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int.Parse(transform.parent.parent.name); } ///// @@ -65,12 +65,15 @@ public class StepState : MonoBehaviour default: return; } - if (GameManager.RunModelMgr.SceneType != initSceneType) { + GameManager.UIMgr.ShowPanel(E_UI_Layer.System); GameManager.ScenesMgr.LoadSceneAsyn(sname, () => { Debug.Log("賡" + initSceneType.ToString()); + GameManager.UIMgr.HidePanel(); + GameManager.RunModelMgr.SceneType = initSceneType; + GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchScene, initSceneType); }); } } diff --git a/Assets/Scripts/Project/Manager/PacksackBagMgr.cs b/Assets/Scripts/Project/Manager/PacksackBagMgr.cs index befb962..04b6e9a 100644 --- a/Assets/Scripts/Project/Manager/PacksackBagMgr.cs +++ b/Assets/Scripts/Project/Manager/PacksackBagMgr.cs @@ -38,25 +38,25 @@ public class PacksackBagMgr : BaseManager public Dictionary> GetItemsByE_TMDType(E_ToolOrDeviceOrMaterials tmdTpye) { - Dictionary> temp = new Dictionary>(); + Dictionary> tempNew = new Dictionary>(); var dicTemp = GetCurrentBagData(); foreach (var item in dicTemp.Keys) { if (item.toolOrDeviceOrMaterial == tmdTpye) { - if (temp.ContainsKey(item)) + if (tempNew.ContainsKey(item)) { - temp[item].Add(item); + tempNew[item].Add(item); } else { - temp.Add(item, new List() { item }); + tempNew.Add(item, new List() { item }); } } } - return temp; + return tempNew; } /// diff --git a/Assets/Scripts/Project/Objects/Device/DeviceTriggerBase.cs b/Assets/Scripts/Project/Objects/Device/DeviceTriggerBase.cs deleted file mode 100644 index 229ca71..0000000 --- a/Assets/Scripts/Project/Objects/Device/DeviceTriggerBase.cs +++ /dev/null @@ -1,9 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class DeviceTriggerBase : MonoBehaviour -{ - public int triggerID; - public string triggerName; -} diff --git a/Assets/Scripts/Project/Objects/Other/MirrorController.cs b/Assets/Scripts/Project/Objects/Other/MirrorController.cs new file mode 100644 index 0000000..e9f13b5 --- /dev/null +++ b/Assets/Scripts/Project/Objects/Other/MirrorController.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class MirrorController : PermanentTriggerBase +{ + protected override void OnMDown() + { + base.OnMDown(); + GameManager.UIMgr.ShowPanel(E_UI_Layer.Mid, (p) => + { + + }); + + } + + +} diff --git a/Assets/Scripts/Project/Objects/Other/MirrorController.cs.meta b/Assets/Scripts/Project/Objects/Other/MirrorController.cs.meta new file mode 100644 index 0000000..d36e6b7 --- /dev/null +++ b/Assets/Scripts/Project/Objects/Other/MirrorController.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ff2a91380c2cabf4186aa2d24049a84d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Objects/Device/Device_Mobile.cs b/Assets/Scripts/Project/Objects/Other/MobileController.cs similarity index 65% rename from Assets/Scripts/Project/Objects/Device/Device_Mobile.cs rename to Assets/Scripts/Project/Objects/Other/MobileController.cs index a6037ae..b668c0e 100644 --- a/Assets/Scripts/Project/Objects/Device/Device_Mobile.cs +++ b/Assets/Scripts/Project/Objects/Other/MobileController.cs @@ -1,44 +1,26 @@ -using HighlightPlus; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; -public class Device_Mobile : MonoBehaviour +public class MobileController : PermanentTriggerBase { public int downIndex = 0; - public int triggerID = 5005; - private HighlightEffect _highlight; - private void Awake() + protected override void OnAwake() { - _highlight = GetComponent(); + base.OnAwake(); //ע״̬ʼص - StepStateControl.instance.AddStepStateBase(new int[]{3001,3002 },"ֻ", para => + StepStateControl.instance.AddStepStateBase(new int[] { 3001, 3002 }, "ֻ", para => { downIndex = int.Parse(para); }); } - private void Start() + + + protected override void OnMDown() { - GameManager.EventMgr.AddEventListener(Enum_EventType.SwitchSubProcessStepTriggerID, SwitchSubProcessStepTriggerID); - } - - - private void SwitchSubProcessStepTriggerID(int arg0) - { - if (triggerID == arg0) - { - _highlight.highlighted = true; - Debug.Log("Ӧʾ"); - } - } - - - private void OnMouseDown() - { - if (EventSystem.current.IsPointerOverGameObject()) return; switch (downIndex) { case 0: @@ -82,13 +64,6 @@ public class Device_Mobile : MonoBehaviour } - private void OnMouseExit() - { - } - - private void OnDestroy() - { - GameManager.EventMgr.RemoveEventListener(Enum_EventType.SwitchSubProcessStepTriggerID, SwitchSubProcessStepTriggerID); - } + } diff --git a/Assets/Scripts/Project/Objects/Device/Device_Mobile.cs.meta b/Assets/Scripts/Project/Objects/Other/MobileController.cs.meta similarity index 100% rename from Assets/Scripts/Project/Objects/Device/Device_Mobile.cs.meta rename to Assets/Scripts/Project/Objects/Other/MobileController.cs.meta diff --git a/Assets/Scripts/Project/Objects/Other/PermanentTriggerBase.cs b/Assets/Scripts/Project/Objects/Other/PermanentTriggerBase.cs new file mode 100644 index 0000000..eda2931 --- /dev/null +++ b/Assets/Scripts/Project/Objects/Other/PermanentTriggerBase.cs @@ -0,0 +1,90 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using HighlightPlus; +using UnityEngine.EventSystems; + +/// +/// פ +/// +public class PermanentTriggerBase : MonoBehaviour +{ + public int triggerID; + public string triggerName; + [HideInInspector] + public HighlightEffect _highlight; + private void Awake() + { + _highlight = GetComponent(); + OnAwake(); + } + + private void Start() + { + GameManager.EventMgr.AddEventListener(Enum_EventType.SwitchSubProcessStepTriggerID, SwitchSubProcessStepTriggerID); + OnStart(); + } + private void SwitchSubProcessStepTriggerID(int arg0) + { + if (triggerID == arg0) + { + _highlight.highlighted = true; + Debug.Log("Ӧʾ"); + } + } + /// + /// Awake + /// + protected virtual void OnAwake() + { + + } + /// + /// Start + /// + protected virtual void OnStart() + { + + } + private void OnMouseEnter() + { + if (EventSystem.current.IsPointerOverGameObject()) return; + OnMEnter(); + } + private void OnMouseDown() + { + if (EventSystem.current.IsPointerOverGameObject()) return; + OnMDown(); + } + + private void OnMouseExit() + { + if (EventSystem.current.IsPointerOverGameObject()) return; + OnMExit(); + } + + protected virtual void OnMEnter() + { + + } + protected virtual void OnMDown() + { + + } + protected virtual void OnMExit() + { + + } + + private void OnDestroy() + { + GameManager.EventMgr.RemoveEventListener(Enum_EventType.SwitchSubProcessStepTriggerID, SwitchSubProcessStepTriggerID); + } + private void OnDisable() + { + GameManager.EventMgr.RemoveEventListener(Enum_EventType.SwitchSubProcessStepTriggerID, SwitchSubProcessStepTriggerID); + } + + + +} diff --git a/Assets/Scripts/Project/Objects/Device/DeviceTriggerBase.cs.meta b/Assets/Scripts/Project/Objects/Other/PermanentTriggerBase.cs.meta similarity index 100% rename from Assets/Scripts/Project/Objects/Device/DeviceTriggerBase.cs.meta rename to Assets/Scripts/Project/Objects/Other/PermanentTriggerBase.cs.meta diff --git a/Assets/Scripts/Project/Objects/ToolAndMaterial/Tool_SelectComponent.cs b/Assets/Scripts/Project/Objects/ToolAndMaterial/Tool_SelectComponent.cs index 131ae3b..b91f934 100644 --- a/Assets/Scripts/Project/Objects/ToolAndMaterial/Tool_SelectComponent.cs +++ b/Assets/Scripts/Project/Objects/ToolAndMaterial/Tool_SelectComponent.cs @@ -1,5 +1,6 @@ using System.Collections; using System.Collections.Generic; +using Sirenix.OdinInspector; using UnityEngine; public class Tool_SelectComponent : BaseToolOrDevice @@ -36,4 +37,13 @@ public class Tool_SelectComponent : BaseToolOrDevice _highlight.highlighted = false; GameManager.UIMgr.HidePanel();//ʾ } + + [Button] + public void TestAddOne() + { + GameManager.PacksackBagMgr.AddOneToolOrMater(itemInfo); + _highlight.highlighted = false; + gameObject.SetActive(false); + GameManager.UIMgr.HidePanel();//ʾ + } } diff --git a/Assets/Scripts/Project/UI/UI_Item/UI_CheckMyselfItem.cs b/Assets/Scripts/Project/UI/UI_Item/UI_CheckMyselfItem.cs new file mode 100644 index 0000000..330e9c0 --- /dev/null +++ b/Assets/Scripts/Project/UI/UI_Item/UI_CheckMyselfItem.cs @@ -0,0 +1,42 @@ +using System.Collections; +using System.Collections.Generic; +using TMPro; +using UnityEngine; + +public class UI_CheckMyselfItem : BaseItem +{ + private string[] validToolNames = { "国网安全帽", "绝缘手套", "绝缘靴", "工作服" }; + private ItemInfo itemInfo; + public void Init(ItemInfo _itemInfo, int count) + { + itemInfo = _itemInfo; + GetControl("CountText").text = count.ToString(); + } + + protected override void OnClick(string btnName) + { + base.OnClick(btnName); + switch (btnName) + { + case "ItemCloseBtn": + if (GameManager.RunModelMgr.ModeType != E_ModeType.Study) + { + int count = 0; + if (!GameManager.PacksackBagMgr.RemoveOneToolOrMater(itemInfo, ref count)) + { + itemInfo.selfObj.SetActive(true); + Destroy(gameObject); + } + else + { + + GetControl("CountText").text = count.ToString(); + } + } + break; + case "UI_CheckMyselfItem": + //TODO something + break; + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Project/UI/UI_Item/UI_CheckMyselfItem.cs.meta b/Assets/Scripts/Project/UI/UI_Item/UI_CheckMyselfItem.cs.meta new file mode 100644 index 0000000..c14b271 --- /dev/null +++ b/Assets/Scripts/Project/UI/UI_Item/UI_CheckMyselfItem.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9db7b09607301694982a934007b3516b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/UI/UI_Item/UI_ToolOrMaterialsOrDeviceItem.cs b/Assets/Scripts/Project/UI/UI_Item/UI_ToolOrMaterialsOrDeviceItem.cs index 77adb47..e134102 100644 --- a/Assets/Scripts/Project/UI/UI_Item/UI_ToolOrMaterialsOrDeviceItem.cs +++ b/Assets/Scripts/Project/UI/UI_Item/UI_ToolOrMaterialsOrDeviceItem.cs @@ -1,5 +1,6 @@ using System.Collections; using System.Collections.Generic; +using Sirenix.OdinInspector; using TMPro; using UnityEngine; @@ -39,4 +40,23 @@ public class UI_ToolOrMaterialsOrDeviceItem : BaseItem break; } } + + [Button] + public void TestRemoveOne() + { + if (GameManager.RunModelMgr.ModeType != E_ModeType.Study) + { + int count = 0; + if (!GameManager.PacksackBagMgr.RemoveOneToolOrMater(itemInfo, ref count)) + { + itemInfo.selfObj.SetActive(true); + Destroy(gameObject); + } + else + { + + GetControl("CountText").text = count.ToString(); + } + } + } } diff --git a/Assets/Scripts/Project/UI/UI_Panel/UI_CheckMyselfPanel.cs b/Assets/Scripts/Project/UI/UI_Panel/UI_CheckMyselfPanel.cs index 50b973e..cc153eb 100644 --- a/Assets/Scripts/Project/UI/UI_Panel/UI_CheckMyselfPanel.cs +++ b/Assets/Scripts/Project/UI/UI_Panel/UI_CheckMyselfPanel.cs @@ -1,13 +1,30 @@ +using System.Linq; using UnityEngine; +using UnityEngine.UI; public class UI_CheckMyselfPanel : BasePanel { + private string[] validToolNames = { "国网安全帽", "绝缘手套", "绝缘靴", "工作服" }; + public void Init() { } public override void ShowMe() { + var currentBagDataForTool = GameManager.PacksackBagMgr.GetItemsByE_TMDType(E_ToolOrDeviceOrMaterials.Tool); + var _content = GetControl("itemScrollView").content; + + foreach (var item in currentBagDataForTool.Keys) + { + if (validToolNames.Contains(item.toolName)) + { + var uiItem = + GameManager.ResourcesMgr.Load(Const.UI_Item + "UI_CheckMyselfPanel/UI_CheckMyselfItem"); + uiItem.transform.parent = _content; + uiItem.GetComponent().Init(item,currentBagDataForTool[item].Count); + } + } } public override void HideMe() @@ -19,7 +36,7 @@ public class UI_CheckMyselfPanel : BasePanel switch (btnName) { case "closeBtn": - UIManager.Instance.HidePanel(); + UIManager.Instance.HidePanel(); //GameManager.UIMgr.HidePanel(); break; default: diff --git a/Assets/Scripts/ProjectBase/UIManager/BasePanel.cs b/Assets/Scripts/ProjectBase/UIManager/BasePanel.cs index 0129059..d02f703 100644 --- a/Assets/Scripts/ProjectBase/UIManager/BasePanel.cs +++ b/Assets/Scripts/ProjectBase/UIManager/BasePanel.cs @@ -10,7 +10,7 @@ using UnityEngine.UI; public class BasePanel : MonoBehaviour { /// - /// ???????????? + /// ?????????????? /// private readonly Dictionary> controlDic = new Dictionary>(); diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json index 42cae11..49a6904 100644 --- a/Packages/packages-lock.json +++ b/Packages/packages-lock.json @@ -1,5 +1,14 @@ { "dependencies": { + "com.singularitygroup.hotreload": { + "version": "file:com.singularitygroup.hotreload", + "depth": 0, + "source": "embedded", + "dependencies": { + "com.unity.ugui": "1.0.0", + "com.unity.modules.unitywebrequest": "1.0.0" + } + }, "com.unity.2d.sprite": { "version": "1.0.0", "depth": 0,