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disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -91,28 +88,28 @@ Material: - _Cutoff: 0.5 - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - - _DstBlend: 10 + - _DstBlend: 0 - _EnvironmentReflections: 1 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 - - _Metallic: 0 + - _Metallic: 0.527 - _Mode: 3 - _OcclusionStrength: 1 - _Parallax: 0.02 - _QueueOffset: 0 - _ReceiveShadows: 1 - - _Smoothness: 0 + - _Smoothness: 0.395 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - - _SrcBlend: 5 - - _Surface: 1 + - _SrcBlend: 1 + - _Surface: 0 - _UVSec: 0 - _WorkflowMode: 1 - - _ZWrite: 0 + - _ZWrite: 1 m_Colors: - - _BaseColor: {r: 0.066037714, g: 0.01588643, b: 0.01588643, a: 1} - - _Color: {r: 0.06603769, g: 0.01588643, b: 0.01588643, a: 1} + - _BaseColor: {r: 0.5622641, g: 0.5622641, b: 0.5622641, a: 1} + - _Color: {r: 0.5622641, g: 0.5622641, b: 0.5622641, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/GameAssets/Models/Materials/办公室-lambert4.mat b/Assets/GameAssets/Models/Materials/办公室-lambert4.mat index bd3090f..c3fc267 100644 --- a/Assets/GameAssets/Models/Materials/办公室-lambert4.mat +++ b/Assets/GameAssets/Models/Materials/办公室-lambert4.mat @@ -96,13 +96,13 @@ Material: - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 - - _Metallic: 0 + - _Metallic: 0.149 - _Mode: 3 - _OcclusionStrength: 1 - _Parallax: 0.02 - _QueueOffset: 0 - _ReceiveShadows: 1 - - _Smoothness: 0 + - _Smoothness: 0.316 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 5 @@ -111,8 +111,8 @@ Material: - _WorkflowMode: 1 - _ZWrite: 0 m_Colors: - - _BaseColor: {r: 0.3207547, g: 0.15281239, b: 0.15281239, a: 1} - - _Color: {r: 0.32075468, g: 0.15281236, b: 0.15281236, a: 1} + - _BaseColor: {r: 0.19999999, g: 0.19999999, b: 0.19999999, a: 1} + - _Color: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/Scenes/03_OfficeScene.unity b/Assets/Scenes/03_OfficeScene.unity index 808f2ce..aeae7e3 100644 --- a/Assets/Scenes/03_OfficeScene.unity +++ b/Assets/Scenes/03_OfficeScene.unity @@ -26,7 +26,7 @@ RenderSettings: m_AmbientIntensity: 1 m_AmbientMode: 0 m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} - m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} + m_SkyboxMaterial: {fileID: 2100000, guid: 60df55341aea8904e9baa57787f2a2e6, type: 2} m_HaloStrength: 0.5 m_FlareStrength: 1 m_FlareFadeSpeed: 3