保存工具

This commit is contained in:
liuyu 2024-09-02 19:04:31 +08:00
parent 70ada07f3a
commit 97504b1e4b
2 changed files with 15 additions and 1 deletions

View File

@ -317,7 +317,7 @@ public class ProcessManager : BaseManager<ProcessManager>
{
yield return waitForSeconds;
countDown_AutoSave--;
Debug.Log("自动保存倒计时:" + countDown_AutoSave);
//Debug.Log("自动保存倒计时:" + countDown_AutoSave);
if (countDown_AutoSave <= 0)
{
ReconnectMgr.Instance.RealtimeStatWriter();//需要在GameManager里面初始化

View File

@ -48,6 +48,20 @@ public class ReconnectMgr : SingletonMono<ReconnectMgr>
UserExamStat.subProcessId = ProcessManager.Instance.subProcessId;
UserExamStat.subProcessStepId = ProcessManager.Instance.subProcessStepId;
//记录装备材料信息
UserExamStat.allToolAndMaterial.Clear();
UserExamStat.allWear.Clear();
Dictionary<string, List<ItemInfo>> toolAndMaterialDic = PacksackBagMgr.Instance.GetCurrentBagData();
foreach (var item in toolAndMaterialDic)
{
foreach (var itemInfo in item.Value)
{
UserExamStat.allToolAndMaterial.Add(((ItemInfo)itemInfo).toolName);
}
}
string UserJson = JsonConvert.SerializeObject(UserExamStat, Formatting.Indented);
Debug.Log("用户当前状态" + UserJson);