修改人物溜破bug

This commit is contained in:
YangHua 2024-08-23 10:08:46 +08:00
parent e2ff053559
commit 44c8b1b9f1
2 changed files with 39 additions and 7 deletions

View File

@ -209,7 +209,7 @@ public class FirstPersonController : MonoBehaviour
private void Update()
{
float scrollValue=Input.GetAxis("Mouse ScrollWheel");
float scrollValue = Input.GetAxis("Mouse ScrollWheel");
playerCamera.fieldOfView = Mathf.Clamp(playerCamera.fieldOfView - scrollValue * 20, 10, 60);
#region Camera
@ -389,12 +389,8 @@ public class FirstPersonController : MonoBehaviour
if (playerCanMove)
{
// Calculate how fast we should be moving
//if (stopForce)
//{
// if (Input.GetAxis("Horizontal") == 0 && Input.GetAxis("Vertical") == 0)
// stopForce = false;
// return;
//}
if (Input.GetAxis("Horizontal") == 0 && Input.GetAxis("Vertical") == 0) return;
Vector3 targetVelocity = new Vector3(Input.GetAxis("Horizontal"), 0, Input.GetAxis("Vertical"));
// Checks if player is walking and isGrounded

View File

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