添加了odin,基本实现了选择设备方案面板

This commit is contained in:
Victor_Wang 2024-08-08 10:47:29 +08:00
parent d8168242dd
commit a17272eb57
96 changed files with 44393 additions and 328 deletions

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Odin Inspector makes use of the Bootstrap icon library.
The library has been packed into the SdfIconAtlas.png
file as SDF data.
Bootstrap is released under the following license:
---
The MIT License (MIT)
Copyright (c) 2011-2018 Twitter, Inc.
Copyright (c) 2011-2018 The Bootstrap Authors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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//-----------------------------------------------------------------------
// <copyright file="MathematicsDrawers.cs" company="Sirenix ApS">
// Copyright (c) Sirenix ApS. All rights reserved.
// </copyright>
//-----------------------------------------------------------------------
namespace Sirenix.OdinInspector.Modules.UnityMathematics.Editor
{
#if UNITY_EDITOR
using System;
using System.Collections.Generic;
using System.Reflection;
using Sirenix.OdinInspector.Editor;
using Sirenix.Utilities;
using Sirenix.Utilities.Editor;
using Unity.Mathematics;
using UnityEditor;
using UnityEngine;
public sealed class MatrixFloat2x2Processor : MatrixProcessor<float2x2> { }
public sealed class MatrixFloat3x2Processor : MatrixProcessor<float3x2> { }
public sealed class MatrixFloat4x2Processor : MatrixProcessor<float4x2> { }
public sealed class MatrixFloat2x3Processor : MatrixProcessor<float2x3> { }
public sealed class MatrixFloat3x3Processor : MatrixProcessor<float3x3> { }
public sealed class MatrixFloat4x3Processor : MatrixProcessor<float4x3> { }
public sealed class MatrixFloat2x4Processor : MatrixProcessor<float2x4> { }
public sealed class MatrixFloat3x4Processor : MatrixProcessor<float3x4> { }
public sealed class MatrixFloat4x4Processor : MatrixProcessor<float4x4> { }
public sealed class MatrixDouble2x2Processor : MatrixProcessor<double2x2> { }
public sealed class MatrixDouble3x2Processor : MatrixProcessor<double3x2> { }
public sealed class MatrixDouble4x2Processor : MatrixProcessor<double4x2> { }
public sealed class MatrixDouble2x3Processor : MatrixProcessor<double2x3> { }
public sealed class MatrixDouble3x3Processor : MatrixProcessor<double3x3> { }
public sealed class MatrixDouble4x3Processor : MatrixProcessor<double4x3> { }
public sealed class MatrixDouble2x4Processor : MatrixProcessor<double2x4> { }
public sealed class MatrixDouble3x4Processor : MatrixProcessor<double3x4> { }
public sealed class MatrixDouble4x4Processor : MatrixProcessor<double4x4> { }
public sealed class MatrixBool2x2Processor : MatrixProcessor<bool2x2> { }
public sealed class MatrixBool3x2Processor : MatrixProcessor<bool3x2> { }
public sealed class MatrixBool4x2Processor : MatrixProcessor<bool4x2> { }
public sealed class MatrixBool2x3Processor : MatrixProcessor<bool2x3> { }
public sealed class MatrixBool3x3Processor : MatrixProcessor<bool3x3> { }
public sealed class MatrixBool4x3Processor : MatrixProcessor<bool4x3> { }
public sealed class MatrixBool2x4Processor : MatrixProcessor<bool2x4> { }
public sealed class MatrixBool3x4Processor : MatrixProcessor<bool3x4> { }
public sealed class MatrixBool4x4Processor : MatrixProcessor<bool4x4> { }
public sealed class MatrixInt2x2Processor : MatrixProcessor<int2x2> { }
public sealed class MatrixInt3x2Processor : MatrixProcessor<int3x2> { }
public sealed class MatrixInt4x2Processor : MatrixProcessor<int4x2> { }
public sealed class MatrixInt2x3Processor : MatrixProcessor<int2x3> { }
public sealed class MatrixInt3x3Processor : MatrixProcessor<int3x3> { }
public sealed class MatrixInt4x3Processor : MatrixProcessor<int4x3> { }
public sealed class MatrixInt2x4Processor : MatrixProcessor<int2x4> { }
public sealed class MatrixInt3x4Processor : MatrixProcessor<int3x4> { }
public sealed class MatrixInt4x4Processor : MatrixProcessor<int4x4> { }
public sealed class MatrixUInt2x2Processor : MatrixProcessor<uint2x2> { }
public sealed class MatrixUInt3x2Processor : MatrixProcessor<uint3x2> { }
public sealed class MatrixUInt4x2Processor : MatrixProcessor<uint4x2> { }
public sealed class MatrixUInt2x3Processor : MatrixProcessor<uint2x3> { }
public sealed class MatrixUInt3x3Processor : MatrixProcessor<uint3x3> { }
public sealed class MatrixUInt4x3Processor : MatrixProcessor<uint4x3> { }
public sealed class MatrixUInt2x4Processor : MatrixProcessor<uint2x4> { }
public sealed class MatrixUInt3x4Processor : MatrixProcessor<uint3x4> { }
public sealed class MatrixUInt4x4Processor : MatrixProcessor<uint4x4> { }
public sealed class DisableUnityMatrixDrawerAttribute : Attribute { }
public abstract class MatrixProcessor<T> : OdinAttributeProcessor<T>
{
public override void ProcessSelfAttributes(InspectorProperty property, List<Attribute> attributes)
{
attributes.GetOrAddAttribute<InlinePropertyAttribute>();
attributes.GetOrAddAttribute<DisableUnityMatrixDrawerAttribute>();
}
public override void ProcessChildMemberAttributes(InspectorProperty parentProperty, MemberInfo member, List<Attribute> attributes)
{
attributes.Add(new HideLabelAttribute());
attributes.Add(new MatrixChildAttribute());
}
}
public class DisableUnityMatrixDrawerAttributeDrawer : OdinAttributeDrawer<DisableUnityMatrixDrawerAttribute>
{
protected override void Initialize()
{
this.SkipWhenDrawing = true;
var chain = this.Property.GetActiveDrawerChain().BakedDrawerArray;
for (int i = 0; i < chain.Length; i++)
{
var type = chain[i].GetType();
if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(UnityPropertyDrawer<,>) && type.GetGenericArguments()[0].Name == "MatrixDrawer")
{
chain[i].SkipWhenDrawing = true;
break;
}
}
}
}
public class MatrixChildAttribute : Attribute { }
public class Bool2Drawer : OdinValueDrawer<bool2>
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 100;
if (label != null)
{
GUILayout.Space(3); // Ugh, better than nothing
}
var options = GUILayoutOptions.Height(EditorGUIUtility.singleLineHeight);
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
EditorGUILayout.BeginVertical(options);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
EditorGUILayout.EndVertical();
EditorGUILayout.BeginVertical(options);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
EditorGUILayout.EndVertical();
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
}
public class Bool3Drawer : OdinValueDrawer<bool3>
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 100;
if (label != null)
{
GUILayout.Space(3); // Ugh, better than nothing
}
var options = GUILayoutOptions.Height(EditorGUIUtility.singleLineHeight);
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
EditorGUILayout.BeginVertical(options);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
EditorGUILayout.EndVertical();
EditorGUILayout.BeginVertical(options);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
EditorGUILayout.EndVertical();
EditorGUILayout.BeginVertical(options);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
EditorGUILayout.EndVertical();
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
}
public class Bool4Drawer : OdinValueDrawer<bool4>
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 100;
if (label != null)
{
GUILayout.Space(3); // Ugh, better than nothing
}
var options = GUILayoutOptions.Height(EditorGUIUtility.singleLineHeight);
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
EditorGUILayout.BeginVertical(options);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
EditorGUILayout.EndVertical();
EditorGUILayout.BeginVertical(options);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
EditorGUILayout.EndVertical();
EditorGUILayout.BeginVertical(options);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
EditorGUILayout.EndVertical();
EditorGUILayout.BeginVertical(options);
this.ValueEntry.Property.Children[3].Draw(showLabels ? GUIHelper.TempContent("W") : null);
EditorGUILayout.EndVertical();
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
}
public class Float2Drawer : OdinValueDrawer<float2>, IDefinesGenericMenuItems
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
// Slide rect
{
var val = this.ValueEntry.SmartValue;
EditorGUI.BeginChangeCheck();
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector2(val.x, val.y));
val = new float2(vec.x, vec.y);
if (EditorGUI.EndChangeCheck())
{
this.ValueEntry.SmartValue = val;
}
}
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
/// <summary>
/// Populates the generic menu for the property.
/// </summary>
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
{
float2 value = (float2)property.ValueEntry.WeakSmartValue;
var vec = new Vector2(value.x, value.y);
if (genericMenu.GetItemCount() > 0)
{
genericMenu.AddSeparator("");
}
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0)"), vec == Vector2.zero, () => SetVector(property, Vector2.zero));
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1)"), vec == Vector2.one, () => SetVector(property, Vector2.one));
genericMenu.AddSeparator("");
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0)"), vec == Vector2.right, () => SetVector(property, Vector2.right));
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0)"), vec == Vector2.left, () => SetVector(property, Vector2.left));
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1)"), vec == Vector2.up, () => SetVector(property, Vector2.up));
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1)"), vec == Vector2.down, () => SetVector(property, Vector2.down));
}
private void SetVector(InspectorProperty property, Vector2 value)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = new float2(value.x, value.y);
}
});
}
private void NormalizeEntries(InspectorProperty property)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = math.normalizesafe((float2)property.ValueEntry.WeakValues[i]);
}
});
}
}
public class Float3Drawer : OdinValueDrawer<float3>, IDefinesGenericMenuItems
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
// Slide rect
{
var val = this.ValueEntry.SmartValue;
EditorGUI.BeginChangeCheck();
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector3(val.x, val.y, val.z));
val = new float3(vec.x, vec.y, vec.z);
if (EditorGUI.EndChangeCheck())
{
this.ValueEntry.SmartValue = val;
}
}
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
/// <summary>
/// Populates the generic menu for the property.
/// </summary>
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
{
float3 value = (float3)property.ValueEntry.WeakSmartValue;
var vec = new Vector3(value.x, value.y, value.z);
if (genericMenu.GetItemCount() > 0)
{
genericMenu.AddSeparator("");
}
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0, 0)"), vec == Vector3.zero, () => SetVector(property, Vector3.zero));
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1, 1)"), vec == Vector3.one, () => SetVector(property, Vector3.one));
genericMenu.AddSeparator("");
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0, 0)"), vec == Vector3.right, () => SetVector(property, Vector3.right));
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0, 0)"), vec == Vector3.left, () => SetVector(property, Vector3.left));
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1, 0)"), vec == Vector3.up, () => SetVector(property, Vector3.up));
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1, 0)"), vec == Vector3.down, () => SetVector(property, Vector3.down));
genericMenu.AddItem(new GUIContent("Forward", "Set the vector property to (0, 0, 1)"), vec == Vector3.forward, () => SetVector(property, Vector3.forward));
genericMenu.AddItem(new GUIContent("Back", "Set the vector property to (0, 0, -1)"), vec == Vector3.back, () => SetVector(property, Vector3.back));
}
private void SetVector(InspectorProperty property, Vector3 value)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = new float3(value.x, value.y, value.z);
}
});
}
private void NormalizeEntries(InspectorProperty property)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = math.normalizesafe((float3)property.ValueEntry.WeakValues[i]);
}
});
}
}
public class Float4Drawer : OdinValueDrawer<float4>, IDefinesGenericMenuItems
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
// Slide rect
{
var val = this.ValueEntry.SmartValue;
EditorGUI.BeginChangeCheck();
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector4(val.x, val.y, val.z, val.w));
val = new float4(vec.x, vec.y, vec.z, vec.w);
if (EditorGUI.EndChangeCheck())
{
this.ValueEntry.SmartValue = val;
}
}
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
this.ValueEntry.Property.Children[3].Draw(showLabels ? GUIHelper.TempContent("W") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
/// <summary>
/// Populates the generic menu for the property.
/// </summary>
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
{
float4 value = (float4)property.ValueEntry.WeakSmartValue;
var vec = new Vector4(value.x, value.y, value.z, value.w);
if (genericMenu.GetItemCount() > 0)
{
genericMenu.AddSeparator("");
}
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0, 0, 0)"), vec == Vector4.zero, () => SetVector(property, Vector3.zero));
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1, 1, 1)"), vec == Vector4.one, () => SetVector(property, Vector4.one));
genericMenu.AddSeparator("");
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0, 0, 0)"), (Vector3)vec == Vector3.right, () => SetVector(property, Vector3.right));
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0, 0, 0)"), (Vector3)vec == Vector3.left, () => SetVector(property, Vector3.left));
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1, 0, 0)"), (Vector3)vec == Vector3.up, () => SetVector(property, Vector3.up));
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1, 0, 0)"), (Vector3)vec == Vector3.down, () => SetVector(property, Vector3.down));
genericMenu.AddItem(new GUIContent("Forward", "Set the vector property to (0, 0, 1, 0)"), (Vector3)vec == Vector3.forward, () => SetVector(property, Vector3.forward));
genericMenu.AddItem(new GUIContent("Back", "Set the vector property to (0, 0, -1, 0)"), (Vector3)vec == Vector3.back, () => SetVector(property, Vector3.back));
}
private void SetVector(InspectorProperty property, Vector4 value)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = new float4(value.x, value.y, value.z, value.w);
}
});
}
private void NormalizeEntries(InspectorProperty property)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = math.normalizesafe((float4)property.ValueEntry.WeakValues[i]);
}
});
}
}
public class Double2Drawer : OdinValueDrawer<double2>, IDefinesGenericMenuItems
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
// Slide rect
{
var val = this.ValueEntry.SmartValue;
EditorGUI.BeginChangeCheck();
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector2((float)val.x, (float)val.y));
val = new double2(vec.x, vec.y);
if (EditorGUI.EndChangeCheck())
{
this.ValueEntry.SmartValue = val;
}
}
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
/// <summary>
/// Populates the generic menu for the property.
/// </summary>
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
{
double2 value = (double2)property.ValueEntry.WeakSmartValue;
var vec = new Vector2((float)value.x, (float)value.y);
if (genericMenu.GetItemCount() > 0)
{
genericMenu.AddSeparator("");
}
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0)"), vec == Vector2.zero, () => SetVector(property, Vector2.zero));
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1)"), vec == Vector2.one, () => SetVector(property, Vector2.one));
genericMenu.AddSeparator("");
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0)"), vec == Vector2.right, () => SetVector(property, Vector2.right));
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0)"), vec == Vector2.left, () => SetVector(property, Vector2.left));
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1)"), vec == Vector2.up, () => SetVector(property, Vector2.up));
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1)"), vec == Vector2.down, () => SetVector(property, Vector2.down));
}
private void SetVector(InspectorProperty property, Vector2 value)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = new double2(value.x, value.y);
}
});
}
private void NormalizeEntries(InspectorProperty property)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = math.normalizesafe((double2)property.ValueEntry.WeakValues[i]);
}
});
}
}
public class Double3Drawer : OdinValueDrawer<double3>, IDefinesGenericMenuItems
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
// Slide rect
{
var val = this.ValueEntry.SmartValue;
EditorGUI.BeginChangeCheck();
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector3((float)val.x, (float)val.y, (float)val.z));
val = new double3(vec.x, vec.y, vec.z);
if (EditorGUI.EndChangeCheck())
{
this.ValueEntry.SmartValue = val;
}
}
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
/// <summary>
/// Populates the generic menu for the property.
/// </summary>
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
{
double3 value = (double3)property.ValueEntry.WeakSmartValue;
var vec = new Vector3((float)value.x, (float)value.y, (float)value.z);
if (genericMenu.GetItemCount() > 0)
{
genericMenu.AddSeparator("");
}
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0, 0)"), vec == Vector3.zero, () => SetVector(property, Vector3.zero));
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1, 1)"), vec == Vector3.one, () => SetVector(property, Vector3.one));
genericMenu.AddSeparator("");
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0, 0)"), vec == Vector3.right, () => SetVector(property, Vector3.right));
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0, 0)"), vec == Vector3.left, () => SetVector(property, Vector3.left));
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1, 0)"), vec == Vector3.up, () => SetVector(property, Vector3.up));
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1, 0)"), vec == Vector3.down, () => SetVector(property, Vector3.down));
genericMenu.AddItem(new GUIContent("Forward", "Set the vector property to (0, 0, 1)"), vec == Vector3.forward, () => SetVector(property, Vector3.forward));
genericMenu.AddItem(new GUIContent("Back", "Set the vector property to (0, 0, -1)"), vec == Vector3.back, () => SetVector(property, Vector3.back));
}
private void SetVector(InspectorProperty property, Vector3 value)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = new double3(value.x, value.y, value.z);
}
});
}
private void NormalizeEntries(InspectorProperty property)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = math.normalizesafe((double3)property.ValueEntry.WeakValues[i]);
}
});
}
}
public class Double4Drawer : OdinValueDrawer<double4>, IDefinesGenericMenuItems
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
// Slide rect
{
var val = this.ValueEntry.SmartValue;
EditorGUI.BeginChangeCheck();
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector4((float)val.x, (float)val.y, (float)val.z, (float)val.w));
val = new double4(vec.x, vec.y, vec.z, vec.w);
if (EditorGUI.EndChangeCheck())
{
this.ValueEntry.SmartValue = val;
}
}
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
this.ValueEntry.Property.Children[3].Draw(showLabels ? GUIHelper.TempContent("W") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
/// <summary>
/// Populates the generic menu for the property.
/// </summary>
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
{
double4 value = (double4)property.ValueEntry.WeakSmartValue;
var vec = new Vector4((float)value.x, (float)value.y, (float)value.z, (float)value.w);
if (genericMenu.GetItemCount() > 0)
{
genericMenu.AddSeparator("");
}
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0, 0, 0)"), vec == Vector4.zero, () => SetVector(property, Vector3.zero));
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1, 1, 1)"), vec == Vector4.one, () => SetVector(property, Vector4.one));
genericMenu.AddSeparator("");
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0, 0, 0)"), (Vector3)vec == Vector3.right, () => SetVector(property, Vector3.right));
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0, 0, 0)"), (Vector3)vec == Vector3.left, () => SetVector(property, Vector3.left));
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1, 0, 0)"), (Vector3)vec == Vector3.up, () => SetVector(property, Vector3.up));
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1, 0, 0)"), (Vector3)vec == Vector3.down, () => SetVector(property, Vector3.down));
genericMenu.AddItem(new GUIContent("Forward", "Set the vector property to (0, 0, 1, 0)"), (Vector3)vec == Vector3.forward, () => SetVector(property, Vector3.forward));
genericMenu.AddItem(new GUIContent("Back", "Set the vector property to (0, 0, -1, 0)"), (Vector3)vec == Vector3.back, () => SetVector(property, Vector3.back));
}
private void SetVector(InspectorProperty property, Vector4 value)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = new double4(value.x, value.y, value.z, value.w);
}
});
}
private void NormalizeEntries(InspectorProperty property)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = math.normalizesafe((double4)property.ValueEntry.WeakValues[i]);
}
});
}
}
public class Int2Drawer : OdinValueDrawer<int2>
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
}
public class Int3Drawer : OdinValueDrawer<int3>
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
}
public class Int4Drawer : OdinValueDrawer<int4>
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
this.ValueEntry.Property.Children[3].Draw(showLabels ? GUIHelper.TempContent("W") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
}
public class UInt2Drawer : OdinValueDrawer<uint2>
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
}
public class UInt3Drawer : OdinValueDrawer<uint3>
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
}
public class UInt4Drawer : OdinValueDrawer<uint4>
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
this.ValueEntry.Property.Children[3].Draw(showLabels ? GUIHelper.TempContent("W") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
}
#endif
}

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{
"name": "Sirenix.OdinInspector.Modules.UnityMathematics",
"references": [ "Unity.Mathematics", "Sirenix.OdinInspector.Attributes", "Sirenix.OdinInspector.Editor", "Sirenix.Utilities", "Sirenix.Utilities.Editor" ],
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ManifestVersion: 1
ModuleID: Unity.Mathematics
ModuleVersion: 1.0.1.0
ModuleFiles:
MathematicsDrawers.cs
MathematicsDrawers.cs.meta
Sirenix.OdinInspector.Modules.UnityMathematics.asmdef
Sirenix.OdinInspector.Modules.UnityMathematics.asmdef.meta

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------------------------------------ Getting Started ------------------------------------
Open up the Getting Started guide from "Tools > Odin Inspector > Getting Started."
------------------------------------- Helpful Links -------------------------------------
Tutorials: https://odininspector.com/tutorials
API Documentation: https://odininspector.com/documentation
Roadmap: https://odininspector.com/roadmap
Release Notes: https://odininspector.com/patch-notes
Issue Tracker: https://bitbucket.org/sirenix/odin-inspector
--------------------------------- Community and Support ---------------------------------
If you have any issues, suggestions or want advice, then you're more than welcome
to join us on Discord, or reach out to us by any other means.
Support: https://odininspector.com/support
Community Addons: https://odininspector.com/community-tools
Discord: https://discord.gg/AgDmStu
-------------------------------------- Thank you! ---------------------------------------
We really hope you like using Odin. Be sure to leave a review on the Asset Store,
that helps us out a lot!
Leave a review: https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041
Odin Inspector is published and developed by Sirenix.
Sirenix: Https://sirenix.net

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@ -13,7 +13,7 @@ public class ProcessManager : BaseManager<ProcessManager>
/// <summary> /// <summary>
/// 实操项目id /// 实操项目id
/// </summary> /// </summary>
public int id; public int id = 10002;
/// <summary> /// <summary>
/// 模式 /// 模式

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@ -1,6 +1,10 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using DG.Tweening;
using Sirenix.OdinInspector;
using TMPro;
using UnityEngine; using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI; using UnityEngine.UI;
public class UI_SelectDevicePanel : BasePanel public class UI_SelectDevicePanel : BasePanel
@ -12,25 +16,68 @@ public class UI_SelectDevicePanel : BasePanel
{ {
allSchemeName = GameManager.DataMgr.GetAllSchemeName(); allSchemeName = GameManager.DataMgr.GetAllSchemeName();
allDeviceTypes = GameManager.DataMgr.GetAllDeviceTypes(); allDeviceTypes = GameManager.DataMgr.GetAllDeviceTypes();
CreatItem(); CreatTitleAndBtnItem();
} }
void CreatItem() void CreatTitleAndBtnItem()
{ {
var onlyDeviceHashSet = new HashSet<int>(); var onlyDeviceHashSet = new HashSet<int>();
foreach (var scheme in allSchemeName) foreach (var scheme in allSchemeName)
{ {
if (!onlyDeviceHashSet.Contains(scheme.deviceTypeId)) //没有这个设备类型ID就添加唯一标识
if (!onlyDeviceHashSet.Contains(scheme.deviceTypeId))
{ {
onlyDeviceHashSet.Add(scheme.deviceTypeId); onlyDeviceHashSet.Add(scheme.deviceTypeId);
var titleItem= GameManager.ResourcesMgr.Load<GameObject>(Const.UI_Item + "UI_SelectDevicePanel/titleItem"); var titleItem =
GameManager.ResourcesMgr.Load<GameObject>(Const.UI_Item + "UI_SelectDevicePanel/titleItem");
titleItem.transform.parent = GetControl<ScrollRect>("DeviceScrollView").content; titleItem.transform.parent = GetControl<ScrollRect>("DeviceScrollView").content;
if (allDeviceTypes.TryGetValue(scheme.deviceTypeId, out TB_DeviceType deviceNameItem))
{
titleItem.GetComponentInChildren<TextMeshProUGUI>().text = deviceNameItem.deviceTypeName;
var currentIdList = allSchemeName.FindAll(s => s.deviceTypeId == scheme.deviceTypeId);
//遍历每个当前设备类型,并生成按钮
currentIdList.ForEach(x =>
{
var deviceItemBtn =
GameManager.ResourcesMgr.Load<GameObject>(Const.UI_Item +
"UI_SelectDevicePanel/deviceItemBtn");
//按钮的父节点是标题的父节点content
deviceItemBtn.transform.parent = titleItem.transform.parent;
deviceItemBtn.GetComponentInChildren<TextMeshProUGUI>().text = x.schemeName;
var deviceBtnAComponent= deviceItemBtn.GetComponent<Button>();
AddEventForDeviceBtn(deviceBtnAComponent,x.deviceMap);
});
}
} }
} }
} }
private void AddEventForDeviceBtn(UIBehaviour deviceBtnAComponent,string mapName)
{
GameManager.UIMgr.AddEventTriggerListener(deviceBtnAComponent,EventTriggerType.PointerEnter,
_ =>
{
Debug.LogError(deviceBtnAComponent.GetComponentInChildren<TextMeshProUGUI>().text);
deviceBtnAComponent.transform.DOScale(1.5f, 0.2f);
this.GetControl<Image>("DeviceShowImg").sprite =
GameManager.ResourcesMgr.Load<Sprite>(Const.UI_SelectDevicePanel + mapName);
this.GetControl<Image>("DeviceShowImg").color = new Color(1, 1, 1, 1);
});
GameManager.UIMgr.AddEventTriggerListener(deviceBtnAComponent,EventTriggerType.PointerExit,
_ =>
{
deviceBtnAComponent.transform.DOScale(1f, 0.2f);
this.GetControl<Image>("DeviceShowImg").color = new Color(1, 1, 1, 0);
});
}
[Button]
public void Test1()
{
foreach (var VARIABLE in allSchemeName)
{
Debug.LogError(VARIABLE.deviceMap+VARIABLE.schemeName);
}
Debug.LogError(allDeviceTypes.Count);
}
} }

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@ -1,6 +1,6 @@
public class Const public class Const
{ {
#region ·<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> #region
/// <summary> /// <summary>
/// 加载标题 /// 加载标题
/// </summary> /// </summary>
@ -12,6 +12,7 @@ public class Const
public const string LoadBGPath = "Sprites/UI_LoadingBG/"; public const string LoadBGPath = "Sprites/UI_LoadingBG/";
public const string LoadToolAndMaterialPath = "Sprites/ToolAndMaterial/"; public const string LoadToolAndMaterialPath = "Sprites/ToolAndMaterial/";
public const string UI_SelectDevicePanel = "Sprites/UI_SelectDevicePanel/";//需要动态加载该方案的所有设备图片
public const string UI_Item = "UI/UI_Item/"; public const string UI_Item = "UI/UI_Item/";
#endregion #endregion

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@ -1,5 +1,6 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine; using UnityEngine;
using UnityEngine.Events; using UnityEngine.Events;
using UnityEngine.EventSystems; using UnityEngine.EventSystems;
@ -13,14 +14,17 @@ public enum E_UI_Layer
/// 最下层 /// 最下层
/// </summary> /// </summary>
Bot, Bot,
/// <summary> /// <summary>
/// 中间层 /// 中间层
/// </summary> /// </summary>
Mid, Mid,
/// <summary> /// <summary>
/// 上层 加载页面 /// 上层 加载页面
/// </summary> /// </summary>
Top, Top,
/// <summary> /// <summary>
/// 最上层 系统层 警告、错误 /// 最上层 系统层 警告、错误
/// </summary> /// </summary>
@ -36,7 +40,7 @@ public class UIManager : BaseManager<UIManager>
/// <summary> /// <summary>
/// 底层、中层、上层、系统层 /// 底层、中层、上层、系统层
/// </summary> /// </summary>
private readonly Transform bot,mid,top,system; private readonly Transform bot, mid, top, system;
/// <summary> /// <summary>
/// canvas /// canvas
@ -46,7 +50,7 @@ public class UIManager : BaseManager<UIManager>
/// <summary> /// <summary>
/// 存储显示的panel /// 存储显示的panel
/// </summary> /// </summary>
private readonly Dictionary<string ,BasePanel> panelDic = new Dictionary<string, BasePanel> (); private readonly Dictionary<string, BasePanel> panelDic = new Dictionary<string, BasePanel>();
/// <summary> /// <summary>
/// 构造函数 /// 构造函数
@ -77,6 +81,7 @@ public class UIManager : BaseManager<UIManager>
action?.Invoke(panelDic[panelName] as T); action?.Invoke(panelDic[panelName] as T);
return; return;
} }
//重复调用 同一帧调用多次问题 //重复调用 同一帧调用多次问题
ResourcesManager.Instance.LoadAsync<GameObject>("UI/UI_Panel/" + panelName, (panelObj) => ResourcesManager.Instance.LoadAsync<GameObject>("UI/UI_Panel/" + panelName, (panelObj) =>
{ {
@ -93,6 +98,7 @@ public class UIManager : BaseManager<UIManager>
uilayer = system; uilayer = system;
break; break;
} }
panelObj.transform.SetParent(uilayer); panelObj.transform.SetParent(uilayer);
panelObj.transform.localPosition = Vector3.zero; panelObj.transform.localPosition = Vector3.zero;
panelObj.transform.localRotation = Quaternion.identity; panelObj.transform.localRotation = Quaternion.identity;
@ -130,13 +136,14 @@ public class UIManager : BaseManager<UIManager>
/// </summary> /// </summary>
/// <typeparam name="T">想要获取的面板脚本</typeparam> /// <typeparam name="T">想要获取的面板脚本</typeparam>
/// <returns></returns> /// <returns></returns>
public T GetPanel<T>() where T :BasePanel public T GetPanel<T>() where T : BasePanel
{ {
string panelName = typeof(T).Name; string panelName = typeof(T).Name;
if(panelDic.ContainsKey(panelName)) if (panelDic.ContainsKey(panelName))
{ {
return panelDic[panelName] as T; return panelDic[panelName] as T;
} }
return null; return null;
} }
@ -168,13 +175,11 @@ public class UIManager : BaseManager<UIManager>
/// <param name="control">控件对象</param> /// <param name="control">控件对象</param>
/// <param name="type">事件类型</param> /// <param name="type">事件类型</param>
/// <param name="action">委托</param> /// <param name="action">委托</param>
public static void AddEventTriggerListener(UIBehaviour control, EventTriggerType type,UnityAction<BaseEventData> action) public void AddEventTriggerListener(UIBehaviour control, EventTriggerType type,
UnityAction<BaseEventData> action)
{ {
EventTrigger eventTrigger = control.GetComponent<EventTrigger>(); var eventTrigger = control.GetOrAddComponent<EventTrigger>();
if (eventTrigger == null) EventTrigger.Entry entry = new EventTrigger.Entry(){eventID =type };
eventTrigger = control.GetComponent<EventTrigger>();
EventTrigger.Entry entry = new EventTrigger.Entry();
entry.eventID = type;
entry.callback.AddListener(action); entry.callback.AddListener(action);
eventTrigger.triggers.Add(entry); eventTrigger.triggers.Add(entry);
} }