修改面板陶芮奇

This commit is contained in:
2274240467@qq.com 2024-08-07 22:01:32 +08:00
parent d8168242dd
commit 66044431de
9 changed files with 3580 additions and 1103 deletions

View File

@ -1,7 +0,0 @@
fileFormatVersion: 2
guid: 672f80c7898fe3c4a8b3e740b3ac9bb0
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: d0b6625a18e551e4ab05ea70f10da795
guid: 428a39dea27f1fc45acddfd41e0f6765
PrefabImporter:
externalObjects: {}
userData:

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 6d37bf19b96c943489b7955d49b9f346
guid: ca0f341d0b1b2cb479ab9f2ac2d115d3
PrefabImporter:
externalObjects: {}
userData:

View File

@ -8,12 +8,20 @@ public class UI_MenuBar : BasePanel
{
[SerializeField]
private Sprite ClickSprite;
//展开按钮,工具间,前往现场,办理工作票,任务单,返回办公室,拆装填写工单
private Button CloseDefaultBtn, TooLRoToolRoomBtnomBtn, SiteBtn, WorkOrderBtn, MissionBtn, OfficeBtn, DisassemblyAssemblyWorkOrderBtn;
//右侧弹窗
private Image MenuBarIamge;
public void Init()
{
}
void Start()
{
MenuBarIamge = GetControl<Image>("MenuBar");
CloseDefaultBtn = GetControl<Button>("CloseDefaultBtn");
TooLRoToolRoomBtnomBtn = GetControl<Button>("TooLRoToolRoomBtnomBtn");
SiteBtn = GetControl<Button>("SiteBtn");
WorkOrderBtn = GetControl<Button>("WorkOrderBtn");
MissionBtn = GetControl<Button>("MissionBtn");
OfficeBtn = GetControl<Button>("OfficeBtn");
DisassemblyAssemblyWorkOrderBtn = GetControl<Button>("DisassemblyAssemblyWorkOrderBtn");
}
//public override void ShowMe()
//{
@ -24,22 +32,42 @@ public class UI_MenuBar : BasePanel
//{
//}
public void checkBtnBySceneName()
{
TooLRoToolRoomBtnomBtn.gameObject.SetActive(GlobalFlag.currentSceneName == "办公室"|| GlobalFlag.currentSceneName == "现场");
SiteBtn.gameObject.SetActive(GlobalFlag.currentSceneName == "办公室" || GlobalFlag.currentSceneName == "现场");
WorkOrderBtn.gameObject.SetActive(GlobalFlag.currentSceneName == "办公室" || GlobalFlag.currentSceneName == "现场");
MissionBtn.gameObject.SetActive(GlobalFlag.currentSceneName == "办公室" || GlobalFlag.currentSceneName == "现场" || GlobalFlag.currentSceneName == "工具间");
OfficeBtn.gameObject.SetActive(GlobalFlag.currentSceneName == "办公室" );
DisassemblyAssemblyWorkOrderBtn.gameObject.SetActive(GlobalFlag.currentSceneName == "办公室" );
}
protected override void OnClick(string btnName)
{
switch (btnName)
{
case "CloseDefaultBtn":
gameObject.transform.Find("CloseDefaultBtn").GetComponent<Image>().sprite = ClickSprite;
gameObject.transform.Find("MenuBar").GetComponent<RectTransform>().DOLocalMoveX(960, 0.5f);
if (gameObject.transform.Find("MenuBar").GetComponent<RectTransform>().localPosition.x == 960)
//gameObject.transform.Find("CloseDefaultBtn").GetComponent<Image>().sprite = ClickSprite;
MenuBarIamge.rectTransform.DOLocalMoveX(960, 0.5f);
if (MenuBarIamge.rectTransform.localPosition.x == 960)
{
gameObject.transform.Find("MenuBar").GetComponent<RectTransform>().DOLocalMoveX(1070, 0.5f);
MenuBarIamge.rectTransform.DOLocalMoveX(1070, 0.5f);
//gameObject.transform.Find("CloseDefaultBtn").GetComponent<Image>().sprite = ClickSprite;
}
//switch (GlobalFlag.currentSceneName)
//{
// case "Office":
// break;
// case "TooLRoom":
// break;
// case "Site":
// break;
//}
break;
case "ToolRoomBtn":
SceneManager.LoadScene("04_ToolMaterialScene");
break;

View File

@ -1,20 +1,18 @@
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class UI_SessionPanel : BasePanel
{
// Start is called before the first frame update
void Start()
{
//Init();
}
private Button ContinueBtn;
private TextMeshPro Text_DialogBoxTMP;
/// <summary>
/// ³õʼ»¯
/// </summary>
public void Init()
{
//GetControl<TextMeshPro>("Text_DialogBox").text = "ÄãºÃ";
ContinueBtn = GetControl<Button>("ContinueBtn");
Text_DialogBoxTMP = GetControl<TextMeshPro>("Text_DialogBox");
}
public override void ShowMe()
{