This commit is contained in:
YangHua 2024-08-08 13:56:39 +08:00
commit 6d28f0809d
20 changed files with 927 additions and 141 deletions

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 782b248f87276ba45a6c0c022ca4f5b6
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.4 KiB

View File

@ -0,0 +1,147 @@
fileFormatVersion: 2
guid: d176c3ef4847a8b4899ed5e7a94dd75d
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 2
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Windows Store Apps
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d191c7ae5556cd14d8b972467170081e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 118 KiB

View File

@ -0,0 +1,147 @@
fileFormatVersion: 2
guid: 5f1329721b896374091562349dd82838
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 2
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Windows Store Apps
maxTextureSize: 8192
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -12,6 +12,7 @@ GameObject:
- component: {fileID: 1203145776376208031} - component: {fileID: 1203145776376208031}
- component: {fileID: 4570010695021958386} - component: {fileID: 4570010695021958386}
- component: {fileID: 2576342188210821588} - component: {fileID: 2576342188210821588}
- component: {fileID: 5776721795986488422}
m_Layer: 5 m_Layer: 5
m_Name: deviceItemBtn m_Name: deviceItemBtn
m_TagString: Untagged m_TagString: Untagged
@ -122,6 +123,19 @@ MonoBehaviour:
m_OnClick: m_OnClick:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
--- !u!114 &5776721795986488422
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5268434527328650183}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Delegates: []
--- !u!1 &7073881796078795827 --- !u!1 &7073881796078795827
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -1,6 +1,6 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!1 &4681341788091741044 --- !u!1 &912765197
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -8,89 +8,134 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 4681341788091741045} - component: {fileID: 912765198}
- component: {fileID: 4681341788091741043} - component: {fileID: 912765200}
- component: {fileID: 4681341788091741042} - component: {fileID: 912765199}
- component: {fileID: 6446204071429340498}
m_Layer: 5 m_Layer: 5
m_Name: UI_MainTitlePanel m_Name: modelText (TMP)
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!224 &4681341788091741045 --- !u!224 &912765198
RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4681341788091741044} m_GameObject: {fileID: 912765197}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: m_Children: []
- {fileID: 4681341788593925357} m_Father: {fileID: 3513157747320874929}
m_Father: {fileID: 0} m_RootOrder: 2
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 432, y: 5.1796}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 95, y: 36}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4681341788091741043 --- !u!222 &912765200
CanvasRenderer: CanvasRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4681341788091741044} m_GameObject: {fileID: 912765197}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!114 &4681341788091741042 --- !u!114 &912765199
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4681341788091741044} m_GameObject: {fileID: 912765197}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0.392} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1 m_Maskable: 1
m_OnCullStateChanged: m_OnCullStateChanged:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} m_text: "\u6A21\u5F0F"
m_Type: 1 m_isRightToLeft: 0
m_PreserveAspect: 0 m_fontAsset: {fileID: 11400000, guid: 9ea913af302bbdf42a9f003451c70e02, type: 2}
m_FillCenter: 1 m_sharedMaterial: {fileID: 4239875615288461448, guid: 9ea913af302bbdf42a9f003451c70e02, type: 2}
m_FillMethod: 4 m_fontSharedMaterials: []
m_FillAmount: 1 m_fontMaterial: {fileID: 0}
m_FillClockwise: 1 m_fontMaterials: []
m_FillOrigin: 0 m_fontColor32:
m_UseSpriteMesh: 0 serializedVersion: 2
m_PixelsPerUnitMultiplier: 1 rgba: 4294967295
--- !u!114 &6446204071429340498 m_fontColor: {r: 1, g: 1, b: 1, a: 1}
MonoBehaviour: m_enableVertexGradient: 0
m_ObjectHideFlags: 0 m_colorMode: 3
m_CorrespondingSourceObject: {fileID: 0} m_fontColorGradient:
m_PrefabInstance: {fileID: 0} topLeft: {r: 1, g: 1, b: 1, a: 1}
m_PrefabAsset: {fileID: 0} topRight: {r: 1, g: 1, b: 1, a: 1}
m_GameObject: {fileID: 4681341788091741044} bottomLeft: {r: 1, g: 1, b: 1, a: 1}
m_Enabled: 1 bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_EditorHideFlags: 0 m_fontColorGradientPreset: {fileID: 0}
m_Script: {fileID: 11500000, guid: f086b9c0b118c40418934216517cd57c, type: 3} m_spriteAsset: {fileID: 0}
m_Name: m_tintAllSprites: 0
m_EditorClassIdentifier: m_StyleSheet: {fileID: 0}
--- !u!1 &4681341788593925356 m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 26
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 1
m_fontSizeMin: 4.47
m_fontSizeMax: 26
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0.000061035156, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!1 &2054034246
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -98,52 +143,190 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 4681341788593925357} - component: {fileID: 2054034247}
- component: {fileID: 4681341788593925352} - component: {fileID: 2054034249}
- component: {fileID: 4681341788593925355} - component: {fileID: 2054034248}
- component: {fileID: 4681341788593925354}
m_Layer: 5 m_Layer: 5
m_Name: GoSceneBtn m_Name: timeText (TMP)
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!224 &4681341788593925357 --- !u!224 &2054034247
RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4681341788593925356} m_GameObject: {fileID: 2054034246}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 4681341788091741045} m_Father: {fileID: 3513157747320874929}
m_RootOrder: 0 m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 1} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -116, y: -190.6} m_AnchoredPosition: {x: 562, y: 5.1796}
m_SizeDelta: {x: 60, y: 60} m_SizeDelta: {x: 95, y: 36}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4681341788593925352 --- !u!222 &2054034249
CanvasRenderer: CanvasRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4681341788593925356} m_GameObject: {fileID: 2054034246}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!114 &4681341788593925355 --- !u!114 &2054034248
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4681341788593925356} m_GameObject: {fileID: 2054034246}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: "\u5269\u4F59\u65F6\u95F4"
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 9ea913af302bbdf42a9f003451c70e02, type: 2}
m_sharedMaterial: {fileID: 4239875615288461448, guid: 9ea913af302bbdf42a9f003451c70e02, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 23.75
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 1
m_fontSizeMin: 4.47
m_fontSizeMax: 26
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0.000061035156, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!1 &3513157747320874928
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3513157747320874929}
- component: {fileID: 3513157747320874931}
- component: {fileID: 3513157747320874930}
m_Layer: 5
m_Name: TopBgImg
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3513157747320874929
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3513157747320874928}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3513157748132520242}
- {fileID: 2817987968759332851}
- {fileID: 912765198}
- {fileID: 2054034247}
m_Father: {fileID: 4681341788091741045}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: -41}
m_SizeDelta: {x: 0, y: 80}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3513157747320874931
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3513157747320874928}
m_CullTransparentMesh: 1
--- !u!114 &3513157747320874930
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3513157747320874928}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
@ -167,13 +350,90 @@ MonoBehaviour:
m_FillOrigin: 0 m_FillOrigin: 0
m_UseSpriteMesh: 0 m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1 m_PixelsPerUnitMultiplier: 1
--- !u!114 &4681341788593925354 --- !u!1 &3513157748132520241
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3513157748132520242}
- component: {fileID: 3513157748132520245}
- component: {fileID: 3513157748132520244}
- component: {fileID: 3513157748132520243}
m_Layer: 5
m_Name: closeBtn
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3513157748132520242
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3513157748132520241}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3513157747320874929}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -70, y: -40}
m_SizeDelta: {x: 56, y: 56}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3513157748132520245
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3513157748132520241}
m_CullTransparentMesh: 1
--- !u!114 &3513157748132520244
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4681341788593925356} m_GameObject: {fileID: 3513157748132520241}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: d176c3ef4847a8b4899ed5e7a94dd75d, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &3513157748132520243
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3513157748132520241}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3} m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
@ -207,7 +467,201 @@ MonoBehaviour:
m_SelectedTrigger: Selected m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled m_DisabledTrigger: Disabled
m_Interactable: 1 m_Interactable: 1
m_TargetGraphic: {fileID: 4681341788593925355} m_TargetGraphic: {fileID: 3513157748132520244}
m_OnClick: m_OnClick:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
--- !u!1 &4681341788091741044
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4681341788091741045}
- component: {fileID: 4681341788091741043}
- component: {fileID: 6446204071429340498}
m_Layer: 5
m_Name: UI_MainTitlePanel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &4681341788091741045
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4681341788091741044}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3513157747320874929}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4681341788091741043
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4681341788091741044}
m_CullTransparentMesh: 1
--- !u!114 &6446204071429340498
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4681341788091741044}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f086b9c0b118c40418934216517cd57c, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &5715467622399996813
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2817987968759332851}
- component: {fileID: 5236717780144355163}
- component: {fileID: 489983014229501554}
m_Layer: 5
m_Name: userNameText (TMP)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &2817987968759332851
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5715467622399996813}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3513157747320874929}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 302.1229, y: 5.1796}
m_SizeDelta: {x: 95, y: 36}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5236717780144355163
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5715467622399996813}
m_CullTransparentMesh: 1
--- !u!114 &489983014229501554
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5715467622399996813}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: "\u8003\u751F\u59D3\u540D"
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 9ea913af302bbdf42a9f003451c70e02, type: 2}
m_sharedMaterial: {fileID: 4239875615288461448, guid: 9ea913af302bbdf42a9f003451c70e02, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 23.75
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 1
m_fontSizeMin: 4.47
m_fontSizeMax: 26
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0.000061035156, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}

View File

@ -646,7 +646,7 @@ Canvas:
m_OverridePixelPerfect: 0 m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0 m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0 m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0 m_AdditionalShaderChannelsFlag: 25
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_TargetDisplay: 0 m_TargetDisplay: 0

View File

@ -38,6 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1 m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0} m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0} m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0 m_UseRadianceAmbientProbe: 0
--- !u!157 &3 --- !u!157 &3
LightmapSettings: LightmapSettings:
@ -103,7 +104,7 @@ NavMeshSettings:
serializedVersion: 2 serializedVersion: 2
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_BuildSettings: m_BuildSettings:
serializedVersion: 3 serializedVersion: 2
agentTypeID: 0 agentTypeID: 0
agentRadius: 0.5 agentRadius: 0.5
agentHeight: 2 agentHeight: 2
@ -116,7 +117,7 @@ NavMeshSettings:
cellSize: 0.16666667 cellSize: 0.16666667
manualTileSize: 0 manualTileSize: 0
tileSize: 256 tileSize: 256
buildHeightMesh: 0 accuratePlacement: 0
maxJobWorkers: 0 maxJobWorkers: 0
preserveTilesOutsideBounds: 0 preserveTilesOutsideBounds: 0
debug: debug:
@ -163,17 +164,9 @@ Camera:
m_projectionMatrixMode: 1 m_projectionMatrixMode: 1
m_GateFitMode: 2 m_GateFitMode: 2
m_FOVAxisMode: 0 m_FOVAxisMode: 0
m_Iso: 200
m_ShutterSpeed: 0.005
m_Aperture: 16
m_FocusDistance: 10
m_FocalLength: 50
m_BladeCount: 5
m_Curvature: {x: 2, y: 11}
m_BarrelClipping: 0.25
m_Anamorphism: 0
m_SensorSize: {x: 36, y: 24} m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0} m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect: m_NormalizedViewPortRect:
serializedVersion: 2 serializedVersion: 2
x: 0 x: 0
@ -207,13 +200,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 225222325} m_GameObject: {fileID: 225222325}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10} m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &225222329 --- !u!114 &225222329
MonoBehaviour: MonoBehaviour:
@ -245,20 +238,9 @@ MonoBehaviour:
m_Dithering: 0 m_Dithering: 0
m_ClearDepth: 1 m_ClearDepth: 1
m_AllowXRRendering: 1 m_AllowXRRendering: 1
m_AllowHDROutput: 1
m_UseScreenCoordOverride: 0
m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0 m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0 m_RequiresColorTexture: 0
m_Version: 2 m_Version: 2
m_TaaSettings:
m_Quality: 3
m_FrameInfluence: 0.1
m_JitterScale: 1
m_MipBias: 0
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
--- !u!1 &1406672269 --- !u!1 &1406672269
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -346,13 +328,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1406672269} m_GameObject: {fileID: 1406672269}
serializedVersion: 2
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0} m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!114 &1406672272 --- !u!114 &1406672272
MonoBehaviour: MonoBehaviour:
@ -370,16 +352,7 @@ MonoBehaviour:
m_UsePipelineSettings: 1 m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2 m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1 m_LightLayerMask: 1
m_RenderingLayers: 1
m_CustomShadowLayers: 0 m_CustomShadowLayers: 0
m_ShadowLayerMask: 1 m_ShadowLayerMask: 1
m_ShadowRenderingLayers: 1
m_LightCookieSize: {x: 1, y: 1} m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0} m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 225222328}
- {fileID: 1406672271}

View File

@ -1,5 +1,6 @@
using System.Runtime.InteropServices.ComTypes; using System.Runtime.InteropServices.ComTypes;
using UnityEngine; using UnityEngine;
/// <summary> /// <summary>
/// 统一引用单例类 /// 统一引用单例类
/// </summary> /// </summary>
@ -11,6 +12,7 @@ public class GameManager : SingletonAutoMono<GameManager>
public int systemId = 10002; public int systemId = 10002;
#region #region
/// <summary> /// <summary>
/// Ui管理类 /// Ui管理类
/// </summary> /// </summary>
@ -51,10 +53,10 @@ public class GameManager : SingletonAutoMono<GameManager>
/// </summary> /// </summary>
public static MusicManager MusicMgr { get; private set; } public static MusicManager MusicMgr { get; private set; }
#endregion #endregion
#region #region
/// <summary> /// <summary>
/// 数据管理类 /// 数据管理类
/// </summary> /// </summary>
@ -83,7 +85,7 @@ public class GameManager : SingletonAutoMono<GameManager>
/// <summary> /// <summary>
/// 学习或者练习的管理类 /// 学习或者练习的管理类
/// </summary> /// </summary>
public static StudyOrPracticeMgr StudyOrPracticeMgr { get; private set; } public static RunModelMgr RunModelMgr { get; private set; }
/// <summary> /// <summary>
/// 背包管理类 /// 背包管理类
@ -116,9 +118,13 @@ public class GameManager : SingletonAutoMono<GameManager>
ProcessMgr = ProcessManager.Instance; ProcessMgr = ProcessManager.Instance;
ReportMgr = ReportManager.Instance; ReportMgr = ReportManager.Instance;
HandsOnTrainingMgr = HandsOnTrainingMgr.Instance; HandsOnTrainingMgr = HandsOnTrainingMgr.Instance;
StudyOrPracticeMgr = StudyOrPracticeMgr.Instance; RunModelMgr = RunModelMgr.Instance;
DataMgr.Init(); DataMgr.Init();
InitData();
}
private void InitData()
{
UIMgr.ShowPanel<UI_LoadingPanel>(E_UI_Layer.System, (panel) => UIMgr.ShowPanel<UI_LoadingPanel>(E_UI_Layer.System, (panel) =>
{ {
print("显示加载页面"); print("显示加载页面");
@ -135,29 +141,10 @@ public class GameManager : SingletonAutoMono<GameManager>
//是否为考试模式 安全员 //是否为考试模式 安全员
if (!true) if (!true)
{ {
} }
else else
{ {
EventMgr.EventTrigger<float>(Enum_EventType.UpdateProgress, 0.2f); ShowUIPanelAndLoadScene();
UIMgr.ShowPanel<UI_SelectModeOrDeviceTitlePanel>(E_UI_Layer.Bot, panel =>
{
EventMgr.EventTrigger<float>(Enum_EventType.UpdateProgress, 0.1f);
panel.Init();
});
//显示UI菜单列表
UIMgr.ShowPanel<UI_SelectModePanel>(E_UI_Layer.Mid, panel =>
{
EventMgr.EventTrigger<float>(Enum_EventType.UpdateProgress, 0.1f);
panel.Init();
});
//加载场景 /显示UI
ScenesMgr.LoadSceneAsyn("02_MenuScene", () =>
{
//修改本地文件
NetMgr.SaveInfo("1");
EventMgr.EventTrigger<float>(Enum_EventType.UpdateProgress, 0.5f);
});
} }
} }
else else
@ -170,7 +157,19 @@ public class GameManager : SingletonAutoMono<GameManager>
}); });
} }
private void ShowUIPanelAndLoadScene()
{
UIMgr.ShowPanel<UI_SelectModeOrDeviceTitlePanel>(E_UI_Layer.Bot, panel => { panel.Init(); });
//显示UI菜单列表
UIMgr.ShowPanel<UI_SelectModePanel>(E_UI_Layer.Mid, panel => { panel.Init(); });
//加载场景 /显示UI
ScenesMgr.LoadSceneAsyn("02_MenuScene", () =>
{
//修改本地文件
NetMgr.SaveInfo("1");
EventMgr.EventTrigger<float>(Enum_EventType.UpdateProgress, 0.9f);
});
}
public void End() public void End()
{ {
@ -178,6 +177,5 @@ public class GameManager : SingletonAutoMono<GameManager>
NetMgr.SaveInfo("0"); NetMgr.SaveInfo("0");
//退出应用 //退出应用
Application.Quit(); Application.Quit();
} }
} }

View File

@ -20,10 +20,8 @@ public class NetManager : BaseManager<NetManager>
public void GetConfig(UnityAction<bool> action) public void GetConfig(UnityAction<bool> action)
{ {
string path = Application.streamingAssetsPath + "/Config/Config.txt"; string path = Application.streamingAssetsPath + "/Config/Config.txt";
Debug.Log(path);
if (File.Exists(path)) if (File.Exists(path))
{ {
Debug.Log(File.ReadAllText(path));
url = File.ReadAllText(path); url = File.ReadAllText(path);
action?.Invoke(true); action?.Invoke(true);
} }

View File

@ -5,7 +5,7 @@ using UnityEngine;
/// 实训模式或者学习模式 选择时 /// 实训模式或者学习模式 选择时
/// 记录数据 /// 记录数据
/// </summary> /// </summary>
public class StudyOrPracticeMgr : BaseManager<StudyOrPracticeMgr> public class RunModelMgr : BaseManager<RunModelMgr>
{ {
/// <summary> /// <summary>
/// 模式 /// 模式

View File

@ -14,7 +14,7 @@ public class UI_DeviceItem : BaseItem
switch (btnName) switch (btnName)
{ {
case "Button_Device": case "Button_Device":
GameManager.StudyOrPracticeMgr.deviceId = deviceId; GameManager.RunModelMgr.deviceId = deviceId;
GameManager.UIMgr.ShowPanel<UI_LoadingPanel>(E_UI_Layer.System, (panel) => GameManager.UIMgr.ShowPanel<UI_LoadingPanel>(E_UI_Layer.System, (panel) =>
{ {
panel.Init(); panel.Init();

View File

@ -1,12 +1,30 @@
using System; using System;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using TMPro;
using UnityEngine; using UnityEngine;
using UnityEngine.UI;
public class UI_MainTitlePanel : BasePanel public class UI_MainTitlePanel : BasePanel
{ {
internal void Init() internal void Init()
{ {
var systemInfo = GameManager.DataMgr.GetSystemInfo(GameManager.ProcessMgr.id);
switch ( GameManager.RunModelMgr.ModeType)
{
case E_ModeType.Study:
GetControl<TextMeshProUGUI>("modelText (TMP)").text = "学习模式";
break;
case E_ModeType.Practice:
GetControl<TextMeshProUGUI>("modelText (TMP)").text = "练习模式";
break;
case E_ModeType.Exam:
GetControl<TextMeshProUGUI>("modelText (TMP)").text = "考试模式";
break;
}
GetControl<Image>("TopBgImg").sprite =
GameManager.ResourcesMgr.Load<Sprite>(Const.UI_MainTitlePanel + systemInfo.titleName);
} }
} }

View File

@ -44,38 +44,57 @@ public class UI_SelectDevicePanel : BasePanel
//按钮的父节点是标题的父节点content //按钮的父节点是标题的父节点content
deviceItemBtn.transform.parent = titleItem.transform.parent; deviceItemBtn.transform.parent = titleItem.transform.parent;
deviceItemBtn.GetComponentInChildren<TextMeshProUGUI>().text = x.schemeName; deviceItemBtn.GetComponentInChildren<TextMeshProUGUI>().text = x.schemeName;
var deviceBtnAComponent= deviceItemBtn.GetComponent<Button>(); var deviceBtnAComponent = deviceItemBtn.GetComponent<Button>();
AddEventForDeviceBtn(deviceBtnAComponent,x.deviceMap); AddEventForDeviceBtn(deviceBtnAComponent, x.deviceMap);
}); });
} }
} }
} }
} }
private void AddEventForDeviceBtn(UIBehaviour deviceBtnAComponent,string mapName) private void AddEventForDeviceBtn(Button deviceBtnAComponent, string mapName)
{ {
GameManager.UIMgr.AddEventTriggerListener(deviceBtnAComponent,EventTriggerType.PointerEnter, GameManager.UIMgr.AddEventTriggerListener(deviceBtnAComponent, EventTriggerType.PointerEnter,
_ => _ =>
{ {
Debug.LogError(deviceBtnAComponent.GetComponentInChildren<TextMeshProUGUI>().text);
deviceBtnAComponent.transform.DOScale(1.5f, 0.2f); deviceBtnAComponent.transform.DOScale(1.5f, 0.2f);
this.GetControl<Image>("DeviceShowImg").sprite = this.GetControl<Image>("DeviceShowImg").sprite =
GameManager.ResourcesMgr.Load<Sprite>(Const.UI_SelectDevicePanel + mapName); GameManager.ResourcesMgr.Load<Sprite>(Const.UI_SelectDevicePanel + mapName);
this.GetControl<Image>("DeviceShowImg").color = new Color(1, 1, 1, 1); this.GetControl<Image>("DeviceShowImg").color = new Color(1, 1, 1, 1);
}); });
GameManager.UIMgr.AddEventTriggerListener(deviceBtnAComponent,EventTriggerType.PointerExit, GameManager.UIMgr.AddEventTriggerListener(deviceBtnAComponent, EventTriggerType.PointerExit,
_ => _ =>
{ {
deviceBtnAComponent.transform.DOScale(1f, 0.2f); deviceBtnAComponent.transform.DOScale(1f, 0.2f);
this.GetControl<Image>("DeviceShowImg").color = new Color(1, 1, 1, 0); this.GetControl<Image>("DeviceShowImg").color = new Color(1, 1, 1, 0);
}); });
deviceBtnAComponent.onClick.AddListener(() =>
{
GameManager.UIMgr.ShowPanel<UI_LoadingPanel>(E_UI_Layer.System, (panel) =>
{
panel.Init();
GameManager.EventMgr.EventTrigger<float>(Enum_EventType.UpdateProgress, 0.1f);
GameManager.ScenesMgr.LoadSceneAsyn("03_OfficeScene", () =>
{
GameManager.EventMgr.EventTrigger<float>(Enum_EventType.UpdateProgress, 0.4f);
GameManager.UIMgr.HidePanel<UI_SelectDevicePanel>();
GameManager.UIMgr.HidePanel<UI_SelectModeOrDeviceTitlePanel>();
GameManager.EventMgr.EventTrigger<float>(Enum_EventType.UpdateProgress, 0.5f);
GameManager.UIMgr.ShowPanel<UI_MainTitlePanel>(E_UI_Layer.Bot, (panel) =>
{
panel.Init();
});
});
});
});
} }
[Button] [Button]
public void Test1() public void Test1()
{ {
foreach (var VARIABLE in allSchemeName) foreach (var VARIABLE in allSchemeName)
{ {
Debug.LogError(VARIABLE.deviceMap+VARIABLE.schemeName); Debug.LogError(VARIABLE.deviceMap + VARIABLE.schemeName);
} }
Debug.LogError(allDeviceTypes.Count); Debug.LogError(allDeviceTypes.Count);

View File

@ -15,7 +15,7 @@ public class UI_SelectModeOrDeviceTitlePanel : BasePanel
//获取用户数据显示头像 及用户名称 //获取用户数据显示头像 及用户名称
//更新倒计时 倒计时为全局变量 //更新倒计时 倒计时为全局变量
string mode = ""; string mode = "";
switch (StudyOrPracticeMgr.Instance.ModeType) switch (RunModelMgr.Instance.ModeType)
{ {
case E_ModeType.None: case E_ModeType.None:
GetControl<TextMeshProUGUI>("modelText (TMP)").gameObject.SetActive(false); GetControl<TextMeshProUGUI>("modelText (TMP)").gameObject.SetActive(false);
@ -48,7 +48,7 @@ public class UI_SelectModeOrDeviceTitlePanel : BasePanel
private void SwitchMode() private void SwitchMode()
{ {
string mode = ""; string mode = "";
switch (StudyOrPracticeMgr.Instance.ModeType) switch (RunModelMgr.Instance.ModeType)
{ {
case E_ModeType.None: case E_ModeType.None:
GetControl<TextMeshProUGUI>("modelText (TMP)").gameObject.SetActive(false); GetControl<TextMeshProUGUI>("modelText (TMP)").gameObject.SetActive(false);

View File

@ -28,7 +28,7 @@ public class UI_SelectModePanel : BasePanel
modeType = E_ModeType.Practice; modeType = E_ModeType.Practice;
break; break;
} }
GameManager.StudyOrPracticeMgr.ModeType = modeType; GameManager.RunModelMgr.ModeType = modeType;
GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchMode); GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchMode);
GameManager.UIMgr.ShowPanel<UI_SelectDevicePanel>(E_UI_Layer.Mid, (panel) => GameManager.UIMgr.ShowPanel<UI_SelectDevicePanel>(E_UI_Layer.Mid, (panel) =>
{ {

View File

@ -13,6 +13,8 @@ public class Const
public const string LoadToolAndMaterialPath = "Sprites/ToolAndMaterial/"; public const string LoadToolAndMaterialPath = "Sprites/ToolAndMaterial/";
public const string UI_SelectDevicePanel = "Sprites/UI_SelectDevicePanel/";//需要动态加载该方案的所有设备图片 public const string UI_SelectDevicePanel = "Sprites/UI_SelectDevicePanel/";//需要动态加载该方案的所有设备图片
public const string UI_MainTitlePanel = "Sprites/UI_MainTitlePanel/";//需要动态加载该方案的所有标题图片
public const string UI_Item = "UI/UI_Item/"; public const string UI_Item = "UI/UI_Item/";
#endregion #endregion