添加完成流程步骤triggerID提示

This commit is contained in:
YangHua 2024-08-29 15:45:05 +08:00
parent 4cd46bb095
commit be5850143a
3 changed files with 28 additions and 23 deletions

View File

@ -292,7 +292,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 314.875, y: -224}
m_AnchoredPosition: {x: 236, y: -224}
m_SizeDelta: {x: 100, y: 29}
m_Pivot: {x: 0.5, y: 0}
--- !u!222 &5143475168080495406
@ -395,7 +395,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &5143475168199256130
RectTransform:
m_ObjectHideFlags: 0
@ -863,7 +863,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 236, y: -224}
m_AnchoredPosition: {x: 157.125, y: -224}
m_SizeDelta: {x: 100, y: 29}
m_Pivot: {x: 0.5, y: 0}
--- !u!222 &5143475170184534651

View File

@ -191,22 +191,29 @@ public class ProcessManager : BaseManager<ProcessManager>
d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName.RemoveAt(0);
if (d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName.Count == 0)
{
CheckSubProcessSteps(subProcessStepId);
}
if (d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName.Count != 0)
{
string triggerNameTemp = d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName[0];
string splitResult = "";
if (triggerNameTemp.Contains("+"))
Debug.Log($"<color=red>当前步骤做完了</color>");
GameManager.UIMgr.ShowPanel<UI_MessagePanel>(E_UI_Layer.System, (p) =>
{
splitResult = triggerNameTemp.Split('+')[1];
}
else
{
splitResult = triggerNameTemp;
}
subProcessStepTriggerID = splitResult;
GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, splitResult);
p.Init("提示", "当前步骤已完成,即将进入下一步", E_MessageType.Normal, () =>
{
CheckSubProcessSteps(subProcessStepId);
if (d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName.Count != 0)
{
string triggerNameTemp = d_Scheme.CurrentProcess.CurrentSubProcess.CurrentSubProcessStep.triggersName[0];
string splitResult = "";
if (triggerNameTemp.Contains("+"))
{
splitResult = triggerNameTemp.Split('+')[1];
}
else
{
splitResult = triggerNameTemp;
}
subProcessStepTriggerID = splitResult;
GameManager.EventMgr.EventTrigger<string>(Enum_EventType.SwitchSubProcessStepTriggerID, splitResult);
}
});
});
}
return 0;
}

View File

@ -1,5 +1,3 @@
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
@ -43,24 +41,24 @@ public class UI_MessagePanel : BasePanel
{
case E_MessageType.Normal:
GetControl<Image>("Image_NormalBackGround").gameObject.SetActive(true);
GetControl<Image>("Image_WarnBackGround").gameObject.SetActive(false);
GetControl<Button>("Button_NormalConfirm").gameObject.SetActive(true);
GetControl<Image>("Image_WarnBackGround").gameObject.SetActive(false);
GetControl<Button>("Button_NormalCancel").gameObject.SetActive(false);
GetControl<Button>("Button_WarmConfirm").gameObject.SetActive(false);
break;
case E_MessageType.Error:
GetControl<Image>("Image_NormalBackGround").gameObject.SetActive(true);
GetControl<Image>("Image_WarnBackGround").gameObject.SetActive(false);
GetControl<Button>("Button_NormalConfirm").gameObject.SetActive(true);
GetControl<Button>("Button_NormalCancel").gameObject.SetActive(true);
GetControl<Image>("Image_WarnBackGround").gameObject.SetActive(false);
GetControl<Button>("Button_WarmConfirm").gameObject.SetActive(false);
break;
case E_MessageType.Warning:
GetControl<Image>("Image_WarnBackGround").gameObject.SetActive(true);
GetControl<Button>("Button_WarmConfirm").gameObject.SetActive(true);
GetControl<Image>("Image_NormalBackGround").gameObject.SetActive(false);
GetControl<Button>("Button_NormalConfirm").gameObject.SetActive(false);
GetControl<Button>("Button_NormalCancel").gameObject.SetActive(false);
GetControl<Button>("Button_WarmConfirm").gameObject.SetActive(true);
break;
}