diff --git a/Assets/Scripts/CXX/Tools/Tool_WireStripper.cs b/Assets/Scripts/CXX/Tools/Tool_WireStripper.cs
index 1c30eaa..83e557d 100644
--- a/Assets/Scripts/CXX/Tools/Tool_WireStripper.cs
+++ b/Assets/Scripts/CXX/Tools/Tool_WireStripper.cs
@@ -8,12 +8,14 @@ using static Unity.Burst.Intrinsics.X86.Avx;
///
public class Tool_WireStripper : Tool_Base
{
+ private bool isCuning;
///
/// 开始剪封印
///
///
public void CutOpen(Device_Seal device_Seal)
{
+ isCuning = true;
transform.parent = null;
transform.position = device_Seal.testPosAndRot.position;
transform.eulerAngles = device_Seal.testPosAndRot.eulerAngles;
@@ -46,11 +48,12 @@ public class Tool_WireStripper : Tool_Base
}
//剪断
device_Seal.Cut();
+ isCuning = false;
}
private void Update()
{
- if (Input.GetMouseButtonDown(0))
+ if (Input.GetMouseButtonDown(0) && !isCuning)
{
//点击螺丝验电
Ray tmpray = Camera.main.ScreenPointToRay(Input.mousePosition);