From 872aff659d7c2a1e4f5067a4670c37fe645b456c Mon Sep 17 00:00:00 2001 From: YangHua <1475658476@qq.com> Date: Mon, 2 Sep 2024 18:13:17 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=94=B9=E6=B5=81=E7=A8=8B?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Scripts/Project/Manager/ProcessManager.cs | 4 +++- .../StreamingAssets/Setting/科目/10002_1002_计量装置轮换.xml | 2 +- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/Project/Manager/ProcessManager.cs b/Assets/Scripts/Project/Manager/ProcessManager.cs index eeca618..5519c28 100644 --- a/Assets/Scripts/Project/Manager/ProcessManager.cs +++ b/Assets/Scripts/Project/Manager/ProcessManager.cs @@ -136,7 +136,6 @@ public class ProcessManager : BaseManager if (spID <= d_Scheme.CurrentProcess.subProcesses[spCount - 1].id) { HandoverSubProcess(spID, 0); - currentSubProcessIDTemp = d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.subProcessId; GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchSubProcess, d_Scheme.CurrentProcess.CurrentSubProcessId); Debug.Log("进入下一步子流程"); return 2; @@ -207,16 +206,19 @@ public class ProcessManager : BaseManager CurrentSubProcessStepTriggerNames(); }); }); + currentSubProcessIDTemp = d_Scheme.CurrentProcess.CurrentSubProcess.id; } else { CheckSubProcessSteps(subProcessStepId); + currentSubProcessIDTemp = d_Scheme.CurrentProcess.CurrentSubProcess.id; } } else { CheckSubProcessSteps(subProcessStepId); + currentSubProcessIDTemp = d_Scheme.CurrentProcess.CurrentSubProcess.id; } } CurrentSubProcessStepTriggerNames(); diff --git a/Assets/StreamingAssets/Setting/科目/10002_1002_计量装置轮换.xml b/Assets/StreamingAssets/Setting/科目/10002_1002_计量装置轮换.xml index 059c463..1796356 100644 --- a/Assets/StreamingAssets/Setting/科目/10002_1002_计量装置轮换.xml +++ b/Assets/StreamingAssets/Setting/科目/10002_1002_计量装置轮换.xml @@ -24,7 +24,7 @@ - +