跳步轴

This commit is contained in:
陈向学 2024-08-26 20:08:12 +08:00
parent ffedeb738c
commit da661a3881
4 changed files with 13 additions and 7 deletions

View File

@ -51,6 +51,7 @@ public class Device_3Phase4WireMeter : Device_Base
JieXianScrewInstallState();
//铭牌
namePlate.isChecked = false;
gameObject.SetActive(true);
}
else
{
@ -59,6 +60,7 @@ public class Device_3Phase4WireMeter : Device_Base
CoverUnstallState();
//接线螺丝拧下状态
JieXianScrewUninstallState();
gameObject.SetActive(false);
}
}

View File

@ -214,7 +214,7 @@ public class Device_MeasuringCabinet : MonoBehaviour
//接线未检查
SiteManager.instance.measuringCabinet.check_JieXian.isChecked = false;
SiteManager.instance.measuringCabinet.meteringDevice.gameObject.SetActive(true);
SiteManager.instance.measuringCabinet.check_JieXian.gameObject.SetActive(true);
//刷新带电状态
CheckHasElectricity();

View File

@ -131,7 +131,7 @@ public class StepState_1002 : StepState
//接线已检查
SiteManager.instance.measuringCabinet.check_JieXian.isChecked = true;
SiteManager.instance.measuringCabinet.meteringDevice.gameObject.SetActive(false);
SiteManager.instance.measuringCabinet.check_JieXian.gameObject.SetActive(false);
}
else if (num == 3011)
@ -169,7 +169,7 @@ public class StepState_1002 : StepState
//接线未检查
SiteManager.instance.measuringCabinet.check_JieXian.isChecked = false;
SiteManager.instance.measuringCabinet.meteringDevice.gameObject.SetActive(true);
SiteManager.instance.measuringCabinet.check_JieXian.gameObject.SetActive(true);
//电能表接线连上了
SiteManager.instance.measuringCabinet.jieXian_screws.ForEach(screw =>
{
@ -184,6 +184,10 @@ public class StepState_1002 : StepState
else if(num== 3015)
{
//现场通电及检查
//½ÓÏßδ¼ì²é
SiteManager.instance.measuringCabinet.check_JieXian.isChecked = true;
SiteManager.instance.measuringCabinet.check_JieXian.gameObject.SetActive(false);
}
else if(num== 3016)
{

View File

@ -33,7 +33,7 @@ public class ProcessTipPanel : MonoBehaviour
public void StartProcess(Action<bool> back)
{
this.isCheck=true;
tmpback += back;
tmpback = back;
Debug.Log("开始核对和抄录");
}
@ -45,7 +45,7 @@ public class ProcessTipPanel : MonoBehaviour
this.isCheck = false;
currentProcess = 0;
image.fillAmount = currentProcess;
tmpback?.Invoke(false);
tmpback(false);
}
@ -60,7 +60,7 @@ public class ProcessTipPanel : MonoBehaviour
if (currentProcess == 1)
{
isOver = true;
Invoke("ThisDestroy", 2);
ThisDestroy();
}
}
@ -79,7 +79,7 @@ public class ProcessTipPanel : MonoBehaviour
private void ThisDestroy()
{
Debug.Log("核对和抄录完成!");
tmpback?.Invoke(true);
tmpback(true);
Destroy(gameObject);
}
}