清理杂物,上封印

This commit is contained in:
陈向学 2024-08-23 11:26:24 +08:00
parent 5b119a887d
commit dfce62e9e2
9 changed files with 218 additions and 2 deletions

View File

@ -464,6 +464,7 @@ GameObject:
- component: {fileID: 3346917713294978289}
- component: {fileID: 3014182739139812810}
- component: {fileID: 5392546290512265981}
- component: {fileID: 3188434527706004942}
m_Layer: 0
m_Name: "\u76D2\u88C5\u5C01\u5370"
m_TagString: Untagged
@ -504,7 +505,8 @@ MonoBehaviour:
triggerID: 0
toolName:
toolOrDeviceOrMaterial: 0
selfObj: {fileID: 0}
objPrefab: {fileID: 0}
selfPosInToolRoom: {x: 0, y: 0, z: 0}
_highlight: {fileID: 0}
--- !u!65 &3014182739139812810
BoxCollider:
@ -691,6 +693,22 @@ MonoBehaviour:
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!114 &3188434527706004942
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7670065417942988621}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8e4ea428e30fc5d4895108b5ba38a20d, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 9
--- !u!1 &9144172510165255722
GameObject:
m_ObjectHideFlags: 0

View File

@ -2582,6 +2582,120 @@ MonoBehaviour:
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!1 &991594635
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 991594636}
- component: {fileID: 991594639}
- component: {fileID: 991594638}
- component: {fileID: 991594637}
- component: {fileID: 991594640}
m_Layer: 0
m_Name: "\u6742\u7269"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &991594636
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 991594635}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.0183, y: -0.4259, z: 0}
m_LocalScale: {x: 0.45012873, y: 0.16646269, z: 0.049781285}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5626062447358651775}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &991594637
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 991594635}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &991594638
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 991594635}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &991594639
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 991594635}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!114 &991594640
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 991594635}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4df8ad3ae5d512b49b5c3d270a869164, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
deviceType: 3
--- !u!1 &1065811548
GameObject:
m_ObjectHideFlags: 0
@ -3658,6 +3772,7 @@ MonoBehaviour:
- {fileID: 302277752}
- {fileID: 1352022184}
dianCollider: {fileID: 0}
sundries: {fileID: 991594635}
--- !u!114 &1760046075 stripped
MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 2576541080767639300, guid: 10f4454f32eb20e4298912d896f6020e, type: 3}
@ -5182,7 +5297,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6044607018453959887, guid: 10f4454f32eb20e4298912d896f6020e, type: 3}
propertyPath: m_IsActive
value: 0
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 10f4454f32eb20e4298912d896f6020e, type: 3}
@ -6209,6 +6324,7 @@ Transform:
- {fileID: 5523131528923806745}
- {fileID: 5307496774406750061}
- {fileID: 7177105353719849443}
- {fileID: 991594636}
m_Father: {fileID: 543450652271447145}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@ -24,4 +24,13 @@ public class Device_Seal : Device_Base
isCut = true;
gameObject.SetActive(false);
}
/// <summary>
/// °²×°·âÓ¡
/// </summary>
public void Install()
{
isCut = false;
gameObject.SetActive(true);
}
}

View File

@ -35,6 +35,10 @@ public class Device_MeasuringCabinet : Device_Base
/// 电能表碰撞
/// </summary>
public BoxCollider dianCollider;
/// <summary>
/// 电能表安装完成后的杂物
/// </summary>
public Device_Sundries sundries;
private void Awake()
{
@ -161,6 +165,7 @@ public class Device_MeasuringCabinet : Device_Base
meteringDevice.Remove();
//情况接线关联螺丝
ClearLineScrew();
sundries.gameObject.SetActive(true);
}
}
}

View File

@ -0,0 +1,11 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Device_Sundries : Device_Base
{
private void OnMouseDown()
{
gameObject.SetActive(false);
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 4df8ad3ae5d512b49b5c3d270a869164
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,34 @@
using System.Collections;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine;
public class Tool_BoxSeal : Tool_Base
{
private void Update()
{
//点击螺丝验电
Ray tmpray = Camera.main.ScreenPointToRay(Input.mousePosition);
if (Physics.Raycast(tmpray, out RaycastHit hit))
{
//点击的是电能表盒子螺丝
if(hit.transform.GetComponent<Tool_Screw>()!=null)
{
Tool_Screw screw= hit.transform.GetComponent<Tool_Screw>();
//盖上了盖子
if(SiteManager.instance.measuringCabinet.meteringDevice!=null && !SiteManager.instance.measuringCabinet.meteringDevice.cover.isOpen)
{
//螺丝拧上了就安装封印
if(screw==SiteManager.instance.measuringCabinet.meteringDevice.fix_screw_left && SiteManager.instance.measuringCabinet.meteringDevice.fix_screw_left.isInstall)
{
SiteManager.instance.measuringCabinet.meteringDevice.cover.cover_seal_Left.Install();
}
else if(screw == SiteManager.instance.measuringCabinet.meteringDevice.fix_screw_right && SiteManager.instance.measuringCabinet.meteringDevice.fix_screw_right.isInstall)
{
SiteManager.instance.measuringCabinet.meteringDevice.cover.cover_seal_Right.Install();
}
}
}
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 8e4ea428e30fc5d4895108b5ba38a20d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -197,6 +197,7 @@ public enum DeviceType
,
_柜门,
_插座,
_杂物,
线,
线_开关,
线_铭牌,