This commit is contained in:
陈向学 2024-08-28 13:08:16 +08:00
commit aaf6de6eef
16 changed files with 581 additions and 50 deletions

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View File

@ -80,7 +80,7 @@ public abstract class StepState : MonoBehaviour
GameManager.UIMgr.HidePanel<UI_LoadingPanel>(); GameManager.UIMgr.HidePanel<UI_LoadingPanel>();
GameManager.RunModelMgr.SceneType = jumpSence; GameManager.RunModelMgr.SceneType = jumpSence;
GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchScene, jumpSence); GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchScene, jumpSence);
GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName[0]); GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, ProcessManager.Instance.subProcessStepTriggerID);
doStepState.Invoke(true); doStepState.Invoke(true);
}); });

View File

@ -30,7 +30,7 @@ public class OfficeManager : SingletonMono<OfficeManager>
{ {
if (!GameManager.UIMgr.GetPanel<UI_TopTipPanel>()) if (!GameManager.UIMgr.GetPanel<UI_TopTipPanel>())
{ {
GameManager.UIMgr.ShowPanel<UI_TopTipPanel>(E_UI_Layer.System, (panel) => GameManager.UIMgr.ShowPanel<UI_TopTipPanel>(E_UI_Layer.Mid, (panel) =>
{ {
panel.Init($"{GameManager.ProcessMgr.d_Scheme.CurrentProcess.processName}:<color=blue>{GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.subProcessName}</color>", $"{GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.tips}", false); panel.Init($"{GameManager.ProcessMgr.d_Scheme.CurrentProcess.processName}:<color=blue>{GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.subProcessName}</color>", $"{GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.tips}", false);
}); });
@ -48,7 +48,6 @@ public class OfficeManager : SingletonMono<OfficeManager>
{ {
panel.Init(); panel.Init();
GameManager.EventMgr.EventTrigger(Enum_EventType.HideMask); GameManager.EventMgr.EventTrigger(Enum_EventType.HideMask);
}); });
} }
private void InitializationUI() private void InitializationUI()
@ -66,7 +65,8 @@ public class OfficeManager : SingletonMono<OfficeManager>
panel.Init(); panel.Init();
GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchScene, GameManager.RunModelMgr.SceneType); GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchScene, GameManager.RunModelMgr.SceneType);
}); });
GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName[0]); GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, ProcessManager.Instance.subProcessStepTriggerID);
GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchSubProcess, GameManager.ProcessMgr.subProcessId);
} }

View File

@ -104,7 +104,6 @@ public class PacksackBagMgr : BaseManager<PacksackBagMgr>
/// </summary> /// </summary>
public void ClearAllData() public void ClearAllData()
{ {
wearDic.Clear(); wearDic.Clear();
toolAndMaterialDic.Clear(); toolAndMaterialDic.Clear();
} }
@ -114,7 +113,6 @@ public class PacksackBagMgr : BaseManager<PacksackBagMgr>
/// </summary> /// </summary>
public void ClearAllToolAndDiveceAndMaterial() public void ClearAllToolAndDiveceAndMaterial()
{ {
foreach (var item in toolAndMaterialDic.Keys) foreach (var item in toolAndMaterialDic.Keys)
{ {
List<ItemInfo> temp = toolAndMaterialDic[item]; List<ItemInfo> temp = toolAndMaterialDic[item];
@ -128,7 +126,6 @@ public class PacksackBagMgr : BaseManager<PacksackBagMgr>
obj.GetComponent<Tool_SelectComponent>().GetInfo(); obj.GetComponent<Tool_SelectComponent>().GetInfo();
} }
} }
ClearAllData(); ClearAllData();
} }

View File

@ -126,7 +126,7 @@ public class ProcessManager : BaseManager<ProcessManager>
{ {
HandoverSubProcessStep(spStepID); HandoverSubProcessStep(spStepID);
Debug.Log("进入下一步子流程步骤"); //Debug.Log("进入下一步子流程步骤");
return true; return true;
} }
else else
@ -138,7 +138,7 @@ public class ProcessManager : BaseManager<ProcessManager>
HandoverSubProcess(spID, 0); HandoverSubProcess(spID, 0);
GameManager.EventMgr.EventTrigger<int>(Enum_EventType.SwitchSubProcess, d_Scheme.CurrentProcess.CurrentSubProcessId); GameManager.EventMgr.EventTrigger<int>(Enum_EventType.SwitchSubProcess, d_Scheme.CurrentProcess.CurrentSubProcessId);
Debug.Log("进入下一步子流程"); //Debug.Log("进入下一步子流程");
return true; return true;
} }
else else
@ -151,12 +151,12 @@ public class ProcessManager : BaseManager<ProcessManager>
GameManager.EventMgr.EventTrigger<int>(Enum_EventType.SwitchSubProcessStep, d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStepId); GameManager.EventMgr.EventTrigger<int>(Enum_EventType.SwitchSubProcessStep, d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStepId);
GameManager.EventMgr.EventTrigger<int>(Enum_EventType.SwitchSubProcess, d_Scheme.CurrentProcess.CurrentSubProcessId); GameManager.EventMgr.EventTrigger<int>(Enum_EventType.SwitchSubProcess, d_Scheme.CurrentProcess.CurrentSubProcessId);
Debug.Log("进入下一步流程"); //Debug.Log("进入下一步流程");
return true; return true;
} }
else else
{ {
Debug.Log("完成所有"); //Debug.Log("完成所有");
return false; return false;
} }
@ -165,7 +165,7 @@ public class ProcessManager : BaseManager<ProcessManager>
} }
else else
{ {
Debug.Log("按照流程走"); //Debug.Log("按照流程走");
StepErrorTips(); StepErrorTips();
return false; return false;
} }
@ -191,7 +191,6 @@ public class ProcessManager : BaseManager<ProcessManager>
if (d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName.Count == 0) if (d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName.Count == 0)
{ {
CheckSubProcessSteps(GameManager.ProcessMgr.subProcessStepId); CheckSubProcessSteps(GameManager.ProcessMgr.subProcessStepId);
Debug.Log($"<color=red>triggersId空了</color>");
} }
if (d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName.Count != 0) if (d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName.Count != 0)
{ {

View File

@ -26,11 +26,11 @@ public abstract class BaseToolOrDevice : MonoBehaviour
public ItemInfo itemInfo; public ItemInfo itemInfo;
[HideInInspector] [HideInInspector]
public HighlightEffect _highlight; public HighlightEffect _highlight;
private void Awake()
private void Start()
{ {
GameManager.EventMgr.AddEventListener<string>(Enum_EventType.SwitchSubProcessStepTriggerID, SwitchSubProcessStepTriggerID); GameManager.EventMgr.AddEventListener<string>(Enum_EventType.SwitchSubProcessStepTriggerID, SwitchSubProcessStepTriggerID);
} }
private void SwitchSubProcessStepTriggerID(string arg0) private void SwitchSubProcessStepTriggerID(string arg0)
{ {
if (itemInfo.toolName == arg0) if (itemInfo.toolName == arg0)
@ -106,8 +106,8 @@ public abstract class BaseToolOrDevice : MonoBehaviour
{ {
GameManager.EventMgr.RemoveEventListener<string>(Enum_EventType.SwitchSubProcessStepTriggerID, SwitchSubProcessStepTriggerID); GameManager.EventMgr.RemoveEventListener<string>(Enum_EventType.SwitchSubProcessStepTriggerID, SwitchSubProcessStepTriggerID);
} }
private void OnDisable() //private void OnDisable()
{ //{
GameManager.EventMgr.RemoveEventListener<string>(Enum_EventType.SwitchSubProcessStepTriggerID, SwitchSubProcessStepTriggerID); // GameManager.EventMgr.RemoveEventListener<string>(Enum_EventType.SwitchSubProcessStepTriggerID, SwitchSubProcessStepTriggerID);
} //}
} }

View File

@ -52,7 +52,7 @@ public class UI_SubProcessItem : BaseItem
//ÖØÖÃÎïÌå //ÖØÖÃÎïÌå
StepStateControl.instance.InvokeInitStepState(GameManager.Instance.systemId, GameManager.ProcessMgr.d_Scheme.id, subProcessID); StepStateControl.instance.InvokeInitStepState(GameManager.Instance.systemId, GameManager.ProcessMgr.d_Scheme.id, subProcessID);
GameManager.EventMgr.EventTrigger<int>(Enum_EventType.SwitchSubProcess, subProcessID); GameManager.EventMgr.EventTrigger<int>(Enum_EventType.SwitchSubProcess, subProcessID);
GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName[0]); GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, ProcessManager.Instance.subProcessStepTriggerID);
break; break;
} }
} }

View File

@ -48,9 +48,10 @@ public class UI_ToolOrMaterialsOrDeviceItem : BaseItem
obj.transform.position = itemInfoList[counts].selfPosInToolRoom; obj.transform.position = itemInfoList[counts].selfPosInToolRoom;
obj.name = itemInfoList[counts].toolName; obj.name = itemInfoList[counts].toolName;
obj.GetComponent<Tool_SelectComponent>().itemInfo = itemInfoList[counts]; obj.GetComponent<Tool_SelectComponent>().itemInfo = itemInfoList[counts];
obj.GetComponent<Tool_SelectComponent>().GetInfo();
GameManager.PacksackBagMgr.RemoveOneToolOrMater(itemInfoList[counts]); GameManager.PacksackBagMgr.RemoveOneToolOrMater(itemInfoList[counts]);
itemInfoList.Remove(itemInfoList[counts]); itemInfoList.Remove(itemInfoList[counts]);
GetControl<TextMeshProUGUI>("CountText").text = itemInfoList.Count.ToString(); GetControl<TextMeshProUGUI>("countText").text = itemInfoList.Count.ToString();
if (itemInfoList.Count == 0) if (itemInfoList.Count == 0)
Destroy(gameObject); Destroy(gameObject);
break; break;

View File

@ -153,10 +153,9 @@ public class UI_MenuBar : BasePanel
{ {
GameManager.EventMgr.EventTrigger<float>(Enum_EventType.UpdateProgress, 0.9f); GameManager.EventMgr.EventTrigger<float>(Enum_EventType.UpdateProgress, 0.9f);
GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchScene, GameManager.RunModelMgr.SceneType); GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchScene, GameManager.RunModelMgr.SceneType);
if (GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName.Count > 0)
{ GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, ProcessManager.Instance.subProcessStepTriggerID);
GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName[0]);
}
}); });
}); });
} }
@ -172,10 +171,8 @@ public class UI_MenuBar : BasePanel
{ {
GameManager.EventMgr.EventTrigger<float>(Enum_EventType.UpdateProgress, 0.9f); GameManager.EventMgr.EventTrigger<float>(Enum_EventType.UpdateProgress, 0.9f);
GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchScene, GameManager.RunModelMgr.SceneType); GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchScene, GameManager.RunModelMgr.SceneType);
if (GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName.Count > 0)
{ GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, ProcessManager.Instance.subProcessStepTriggerID);
GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName[0]);
}
}); });
}); });
} }
@ -191,10 +188,8 @@ public class UI_MenuBar : BasePanel
{ {
GameManager.EventMgr.EventTrigger<float>(Enum_EventType.UpdateProgress, 0.9f); GameManager.EventMgr.EventTrigger<float>(Enum_EventType.UpdateProgress, 0.9f);
GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchScene, GameManager.RunModelMgr.SceneType); GameManager.EventMgr.EventTrigger(Enum_EventType.SwitchScene, GameManager.RunModelMgr.SceneType);
if (GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName.Count > 0)
{ GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, ProcessManager.Instance.subProcessStepTriggerID);
GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, GameManager.ProcessMgr.d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName[0]);
}
}); });
}); });
} }