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mode 100644 index 0000000..71cd425 --- /dev/null +++ b/Assets/Scripts/ExcelData/DataContainer/TB_ToolAndMaterialContainer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 62213f17ccb7de9488e8d440eb781e8b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Enum/Enums.cs b/Assets/Scripts/Project/Enum/Enums.cs index 1e03a96..c8d9cc3 100644 --- a/Assets/Scripts/Project/Enum/Enums.cs +++ b/Assets/Scripts/Project/Enum/Enums.cs @@ -108,4 +108,4 @@ public enum E_ToolOrMaterial /// 材质 /// Material, -} \ No newline at end of file +} diff --git a/Assets/Scripts/Project/Manager/DataManager.cs b/Assets/Scripts/Project/Manager/DataManager.cs index 386f174..dbd4478 100644 --- a/Assets/Scripts/Project/Manager/DataManager.cs +++ b/Assets/Scripts/Project/Manager/DataManager.cs @@ -28,6 +28,7 @@ public class DataManager : BaseManager /// private Dictionary subProcessStepDic = new Dictionary(); + /// /// 用户数据 /// @@ -155,4 +156,17 @@ public class DataManager : BaseManager return r_Scheme; } + /// + /// + /// + /// + /// + public TB_Scheme GetTitleSpriteName(int id) + { + if (schemeDic.ContainsKey(id)) + { + return schemeDic[id]; + } + return null; + } } diff --git a/Assets/Scripts/Project/Objects/Tools.meta b/Assets/Scripts/Project/Objects/ToolAndMaterial.meta similarity index 100% rename from Assets/Scripts/Project/Objects/Tools.meta rename to Assets/Scripts/Project/Objects/ToolAndMaterial.meta diff --git a/Assets/Scripts/Project/Objects/Tools/BaseTool.cs b/Assets/Scripts/Project/Objects/ToolAndMaterial/BaseToolOrMaterial.cs similarity index 85% rename from Assets/Scripts/Project/Objects/Tools/BaseTool.cs rename to Assets/Scripts/Project/Objects/ToolAndMaterial/BaseToolOrMaterial.cs index fc664d1..95ca627 100644 --- a/Assets/Scripts/Project/Objects/Tools/BaseTool.cs +++ b/Assets/Scripts/Project/Objects/ToolAndMaterial/BaseToolOrMaterial.cs @@ -2,7 +2,9 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; - +/// +/// 工具或者材料基类 +/// public abstract class BaseToolOrMaterial : MonoBehaviour { /// diff --git a/Assets/Scripts/Project/Objects/Tools/BaseTool.cs.meta b/Assets/Scripts/Project/Objects/ToolAndMaterial/BaseToolOrMaterial.cs.meta similarity index 100% rename from Assets/Scripts/Project/Objects/Tools/BaseTool.cs.meta rename to Assets/Scripts/Project/Objects/ToolAndMaterial/BaseToolOrMaterial.cs.meta diff --git a/Assets/Scripts/Project/Objects/ToolAndMaterial/Tool_Electroprobe.cs b/Assets/Scripts/Project/Objects/ToolAndMaterial/Tool_Electroprobe.cs new file mode 100644 index 0000000..215e8d5 --- /dev/null +++ b/Assets/Scripts/Project/Objects/ToolAndMaterial/Tool_Electroprobe.cs @@ -0,0 +1,10 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +/// +/// +/// +public class Tool_Electroprobe : BaseToolOrMaterial +{ + +} diff --git a/Assets/Scripts/Project/Objects/ToolAndMaterial/Tool_Electroprobe.cs.meta b/Assets/Scripts/Project/Objects/ToolAndMaterial/Tool_Electroprobe.cs.meta new file mode 100644 index 0000000..f125421 --- /dev/null +++ b/Assets/Scripts/Project/Objects/ToolAndMaterial/Tool_Electroprobe.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 27a799586254bbe4b8f38237b5650094 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Project/Objects/Tools/Tool_InsulatedScrewdriver.cs b/Assets/Scripts/Project/Objects/ToolAndMaterial/Tool_InsulatedScrewdriver.cs similarity index 100% rename from Assets/Scripts/Project/Objects/Tools/Tool_InsulatedScrewdriver.cs rename to Assets/Scripts/Project/Objects/ToolAndMaterial/Tool_InsulatedScrewdriver.cs diff --git a/Assets/Scripts/Project/Objects/Tools/Tool_InsulatedScrewdriver.cs.meta b/Assets/Scripts/Project/Objects/ToolAndMaterial/Tool_InsulatedScrewdriver.cs.meta similarity index 100% rename from Assets/Scripts/Project/Objects/Tools/Tool_InsulatedScrewdriver.cs.meta rename to Assets/Scripts/Project/Objects/ToolAndMaterial/Tool_InsulatedScrewdriver.cs.meta diff --git a/Assets/Scripts/Project/StartApp.cs b/Assets/Scripts/Project/StartApp.cs index 3a2481d..ce12bc7 100644 --- a/Assets/Scripts/Project/StartApp.cs +++ b/Assets/Scripts/Project/StartApp.cs @@ -1,6 +1,4 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; +using UnityEngine; /// /// 启动游戏 /// diff --git a/Assets/Scripts/ProjectBase/Const/Const.cs b/Assets/Scripts/ProjectBase/Const/Const.cs index 451993e..3379db7 100644 --- a/Assets/Scripts/ProjectBase/Const/Const.cs +++ b/Assets/Scripts/ProjectBase/Const/Const.cs @@ -1,6 +1,15 @@ public class Const { + #region · + public const string TitleSpritePath = "Sprites/Title/"; + + + #endregion + public const string CheckKeyDown = "CheckKeyDown"; public const string CheckKeyUp = "CheckKeyUp"; public const string CheckKey = "CheckKey"; + + + } diff --git a/Assets/StreamingAssets/BinaryData/TB_Scheme.binary b/Assets/StreamingAssets/BinaryData/TB_Scheme.binary index 9231bf6..36cd898 100644 Binary files a/Assets/StreamingAssets/BinaryData/TB_Scheme.binary and b/Assets/StreamingAssets/BinaryData/TB_Scheme.binary differ diff --git a/Assets/StreamingAssets/BinaryData/TB_ToolAndMaterial.binary b/Assets/StreamingAssets/BinaryData/TB_ToolAndMaterial.binary new file mode 100644 index 0000000..7724aca Binary files /dev/null and b/Assets/StreamingAssets/BinaryData/TB_ToolAndMaterial.binary differ diff --git a/Assets/StreamingAssets/BinaryData/TB_ToolAndMaterial.binary.meta b/Assets/StreamingAssets/BinaryData/TB_ToolAndMaterial.binary.meta new file mode 100644 index 0000000..d237aeb --- /dev/null +++ b/Assets/StreamingAssets/BinaryData/TB_ToolAndMaterial.binary.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 0cbb718c07a66364d840bf1f695e6116 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/BurstAotSettings_StandaloneWindows.json b/ProjectSettings/BurstAotSettings_StandaloneWindows.json new file mode 100644 index 0000000..58cf25f --- /dev/null +++ b/ProjectSettings/BurstAotSettings_StandaloneWindows.json @@ -0,0 +1,18 @@ +{ + "MonoBehaviour": { + "Version": 4, + "EnableBurstCompilation": true, + "EnableOptimisations": true, + "EnableSafetyChecks": false, + "EnableDebugInAllBuilds": false, + "DebugDataKind": 1, + "EnableArmv9SecurityFeatures": false, + "CpuMinTargetX32": 0, + "CpuMaxTargetX32": 0, + "CpuMinTargetX64": 0, + "CpuMaxTargetX64": 0, + "CpuTargetsX32": 6, + "CpuTargetsX64": 72, + "OptimizeFor": 0 + } +} diff --git a/ProjectSettings/BurstAotSettings_WebGL.json b/ProjectSettings/BurstAotSettings_WebGL.json new file mode 100644 index 0000000..eed54c3 --- /dev/null +++ b/ProjectSettings/BurstAotSettings_WebGL.json @@ -0,0 +1,16 @@ +{ + "MonoBehaviour": { + "Version": 4, + "EnableBurstCompilation": true, + "EnableOptimisations": true, + "EnableSafetyChecks": false, + "EnableDebugInAllBuilds": false, + "DebugDataKind": 1, + "EnableArmv9SecurityFeatures": false, + "CpuMinTargetX32": 0, + "CpuMaxTargetX32": 0, + "CpuMinTargetX64": 0, + "CpuMaxTargetX64": 0, + "OptimizeFor": 0 + } +} diff --git a/ProjectSettings/CommonBurstAotSettings.json b/ProjectSettings/CommonBurstAotSettings.json new file mode 100644 index 0000000..0293daf --- /dev/null +++ b/ProjectSettings/CommonBurstAotSettings.json @@ -0,0 +1,6 @@ +{ + "MonoBehaviour": { + "Version": 4, + "DisabledWarnings": "" + } +} diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index 4452e4e..3eca866 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -43,7 +43,7 @@ GraphicsSettings: m_PreloadedShaders: [] m_PreloadShadersBatchTimeLimit: -1 m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - m_CustomRenderPipeline: {fileID: 11400000, guid: 19ba41d7c0026c3459d37c2fe90c55a0, type: 2} + m_CustomRenderPipeline: {fileID: 0} m_TransparencySortMode: 0 m_TransparencySortAxis: {x: 0, y: 0, z: 1} m_DefaultRenderingPath: 1 @@ -68,3 +68,5 @@ GraphicsSettings: m_LogWhenShaderIsCompiled: 0 m_SRPDefaultSettings: UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 38b35347542e5af4c9b140950c5b18db, type: 2} + m_CameraRelativeLightCulling: 0 + m_CameraRelativeShadowCulling: 0 diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset index ef395a1..4f5cacb 100644 --- a/ProjectSettings/QualitySettings.asset +++ b/ProjectSettings/QualitySettings.asset @@ -27,6 +27,7 @@ QualitySettings: realtimeReflectionProbes: 0 billboardsFaceCameraPosition: 0 vSyncCount: 0 + realtimeGICPUUsage: 25 lodBias: 0.4 maximumLODLevel: 0 streamingMipmapsActive: 0 @@ -63,6 +64,7 @@ QualitySettings: realtimeReflectionProbes: 0 billboardsFaceCameraPosition: 0 vSyncCount: 1 + realtimeGICPUUsage: 25 lodBias: 0.7 maximumLODLevel: 0 streamingMipmapsActive: 0 @@ -99,6 +101,7 @@ QualitySettings: realtimeReflectionProbes: 1 billboardsFaceCameraPosition: 1 vSyncCount: 1 + realtimeGICPUUsage: 25 lodBias: 1 maximumLODLevel: 0 streamingMipmapsActive: 0 @@ -116,12 +119,13 @@ QualitySettings: excludedTargetPlatforms: [] m_PerPlatformDefaultQuality: Android: 1 - Lumin: 2 GameCoreScarlett: 2 GameCoreXboxOne: 2 + Lumin: 2 Nintendo Switch: 2 PS4: 2 PS5: 2 + Server: 0 Stadia: 2 Standalone: 2 WebGL: 1 diff --git a/ProjectSettings/TimelineSettings.asset b/ProjectSettings/TimelineSettings.asset new file mode 100644 index 0000000..cfaebd7 --- /dev/null +++ b/ProjectSettings/TimelineSettings.asset @@ -0,0 +1,16 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 61 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a287be6c49135cd4f9b2b8666c39d999, type: 3} + m_Name: + m_EditorClassIdentifier: + assetDefaultFramerate: 60 + m_DefaultFrameRate: 60