跳步轴
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@ -51,6 +51,7 @@ public class Device_3Phase4WireMeter : Device_Base
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JieXianScrewInstallState();
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JieXianScrewInstallState();
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//铭牌
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//铭牌
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namePlate.isChecked = false;
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namePlate.isChecked = false;
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gameObject.SetActive(true);
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}
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}
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else
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else
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{
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{
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@ -59,6 +60,7 @@ public class Device_3Phase4WireMeter : Device_Base
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CoverUnstallState();
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CoverUnstallState();
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//接线螺丝拧下状态
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//接线螺丝拧下状态
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JieXianScrewUninstallState();
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JieXianScrewUninstallState();
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gameObject.SetActive(false);
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}
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}
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}
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}
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@ -214,7 +214,7 @@ public class Device_MeasuringCabinet : MonoBehaviour
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//接线未检查
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//接线未检查
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SiteManager.instance.measuringCabinet.check_JieXian.isChecked = false;
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SiteManager.instance.measuringCabinet.check_JieXian.isChecked = false;
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SiteManager.instance.measuringCabinet.meteringDevice.gameObject.SetActive(true);
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SiteManager.instance.measuringCabinet.check_JieXian.gameObject.SetActive(true);
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//刷新带电状态
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//刷新带电状态
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CheckHasElectricity();
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CheckHasElectricity();
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@ -131,7 +131,7 @@ public class StepState_1002 : StepState
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//接线已检查
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//接线已检查
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SiteManager.instance.measuringCabinet.check_JieXian.isChecked = true;
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SiteManager.instance.measuringCabinet.check_JieXian.isChecked = true;
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SiteManager.instance.measuringCabinet.meteringDevice.gameObject.SetActive(false);
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SiteManager.instance.measuringCabinet.check_JieXian.gameObject.SetActive(false);
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}
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}
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else if (num == 3011)
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else if (num == 3011)
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@ -169,7 +169,7 @@ public class StepState_1002 : StepState
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//接线未检查
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//接线未检查
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SiteManager.instance.measuringCabinet.check_JieXian.isChecked = false;
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SiteManager.instance.measuringCabinet.check_JieXian.isChecked = false;
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SiteManager.instance.measuringCabinet.meteringDevice.gameObject.SetActive(true);
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SiteManager.instance.measuringCabinet.check_JieXian.gameObject.SetActive(true);
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//电能表接线连上了
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//电能表接线连上了
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SiteManager.instance.measuringCabinet.jieXian_screws.ForEach(screw =>
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SiteManager.instance.measuringCabinet.jieXian_screws.ForEach(screw =>
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{
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{
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@ -184,6 +184,10 @@ public class StepState_1002 : StepState
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else if(num== 3015)
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else if(num== 3015)
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{
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{
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//现场通电及检查
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//现场通电及检查
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//½ÓÏßδ¼ì²é
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SiteManager.instance.measuringCabinet.check_JieXian.isChecked = true;
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SiteManager.instance.measuringCabinet.check_JieXian.gameObject.SetActive(false);
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}
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}
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else if(num== 3016)
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else if(num== 3016)
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{
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{
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@ -33,7 +33,7 @@ public class ProcessTipPanel : MonoBehaviour
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public void StartProcess(Action<bool> back)
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public void StartProcess(Action<bool> back)
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{
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{
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this.isCheck=true;
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this.isCheck=true;
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tmpback += back;
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tmpback = back;
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Debug.Log("开始核对和抄录");
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Debug.Log("开始核对和抄录");
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}
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}
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@ -45,7 +45,7 @@ public class ProcessTipPanel : MonoBehaviour
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this.isCheck = false;
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this.isCheck = false;
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currentProcess = 0;
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currentProcess = 0;
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image.fillAmount = currentProcess;
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image.fillAmount = currentProcess;
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tmpback?.Invoke(false);
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tmpback(false);
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}
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}
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@ -60,7 +60,7 @@ public class ProcessTipPanel : MonoBehaviour
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if (currentProcess == 1)
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if (currentProcess == 1)
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{
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{
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isOver = true;
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isOver = true;
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Invoke("ThisDestroy", 2);
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ThisDestroy();
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}
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}
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}
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}
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@ -79,7 +79,7 @@ public class ProcessTipPanel : MonoBehaviour
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private void ThisDestroy()
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private void ThisDestroy()
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{
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{
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Debug.Log("核对和抄录完成!");
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Debug.Log("核对和抄录完成!");
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tmpback?.Invoke(true);
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tmpback(true);
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Destroy(gameObject);
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Destroy(gameObject);
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}
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}
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}
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}
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