diff --git a/Assets/Scripts/Project/UI/UI_Item/UI_SubProcessItem.cs b/Assets/Scripts/Project/UI/UI_Item/UI_SubProcessItem.cs index e717d90..baa5c57 100644 --- a/Assets/Scripts/Project/UI/UI_Item/UI_SubProcessItem.cs +++ b/Assets/Scripts/Project/UI/UI_Item/UI_SubProcessItem.cs @@ -26,10 +26,7 @@ public class UI_SubProcessItem : BaseItem { GameManager.EventMgr.AddEventListener(Enum_EventType.SwitchSubProcess, SwitchSubProcess); } - public override void HideMe() - { - GameManager.EventMgr.RemoveEventListener(Enum_EventType.SwitchSubProcess, SwitchSubProcess); - } + /// /// ¿ØÖư´Å¥×´Ì¬ /// diff --git a/Assets/Scripts/Project/UI/UI_Panel/UI_ToolAndMaterialPanel.cs b/Assets/Scripts/Project/UI/UI_Panel/UI_ToolAndMaterialPanel.cs index d8027c2..00f00c7 100644 --- a/Assets/Scripts/Project/UI/UI_Panel/UI_ToolAndMaterialPanel.cs +++ b/Assets/Scripts/Project/UI/UI_Panel/UI_ToolAndMaterialPanel.cs @@ -14,10 +14,12 @@ public class UI_ToolAndMaterialPanel : BasePanel { if (GameManager.RunModelMgr.ModeType == E_ModeType.Study) GetControl