初始状态

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陈向学 2024-08-16 17:54:19 +08:00
parent 7b39d4d90d
commit 8c215ddeac
2 changed files with 1285 additions and 0 deletions

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@ -20,6 +20,7 @@ public class StepStateControl : MonoBehaviour
private void Awake() private void Awake()
{ {
DontDestroyOnLoad(gameObject);
instance = this; instance = this;
m_Steps = transform.GetComponentsInChildren<StepState>(true).ToList(); m_Steps = transform.GetComponentsInChildren<StepState>(true).ToList();
m_Steps.ForEach(a=> { a.Init(); }); m_Steps.ForEach(a=> { a.Init(); });