + RegisterBaseImporters (); + } + #endregion + + + #region Private Methods + private static void AddArrayMetadata (Type type) + { + if (array_metadata.ContainsKey (type)) + return; + + ArrayMetadata data = new ArrayMetadata (); + + data.IsArray = type.IsArray; + + if (type.GetInterface ("System.Collections.IList") != null) + data.IsList = true; + + foreach (PropertyInfo p_info in type.GetProperties ()) { + if (p_info.Name != "Item") + continue; + + ParameterInfo[] parameters = p_info.GetIndexParameters (); + + if (parameters.Length != 1) + continue; + + if (parameters[0].ParameterType == typeof (int)) + data.ElementType = p_info.PropertyType; + } + + lock (array_metadata_lock) { + try { + array_metadata.Add (type, data); + } catch (ArgumentException) { + return; + } + } + } + + private static void AddObjectMetadata (Type type) + { + if (object_metadata.ContainsKey (type)) + return; + + ObjectMetadata data = new ObjectMetadata (); + + if (type.GetInterface ("System.Collections.IDictionary") != null) + data.IsDictionary = true; + + data.Properties = new Dictionary (); + + foreach (PropertyInfo p_info in type.GetProperties ()) { + if (p_info.Name == "Item") { + ParameterInfo[] parameters = p_info.GetIndexParameters (); + + if (parameters.Length != 1) + continue; + + if (parameters[0].ParameterType == typeof (string)) + data.ElementType = p_info.PropertyType; + + continue; + } + + PropertyMetadata p_data = new PropertyMetadata (); + p_data.Info = p_info; + p_data.Type = p_info.PropertyType; + + data.Properties.Add (p_info.Name, p_data); + } + + foreach (FieldInfo f_info in type.GetFields ()) { + PropertyMetadata p_data = new PropertyMetadata (); + p_data.Info = f_info; + p_data.IsField = true; + p_data.Type = f_info.FieldType; + + data.Properties.Add (f_info.Name, p_data); + } + + lock (object_metadata_lock) { + try { + object_metadata.Add (type, data); + } catch (ArgumentException) { + return; + } + } + } + + private static void AddTypeProperties (Type type) + { + if (type_properties.ContainsKey (type)) + return; + + IList props = new List (); + + foreach (PropertyInfo p_info in type.GetProperties ()) { + if (p_info.Name == "Item") + continue; + + PropertyMetadata p_data = new PropertyMetadata (); + p_data.Info = p_info; + p_data.IsField = false; + props.Add (p_data); + } + + foreach (FieldInfo f_info in type.GetFields ()) { + PropertyMetadata p_data = new PropertyMetadata (); + p_data.Info = f_info; + p_data.IsField = true; + + props.Add (p_data); + } + + lock (type_properties_lock) { + try { + type_properties.Add (type, props); + } catch (ArgumentException) { + return; + } + } + } + + private static MethodInfo GetConvOp (Type t1, Type t2) + { + lock (conv_ops_lock) { + if (! conv_ops.ContainsKey (t1)) + conv_ops.Add (t1, new Dictionary ()); + } + + if (conv_ops[t1].ContainsKey (t2)) + return conv_ops[t1][t2]; + + MethodInfo op = t1.GetMethod ( + "op_Implicit", new Type[] { t2 }); + + lock (conv_ops_lock) { + try { + conv_ops[t1].Add (t2, op); + } catch (ArgumentException) { + return conv_ops[t1][t2]; + } + } + + return op; + } + + private static object ReadValue (Type inst_type, JsonReader reader) + { + reader.Read (); + + if (reader.Token == JsonToken.ArrayEnd) + return null; + + Type underlying_type = Nullable.GetUnderlyingType(inst_type); + Type value_type = underlying_type ?? inst_type; + + if (reader.Token == JsonToken.Null) { + #if NETSTANDARD1_5 + if (inst_type.IsClass() || underlying_type != null) { + return null; + } + #else + if (inst_type.IsClass || underlying_type != null) { + return null; + } + #endif + + throw new JsonException (String.Format ( + "Can't assign null to an instance of type {0}", + inst_type)); + } + + if (reader.Token == JsonToken.Double || + reader.Token == JsonToken.Int || + reader.Token == JsonToken.Long || + reader.Token == JsonToken.String || + reader.Token == JsonToken.Boolean) { + + Type json_type = reader.Value.GetType (); + + if (value_type.IsAssignableFrom (json_type)) + return reader.Value; + + // If there's a custom importer that fits, use it + if (custom_importers_table.ContainsKey (json_type) && + custom_importers_table[json_type].ContainsKey ( + value_type)) { + + ImporterFunc importer = + custom_importers_table[json_type][value_type]; + + return importer (reader.Value); + } + + // Maybe there's a base importer that works + if (base_importers_table.ContainsKey (json_type) && + base_importers_table[json_type].ContainsKey ( + value_type)) { + + ImporterFunc importer = + base_importers_table[json_type][value_type]; + + return importer (reader.Value); + } + + // Maybe it's an enum + #if NETSTANDARD1_5 + if (value_type.IsEnum()) + return Enum.ToObject (value_type, reader.Value); + #else + if (value_type.IsEnum) + return Enum.ToObject (value_type, reader.Value); + #endif + // Try using an implicit conversion operator + MethodInfo conv_op = GetConvOp (value_type, json_type); + + if (conv_op != null) + return conv_op.Invoke (null, + new object[] { reader.Value }); + + // No luck + throw new JsonException (String.Format ( + "Can't assign value '{0}' (type {1}) to type {2}", + reader.Value, json_type, inst_type)); + } + + object instance = null; + + if (reader.Token == JsonToken.ArrayStart) { + + AddArrayMetadata (inst_type); + ArrayMetadata t_data = array_metadata[inst_type]; + + if (! t_data.IsArray && ! t_data.IsList) + throw new JsonException (String.Format ( + "Type {0} can't act as an array", + inst_type)); + + IList list; + Type elem_type; + + if (! t_data.IsArray) { + list = (IList) Activator.CreateInstance (inst_type); + elem_type = t_data.ElementType; + } else { + list = new ArrayList (); + elem_type = inst_type.GetElementType (); + } + + list.Clear(); + + while (true) { + object item = ReadValue (elem_type, reader); + if (item == null && reader.Token == JsonToken.ArrayEnd) + break; + + list.Add (item); + } + + if (t_data.IsArray) { + int n = list.Count; + instance = Array.CreateInstance (elem_type, n); + + for (int i = 0; i < n; i++) + ((Array) instance).SetValue (list[i], i); + } else + instance = list; + + } else if (reader.Token == JsonToken.ObjectStart) { + AddObjectMetadata (value_type); + ObjectMetadata t_data = object_metadata[value_type]; + + instance = Activator.CreateInstance (value_type); + + while (true) { + reader.Read (); + + if (reader.Token == JsonToken.ObjectEnd) + break; + + string property = (string) reader.Value; + + if (t_data.Properties.ContainsKey (property)) { + PropertyMetadata prop_data = + t_data.Properties[property]; + + if (prop_data.IsField) { + ((FieldInfo) prop_data.Info).SetValue ( + instance, ReadValue (prop_data.Type, reader)); + } else { + PropertyInfo p_info = + (PropertyInfo) prop_data.Info; + + if (p_info.CanWrite) + p_info.SetValue ( + instance, + ReadValue (prop_data.Type, reader), + null); + else + ReadValue (prop_data.Type, reader); + } + + } else { + if (! t_data.IsDictionary) { + + if (! reader.SkipNonMembers) { + throw new JsonException (String.Format ( + "The type {0} doesn't have the " + + "property '{1}'", + inst_type, property)); + } else { + ReadSkip (reader); + continue; + } + } + + ((IDictionary) instance).Add ( + property, ReadValue ( + t_data.ElementType, reader)); + } + + } + + } + + return instance; + } + + private static IJsonWrapper ReadValue (WrapperFactory factory, + JsonReader reader) + { + reader.Read (); + + if (reader.Token == JsonToken.ArrayEnd || + reader.Token == JsonToken.Null) + return null; + + IJsonWrapper instance = factory (); + + if (reader.Token == JsonToken.String) { + instance.SetString ((string) reader.Value); + return instance; + } + + if (reader.Token == JsonToken.Double) { + instance.SetDouble ((double) reader.Value); + return instance; + } + + if (reader.Token == JsonToken.Int) { + instance.SetInt ((int) reader.Value); + return instance; + } + + if (reader.Token == JsonToken.Long) { + instance.SetLong ((long) reader.Value); + return instance; + } + + if (reader.Token == JsonToken.Boolean) { + instance.SetBoolean ((bool) reader.Value); + return instance; + } + + if (reader.Token == JsonToken.ArrayStart) { + instance.SetJsonType (JsonType.Array); + + while (true) { + IJsonWrapper item = ReadValue (factory, reader); + if (item == null && reader.Token == JsonToken.ArrayEnd) + break; + + ((IList) instance).Add (item); + } + } + else if (reader.Token == JsonToken.ObjectStart) { + instance.SetJsonType (JsonType.Object); + + while (true) { + reader.Read (); + + if (reader.Token == JsonToken.ObjectEnd) + break; + + string property = (string) reader.Value; + + ((IDictionary) instance)[property] = ReadValue ( + factory, reader); + } + + } + + return instance; + } + + private static void ReadSkip (JsonReader reader) + { + ToWrapper ( + delegate { return new JsonMockWrapper (); }, reader); + } + + private static void RegisterBaseExporters () + { + base_exporters_table[typeof (byte)] = + delegate (object obj, JsonWriter writer) { + writer.Write (Convert.ToInt32 ((byte) obj)); + }; + + base_exporters_table[typeof (char)] = + delegate (object obj, JsonWriter writer) { + writer.Write (Convert.ToString ((char) obj)); + }; + + base_exporters_table[typeof (DateTime)] = + delegate (object obj, JsonWriter writer) { + writer.Write (Convert.ToString ((DateTime) obj, + datetime_format)); + }; + + base_exporters_table[typeof (decimal)] = + delegate (object obj, JsonWriter writer) { + writer.Write ((decimal) obj); + }; + + base_exporters_table[typeof (sbyte)] = + delegate (object obj, JsonWriter writer) { + writer.Write (Convert.ToInt32 ((sbyte) obj)); + }; + + base_exporters_table[typeof (short)] = + delegate (object obj, JsonWriter writer) { + writer.Write (Convert.ToInt32 ((short) obj)); + }; + + base_exporters_table[typeof (ushort)] = + delegate (object obj, JsonWriter writer) { + writer.Write (Convert.ToInt32 ((ushort) obj)); + }; + + base_exporters_table[typeof (uint)] = + delegate (object obj, JsonWriter writer) { + writer.Write (Convert.ToUInt64 ((uint) obj)); + }; + + base_exporters_table[typeof (ulong)] = + delegate (object obj, JsonWriter writer) { + writer.Write ((ulong) obj); + }; + + base_exporters_table[typeof(DateTimeOffset)] = + delegate (object obj, JsonWriter writer) { + writer.Write(((DateTimeOffset)obj).ToString("yyyy-MM-ddTHH:mm:ss.fffffffzzz", datetime_format)); + }; + } + + private static void RegisterBaseImporters () + { + ImporterFunc importer; + + importer = delegate (object input) { + return Convert.ToByte ((int) input); + }; + RegisterImporter (base_importers_table, typeof (int), + typeof (byte), importer); + + importer = delegate (object input) { + return Convert.ToUInt64 ((int) input); + }; + RegisterImporter (base_importers_table, typeof (int), + typeof (ulong), importer); + + importer = delegate (object input) { + return Convert.ToInt64((int)input); + }; + RegisterImporter(base_importers_table, typeof(int), + typeof(long), importer); + + importer = delegate (object input) { + return Convert.ToSByte ((int) input); + }; + RegisterImporter (base_importers_table, typeof (int), + typeof (sbyte), importer); + + importer = delegate (object input) { + return Convert.ToInt16 ((int) input); + }; + RegisterImporter (base_importers_table, typeof (int), + typeof (short), importer); + + importer = delegate (object input) { + return Convert.ToUInt16 ((int) input); + }; + RegisterImporter (base_importers_table, typeof (int), + typeof (ushort), importer); + + importer = delegate (object input) { + return Convert.ToUInt32 ((int) input); + }; + RegisterImporter (base_importers_table, typeof (int), + typeof (uint), importer); + + importer = delegate (object input) { + return Convert.ToSingle ((int) input); + }; + RegisterImporter (base_importers_table, typeof (int), + typeof (float), importer); + + importer = delegate (object input) { + return Convert.ToDouble ((int) input); + }; + RegisterImporter (base_importers_table, typeof (int), + typeof (double), importer); + + importer = delegate (object input) { + return Convert.ToDecimal ((double) input); + }; + RegisterImporter (base_importers_table, typeof (double), + typeof (decimal), importer); + + importer = delegate (object input) { + return Convert.ToSingle((double)input); + }; + RegisterImporter(base_importers_table, typeof(double), + typeof(float), importer); + + importer = delegate (object input) { + return Convert.ToUInt32 ((long) input); + }; + RegisterImporter (base_importers_table, typeof (long), + typeof (uint), importer); + + importer = delegate (object input) { + return Convert.ToChar ((string) input); + }; + RegisterImporter (base_importers_table, typeof (string), + typeof (char), importer); + + importer = delegate (object input) { + return Convert.ToDateTime ((string) input, datetime_format); + }; + RegisterImporter (base_importers_table, typeof (string), + typeof (DateTime), importer); + + importer = delegate (object input) { + return DateTimeOffset.Parse((string)input, datetime_format); + }; + RegisterImporter(base_importers_table, typeof(string), + typeof(DateTimeOffset), importer); + } + + private static void RegisterImporter ( + IDictionary> table, + Type json_type, Type value_type, ImporterFunc importer) + { + if (! table.ContainsKey (json_type)) + table.Add (json_type, new Dictionary ()); + + table[json_type][value_type] = importer; + } + + private static void WriteValue (object obj, JsonWriter writer, + bool writer_is_private, + int depth) + { + if (depth > max_nesting_depth) + throw new JsonException ( + String.Format ("Max allowed object depth reached while " + + "trying to export from type {0}", + obj.GetType ())); + + if (obj == null) { + writer.Write (null); + return; + } + + if (obj is IJsonWrapper) { + if (writer_is_private) + writer.TextWriter.Write (((IJsonWrapper) obj).ToJson ()); + else + ((IJsonWrapper) obj).ToJson (writer); + + return; + } + + if (obj is String) { + writer.Write ((string) obj); + return; + } + + if (obj is Double) { + writer.Write ((double) obj); + return; + } + + if (obj is Single) + { + writer.Write((float)obj); + return; + } + + if (obj is Int32) { + writer.Write ((int) obj); + return; + } + + if (obj is Boolean) { + writer.Write ((bool) obj); + return; + } + + if (obj is Int64) { + writer.Write ((long) obj); + return; + } + + if (obj is Array) { + writer.WriteArrayStart (); + + foreach (object elem in (Array) obj) + WriteValue (elem, writer, writer_is_private, depth + 1); + + writer.WriteArrayEnd (); + + return; + } + + if (obj is IList) { + writer.WriteArrayStart (); + foreach (object elem in (IList) obj) + WriteValue (elem, writer, writer_is_private, depth + 1); + writer.WriteArrayEnd (); + + return; + } + + if (obj is IDictionary dictionary) { + writer.WriteObjectStart (); + foreach (DictionaryEntry entry in dictionary) { + var propertyName = entry.Key is string key ? + key + : Convert.ToString(entry.Key, CultureInfo.InvariantCulture); + writer.WritePropertyName (propertyName); + WriteValue (entry.Value, writer, writer_is_private, + depth + 1); + } + writer.WriteObjectEnd (); + + return; + } + + Type obj_type = obj.GetType (); + + // See if there's a custom exporter for the object + if (custom_exporters_table.ContainsKey (obj_type)) { + ExporterFunc exporter = custom_exporters_table[obj_type]; + exporter (obj, writer); + + return; + } + + // If not, maybe there's a base exporter + if (base_exporters_table.ContainsKey (obj_type)) { + ExporterFunc exporter = base_exporters_table[obj_type]; + exporter (obj, writer); + + return; + } + + // Last option, let's see if it's an enum + if (obj is Enum) { + Type e_type = Enum.GetUnderlyingType (obj_type); + + if (e_type == typeof (long)) + writer.Write ((long) obj); + else if (e_type == typeof (uint)) + writer.Write ((uint) obj); + else if (e_type == typeof (ulong)) + writer.Write ((ulong) obj); + else if (e_type == typeof(ushort)) + writer.Write ((ushort)obj); + else if (e_type == typeof(short)) + writer.Write ((short)obj); + else if (e_type == typeof(byte)) + writer.Write ((byte)obj); + else if (e_type == typeof(sbyte)) + writer.Write ((sbyte)obj); + else + writer.Write ((int) obj); + + return; + } + + // Okay, so it looks like the input should be exported as an + // object + AddTypeProperties (obj_type); + IList props = type_properties[obj_type]; + + writer.WriteObjectStart (); + foreach (PropertyMetadata p_data in props) { + if (p_data.IsField) { + writer.WritePropertyName (p_data.Info.Name); + WriteValue (((FieldInfo) p_data.Info).GetValue (obj), + writer, writer_is_private, depth + 1); + } + else { + PropertyInfo p_info = (PropertyInfo) p_data.Info; + + if (p_info.CanRead) { + writer.WritePropertyName (p_data.Info.Name); + WriteValue (p_info.GetValue (obj, null), + writer, writer_is_private, depth + 1); + } + } + } + writer.WriteObjectEnd (); + } + #endregion + + + public static string ToJson (object obj) + { + lock (static_writer_lock) { + static_writer.Reset (); + + WriteValue (obj, static_writer, true, 0); + + return static_writer.ToString (); + } + } + + public static void ToJson (object obj, JsonWriter writer) + { + WriteValue (obj, writer, false, 0); + } + + public static JsonData ToObject (JsonReader reader) + { + return (JsonData) ToWrapper ( + delegate { return new JsonData (); }, reader); + } + + public static JsonData ToObject (TextReader reader) + { + JsonReader json_reader = new JsonReader (reader); + + return (JsonData) ToWrapper ( + delegate { return new JsonData (); }, json_reader); + } + + public static JsonData ToObject (string json) + { + return (JsonData) ToWrapper ( + delegate { return new JsonData (); }, json); + } + + public static T ToObject (JsonReader reader) + { + return (T) ReadValue (typeof (T), reader); + } + + public static T ToObject (TextReader reader) + { + JsonReader json_reader = new JsonReader (reader); + + return (T) ReadValue (typeof (T), json_reader); + } + + public static T ToObject (string json) + { + JsonReader reader = new JsonReader (json); + + return (T) ReadValue (typeof (T), reader); + } + + public static object ToObject(string json, Type ConvertType ) + { + JsonReader reader = new JsonReader(json); + + return ReadValue(ConvertType, reader); + } + + public static IJsonWrapper ToWrapper (WrapperFactory factory, + JsonReader reader) + { + return ReadValue (factory, reader); + } + + public static IJsonWrapper ToWrapper (WrapperFactory factory, + string json) + { + JsonReader reader = new JsonReader (json); + + return ReadValue (factory, reader); + } + + public static void RegisterExporter (ExporterFunc exporter) + { + ExporterFunc exporter_wrapper = + delegate (object obj, JsonWriter writer) { + exporter ((T) obj, writer); + }; + + custom_exporters_table[typeof (T)] = exporter_wrapper; + } + + public static void RegisterImporter ( + ImporterFunc importer) + { + ImporterFunc importer_wrapper = + delegate (object input) { + return importer ((TJson) input); + }; + + RegisterImporter (custom_importers_table, typeof (TJson), + typeof (TValue), importer_wrapper); + } + + public static void UnregisterExporters () + { + custom_exporters_table.Clear (); + } + + public static void UnregisterImporters () + { + custom_importers_table.Clear (); + } + } +} diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonMapper.cs.meta b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonMapper.cs.meta new file mode 100644 index 0000000..130752f --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonMapper.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 45cb3f731d9e8304d9c47e0564837065 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonMockWrapper.cs b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonMockWrapper.cs new file mode 100644 index 0000000..dfe7adb --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonMockWrapper.cs @@ -0,0 +1,105 @@ +#region Header +/** + * JsonMockWrapper.cs + * Mock object implementing IJsonWrapper, to facilitate actions like + * skipping data more efficiently. + * + * The authors disclaim copyright to this source code. For more details, see + * the COPYING file included with this distribution. + **/ +#endregion + + +using System; +using System.Collections; +using System.Collections.Specialized; + + +namespace LitJson +{ + public class JsonMockWrapper : IJsonWrapper + { + public bool IsArray { get { return false; } } + public bool IsBoolean { get { return false; } } + public bool IsDouble { get { return false; } } + public bool IsInt { get { return false; } } + public bool IsLong { get { return false; } } + public bool IsObject { get { return false; } } + public bool IsString { get { return false; } } + + public bool GetBoolean () { return false; } + public double GetDouble () { return 0.0; } + public int GetInt () { return 0; } + public JsonType GetJsonType () { return JsonType.None; } + public long GetLong () { return 0L; } + public string GetString () { return ""; } + + public void SetBoolean (bool val) {} + public void SetDouble (double val) {} + public void SetInt (int val) {} + public void SetJsonType (JsonType type) {} + public void SetLong (long val) {} + public void SetString (string val) {} + + public string ToJson () { return ""; } + public void ToJson (JsonWriter writer) {} + + + bool IList.IsFixedSize { get { return true; } } + bool IList.IsReadOnly { get { return true; } } + + object IList.this[int index] { + get { return null; } + set {} + } + + int IList.Add (object value) { return 0; } + void IList.Clear () {} + bool IList.Contains (object value) { return false; } + int IList.IndexOf (object value) { return -1; } + void IList.Insert (int i, object v) {} + void IList.Remove (object value) {} + void IList.RemoveAt (int index) {} + + + int ICollection.Count { get { return 0; } } + bool ICollection.IsSynchronized { get { return false; } } + object ICollection.SyncRoot { get { return null; } } + + void ICollection.CopyTo (Array array, int index) {} + + + IEnumerator IEnumerable.GetEnumerator () { return null; } + + + bool IDictionary.IsFixedSize { get { return true; } } + bool IDictionary.IsReadOnly { get { return true; } } + + ICollection IDictionary.Keys { get { return null; } } + ICollection IDictionary.Values { get { return null; } } + + object IDictionary.this[object key] { + get { return null; } + set {} + } + + void IDictionary.Add (object k, object v) {} + void IDictionary.Clear () {} + bool IDictionary.Contains (object key) { return false; } + void IDictionary.Remove (object key) {} + + IDictionaryEnumerator IDictionary.GetEnumerator () { return null; } + + + object IOrderedDictionary.this[int idx] { + get { return null; } + set {} + } + + IDictionaryEnumerator IOrderedDictionary.GetEnumerator () { + return null; + } + void IOrderedDictionary.Insert (int i, object k, object v) {} + void IOrderedDictionary.RemoveAt (int i) {} + } +} diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonMockWrapper.cs.meta b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonMockWrapper.cs.meta new file mode 100644 index 0000000..8db735e --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonMockWrapper.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 267586526363cd04facd3a71a35ebbac +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonReader.cs b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonReader.cs new file mode 100644 index 0000000..e47eabc --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonReader.cs @@ -0,0 +1,478 @@ +#region Header +/** + * JsonReader.cs + * Stream-like access to JSON text. + * + * The authors disclaim copyright to this source code. For more details, see + * the COPYING file included with this distribution. + **/ +#endregion + + +using System; +using System.Collections.Generic; +using System.Globalization; +using System.IO; +using System.Text; + + +namespace LitJson +{ + public enum JsonToken + { + None, + + ObjectStart, + PropertyName, + ObjectEnd, + + ArrayStart, + ArrayEnd, + + Int, + Long, + Double, + + String, + + Boolean, + Null + } + + + public class JsonReader + { + #region Fields + private static readonly IDictionary> parse_table; + + private Stack automaton_stack; + private int current_input; + private int current_symbol; + private bool end_of_json; + private bool end_of_input; + private Lexer lexer; + private bool parser_in_string; + private bool parser_return; + private bool read_started; + private TextReader reader; + private bool reader_is_owned; + private bool skip_non_members; + private object token_value; + private JsonToken token; + #endregion + + + #region Public Properties + public bool AllowComments { + get { return lexer.AllowComments; } + set { lexer.AllowComments = value; } + } + + public bool AllowSingleQuotedStrings { + get { return lexer.AllowSingleQuotedStrings; } + set { lexer.AllowSingleQuotedStrings = value; } + } + + public bool SkipNonMembers { + get { return skip_non_members; } + set { skip_non_members = value; } + } + + public bool EndOfInput { + get { return end_of_input; } + } + + public bool EndOfJson { + get { return end_of_json; } + } + + public JsonToken Token { + get { return token; } + } + + public object Value { + get { return token_value; } + } + #endregion + + + #region Constructors + static JsonReader () + { + parse_table = PopulateParseTable (); + } + + public JsonReader (string json_text) : + this (new StringReader (json_text), true) + { + } + + public JsonReader (TextReader reader) : + this (reader, false) + { + } + + private JsonReader (TextReader reader, bool owned) + { + if (reader == null) + throw new ArgumentNullException ("reader"); + + parser_in_string = false; + parser_return = false; + + read_started = false; + automaton_stack = new Stack (); + automaton_stack.Push ((int) ParserToken.End); + automaton_stack.Push ((int) ParserToken.Text); + + lexer = new Lexer (reader); + + end_of_input = false; + end_of_json = false; + + skip_non_members = true; + + this.reader = reader; + reader_is_owned = owned; + } + #endregion + + + #region Static Methods + private static IDictionary> PopulateParseTable () + { + // See section A.2. of the manual for details + IDictionary> parse_table = new Dictionary> (); + + TableAddRow (parse_table, ParserToken.Array); + TableAddCol (parse_table, ParserToken.Array, '[', + '[', + (int) ParserToken.ArrayPrime); + + TableAddRow (parse_table, ParserToken.ArrayPrime); + TableAddCol (parse_table, ParserToken.ArrayPrime, '"', + (int) ParserToken.Value, + + (int) ParserToken.ValueRest, + ']'); + TableAddCol (parse_table, ParserToken.ArrayPrime, '[', + (int) ParserToken.Value, + (int) ParserToken.ValueRest, + ']'); + TableAddCol (parse_table, ParserToken.ArrayPrime, ']', + ']'); + TableAddCol (parse_table, ParserToken.ArrayPrime, '{', + (int) ParserToken.Value, + (int) ParserToken.ValueRest, + ']'); + TableAddCol (parse_table, ParserToken.ArrayPrime, (int) ParserToken.Number, + (int) ParserToken.Value, + (int) ParserToken.ValueRest, + ']'); + TableAddCol (parse_table, ParserToken.ArrayPrime, (int) ParserToken.True, + (int) ParserToken.Value, + (int) ParserToken.ValueRest, + ']'); + TableAddCol (parse_table, ParserToken.ArrayPrime, (int) ParserToken.False, + (int) ParserToken.Value, + (int) ParserToken.ValueRest, + ']'); + TableAddCol (parse_table, ParserToken.ArrayPrime, (int) ParserToken.Null, + (int) ParserToken.Value, + (int) ParserToken.ValueRest, + ']'); + + TableAddRow (parse_table, ParserToken.Object); + TableAddCol (parse_table, ParserToken.Object, '{', + '{', + (int) ParserToken.ObjectPrime); + + TableAddRow (parse_table, ParserToken.ObjectPrime); + TableAddCol (parse_table, ParserToken.ObjectPrime, '"', + (int) ParserToken.Pair, + (int) ParserToken.PairRest, + '}'); + TableAddCol (parse_table, ParserToken.ObjectPrime, '}', + '}'); + + TableAddRow (parse_table, ParserToken.Pair); + TableAddCol (parse_table, ParserToken.Pair, '"', + (int) ParserToken.String, + ':', + (int) ParserToken.Value); + + TableAddRow (parse_table, ParserToken.PairRest); + TableAddCol (parse_table, ParserToken.PairRest, ',', + ',', + (int) ParserToken.Pair, + (int) ParserToken.PairRest); + TableAddCol (parse_table, ParserToken.PairRest, '}', + (int) ParserToken.Epsilon); + + TableAddRow (parse_table, ParserToken.String); + TableAddCol (parse_table, ParserToken.String, '"', + '"', + (int) ParserToken.CharSeq, + '"'); + + TableAddRow (parse_table, ParserToken.Text); + TableAddCol (parse_table, ParserToken.Text, '[', + (int) ParserToken.Array); + TableAddCol (parse_table, ParserToken.Text, '{', + (int) ParserToken.Object); + + TableAddRow (parse_table, ParserToken.Value); + TableAddCol (parse_table, ParserToken.Value, '"', + (int) ParserToken.String); + TableAddCol (parse_table, ParserToken.Value, '[', + (int) ParserToken.Array); + TableAddCol (parse_table, ParserToken.Value, '{', + (int) ParserToken.Object); + TableAddCol (parse_table, ParserToken.Value, (int) ParserToken.Number, + (int) ParserToken.Number); + TableAddCol (parse_table, ParserToken.Value, (int) ParserToken.True, + (int) ParserToken.True); + TableAddCol (parse_table, ParserToken.Value, (int) ParserToken.False, + (int) ParserToken.False); + TableAddCol (parse_table, ParserToken.Value, (int) ParserToken.Null, + (int) ParserToken.Null); + + TableAddRow (parse_table, ParserToken.ValueRest); + TableAddCol (parse_table, ParserToken.ValueRest, ',', + ',', + (int) ParserToken.Value, + (int) ParserToken.ValueRest); + TableAddCol (parse_table, ParserToken.ValueRest, ']', + (int) ParserToken.Epsilon); + + return parse_table; + } + + private static void TableAddCol (IDictionary> parse_table, ParserToken row, int col, + params int[] symbols) + { + parse_table[(int) row].Add (col, symbols); + } + + private static void TableAddRow (IDictionary> parse_table, ParserToken rule) + { + parse_table.Add ((int) rule, new Dictionary ()); + } + #endregion + + + #region Private Methods + private void ProcessNumber (string number) + { + if (number.IndexOf ('.') != -1 || + number.IndexOf ('e') != -1 || + number.IndexOf ('E') != -1) { + + double n_double; + if (double.TryParse (number, NumberStyles.Any, CultureInfo.InvariantCulture, out n_double)) { + token = JsonToken.Double; + token_value = n_double; + + return; + } + } + + int n_int32; + if (int.TryParse (number, NumberStyles.Integer, CultureInfo.InvariantCulture, out n_int32)) { + token = JsonToken.Int; + token_value = n_int32; + + return; + } + + long n_int64; + if (long.TryParse (number, NumberStyles.Integer, CultureInfo.InvariantCulture, out n_int64)) { + token = JsonToken.Long; + token_value = n_int64; + + return; + } + + ulong n_uint64; + if (ulong.TryParse(number, NumberStyles.Integer, CultureInfo.InvariantCulture, out n_uint64)) + { + token = JsonToken.Long; + token_value = n_uint64; + + return; + } + + // Shouldn't happen, but just in case, return something + token = JsonToken.Int; + token_value = 0; + } + + private void ProcessSymbol () + { + if (current_symbol == '[') { + token = JsonToken.ArrayStart; + parser_return = true; + + } else if (current_symbol == ']') { + token = JsonToken.ArrayEnd; + parser_return = true; + + } else if (current_symbol == '{') { + token = JsonToken.ObjectStart; + parser_return = true; + + } else if (current_symbol == '}') { + token = JsonToken.ObjectEnd; + parser_return = true; + + } else if (current_symbol == '"') { + if (parser_in_string) { + parser_in_string = false; + + parser_return = true; + + } else { + if (token == JsonToken.None) + token = JsonToken.String; + + parser_in_string = true; + } + + } else if (current_symbol == (int) ParserToken.CharSeq) { + token_value = lexer.StringValue; + + } else if (current_symbol == (int) ParserToken.False) { + token = JsonToken.Boolean; + token_value = false; + parser_return = true; + + } else if (current_symbol == (int) ParserToken.Null) { + token = JsonToken.Null; + parser_return = true; + + } else if (current_symbol == (int) ParserToken.Number) { + ProcessNumber (lexer.StringValue); + + parser_return = true; + + } else if (current_symbol == (int) ParserToken.Pair) { + token = JsonToken.PropertyName; + + } else if (current_symbol == (int) ParserToken.True) { + token = JsonToken.Boolean; + token_value = true; + parser_return = true; + + } + } + + private bool ReadToken () + { + if (end_of_input) + return false; + + lexer.NextToken (); + + if (lexer.EndOfInput) { + Close (); + + return false; + } + + current_input = lexer.Token; + + return true; + } + #endregion + + + public void Close () + { + if (end_of_input) + return; + + end_of_input = true; + end_of_json = true; + + if (reader_is_owned) + { + using(reader){} + } + + reader = null; + } + + public bool Read () + { + if (end_of_input) + return false; + + if (end_of_json) { + end_of_json = false; + automaton_stack.Clear (); + automaton_stack.Push ((int) ParserToken.End); + automaton_stack.Push ((int) ParserToken.Text); + } + + parser_in_string = false; + parser_return = false; + + token = JsonToken.None; + token_value = null; + + if (! read_started) { + read_started = true; + + if (! ReadToken ()) + return false; + } + + + int[] entry_symbols; + + while (true) { + if (parser_return) { + if (automaton_stack.Peek () == (int) ParserToken.End) + end_of_json = true; + + return true; + } + + current_symbol = automaton_stack.Pop (); + + ProcessSymbol (); + + if (current_symbol == current_input) { + if (! ReadToken ()) { + if (automaton_stack.Peek () != (int) ParserToken.End) + throw new JsonException ( + "Input doesn't evaluate to proper JSON text"); + + if (parser_return) + return true; + + return false; + } + + continue; + } + + try { + + entry_symbols = + parse_table[current_symbol][current_input]; + + } catch (KeyNotFoundException e) { + throw new JsonException ((ParserToken) current_input, e); + } + + if (entry_symbols[0] == (int) ParserToken.Epsilon) + continue; + + for (int i = entry_symbols.Length - 1; i >= 0; i--) + automaton_stack.Push (entry_symbols[i]); + } + } + + } +} diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonReader.cs.meta b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonReader.cs.meta new file mode 100644 index 0000000..9a4d2eb --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonReader.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 86b9f730fb329b44db4dc626183f5bb5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonWriter.cs b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonWriter.cs new file mode 100644 index 0000000..f8b8dd5 --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonWriter.cs @@ -0,0 +1,484 @@ +#region Header +/** + * JsonWriter.cs + * Stream-like facility to output JSON text. + * + * The authors disclaim copyright to this source code. For more details, see + * the COPYING file included with this distribution. + **/ +#endregion + + +using System; +using System.Collections.Generic; +using System.Globalization; +using System.IO; +using System.Text; + + +namespace LitJson +{ + internal enum Condition + { + InArray, + InObject, + NotAProperty, + Property, + Value + } + + internal class WriterContext + { + public int Count; + public bool InArray; + public bool InObject; + public bool ExpectingValue; + public int Padding; + } + + public class JsonWriter + { + #region Fields + private static readonly NumberFormatInfo number_format; + + private WriterContext context; + private Stack ctx_stack; + private bool has_reached_end; + private char[] hex_seq; + private int indentation; + private int indent_value; + private StringBuilder inst_string_builder; + private bool pretty_print; + private bool validate; + private bool lower_case_properties; + private TextWriter writer; + #endregion + + + #region Properties + public int IndentValue { + get { return indent_value; } + set { + indentation = (indentation / indent_value) * value; + indent_value = value; + } + } + + public bool PrettyPrint { + get { return pretty_print; } + set { pretty_print = value; } + } + + public TextWriter TextWriter { + get { return writer; } + } + + public bool Validate { + get { return validate; } + set { validate = value; } + } + + public bool LowerCaseProperties { + get { return lower_case_properties; } + set { lower_case_properties = value; } + } + #endregion + + + #region Constructors + static JsonWriter () + { + number_format = NumberFormatInfo.InvariantInfo; + } + + public JsonWriter () + { + inst_string_builder = new StringBuilder (); + writer = new StringWriter (inst_string_builder); + + Init (); + } + + public JsonWriter (StringBuilder sb) : + this (new StringWriter (sb)) + { + } + + public JsonWriter (TextWriter writer) + { + if (writer == null) + throw new ArgumentNullException ("writer"); + + this.writer = writer; + + Init (); + } + #endregion + + + #region Private Methods + private void DoValidation (Condition cond) + { + if (! context.ExpectingValue) + context.Count++; + + if (! validate) + return; + + if (has_reached_end) + throw new JsonException ( + "A complete JSON symbol has already been written"); + + switch (cond) { + case Condition.InArray: + if (! context.InArray) + throw new JsonException ( + "Can't close an array here"); + break; + + case Condition.InObject: + if (! context.InObject || context.ExpectingValue) + throw new JsonException ( + "Can't close an object here"); + break; + + case Condition.NotAProperty: + if (context.InObject && ! context.ExpectingValue) + throw new JsonException ( + "Expected a property"); + break; + + case Condition.Property: + if (! context.InObject || context.ExpectingValue) + throw new JsonException ( + "Can't add a property here"); + break; + + case Condition.Value: + if (! context.InArray && + (! context.InObject || ! context.ExpectingValue)) + throw new JsonException ( + "Can't add a value here"); + + break; + } + } + + private void Init () + { + has_reached_end = false; + hex_seq = new char[4]; + indentation = 0; + indent_value = 4; + pretty_print = false; + validate = true; + lower_case_properties = false; + + ctx_stack = new Stack (); + context = new WriterContext (); + ctx_stack.Push (context); + } + + private static void IntToHex (int n, char[] hex) + { + int num; + + for (int i = 0; i < 4; i++) { + num = n % 16; + + if (num < 10) + hex[3 - i] = (char) ('0' + num); + else + hex[3 - i] = (char) ('A' + (num - 10)); + + n >>= 4; + } + } + + private void Indent () + { + if (pretty_print) + indentation += indent_value; + } + + + private void Put (string str) + { + if (pretty_print && ! context.ExpectingValue) + for (int i = 0; i < indentation; i++) + writer.Write (' '); + + writer.Write (str); + } + + private void PutNewline () + { + PutNewline (true); + } + + private void PutNewline (bool add_comma) + { + if (add_comma && ! context.ExpectingValue && + context.Count > 1) + writer.Write (','); + + if (pretty_print && ! context.ExpectingValue) + writer.Write (Environment.NewLine); + } + + private void PutString (string str) + { + Put (String.Empty); + + writer.Write ('"'); + + int n = str.Length; + for (int i = 0; i < n; i++) { + switch (str[i]) { + case '\n': + writer.Write ("\\n"); + continue; + + case '\r': + writer.Write ("\\r"); + continue; + + case '\t': + writer.Write ("\\t"); + continue; + + case '"': + case '\\': + writer.Write ('\\'); + writer.Write (str[i]); + continue; + + case '\f': + writer.Write ("\\f"); + continue; + + case '\b': + writer.Write ("\\b"); + continue; + } + + if ((int) str[i] >= 32 && (int) str[i] <= 126) { + writer.Write (str[i]); + continue; + } + + // Default, turn into a \uXXXX sequence + IntToHex ((int) str[i], hex_seq); + writer.Write ("\\u"); + writer.Write (hex_seq); + } + + writer.Write ('"'); + } + + private void Unindent () + { + if (pretty_print) + indentation -= indent_value; + } + #endregion + + + public override string ToString () + { + if (inst_string_builder == null) + return String.Empty; + + return inst_string_builder.ToString (); + } + + public void Reset () + { + has_reached_end = false; + + ctx_stack.Clear (); + context = new WriterContext (); + ctx_stack.Push (context); + + if (inst_string_builder != null) + inst_string_builder.Remove (0, inst_string_builder.Length); + } + + public void Write (bool boolean) + { + DoValidation (Condition.Value); + PutNewline (); + + Put (boolean ? "true" : "false"); + + context.ExpectingValue = false; + } + + public void Write (decimal number) + { + DoValidation (Condition.Value); + PutNewline (); + + Put (Convert.ToString (number, number_format)); + + context.ExpectingValue = false; + } + + public void Write (double number) + { + DoValidation (Condition.Value); + PutNewline (); + + string str = Convert.ToString (number, number_format); + Put (str); + + if (str.IndexOf ('.') == -1 && + str.IndexOf ('E') == -1) + writer.Write (".0"); + + context.ExpectingValue = false; + } + + public void Write(float number) + { + DoValidation(Condition.Value); + PutNewline(); + + string str = Convert.ToString(number, number_format); + Put(str); + + context.ExpectingValue = false; + } + + public void Write (int number) + { + DoValidation (Condition.Value); + PutNewline (); + + Put (Convert.ToString (number, number_format)); + + context.ExpectingValue = false; + } + + public void Write (long number) + { + DoValidation (Condition.Value); + PutNewline (); + + Put (Convert.ToString (number, number_format)); + + context.ExpectingValue = false; + } + + public void Write (string str) + { + DoValidation (Condition.Value); + PutNewline (); + + if (str == null) + Put ("null"); + else + PutString (str); + + context.ExpectingValue = false; + } + + //[CLSCompliant(false)] + public void Write (ulong number) + { + DoValidation (Condition.Value); + PutNewline (); + + Put (Convert.ToString (number, number_format)); + + context.ExpectingValue = false; + } + + public void WriteArrayEnd () + { + DoValidation (Condition.InArray); + PutNewline (false); + + ctx_stack.Pop (); + if (ctx_stack.Count == 1) + has_reached_end = true; + else { + context = ctx_stack.Peek (); + context.ExpectingValue = false; + } + + Unindent (); + Put ("]"); + } + + public void WriteArrayStart () + { + DoValidation (Condition.NotAProperty); + PutNewline (); + + Put ("["); + + context = new WriterContext (); + context.InArray = true; + ctx_stack.Push (context); + + Indent (); + } + + public void WriteObjectEnd () + { + DoValidation (Condition.InObject); + PutNewline (false); + + ctx_stack.Pop (); + if (ctx_stack.Count == 1) + has_reached_end = true; + else { + context = ctx_stack.Peek (); + context.ExpectingValue = false; + } + + Unindent (); + Put ("}"); + } + + public void WriteObjectStart () + { + DoValidation (Condition.NotAProperty); + PutNewline (); + + Put ("{"); + + context = new WriterContext (); + context.InObject = true; + ctx_stack.Push (context); + + Indent (); + } + + public void WritePropertyName (string property_name) + { + DoValidation (Condition.Property); + PutNewline (); + string propertyName = (property_name == null || !lower_case_properties) + ? property_name + : property_name.ToLowerInvariant(); + + PutString (propertyName); + + if (pretty_print) { + if (propertyName.Length > context.Padding) + context.Padding = propertyName.Length; + + for (int i = context.Padding - propertyName.Length; + i >= 0; i--) + writer.Write (' '); + + writer.Write (": "); + } else + writer.Write (':'); + + context.ExpectingValue = true; + } + } +} diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonWriter.cs.meta b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonWriter.cs.meta new file mode 100644 index 0000000..a34444a --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/JsonWriter.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4d05e7ec6519eb44a8122e49878394d2 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/Lexer.cs b/Assets/Scripts/ProjectBase/JsonManager/LitJson/Lexer.cs new file mode 100644 index 0000000..cb62d55 --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/Lexer.cs @@ -0,0 +1,912 @@ +#region Header +/** + * Lexer.cs + * JSON lexer implementation based on a finite state machine. + * + * The authors disclaim copyright to this source code. For more details, see + * the COPYING file included with this distribution. + **/ +#endregion + + +using System; +using System.Collections.Generic; +using System.IO; +using System.Text; + + +namespace LitJson +{ + internal class FsmContext + { + public bool Return; + public int NextState; + public Lexer L; + public int StateStack; + } + + + internal class Lexer + { + #region Fields + private delegate bool StateHandler (FsmContext ctx); + + private static readonly int[] fsm_return_table; + private static readonly StateHandler[] fsm_handler_table; + + private bool allow_comments; + private bool allow_single_quoted_strings; + private bool end_of_input; + private FsmContext fsm_context; + private int input_buffer; + private int input_char; + private TextReader reader; + private int state; + private StringBuilder string_buffer; + private string string_value; + private int token; + private int unichar; + #endregion + + + #region Properties + public bool AllowComments { + get { return allow_comments; } + set { allow_comments = value; } + } + + public bool AllowSingleQuotedStrings { + get { return allow_single_quoted_strings; } + set { allow_single_quoted_strings = value; } + } + + public bool EndOfInput { + get { return end_of_input; } + } + + public int Token { + get { return token; } + } + + public string StringValue { + get { return string_value; } + } + #endregion + + + #region Constructors + static Lexer () + { + PopulateFsmTables (out fsm_handler_table, out fsm_return_table); + } + + public Lexer (TextReader reader) + { + allow_comments = true; + allow_single_quoted_strings = true; + + input_buffer = 0; + string_buffer = new StringBuilder (128); + state = 1; + end_of_input = false; + this.reader = reader; + + fsm_context = new FsmContext (); + fsm_context.L = this; + } + #endregion + + + #region Static Methods + private static int HexValue (int digit) + { + switch (digit) { + case 'a': + case 'A': + return 10; + + case 'b': + case 'B': + return 11; + + case 'c': + case 'C': + return 12; + + case 'd': + case 'D': + return 13; + + case 'e': + case 'E': + return 14; + + case 'f': + case 'F': + return 15; + + default: + return digit - '0'; + } + } + + private static void PopulateFsmTables (out StateHandler[] fsm_handler_table, out int[] fsm_return_table) + { + // See section A.1. of the manual for details of the finite + // state machine. + fsm_handler_table = new StateHandler[28] { + State1, + State2, + State3, + State4, + State5, + State6, + State7, + State8, + State9, + State10, + State11, + State12, + State13, + State14, + State15, + State16, + State17, + State18, + State19, + State20, + State21, + State22, + State23, + State24, + State25, + State26, + State27, + State28 + }; + + fsm_return_table = new int[28] { + (int) ParserToken.Char, + 0, + (int) ParserToken.Number, + (int) ParserToken.Number, + 0, + (int) ParserToken.Number, + 0, + (int) ParserToken.Number, + 0, + 0, + (int) ParserToken.True, + 0, + 0, + 0, + (int) ParserToken.False, + 0, + 0, + (int) ParserToken.Null, + (int) ParserToken.CharSeq, + (int) ParserToken.Char, + 0, + 0, + (int) ParserToken.CharSeq, + (int) ParserToken.Char, + 0, + 0, + 0, + 0 + }; + } + + private static char ProcessEscChar (int esc_char) + { + switch (esc_char) { + case '"': + case '\'': + case '\\': + case '/': + return Convert.ToChar (esc_char); + + case 'n': + return '\n'; + + case 't': + return '\t'; + + case 'r': + return '\r'; + + case 'b': + return '\b'; + + case 'f': + return '\f'; + + default: + // Unreachable + return '?'; + } + } + + private static bool State1 (FsmContext ctx) + { + while (ctx.L.GetChar ()) { + if (ctx.L.input_char == ' ' || + ctx.L.input_char >= '\t' && ctx.L.input_char <= '\r') + continue; + + if (ctx.L.input_char >= '1' && ctx.L.input_char <= '9') { + ctx.L.string_buffer.Append ((char) ctx.L.input_char); + ctx.NextState = 3; + return true; + } + + switch (ctx.L.input_char) { + case '"': + ctx.NextState = 19; + ctx.Return = true; + return true; + + case ',': + case ':': + case '[': + case ']': + case '{': + case '}': + ctx.NextState = 1; + ctx.Return = true; + return true; + + case '-': + ctx.L.string_buffer.Append ((char) ctx.L.input_char); + ctx.NextState = 2; + return true; + + case '0': + ctx.L.string_buffer.Append ((char) ctx.L.input_char); + ctx.NextState = 4; + return true; + + case 'f': + ctx.NextState = 12; + return true; + + case 'n': + ctx.NextState = 16; + return true; + + case 't': + ctx.NextState = 9; + return true; + + case '\'': + if (! ctx.L.allow_single_quoted_strings) + return false; + + ctx.L.input_char = '"'; + ctx.NextState = 23; + ctx.Return = true; + return true; + + case '/': + if (! ctx.L.allow_comments) + return false; + + ctx.NextState = 25; + return true; + + default: + return false; + } + } + + return true; + } + + private static bool State2 (FsmContext ctx) + { + ctx.L.GetChar (); + + if (ctx.L.input_char >= '1' && ctx.L.input_char<= '9') { + ctx.L.string_buffer.Append ((char) ctx.L.input_char); + ctx.NextState = 3; + return true; + } + + switch (ctx.L.input_char) { + case '0': + ctx.L.string_buffer.Append ((char) ctx.L.input_char); + ctx.NextState = 4; + return true; + + default: + return false; + } + } + + private static bool State3 (FsmContext ctx) + { + while (ctx.L.GetChar ()) { + if (ctx.L.input_char >= '0' && ctx.L.input_char <= '9') { + ctx.L.string_buffer.Append ((char) ctx.L.input_char); + continue; + } + + if (ctx.L.input_char == ' ' || + ctx.L.input_char >= '\t' && ctx.L.input_char <= '\r') { + ctx.Return = true; + ctx.NextState = 1; + return true; + } + + switch (ctx.L.input_char) { + case ',': + case ']': + case '}': + ctx.L.UngetChar (); + ctx.Return = true; + ctx.NextState = 1; + return true; + + case '.': + ctx.L.string_buffer.Append ((char) ctx.L.input_char); + ctx.NextState = 5; + return true; + + case 'e': + case 'E': + ctx.L.string_buffer.Append ((char) ctx.L.input_char); + ctx.NextState = 7; + return true; + + default: + return false; + } + } + return true; + } + + private static bool State4 (FsmContext ctx) + { + ctx.L.GetChar (); + + if (ctx.L.input_char == ' ' || + ctx.L.input_char >= '\t' && ctx.L.input_char <= '\r') { + ctx.Return = true; + ctx.NextState = 1; + return true; + } + + switch (ctx.L.input_char) { + case ',': + case ']': + case '}': + ctx.L.UngetChar (); + ctx.Return = true; + ctx.NextState = 1; + return true; + + case '.': + ctx.L.string_buffer.Append ((char) ctx.L.input_char); + ctx.NextState = 5; + return true; + + case 'e': + case 'E': + ctx.L.string_buffer.Append ((char) ctx.L.input_char); + ctx.NextState = 7; + return true; + + default: + return false; + } + } + + private static bool State5 (FsmContext ctx) + { + ctx.L.GetChar (); + + if (ctx.L.input_char >= '0' && ctx.L.input_char <= '9') { + ctx.L.string_buffer.Append ((char) ctx.L.input_char); + ctx.NextState = 6; + return true; + } + + return false; + } + + private static bool State6 (FsmContext ctx) + { + while (ctx.L.GetChar ()) { + if (ctx.L.input_char >= '0' && ctx.L.input_char <= '9') { + ctx.L.string_buffer.Append ((char) ctx.L.input_char); + continue; + } + + if (ctx.L.input_char == ' ' || + ctx.L.input_char >= '\t' && ctx.L.input_char <= '\r') { + ctx.Return = true; + ctx.NextState = 1; + return true; + } + + switch (ctx.L.input_char) { + case ',': + case ']': + case '}': + ctx.L.UngetChar (); + ctx.Return = true; + ctx.NextState = 1; + return true; + + case 'e': + case 'E': + ctx.L.string_buffer.Append ((char) ctx.L.input_char); + ctx.NextState = 7; + return true; + + default: + return false; + } + } + + return true; + } + + private static bool State7 (FsmContext ctx) + { + ctx.L.GetChar (); + + if (ctx.L.input_char >= '0' && ctx.L.input_char<= '9') { + ctx.L.string_buffer.Append ((char) ctx.L.input_char); + ctx.NextState = 8; + return true; + } + + switch (ctx.L.input_char) { + case '+': + case '-': + ctx.L.string_buffer.Append ((char) ctx.L.input_char); + ctx.NextState = 8; + return true; + + default: + return false; + } + } + + private static bool State8 (FsmContext ctx) + { + while (ctx.L.GetChar ()) { + if (ctx.L.input_char >= '0' && ctx.L.input_char<= '9') { + ctx.L.string_buffer.Append ((char) ctx.L.input_char); + continue; + } + + if (ctx.L.input_char == ' ' || + ctx.L.input_char >= '\t' && ctx.L.input_char<= '\r') { + ctx.Return = true; + ctx.NextState = 1; + return true; + } + + switch (ctx.L.input_char) { + case ',': + case ']': + case '}': + ctx.L.UngetChar (); + ctx.Return = true; + ctx.NextState = 1; + return true; + + default: + return false; + } + } + + return true; + } + + private static bool State9 (FsmContext ctx) + { + ctx.L.GetChar (); + + switch (ctx.L.input_char) { + case 'r': + ctx.NextState = 10; + return true; + + default: + return false; + } + } + + private static bool State10 (FsmContext ctx) + { + ctx.L.GetChar (); + + switch (ctx.L.input_char) { + case 'u': + ctx.NextState = 11; + return true; + + default: + return false; + } + } + + private static bool State11 (FsmContext ctx) + { + ctx.L.GetChar (); + + switch (ctx.L.input_char) { + case 'e': + ctx.Return = true; + ctx.NextState = 1; + return true; + + default: + return false; + } + } + + private static bool State12 (FsmContext ctx) + { + ctx.L.GetChar (); + + switch (ctx.L.input_char) { + case 'a': + ctx.NextState = 13; + return true; + + default: + return false; + } + } + + private static bool State13 (FsmContext ctx) + { + ctx.L.GetChar (); + + switch (ctx.L.input_char) { + case 'l': + ctx.NextState = 14; + return true; + + default: + return false; + } + } + + private static bool State14 (FsmContext ctx) + { + ctx.L.GetChar (); + + switch (ctx.L.input_char) { + case 's': + ctx.NextState = 15; + return true; + + default: + return false; + } + } + + private static bool State15 (FsmContext ctx) + { + ctx.L.GetChar (); + + switch (ctx.L.input_char) { + case 'e': + ctx.Return = true; + ctx.NextState = 1; + return true; + + default: + return false; + } + } + + private static bool State16 (FsmContext ctx) + { + ctx.L.GetChar (); + + switch (ctx.L.input_char) { + case 'u': + ctx.NextState = 17; + return true; + + default: + return false; + } + } + + private static bool State17 (FsmContext ctx) + { + ctx.L.GetChar (); + + switch (ctx.L.input_char) { + case 'l': + ctx.NextState = 18; + return true; + + default: + return false; + } + } + + private static bool State18 (FsmContext ctx) + { + ctx.L.GetChar (); + + switch (ctx.L.input_char) { + case 'l': + ctx.Return = true; + ctx.NextState = 1; + return true; + + default: + return false; + } + } + + private static bool State19 (FsmContext ctx) + { + while (ctx.L.GetChar ()) { + switch (ctx.L.input_char) { + case '"': + ctx.L.UngetChar (); + ctx.Return = true; + ctx.NextState = 20; + return true; + + case '\\': + ctx.StateStack = 19; + ctx.NextState = 21; + return true; + + default: + ctx.L.string_buffer.Append ((char) ctx.L.input_char); + continue; + } + } + + return true; + } + + private static bool State20 (FsmContext ctx) + { + ctx.L.GetChar (); + + switch (ctx.L.input_char) { + case '"': + ctx.Return = true; + ctx.NextState = 1; + return true; + + default: + return false; + } + } + + private static bool State21 (FsmContext ctx) + { + ctx.L.GetChar (); + + switch (ctx.L.input_char) { + case 'u': + ctx.NextState = 22; + return true; + + case '"': + case '\'': + case '/': + case '\\': + case 'b': + case 'f': + case 'n': + case 'r': + case 't': + ctx.L.string_buffer.Append ( + ProcessEscChar (ctx.L.input_char)); + ctx.NextState = ctx.StateStack; + return true; + + default: + return false; + } + } + + private static bool State22 (FsmContext ctx) + { + int counter = 0; + int mult = 4096; + + ctx.L.unichar = 0; + + while (ctx.L.GetChar ()) { + + if (ctx.L.input_char >= '0' && ctx.L.input_char <= '9' || + ctx.L.input_char >= 'A' && ctx.L.input_char <= 'F' || + ctx.L.input_char >= 'a' && ctx.L.input_char <= 'f') { + + ctx.L.unichar += HexValue (ctx.L.input_char) * mult; + + counter++; + mult /= 16; + + if (counter == 4) { + ctx.L.string_buffer.Append ( + Convert.ToChar (ctx.L.unichar)); + ctx.NextState = ctx.StateStack; + return true; + } + + continue; + } + + return false; + } + + return true; + } + + private static bool State23 (FsmContext ctx) + { + while (ctx.L.GetChar ()) { + switch (ctx.L.input_char) { + case '\'': + ctx.L.UngetChar (); + ctx.Return = true; + ctx.NextState = 24; + return true; + + case '\\': + ctx.StateStack = 23; + ctx.NextState = 21; + return true; + + default: + ctx.L.string_buffer.Append ((char) ctx.L.input_char); + continue; + } + } + + return true; + } + + private static bool State24 (FsmContext ctx) + { + ctx.L.GetChar (); + + switch (ctx.L.input_char) { + case '\'': + ctx.L.input_char = '"'; + ctx.Return = true; + ctx.NextState = 1; + return true; + + default: + return false; + } + } + + private static bool State25 (FsmContext ctx) + { + ctx.L.GetChar (); + + switch (ctx.L.input_char) { + case '*': + ctx.NextState = 27; + return true; + + case '/': + ctx.NextState = 26; + return true; + + default: + return false; + } + } + + private static bool State26 (FsmContext ctx) + { + while (ctx.L.GetChar ()) { + if (ctx.L.input_char == '\n') { + ctx.NextState = 1; + return true; + } + } + + return true; + } + + private static bool State27 (FsmContext ctx) + { + while (ctx.L.GetChar ()) { + if (ctx.L.input_char == '*') { + ctx.NextState = 28; + return true; + } + } + + return true; + } + + private static bool State28 (FsmContext ctx) + { + while (ctx.L.GetChar ()) { + if (ctx.L.input_char == '*') + continue; + + if (ctx.L.input_char == '/') { + ctx.NextState = 1; + return true; + } + + ctx.NextState = 27; + return true; + } + + return true; + } + #endregion + + + private bool GetChar () + { + if ((input_char = NextChar ()) != -1) + return true; + + end_of_input = true; + return false; + } + + private int NextChar () + { + if (input_buffer != 0) { + int tmp = input_buffer; + input_buffer = 0; + + return tmp; + } + + return reader.Read (); + } + + public bool NextToken () + { + StateHandler handler; + fsm_context.Return = false; + + while (true) { + handler = fsm_handler_table[state - 1]; + + if (! handler (fsm_context)) + throw new JsonException (input_char); + + if (end_of_input) + return false; + + if (fsm_context.Return) { + string_value = string_buffer.ToString (); + string_buffer.Remove (0, string_buffer.Length); + token = fsm_return_table[state - 1]; + + if (token == (int) ParserToken.Char) + token = input_char; + + state = fsm_context.NextState; + + return true; + } + + state = fsm_context.NextState; + } + } + + private void UngetChar () + { + input_buffer = input_char; + } + } +} diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/Lexer.cs.meta b/Assets/Scripts/ProjectBase/JsonManager/LitJson/Lexer.cs.meta new file mode 100644 index 0000000..3ea2621 --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/Lexer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 815789bcbe76eea429cdfd020f3a7977 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/Netstandard15Polyfill.cs b/Assets/Scripts/ProjectBase/JsonManager/LitJson/Netstandard15Polyfill.cs new file mode 100644 index 0000000..55b02a2 --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/Netstandard15Polyfill.cs @@ -0,0 +1,24 @@ +#if NETSTANDARD1_5 +using System; +using System.Reflection; +namespace LitJson +{ + internal static class Netstandard15Polyfill + { + internal static Type GetInterface(this Type type, string name) + { + return type.GetTypeInfo().GetInterface(name); + } + + internal static bool IsClass(this Type type) + { + return type.GetTypeInfo().IsClass; + } + + internal static bool IsEnum(this Type type) + { + return type.GetTypeInfo().IsEnum; + } + } +} +#endif \ No newline at end of file diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/Netstandard15Polyfill.cs.meta b/Assets/Scripts/ProjectBase/JsonManager/LitJson/Netstandard15Polyfill.cs.meta new file mode 100644 index 0000000..5151d26 --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/Netstandard15Polyfill.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 757d22cfcaedd434ea2a0f645b6dbda4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/ParserToken.cs b/Assets/Scripts/ProjectBase/JsonManager/LitJson/ParserToken.cs new file mode 100644 index 0000000..e23d477 --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/ParserToken.cs @@ -0,0 +1,44 @@ +#region Header +/** + * ParserToken.cs + * Internal representation of the tokens used by the lexer and the parser. + * + * The authors disclaim copyright to this source code. For more details, see + * the COPYING file included with this distribution. + **/ +#endregion + + +namespace LitJson +{ + internal enum ParserToken + { + // Lexer tokens (see section A.1.1. of the manual) + None = System.Char.MaxValue + 1, + Number, + True, + False, + Null, + CharSeq, + // Single char + Char, + + // Parser Rules (see section A.2.1 of the manual) + Text, + Object, + ObjectPrime, + Pair, + PairRest, + Array, + ArrayPrime, + Value, + ValueRest, + String, + + // End of input + End, + + // The empty rule + Epsilon + } +} diff --git a/Assets/Scripts/ProjectBase/JsonManager/LitJson/ParserToken.cs.meta b/Assets/Scripts/ProjectBase/JsonManager/LitJson/ParserToken.cs.meta new file mode 100644 index 0000000..24b8b17 --- /dev/null +++ b/Assets/Scripts/ProjectBase/JsonManager/LitJson/ParserToken.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d7a18abd5a14492418f126cc5b3c648d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/MonoManager.meta b/Assets/Scripts/ProjectBase/MonoManager.meta new file mode 100644 index 0000000..80c4fa1 --- /dev/null +++ b/Assets/Scripts/ProjectBase/MonoManager.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c2d7e55eca3d2544095700539c6c2d25 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/MonoManager/MonoMgr.cs b/Assets/Scripts/ProjectBase/MonoManager/MonoMgr.cs new file mode 100644 index 0000000..af8cf8a --- /dev/null +++ b/Assets/Scripts/ProjectBase/MonoManager/MonoMgr.cs @@ -0,0 +1,103 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Events; +using UnityEngine.UI; + +public class MonoMgr : SingletonAutoMono +{ + /// + /// ֡ + /// + private event UnityAction onUpdate; + + /// + /// ̶֡ + /// + private event UnityAction onFixedUpdate; + + /// + /// ӳ֡ + /// + private event UnityAction onLateUpdate; + + + /// + /// + /// + /// + public void AddUpdateListener(UnityAction action) + { + onUpdate += action; + } + + /// + /// Ƴ + /// + /// + public void RemoveUpdateListener(UnityAction action) + { + onUpdate -= action; + } + + /// + /// + /// + /// + public void AddFixedUpdateListener(UnityAction action) + { + onFixedUpdate += action; + } + + /// + /// Ƴ + /// + /// + public void RemoveFixedUpdateListener(UnityAction action) + { + onFixedUpdate -= action; + } + + /// + /// + /// + /// + public void AddLateUpdateListener(UnityAction action) + { + onLateUpdate += action; + } + + /// + /// Ƴ + /// + /// + public void RemoveLateUpdateListener(UnityAction action) + { + onLateUpdate -= action; + } + + /// + /// ֡ + /// + private void Update() + { + onUpdate?.Invoke(); + } + + /// + /// ֡ + /// + private void FixedUpdate() + { + onFixedUpdate?.Invoke(); + } + + /// + /// ӳ֡ + /// + private void LateUpdate() + { + onLateUpdate?.Invoke(); + } + +} diff --git a/Assets/Scripts/ProjectBase/MonoManager/MonoMgr.cs.meta b/Assets/Scripts/ProjectBase/MonoManager/MonoMgr.cs.meta new file mode 100644 index 0000000..671833b --- /dev/null +++ b/Assets/Scripts/ProjectBase/MonoManager/MonoMgr.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 88fd1e72abf6df54db12788514d60e06 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/MusicManager.meta b/Assets/Scripts/ProjectBase/MusicManager.meta new file mode 100644 index 0000000..8d171ab --- /dev/null +++ b/Assets/Scripts/ProjectBase/MusicManager.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a007dc07bd2c92146afa0966589566ac +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/MusicManager/MusicManager.cs b/Assets/Scripts/ProjectBase/MusicManager/MusicManager.cs new file mode 100644 index 0000000..8ec19d0 --- /dev/null +++ b/Assets/Scripts/ProjectBase/MusicManager/MusicManager.cs @@ -0,0 +1,254 @@ +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Events; + +/// +/// 音效 音乐管理器 +/// 2D声音全局 +/// 管理音乐、音效播放 暂停、声音大小管理 +/// +public class MusicManager : BaseManager +{ + private MusicManager() + { + musicObject = new GameObject("MusicObject"); + GameObject.DontDestroyOnLoad(musicObject); + musicObject.transform.position = Vector3.zero; + MonoMgr.Instance.AddUpdateListener(Update); + } + + /// + /// 音乐音效组件挂在的对象 + /// + private readonly GameObject musicObject; + + /// + /// 背景音乐播放组件 + /// + private AudioSource backMusicSource; + + /// + /// 播放音效组件 + /// + private readonly List audioSources = new List(); + + /// + /// 缓存池中的音效组件 + /// + private readonly List audioSourcesCache =new List(); + + /// + /// 标记音效暂停 + /// + private bool isPauseSound = false; + + /// + /// 播放背景音乐 + /// + /// b背景音乐资源文件名 Resources下路径名+文件名,不需要文件格式 + /// 背景音乐声音大小 + public void PlayBackMusic(string clipName,float volume) + { + ResourcesManager.Instance.LoadAsync(clipName, (clip) => + { + if (!clip) + { + Debug.Log("资源加载失败!请检查文件名"); + } + + //背景音乐播放组件 唯一 + if (backMusicSource == null) + backMusicSource = musicObject.AddComponent(); + backMusicSource.playOnAwake = false; + //背景音乐声音 这个音乐根据项目 会有独立的设置数据 从设置数据传过来 + backMusicSource.volume = volume; + //背景音乐 文件 + backMusicSource.clip = clip; + //循环播放 + backMusicSource.loop = true; + //播放 + backMusicSource.Play(); + }); + } + + /// + /// 暂停背景音乐 + /// + public void PauseBackMusic() + { + if (backMusicSource == null) + return; + backMusicSource.Pause(); + } + + /// + /// 恢复播放 + /// + public void UnPauseBackMusic() + { + if (backMusicSource == null) + return; + backMusicSource.UnPause(); + } + + /// + /// 停止背景音乐 + /// + public void StopBackMusic() + { + if (backMusicSource == null) + return; + backMusicSource.Stop(); + } + + /// + /// 改变背景音乐声音大小 + /// + /// 声音值 + public void ChangeBackMusic(float volume) + { + if (backMusicSource == null) + return; + backMusicSource.volume = volume; + } + + /// + /// 背景音乐 静音 + /// + /// + public void MuteMusic(bool isMute) + { + if (backMusicSource == null) + return; + backMusicSource.mute = isMute; + } + + /// + /// 播放音效 + /// + /// 路径+音效文件名 不需要文件格式 + /// 音效声音 + /// 是否循环播放 + /// 获取音效播放组件 + public void PlaySound(string soundName, float volume = 1, bool isLoop = false, UnityAction action = null) + { + ResourcesManager.Instance.LoadAsync(soundName, (clip) => + { + AudioSource audioSource; + if (audioSourcesCache.Count==0) + { + audioSource = musicObject.AddComponent(); + audioSource.playOnAwake = false; + audioSourcesCache.Add(audioSource); + } + audioSource = audioSourcesCache[0]; + audioSourcesCache.RemoveAt(0); + //设置声音大小 + audioSource.volume = volume; + //设置音效资源 + audioSource.clip = clip; + //循环 + audioSource.loop = isLoop; + //激活 + audioSource.enabled = true; + //播放 + audioSource.Play(); + //记录音效组件 这个有可能在多个地方同时调用 需要用锁 + lock (this) + { + audioSources.Add(audioSource); + + } + + //播放音效后 获取音效组件 + action?.Invoke(audioSource); + }); + } + + /// + /// 暂停所有音效 + /// + public void PauseSound() + { + isPauseSound= true; + lock (this) + { + for (int i = 0; i < audioSources.Count; i++) + { + audioSources[i].Pause(); + } + } + } + + /// + /// 重新播放所有正在播放的音效 + /// + public void UnPauseSounds() + { + isPauseSound = false; + lock (this) + { + for (int i = 0; i < audioSources.Count; i++) + { + audioSources[i].UnPause(); + } + } + } + + /// + /// 静音 音效 + /// + /// + public void MuteSound(bool isMute) + { + lock(this) + { + for (int i = 0; i < audioSources.Count; i++) + { + audioSources[i].mute = isMute; + } + } + } + + /// + /// 改变音效声音 + /// + /// + public void ChangeSoundVolume(float volume) + { + lock (this) + { + for (int i = 0; i < audioSources.Count; i++) + { + audioSources[i].volume = volume; + } + } + } + + /// + /// 检测音效是否播放完 对播放完的音效进行删除 考虑性能 使用缓存池 + /// + private void Update() + { + lock (this) + { + for (int i = audioSources.Count-1 ; i >= 0; i--) + { + if (!audioSources[i].isPlaying && !isPauseSound) + { + audioSources[i].clip = null; + audioSources[i].mute = false; + audioSources[i].loop = false; + audioSources[i].enabled = false; + audioSourcesCache.Add(audioSources[i]); + audioSources.RemoveAt(i); + } + } + } + } + + ~MusicManager() + { + MonoMgr.Instance.RemoveUpdateListener(Update); + } +} diff --git a/Assets/Scripts/ProjectBase/MusicManager/MusicManager.cs.meta b/Assets/Scripts/ProjectBase/MusicManager/MusicManager.cs.meta new file mode 100644 index 0000000..eaf43cf --- /dev/null +++ b/Assets/Scripts/ProjectBase/MusicManager/MusicManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f4e36d2bbda44f245b1a665817d4ebb9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/ResourcesManager.meta b/Assets/Scripts/ProjectBase/ResourcesManager.meta new file mode 100644 index 0000000..74cec62 --- /dev/null +++ b/Assets/Scripts/ProjectBase/ResourcesManager.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3deaacb745160d54fa567d1d54c4d8e9 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/ResourcesManager/ResourcesManager.cs b/Assets/Scripts/ProjectBase/ResourcesManager/ResourcesManager.cs new file mode 100644 index 0000000..d864498 --- /dev/null +++ b/Assets/Scripts/ProjectBase/ResourcesManager/ResourcesManager.cs @@ -0,0 +1,56 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Events; + +public class ResourcesManager : BaseManager +{ + private ResourcesManager() { } + + /// + /// ͬ + /// + /// + public T Load(string resName) where T : Object + { + T res = Resources.Load(resName); + if (res is GameObject) + { + return GameObject.Instantiate(res); + } + else + return res; + } + + /// + /// 첽 + /// + /// + public void LoadAsync(string resName, UnityAction action) where T : Object + { + MonoMgr.Instance.StartCoroutine(RealLoadAsync(resName, action)); + } + + /// + /// 첽ع + /// + /// + /// + /// + /// + private IEnumerator RealLoadAsync(string resName,UnityAction action) where T : Object + { + ResourceRequest request = Resources.LoadAsync(resName); + yield return request; + if (request.asset is GameObject) + { + action(GameObject.Instantiate(request.asset) as T); + } + else + { + action(request.asset as T); + } + + + } +} diff --git a/Assets/Scripts/ProjectBase/ResourcesManager/ResourcesManager.cs.meta b/Assets/Scripts/ProjectBase/ResourcesManager/ResourcesManager.cs.meta new file mode 100644 index 0000000..429322d --- /dev/null +++ b/Assets/Scripts/ProjectBase/ResourcesManager/ResourcesManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 1ed3283112a56f541b7bad834be5f4f2 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/ScenesManager.meta b/Assets/Scripts/ProjectBase/ScenesManager.meta new file mode 100644 index 0000000..07791ab --- /dev/null +++ b/Assets/Scripts/ProjectBase/ScenesManager.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7e9c1cb6d6310a3448236774d541cc3f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/ScenesManager/ScenesManager.cs b/Assets/Scripts/ProjectBase/ScenesManager/ScenesManager.cs new file mode 100644 index 0000000..3b20021 --- /dev/null +++ b/Assets/Scripts/ProjectBase/ScenesManager/ScenesManager.cs @@ -0,0 +1,50 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Events; +using UnityEngine.SceneManagement; + +public class ScenesManager : BaseManager +{ + private ScenesManager() { } + /// + /// ͬس + /// + /// + /// غҪ + public void LoadScene(string sceneName, UnityAction action = null, LoadSceneMode loadSceneMode = LoadSceneMode.Single) + { + SceneManager.LoadScene(sceneName,loadSceneMode); + action?.Invoke(); + } + + /// + /// 첽س + /// + /// + /// ί + /// سʽ + public void LoadSceneAsyn(string sceneName, UnityAction action = null,LoadSceneMode loadSceneMode = LoadSceneMode.Single) + { + MonoMgr.Instance.StartCoroutine(ReallyLoadScene(sceneName, action)); + } + + /// + /// Э̼س + /// + /// + /// ί + /// سʽ + /// + private IEnumerator ReallyLoadScene(string sceneName, UnityAction action = null, LoadSceneMode loadSceneMode = LoadSceneMode.Single) + { + AsyncOperation ao = SceneManager.LoadSceneAsync(sceneName, loadSceneMode); + do + { + //ַ¼ + yield return ao.progress; + } + while (!ao.isDone); + action?.Invoke(); + } +} diff --git a/Assets/Scripts/ProjectBase/ScenesManager/ScenesManager.cs.meta b/Assets/Scripts/ProjectBase/ScenesManager/ScenesManager.cs.meta new file mode 100644 index 0000000..0322bd1 --- /dev/null +++ b/Assets/Scripts/ProjectBase/ScenesManager/ScenesManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4300b68e124db1444a2e9a6a1c8bfe94 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/UIManager.meta b/Assets/Scripts/ProjectBase/UIManager.meta new file mode 100644 index 0000000..4b498fe --- /dev/null +++ b/Assets/Scripts/ProjectBase/UIManager.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0befeb27d449a7b44920ee7b2c435cd0 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/ProjectBase/UIManager/BaseItem.cs b/Assets/Scripts/ProjectBase/UIManager/BaseItem.cs new file mode 100644 index 0000000..7d52ee6 --- /dev/null +++ b/Assets/Scripts/ProjectBase/UIManager/BaseItem.cs @@ -0,0 +1,155 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.UI; + +/// +/// Item ʹ +/// +public class BaseItem : MonoBehaviour +{ + /// + /// 洢пؼ + /// + private readonly Dictionary> controlDic = new Dictionary>(); + + /// + /// ʼ ҿؼ + /// + protected virtual void Awake() + { + FindChildrenControl