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Victor_Wang 2024-08-08 13:52:48 +08:00
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using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEngine.EventSystems;
/// <summary>
/// 工具或者材料基类,此脚本必须挂在工具或者材料上
/// </summary>
public abstract class BaseToolOrDevice : MonoBehaviour
{
/// <summary>
/// 工具Id
/// </summary>
public int toolId;
public string toolName;
/// <summary>
/// 工器具类型 工具/设备
/// </summary>
public E_ToolOrDevice toolOrMaterial;
[ContextMenu("GetInfo")]
public void GetInfo()
{
}
private void OnMouseEnter()
{
if (GlobalFlag.currentUserID != "04_ToolMaterialScene") return;
if (EventSystem.current.IsPointerOverGameObject()) return;
OnEnter();
//TODO: 这里写提示打开的代码
}
private void OnMouseDown()
{
if (GlobalFlag.currentUserID != "04_ToolMaterialScene") return;
if (EventSystem.current.IsPointerOverGameObject()) return;
OnDown();
gameObject.SetActive(false);
}
private void OnMouseExit()
{
//TODO: 这里写提示关闭的代码
if (GlobalFlag.currentUserID != "04_ToolMaterialScene") return;
if (EventSystem.current.IsPointerOverGameObject()) return;
OnExit();
}
public virtual void OnEnter()
{
Debug.Log("进入");
}
public virtual void OnDown()
{
Debug.Log("点击");
}
public virtual void OnExit()
{
Debug.Log("离开");
}
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Tool_SelectComponent : BaseToolOrDevice
{
}

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4
Docs/ReadMe.txt Normal file
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UI设计图 https://lanhuapp.com/web/#/item/project/stage?pid=e9f8fe5b-bcc0-4abc-8c67-ab835fe30448&image_id=d10b92fc-acf0-49bb-baad-3ed2de8d577e&tid=c8c17801-6d13-4d68-b35c-c07226fd5f21
业务、研发流程图: https://lanhuapp.com/web/#/item/project/product?tid=b340bf82-0fdd-4ca9-89b0-0b2c033b31e2&pid=91885815-de31-4387-9610-4776a57fff41&versionId=11d16567-1909-461f-b6dd-3fb0cffa30f9&docId=b27d3db7-fa20-4cf9-9207-f6fb4802913e&docType=axure&pageId=3ba4da39bb1f4eab9d956605c6463033&image_id=b27d3db7-fa20-4cf9-9207-f6fb4802913e&parentId=c741a79a-b646-45be-ae66-b0e6954ff2b1
腾讯文档】计量专业仿真内部表
https://docs.qq.com/sheet/DQlBodkpVamRJTUdu