修改bug
This commit is contained in:
parent
118ceaef5f
commit
6679abe086
|
@ -6324,7 +6324,7 @@ BoxCollider:
|
|||
m_GameObject: {fileID: 4675619581299266311}
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_Enabled: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 0.154481, y: 0.0841517, z: 0.25103334}
|
||||
m_Center: {x: 0.000013098121, y: 0.012870543, z: -0.012511089}
|
||||
|
|
|
@ -3313,7 +3313,7 @@ MonoBehaviour:
|
|||
seeThroughTexture: {fileID: 0}
|
||||
seeThroughTextureUVSpace: 0
|
||||
seeThroughTextureScale: 1
|
||||
rmsCount: 4
|
||||
rmsCount: 3
|
||||
hitFxInitialIntensity: 0
|
||||
hitFxMode: 0
|
||||
hitFxFadeOutDuration: 0.25
|
||||
|
@ -5299,7 +5299,9 @@ PrefabInstance:
|
|||
propertyPath: m_IsActive
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedComponents:
|
||||
- {fileID: 4834241782207447596, guid: 10f4454f32eb20e4298912d896f6020e, type: 3}
|
||||
- {fileID: 2921358948653541, guid: 10f4454f32eb20e4298912d896f6020e, type: 3}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 10f4454f32eb20e4298912d896f6020e, type: 3}
|
||||
--- !u!1 &2626639506843241922
|
||||
GameObject:
|
||||
|
|
|
@ -35,15 +35,15 @@ public class Device_DirectAccessElectricEnergyMeteringDevice : Device_Base
|
|||
|
||||
private BoxCollider boxCollider;
|
||||
|
||||
protected override void OnAwake()
|
||||
{
|
||||
base.OnAwake();
|
||||
boxCollider = GetComponent<BoxCollider>();
|
||||
if(UnityEngine.SceneManagement.SceneManager.GetActiveScene().name== "05_LiveScene")
|
||||
{
|
||||
boxCollider.enabled = false;
|
||||
}
|
||||
}
|
||||
//protected override void OnAwake()
|
||||
//{
|
||||
// base.OnAwake();
|
||||
// boxCollider = GetComponent<BoxCollider>();
|
||||
// if(UnityEngine.SceneManagement.SceneManager.GetActiveScene().name== "05_LiveScene")
|
||||
// {
|
||||
// boxCollider.enabled = false;
|
||||
// }
|
||||
//}
|
||||
|
||||
|
||||
/// <summary>
|
||||
|
|
Loading…
Reference in New Issue