diff --git a/Assets/Scripts/Wwz/OfficeScene/OfficeTimelineControl.cs b/Assets/Scripts/Wwz/OfficeScene/OfficeTimelineControl.cs index 0eb2884..78e840f 100644 --- a/Assets/Scripts/Wwz/OfficeScene/OfficeTimelineControl.cs +++ b/Assets/Scripts/Wwz/OfficeScene/OfficeTimelineControl.cs @@ -16,12 +16,10 @@ public class OfficeTimelineControl : MonoBehaviour // Start is called before the first frame update private async void Start() { - await Task.Delay(1000); + await Task.Delay(1); mPlayableDirector = GetComponent(); if (!GameManager.RunModelMgr.isOnceOfficeAni) { - //playerController.SetActive(false); - mPlayableDirector.Stop(); //mPlayableDirector.stopped += OnPlayableDirectorStopped; playerModel = transform.GetChild(0).gameObject; StartTimeline(); @@ -45,7 +43,9 @@ public class OfficeTimelineControl : MonoBehaviour { mPlayableDirector.Play(); } - + /// + /// 外挂到场景中得timeline + /// public void OnPlayableDirectorStopped() { GameManager.EventMgr.EventTrigger(Enum_EventType.OfficeTimeLineOver);