修改提示

This commit is contained in:
YangHua 2024-08-27 17:25:09 +08:00
parent 0130b56fc6
commit 704dfbf569
4 changed files with 8 additions and 4 deletions

View File

@ -205,6 +205,7 @@ public class ProcessManager : BaseManager<ProcessManager>
{
splitResult = triggerNameTemp;
}
subProcessStepTriggerID = splitResult;
GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, splitResult);
}
return 0;

View File

@ -30,8 +30,11 @@ public class ImageTips : MonoBehaviour
public void HideTips()
{
transform.parent = null;
StopCoroutine(FlashRoutine());
gameObject.SetActive(false);
if (gameObject.activeSelf)
{
StopCoroutine(FlashRoutine());
gameObject.SetActive(false);
}
}
private IEnumerator FlashRoutine()
{

View File

@ -27,7 +27,7 @@ public class UI_CheckMyselfPanel : BasePanel
{
GetControl<Button>("closeBtn").interactable = false;
GameManager.EventMgr.AddEventListener(Enum_EventType.WearState, OnWearState);
GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName[0]);
GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, GameManager.ProcessMgr.subProcessStepTriggerID);
}
}

View File

@ -41,7 +41,7 @@ public class UI_ToolAndMaterialPanel : BasePanel
uiTMDitem.Init(bagDatas[item]);
}
}
GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID,GameManager.ProcessMgr.subProcessStepTriggerID);
}