添加了odin,基本实现了选择设备方案面板
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
---
|
||||
|
||||
The MIT License (MIT)
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Copyright (c) 2011-2018 Twitter, Inc.
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Copyright (c) 2011-2018 The Bootstrap Authors
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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//-----------------------------------------------------------------------
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// <copyright file="MathematicsDrawers.cs" company="Sirenix ApS">
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// Copyright (c) Sirenix ApS. All rights reserved.
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// </copyright>
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//-----------------------------------------------------------------------
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namespace Sirenix.OdinInspector.Modules.UnityMathematics.Editor
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{
|
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#if UNITY_EDITOR
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||||
using System;
|
||||
using System.Collections.Generic;
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using System.Reflection;
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||||
using Sirenix.OdinInspector.Editor;
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using Sirenix.Utilities;
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||||
using Sirenix.Utilities.Editor;
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using Unity.Mathematics;
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using UnityEditor;
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using UnityEngine;
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|
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public sealed class MatrixFloat2x2Processor : MatrixProcessor<float2x2> { }
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public sealed class MatrixFloat3x2Processor : MatrixProcessor<float3x2> { }
|
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public sealed class MatrixFloat4x2Processor : MatrixProcessor<float4x2> { }
|
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public sealed class MatrixFloat2x3Processor : MatrixProcessor<float2x3> { }
|
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public sealed class MatrixFloat3x3Processor : MatrixProcessor<float3x3> { }
|
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public sealed class MatrixFloat4x3Processor : MatrixProcessor<float4x3> { }
|
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public sealed class MatrixFloat2x4Processor : MatrixProcessor<float2x4> { }
|
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public sealed class MatrixFloat3x4Processor : MatrixProcessor<float3x4> { }
|
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public sealed class MatrixFloat4x4Processor : MatrixProcessor<float4x4> { }
|
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|
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public sealed class MatrixDouble2x2Processor : MatrixProcessor<double2x2> { }
|
||||
public sealed class MatrixDouble3x2Processor : MatrixProcessor<double3x2> { }
|
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public sealed class MatrixDouble4x2Processor : MatrixProcessor<double4x2> { }
|
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public sealed class MatrixDouble2x3Processor : MatrixProcessor<double2x3> { }
|
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public sealed class MatrixDouble3x3Processor : MatrixProcessor<double3x3> { }
|
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public sealed class MatrixDouble4x3Processor : MatrixProcessor<double4x3> { }
|
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public sealed class MatrixDouble2x4Processor : MatrixProcessor<double2x4> { }
|
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public sealed class MatrixDouble3x4Processor : MatrixProcessor<double3x4> { }
|
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public sealed class MatrixDouble4x4Processor : MatrixProcessor<double4x4> { }
|
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|
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public sealed class MatrixBool2x2Processor : MatrixProcessor<bool2x2> { }
|
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public sealed class MatrixBool3x2Processor : MatrixProcessor<bool3x2> { }
|
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public sealed class MatrixBool4x2Processor : MatrixProcessor<bool4x2> { }
|
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public sealed class MatrixBool2x3Processor : MatrixProcessor<bool2x3> { }
|
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public sealed class MatrixBool3x3Processor : MatrixProcessor<bool3x3> { }
|
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public sealed class MatrixBool4x3Processor : MatrixProcessor<bool4x3> { }
|
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public sealed class MatrixBool2x4Processor : MatrixProcessor<bool2x4> { }
|
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public sealed class MatrixBool3x4Processor : MatrixProcessor<bool3x4> { }
|
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public sealed class MatrixBool4x4Processor : MatrixProcessor<bool4x4> { }
|
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|
||||
public sealed class MatrixInt2x2Processor : MatrixProcessor<int2x2> { }
|
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public sealed class MatrixInt3x2Processor : MatrixProcessor<int3x2> { }
|
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public sealed class MatrixInt4x2Processor : MatrixProcessor<int4x2> { }
|
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public sealed class MatrixInt2x3Processor : MatrixProcessor<int2x3> { }
|
||||
public sealed class MatrixInt3x3Processor : MatrixProcessor<int3x3> { }
|
||||
public sealed class MatrixInt4x3Processor : MatrixProcessor<int4x3> { }
|
||||
public sealed class MatrixInt2x4Processor : MatrixProcessor<int2x4> { }
|
||||
public sealed class MatrixInt3x4Processor : MatrixProcessor<int3x4> { }
|
||||
public sealed class MatrixInt4x4Processor : MatrixProcessor<int4x4> { }
|
||||
|
||||
public sealed class MatrixUInt2x2Processor : MatrixProcessor<uint2x2> { }
|
||||
public sealed class MatrixUInt3x2Processor : MatrixProcessor<uint3x2> { }
|
||||
public sealed class MatrixUInt4x2Processor : MatrixProcessor<uint4x2> { }
|
||||
public sealed class MatrixUInt2x3Processor : MatrixProcessor<uint2x3> { }
|
||||
public sealed class MatrixUInt3x3Processor : MatrixProcessor<uint3x3> { }
|
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public sealed class MatrixUInt4x3Processor : MatrixProcessor<uint4x3> { }
|
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public sealed class MatrixUInt2x4Processor : MatrixProcessor<uint2x4> { }
|
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public sealed class MatrixUInt3x4Processor : MatrixProcessor<uint3x4> { }
|
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public sealed class MatrixUInt4x4Processor : MatrixProcessor<uint4x4> { }
|
||||
|
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public sealed class DisableUnityMatrixDrawerAttribute : Attribute { }
|
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|
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public abstract class MatrixProcessor<T> : OdinAttributeProcessor<T>
|
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{
|
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public override void ProcessSelfAttributes(InspectorProperty property, List<Attribute> attributes)
|
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{
|
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attributes.GetOrAddAttribute<InlinePropertyAttribute>();
|
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attributes.GetOrAddAttribute<DisableUnityMatrixDrawerAttribute>();
|
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}
|
||||
|
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public override void ProcessChildMemberAttributes(InspectorProperty parentProperty, MemberInfo member, List<Attribute> attributes)
|
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{
|
||||
attributes.Add(new HideLabelAttribute());
|
||||
attributes.Add(new MatrixChildAttribute());
|
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}
|
||||
}
|
||||
|
||||
public class DisableUnityMatrixDrawerAttributeDrawer : OdinAttributeDrawer<DisableUnityMatrixDrawerAttribute>
|
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{
|
||||
protected override void Initialize()
|
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{
|
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this.SkipWhenDrawing = true;
|
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var chain = this.Property.GetActiveDrawerChain().BakedDrawerArray;
|
||||
|
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for (int i = 0; i < chain.Length; i++)
|
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{
|
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var type = chain[i].GetType();
|
||||
|
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if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(UnityPropertyDrawer<,>) && type.GetGenericArguments()[0].Name == "MatrixDrawer")
|
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{
|
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chain[i].SkipWhenDrawing = true;
|
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break;
|
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}
|
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}
|
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}
|
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}
|
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|
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public class MatrixChildAttribute : Attribute { }
|
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|
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public class Bool2Drawer : OdinValueDrawer<bool2>
|
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{
|
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private bool isMatrixChild;
|
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|
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protected override void Initialize()
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{
|
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this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
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}
|
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|
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protected override void DrawPropertyLayout(GUIContent label)
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{
|
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Rect labelRect;
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Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
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{
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var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 100;
|
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|
||||
if (label != null)
|
||||
{
|
||||
GUILayout.Space(3); // Ugh, better than nothing
|
||||
}
|
||||
|
||||
var options = GUILayoutOptions.Height(EditorGUIUtility.singleLineHeight);
|
||||
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
EditorGUILayout.BeginVertical(options);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
EditorGUILayout.EndVertical();
|
||||
EditorGUILayout.BeginVertical(options);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
EditorGUILayout.EndVertical();
|
||||
GUIHelper.PopLabelWidth();
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
}
|
||||
|
||||
public class Bool3Drawer : OdinValueDrawer<bool3>
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 100;
|
||||
|
||||
if (label != null)
|
||||
{
|
||||
GUILayout.Space(3); // Ugh, better than nothing
|
||||
}
|
||||
|
||||
var options = GUILayoutOptions.Height(EditorGUIUtility.singleLineHeight);
|
||||
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
EditorGUILayout.BeginVertical(options);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
EditorGUILayout.EndVertical();
|
||||
EditorGUILayout.BeginVertical(options);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
EditorGUILayout.EndVertical();
|
||||
EditorGUILayout.BeginVertical(options);
|
||||
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
|
||||
EditorGUILayout.EndVertical();
|
||||
GUIHelper.PopLabelWidth();
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
}
|
||||
|
||||
public class Bool4Drawer : OdinValueDrawer<bool4>
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 100;
|
||||
|
||||
if (label != null)
|
||||
{
|
||||
GUILayout.Space(3); // Ugh, better than nothing
|
||||
}
|
||||
|
||||
var options = GUILayoutOptions.Height(EditorGUIUtility.singleLineHeight);
|
||||
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
EditorGUILayout.BeginVertical(options);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
EditorGUILayout.EndVertical();
|
||||
EditorGUILayout.BeginVertical(options);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
EditorGUILayout.EndVertical();
|
||||
EditorGUILayout.BeginVertical(options);
|
||||
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
|
||||
EditorGUILayout.EndVertical();
|
||||
EditorGUILayout.BeginVertical(options);
|
||||
this.ValueEntry.Property.Children[3].Draw(showLabels ? GUIHelper.TempContent("W") : null);
|
||||
EditorGUILayout.EndVertical();
|
||||
GUIHelper.PopLabelWidth();
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
}
|
||||
|
||||
public class Float2Drawer : OdinValueDrawer<float2>, IDefinesGenericMenuItems
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
// Slide rect
|
||||
{
|
||||
var val = this.ValueEntry.SmartValue;
|
||||
EditorGUI.BeginChangeCheck();
|
||||
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector2(val.x, val.y));
|
||||
val = new float2(vec.x, vec.y);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
this.ValueEntry.SmartValue = val;
|
||||
}
|
||||
}
|
||||
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Populates the generic menu for the property.
|
||||
/// </summary>
|
||||
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
|
||||
{
|
||||
float2 value = (float2)property.ValueEntry.WeakSmartValue;
|
||||
var vec = new Vector2(value.x, value.y);
|
||||
|
||||
if (genericMenu.GetItemCount() > 0)
|
||||
{
|
||||
genericMenu.AddSeparator("");
|
||||
}
|
||||
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
|
||||
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0)"), vec == Vector2.zero, () => SetVector(property, Vector2.zero));
|
||||
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1)"), vec == Vector2.one, () => SetVector(property, Vector2.one));
|
||||
genericMenu.AddSeparator("");
|
||||
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0)"), vec == Vector2.right, () => SetVector(property, Vector2.right));
|
||||
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0)"), vec == Vector2.left, () => SetVector(property, Vector2.left));
|
||||
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1)"), vec == Vector2.up, () => SetVector(property, Vector2.up));
|
||||
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1)"), vec == Vector2.down, () => SetVector(property, Vector2.down));
|
||||
}
|
||||
|
||||
private void SetVector(InspectorProperty property, Vector2 value)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = new float2(value.x, value.y);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void NormalizeEntries(InspectorProperty property)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = math.normalizesafe((float2)property.ValueEntry.WeakValues[i]);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public class Float3Drawer : OdinValueDrawer<float3>, IDefinesGenericMenuItems
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
// Slide rect
|
||||
{
|
||||
var val = this.ValueEntry.SmartValue;
|
||||
EditorGUI.BeginChangeCheck();
|
||||
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector3(val.x, val.y, val.z));
|
||||
val = new float3(vec.x, vec.y, vec.z);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
this.ValueEntry.SmartValue = val;
|
||||
}
|
||||
}
|
||||
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Populates the generic menu for the property.
|
||||
/// </summary>
|
||||
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
|
||||
{
|
||||
float3 value = (float3)property.ValueEntry.WeakSmartValue;
|
||||
var vec = new Vector3(value.x, value.y, value.z);
|
||||
|
||||
if (genericMenu.GetItemCount() > 0)
|
||||
{
|
||||
genericMenu.AddSeparator("");
|
||||
}
|
||||
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
|
||||
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0, 0)"), vec == Vector3.zero, () => SetVector(property, Vector3.zero));
|
||||
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1, 1)"), vec == Vector3.one, () => SetVector(property, Vector3.one));
|
||||
genericMenu.AddSeparator("");
|
||||
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0, 0)"), vec == Vector3.right, () => SetVector(property, Vector3.right));
|
||||
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0, 0)"), vec == Vector3.left, () => SetVector(property, Vector3.left));
|
||||
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1, 0)"), vec == Vector3.up, () => SetVector(property, Vector3.up));
|
||||
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1, 0)"), vec == Vector3.down, () => SetVector(property, Vector3.down));
|
||||
genericMenu.AddItem(new GUIContent("Forward", "Set the vector property to (0, 0, 1)"), vec == Vector3.forward, () => SetVector(property, Vector3.forward));
|
||||
genericMenu.AddItem(new GUIContent("Back", "Set the vector property to (0, 0, -1)"), vec == Vector3.back, () => SetVector(property, Vector3.back));
|
||||
}
|
||||
|
||||
private void SetVector(InspectorProperty property, Vector3 value)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = new float3(value.x, value.y, value.z);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void NormalizeEntries(InspectorProperty property)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = math.normalizesafe((float3)property.ValueEntry.WeakValues[i]);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public class Float4Drawer : OdinValueDrawer<float4>, IDefinesGenericMenuItems
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
// Slide rect
|
||||
{
|
||||
var val = this.ValueEntry.SmartValue;
|
||||
EditorGUI.BeginChangeCheck();
|
||||
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector4(val.x, val.y, val.z, val.w));
|
||||
val = new float4(vec.x, vec.y, vec.z, vec.w);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
this.ValueEntry.SmartValue = val;
|
||||
}
|
||||
}
|
||||
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
|
||||
this.ValueEntry.Property.Children[3].Draw(showLabels ? GUIHelper.TempContent("W") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Populates the generic menu for the property.
|
||||
/// </summary>
|
||||
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
|
||||
{
|
||||
float4 value = (float4)property.ValueEntry.WeakSmartValue;
|
||||
var vec = new Vector4(value.x, value.y, value.z, value.w);
|
||||
|
||||
if (genericMenu.GetItemCount() > 0)
|
||||
{
|
||||
genericMenu.AddSeparator("");
|
||||
}
|
||||
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
|
||||
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0, 0, 0)"), vec == Vector4.zero, () => SetVector(property, Vector3.zero));
|
||||
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1, 1, 1)"), vec == Vector4.one, () => SetVector(property, Vector4.one));
|
||||
genericMenu.AddSeparator("");
|
||||
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0, 0, 0)"), (Vector3)vec == Vector3.right, () => SetVector(property, Vector3.right));
|
||||
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0, 0, 0)"), (Vector3)vec == Vector3.left, () => SetVector(property, Vector3.left));
|
||||
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1, 0, 0)"), (Vector3)vec == Vector3.up, () => SetVector(property, Vector3.up));
|
||||
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1, 0, 0)"), (Vector3)vec == Vector3.down, () => SetVector(property, Vector3.down));
|
||||
genericMenu.AddItem(new GUIContent("Forward", "Set the vector property to (0, 0, 1, 0)"), (Vector3)vec == Vector3.forward, () => SetVector(property, Vector3.forward));
|
||||
genericMenu.AddItem(new GUIContent("Back", "Set the vector property to (0, 0, -1, 0)"), (Vector3)vec == Vector3.back, () => SetVector(property, Vector3.back));
|
||||
}
|
||||
|
||||
private void SetVector(InspectorProperty property, Vector4 value)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = new float4(value.x, value.y, value.z, value.w);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void NormalizeEntries(InspectorProperty property)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = math.normalizesafe((float4)property.ValueEntry.WeakValues[i]);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public class Double2Drawer : OdinValueDrawer<double2>, IDefinesGenericMenuItems
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
// Slide rect
|
||||
{
|
||||
var val = this.ValueEntry.SmartValue;
|
||||
EditorGUI.BeginChangeCheck();
|
||||
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector2((float)val.x, (float)val.y));
|
||||
val = new double2(vec.x, vec.y);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
this.ValueEntry.SmartValue = val;
|
||||
}
|
||||
}
|
||||
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Populates the generic menu for the property.
|
||||
/// </summary>
|
||||
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
|
||||
{
|
||||
double2 value = (double2)property.ValueEntry.WeakSmartValue;
|
||||
var vec = new Vector2((float)value.x, (float)value.y);
|
||||
|
||||
if (genericMenu.GetItemCount() > 0)
|
||||
{
|
||||
genericMenu.AddSeparator("");
|
||||
}
|
||||
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
|
||||
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0)"), vec == Vector2.zero, () => SetVector(property, Vector2.zero));
|
||||
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1)"), vec == Vector2.one, () => SetVector(property, Vector2.one));
|
||||
genericMenu.AddSeparator("");
|
||||
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0)"), vec == Vector2.right, () => SetVector(property, Vector2.right));
|
||||
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0)"), vec == Vector2.left, () => SetVector(property, Vector2.left));
|
||||
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1)"), vec == Vector2.up, () => SetVector(property, Vector2.up));
|
||||
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1)"), vec == Vector2.down, () => SetVector(property, Vector2.down));
|
||||
}
|
||||
|
||||
private void SetVector(InspectorProperty property, Vector2 value)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = new double2(value.x, value.y);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void NormalizeEntries(InspectorProperty property)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = math.normalizesafe((double2)property.ValueEntry.WeakValues[i]);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public class Double3Drawer : OdinValueDrawer<double3>, IDefinesGenericMenuItems
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
// Slide rect
|
||||
{
|
||||
var val = this.ValueEntry.SmartValue;
|
||||
EditorGUI.BeginChangeCheck();
|
||||
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector3((float)val.x, (float)val.y, (float)val.z));
|
||||
val = new double3(vec.x, vec.y, vec.z);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
this.ValueEntry.SmartValue = val;
|
||||
}
|
||||
}
|
||||
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Populates the generic menu for the property.
|
||||
/// </summary>
|
||||
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
|
||||
{
|
||||
double3 value = (double3)property.ValueEntry.WeakSmartValue;
|
||||
var vec = new Vector3((float)value.x, (float)value.y, (float)value.z);
|
||||
|
||||
if (genericMenu.GetItemCount() > 0)
|
||||
{
|
||||
genericMenu.AddSeparator("");
|
||||
}
|
||||
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
|
||||
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0, 0)"), vec == Vector3.zero, () => SetVector(property, Vector3.zero));
|
||||
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1, 1)"), vec == Vector3.one, () => SetVector(property, Vector3.one));
|
||||
genericMenu.AddSeparator("");
|
||||
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0, 0)"), vec == Vector3.right, () => SetVector(property, Vector3.right));
|
||||
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0, 0)"), vec == Vector3.left, () => SetVector(property, Vector3.left));
|
||||
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1, 0)"), vec == Vector3.up, () => SetVector(property, Vector3.up));
|
||||
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1, 0)"), vec == Vector3.down, () => SetVector(property, Vector3.down));
|
||||
genericMenu.AddItem(new GUIContent("Forward", "Set the vector property to (0, 0, 1)"), vec == Vector3.forward, () => SetVector(property, Vector3.forward));
|
||||
genericMenu.AddItem(new GUIContent("Back", "Set the vector property to (0, 0, -1)"), vec == Vector3.back, () => SetVector(property, Vector3.back));
|
||||
}
|
||||
|
||||
private void SetVector(InspectorProperty property, Vector3 value)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = new double3(value.x, value.y, value.z);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void NormalizeEntries(InspectorProperty property)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = math.normalizesafe((double3)property.ValueEntry.WeakValues[i]);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public class Double4Drawer : OdinValueDrawer<double4>, IDefinesGenericMenuItems
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
// Slide rect
|
||||
{
|
||||
var val = this.ValueEntry.SmartValue;
|
||||
EditorGUI.BeginChangeCheck();
|
||||
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector4((float)val.x, (float)val.y, (float)val.z, (float)val.w));
|
||||
val = new double4(vec.x, vec.y, vec.z, vec.w);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
this.ValueEntry.SmartValue = val;
|
||||
}
|
||||
}
|
||||
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
|
||||
this.ValueEntry.Property.Children[3].Draw(showLabels ? GUIHelper.TempContent("W") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Populates the generic menu for the property.
|
||||
/// </summary>
|
||||
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
|
||||
{
|
||||
double4 value = (double4)property.ValueEntry.WeakSmartValue;
|
||||
var vec = new Vector4((float)value.x, (float)value.y, (float)value.z, (float)value.w);
|
||||
|
||||
if (genericMenu.GetItemCount() > 0)
|
||||
{
|
||||
genericMenu.AddSeparator("");
|
||||
}
|
||||
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
|
||||
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0, 0, 0)"), vec == Vector4.zero, () => SetVector(property, Vector3.zero));
|
||||
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1, 1, 1)"), vec == Vector4.one, () => SetVector(property, Vector4.one));
|
||||
genericMenu.AddSeparator("");
|
||||
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0, 0, 0)"), (Vector3)vec == Vector3.right, () => SetVector(property, Vector3.right));
|
||||
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0, 0, 0)"), (Vector3)vec == Vector3.left, () => SetVector(property, Vector3.left));
|
||||
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1, 0, 0)"), (Vector3)vec == Vector3.up, () => SetVector(property, Vector3.up));
|
||||
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1, 0, 0)"), (Vector3)vec == Vector3.down, () => SetVector(property, Vector3.down));
|
||||
genericMenu.AddItem(new GUIContent("Forward", "Set the vector property to (0, 0, 1, 0)"), (Vector3)vec == Vector3.forward, () => SetVector(property, Vector3.forward));
|
||||
genericMenu.AddItem(new GUIContent("Back", "Set the vector property to (0, 0, -1, 0)"), (Vector3)vec == Vector3.back, () => SetVector(property, Vector3.back));
|
||||
}
|
||||
|
||||
private void SetVector(InspectorProperty property, Vector4 value)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = new double4(value.x, value.y, value.z, value.w);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void NormalizeEntries(InspectorProperty property)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = math.normalizesafe((double4)property.ValueEntry.WeakValues[i]);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public class Int2Drawer : OdinValueDrawer<int2>
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
}
|
||||
|
||||
public class Int3Drawer : OdinValueDrawer<int3>
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
}
|
||||
|
||||
public class Int4Drawer : OdinValueDrawer<int4>
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
|
||||
this.ValueEntry.Property.Children[3].Draw(showLabels ? GUIHelper.TempContent("W") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
}
|
||||
|
||||
public class UInt2Drawer : OdinValueDrawer<uint2>
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
}
|
||||
|
||||
public class UInt3Drawer : OdinValueDrawer<uint3>
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
}
|
||||
|
||||
public class UInt4Drawer : OdinValueDrawer<uint4>
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
|
||||
this.ValueEntry.Property.Children[3].Draw(showLabels ? GUIHelper.TempContent("W") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 74718b273a32d874a9dc3c58269c36b3
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,11 @@
|
|||
{
|
||||
"name": "Sirenix.OdinInspector.Modules.UnityMathematics",
|
||||
"references": [ "Unity.Mathematics", "Sirenix.OdinInspector.Attributes", "Sirenix.OdinInspector.Editor", "Sirenix.Utilities", "Sirenix.Utilities.Editor" ],
|
||||
"includePlatforms": [ "Editor" ],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": true,
|
||||
"autoReferenced": true,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [ "Sirenix.Utilities.dll", "Sirenix.Utilities.Editor.dll", "Sirenix.OdinInspector.Attributes.dll", "Sirenix.OdinInspector.Editor.dll", "Sirenix.Serialization.dll" ],
|
||||
"defineConstraints": []
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: ad968d605628d06499b62cdc30f11cf8
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
|||
ManifestVersion: 1
|
||||
ModuleID: Unity.Mathematics
|
||||
ModuleVersion: 1.0.1.0
|
||||
ModuleFiles:
|
||||
MathematicsDrawers.cs
|
||||
MathematicsDrawers.cs.meta
|
||||
Sirenix.OdinInspector.Modules.UnityMathematics.asmdef
|
||||
Sirenix.OdinInspector.Modules.UnityMathematics.asmdef.meta
|
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: d75998bf1510bf547a891fdf294fc1de
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -0,0 +1,35 @@
|
|||
------------------------------------ Getting Started ------------------------------------
|
||||
|
||||
Open up the Getting Started guide from "Tools > Odin Inspector > Getting Started."
|
||||
|
||||
|
||||
------------------------------------- Helpful Links -------------------------------------
|
||||
|
||||
Tutorials: https://odininspector.com/tutorials
|
||||
API Documentation: https://odininspector.com/documentation
|
||||
Roadmap: https://odininspector.com/roadmap
|
||||
Release Notes: https://odininspector.com/patch-notes
|
||||
Issue Tracker: https://bitbucket.org/sirenix/odin-inspector
|
||||
|
||||
|
||||
--------------------------------- Community and Support ---------------------------------
|
||||
|
||||
If you have any issues, suggestions or want advice, then you're more than welcome
|
||||
to join us on Discord, or reach out to us by any other means.
|
||||
|
||||
Support: https://odininspector.com/support
|
||||
Community Addons: https://odininspector.com/community-tools
|
||||
Discord: https://discord.gg/AgDmStu
|
||||
|
||||
|
||||
-------------------------------------- Thank you! ---------------------------------------
|
||||
|
||||
We really hope you like using Odin. Be sure to leave a review on the Asset Store,
|
||||
that helps us out a lot!
|
||||
|
||||
Leave a review: https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041
|
||||
|
||||
|
||||
Odin Inspector is published and developed by Sirenix.
|
||||
|
||||
Sirenix: Https://sirenix.net
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|
@ -13,7 +13,7 @@ public class ProcessManager : BaseManager<ProcessManager>
|
|||
/// <summary>
|
||||
/// 实操项目id
|
||||
/// </summary>
|
||||
public int id;
|
||||
public int id = 10002;
|
||||
|
||||
/// <summary>
|
||||
/// 模式
|
||||
|
|
|
@ -1,6 +1,10 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using DG.Tweening;
|
||||
using Sirenix.OdinInspector;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class UI_SelectDevicePanel : BasePanel
|
||||
|
@ -12,25 +16,68 @@ public class UI_SelectDevicePanel : BasePanel
|
|||
{
|
||||
allSchemeName = GameManager.DataMgr.GetAllSchemeName();
|
||||
allDeviceTypes = GameManager.DataMgr.GetAllDeviceTypes();
|
||||
CreatItem();
|
||||
CreatTitleAndBtnItem();
|
||||
}
|
||||
|
||||
void CreatItem()
|
||||
void CreatTitleAndBtnItem()
|
||||
{
|
||||
|
||||
var onlyDeviceHashSet = new HashSet<int>();
|
||||
|
||||
foreach (var scheme in allSchemeName)
|
||||
{
|
||||
|
||||
if (!onlyDeviceHashSet.Contains(scheme.deviceTypeId))
|
||||
if (!onlyDeviceHashSet.Contains(scheme.deviceTypeId)) //没有这个设备类型ID就添加唯一标识
|
||||
{
|
||||
|
||||
onlyDeviceHashSet.Add(scheme.deviceTypeId);
|
||||
var titleItem= GameManager.ResourcesMgr.Load<GameObject>(Const.UI_Item + "UI_SelectDevicePanel/titleItem");
|
||||
var titleItem =
|
||||
GameManager.ResourcesMgr.Load<GameObject>(Const.UI_Item + "UI_SelectDevicePanel/titleItem");
|
||||
titleItem.transform.parent = GetControl<ScrollRect>("DeviceScrollView").content;
|
||||
if (allDeviceTypes.TryGetValue(scheme.deviceTypeId, out TB_DeviceType deviceNameItem))
|
||||
{
|
||||
titleItem.GetComponentInChildren<TextMeshProUGUI>().text = deviceNameItem.deviceTypeName;
|
||||
var currentIdList = allSchemeName.FindAll(s => s.deviceTypeId == scheme.deviceTypeId);
|
||||
//遍历每个当前设备类型,并生成按钮
|
||||
currentIdList.ForEach(x =>
|
||||
{
|
||||
var deviceItemBtn =
|
||||
GameManager.ResourcesMgr.Load<GameObject>(Const.UI_Item +
|
||||
"UI_SelectDevicePanel/deviceItemBtn");
|
||||
//按钮的父节点是标题的父节点content
|
||||
deviceItemBtn.transform.parent = titleItem.transform.parent;
|
||||
deviceItemBtn.GetComponentInChildren<TextMeshProUGUI>().text = x.schemeName;
|
||||
var deviceBtnAComponent= deviceItemBtn.GetComponent<Button>();
|
||||
AddEventForDeviceBtn(deviceBtnAComponent,x.deviceMap);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
private void AddEventForDeviceBtn(UIBehaviour deviceBtnAComponent,string mapName)
|
||||
{
|
||||
GameManager.UIMgr.AddEventTriggerListener(deviceBtnAComponent,EventTriggerType.PointerEnter,
|
||||
_ =>
|
||||
{
|
||||
Debug.LogError(deviceBtnAComponent.GetComponentInChildren<TextMeshProUGUI>().text);
|
||||
deviceBtnAComponent.transform.DOScale(1.5f, 0.2f);
|
||||
this.GetControl<Image>("DeviceShowImg").sprite =
|
||||
GameManager.ResourcesMgr.Load<Sprite>(Const.UI_SelectDevicePanel + mapName);
|
||||
this.GetControl<Image>("DeviceShowImg").color = new Color(1, 1, 1, 1);
|
||||
});
|
||||
GameManager.UIMgr.AddEventTriggerListener(deviceBtnAComponent,EventTriggerType.PointerExit,
|
||||
_ =>
|
||||
{
|
||||
deviceBtnAComponent.transform.DOScale(1f, 0.2f);
|
||||
this.GetControl<Image>("DeviceShowImg").color = new Color(1, 1, 1, 0);
|
||||
});
|
||||
}
|
||||
[Button]
|
||||
public void Test1()
|
||||
{
|
||||
foreach (var VARIABLE in allSchemeName)
|
||||
{
|
||||
Debug.LogError(VARIABLE.deviceMap+VARIABLE.schemeName);
|
||||
}
|
||||
|
||||
Debug.LogError(allDeviceTypes.Count);
|
||||
}
|
||||
}
|
|
@ -1,6 +1,6 @@
|
|||
public class Const
|
||||
{
|
||||
#region ·<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||||
#region
|
||||
/// <summary>
|
||||
/// 加载标题
|
||||
/// </summary>
|
||||
|
@ -12,6 +12,7 @@ public class Const
|
|||
public const string LoadBGPath = "Sprites/UI_LoadingBG/";
|
||||
|
||||
public const string LoadToolAndMaterialPath = "Sprites/ToolAndMaterial/";
|
||||
public const string UI_SelectDevicePanel = "Sprites/UI_SelectDevicePanel/";//需要动态加载该方案的所有设备图片
|
||||
public const string UI_Item = "UI/UI_Item/";
|
||||
|
||||
#endregion
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Unity.VisualScripting;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.EventSystems;
|
||||
|
@ -13,14 +14,17 @@ public enum E_UI_Layer
|
|||
/// 最下层
|
||||
/// </summary>
|
||||
Bot,
|
||||
|
||||
/// <summary>
|
||||
/// 中间层
|
||||
/// </summary>
|
||||
Mid,
|
||||
|
||||
/// <summary>
|
||||
/// 上层 加载页面
|
||||
/// </summary>
|
||||
Top,
|
||||
|
||||
/// <summary>
|
||||
/// 最上层 系统层 警告、错误
|
||||
/// </summary>
|
||||
|
@ -77,6 +81,7 @@ public class UIManager : BaseManager<UIManager>
|
|||
action?.Invoke(panelDic[panelName] as T);
|
||||
return;
|
||||
}
|
||||
|
||||
//重复调用 同一帧调用多次问题
|
||||
ResourcesManager.Instance.LoadAsync<GameObject>("UI/UI_Panel/" + panelName, (panelObj) =>
|
||||
{
|
||||
|
@ -93,6 +98,7 @@ public class UIManager : BaseManager<UIManager>
|
|||
uilayer = system;
|
||||
break;
|
||||
}
|
||||
|
||||
panelObj.transform.SetParent(uilayer);
|
||||
panelObj.transform.localPosition = Vector3.zero;
|
||||
panelObj.transform.localRotation = Quaternion.identity;
|
||||
|
@ -137,6 +143,7 @@ public class UIManager : BaseManager<UIManager>
|
|||
{
|
||||
return panelDic[panelName] as T;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
|
@ -168,13 +175,11 @@ public class UIManager : BaseManager<UIManager>
|
|||
/// <param name="control">控件对象</param>
|
||||
/// <param name="type">事件类型</param>
|
||||
/// <param name="action">委托</param>
|
||||
public static void AddEventTriggerListener(UIBehaviour control, EventTriggerType type,UnityAction<BaseEventData> action)
|
||||
public void AddEventTriggerListener(UIBehaviour control, EventTriggerType type,
|
||||
UnityAction<BaseEventData> action)
|
||||
{
|
||||
EventTrigger eventTrigger = control.GetComponent<EventTrigger>();
|
||||
if (eventTrigger == null)
|
||||
eventTrigger = control.GetComponent<EventTrigger>();
|
||||
EventTrigger.Entry entry = new EventTrigger.Entry();
|
||||
entry.eventID = type;
|
||||
var eventTrigger = control.GetOrAddComponent<EventTrigger>();
|
||||
EventTrigger.Entry entry = new EventTrigger.Entry(){eventID =type };
|
||||
entry.callback.AddListener(action);
|
||||
eventTrigger.triggers.Add(entry);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue