修改提示
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0130b56fc6
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@ -205,6 +205,7 @@ public class ProcessManager : BaseManager<ProcessManager>
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{
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splitResult = triggerNameTemp;
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}
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subProcessStepTriggerID = splitResult;
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GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, splitResult);
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}
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return 0;
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@ -30,8 +30,11 @@ public class ImageTips : MonoBehaviour
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public void HideTips()
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{
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transform.parent = null;
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StopCoroutine(FlashRoutine());
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gameObject.SetActive(false);
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if (gameObject.activeSelf)
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{
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StopCoroutine(FlashRoutine());
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gameObject.SetActive(false);
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}
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}
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private IEnumerator FlashRoutine()
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{
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@ -27,7 +27,7 @@ public class UI_CheckMyselfPanel : BasePanel
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{
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GetControl<Button>("closeBtn").interactable = false;
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GameManager.EventMgr.AddEventListener(Enum_EventType.WearState, OnWearState);
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GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName[0]);
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GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, GameManager.ProcessMgr.subProcessStepTriggerID);
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}
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}
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@ -41,7 +41,7 @@ public class UI_ToolAndMaterialPanel : BasePanel
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uiTMDitem.Init(bagDatas[item]);
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}
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}
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GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID,GameManager.ProcessMgr.subProcessStepTriggerID);
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}
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