This commit is contained in:
陈向学 2024-09-04 15:25:44 +08:00
commit dd97946d12
1 changed files with 4 additions and 0 deletions

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@ -3,6 +3,7 @@ using HighlightPlus;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.EventSystems;
/// <summary> /// <summary>
/// ÆÕͨÃÅ /// ÆÕͨÃÅ
@ -31,16 +32,19 @@ public class Door : MonoBehaviour
private void OnMouseDown() private void OnMouseDown()
{ {
if (EventSystem.current.IsPointerOverGameObject()) return;
isOpen = !isOpen; isOpen = !isOpen;
transform.DOLocalRotate(dic[isOpen], duration); transform.DOLocalRotate(dic[isOpen], duration);
} }
private void OnMouseEnter() private void OnMouseEnter()
{ {
if (EventSystem.current.IsPointerOverGameObject()) return;
highlightEffect.SetHighlighted(true); highlightEffect.SetHighlighted(true);
} }
private void OnMouseExit() private void OnMouseExit()
{ {
if (EventSystem.current.IsPointerOverGameObject()) return;
highlightEffect.SetHighlighted(false); highlightEffect.SetHighlighted(false);
} }