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YangHua 2024-08-13 14:03:08 +08:00
commit e3979752fc
16 changed files with 1142 additions and 13 deletions

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@ -1,6 +1,7 @@
using HighlightPlus; using HighlightPlus;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using TMPro;
using UnityEditor; using UnityEditor;
using UnityEngine; using UnityEngine;
using UnityEngine.EventSystems; using UnityEngine.EventSystems;
@ -38,6 +39,12 @@ public abstract class BaseToolOrDevice : MonoBehaviour
if (EventSystem.current.IsPointerOverGameObject()) return; if (EventSystem.current.IsPointerOverGameObject()) return;
OnEnter(); OnEnter();
//TODO: 这里写提示打开的代码 //TODO: 这里写提示打开的代码
UIManager.Instance.ShowPanel<ItemTips>(E_UI_Layer.System, (panel) =>
{
panel.Init(gameObject.name);
GetComponentInChildren<TextMeshProUGUI>().text = gameObject.name;
transform.position = Input.mousePosition + new Vector3(10, 10, 0);
}); //提示面板
} }
private void OnMouseDown() private void OnMouseDown()
@ -50,6 +57,7 @@ public abstract class BaseToolOrDevice : MonoBehaviour
private void OnMouseExit() private void OnMouseExit()
{ {
UIManager.Instance.HidePanel<ItemTips>();//提示面板
//TODO: 这里写提示关闭的代码 //TODO: 这里写提示关闭的代码
if (GameManager.RunModelMgr.SceneType!= E_SceneType.ToolRoom) return; if (GameManager.RunModelMgr.SceneType!= E_SceneType.ToolRoom) return;
if (EventSystem.current.IsPointerOverGameObject()) return; if (EventSystem.current.IsPointerOverGameObject()) return;

View File

@ -13,7 +13,8 @@ public class Tool_SelectComponent : BaseToolOrDevice
public override void OnDown() public override void OnDown()
{ {
base.OnDown(); base.OnDown();
if (GameManager.RunModelMgr.SceneType == E_SceneType.ToolRoom)//Åжϳ¡¾°
{
////렴흙교관 ////렴흙교관
if (IsClick) if (IsClick)
{ {
@ -23,6 +24,8 @@ public class Tool_SelectComponent : BaseToolOrDevice
} }
} }
}
public override void OnExit() public override void OnExit()
{ {
base.OnExit(); base.OnExit();

View File

@ -0,0 +1,38 @@
using UnityEngine.UI;
using TMPro;
using UnityEngine;
public class ItemTips : BasePanel
{
public void Init(string Item)
{
GetControl<TextMeshProUGUI>("ItemText").text = Item;
GetControl<Image>("Bg").rectTransform.sizeDelta = new Vector2(120, 36);
HideMe();
}
void Start()
{
}
public override void ShowMe()
{
}
public override void HideMe()
{
}
protected override void OnClick(string btnName)
{
switch (btnName)
{
case "":
break;
default:
break;
}
}
}

View File

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@ -25,13 +25,12 @@ namespace DefaultNamespace
} }
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
RaycastHit hit; RaycastHit hit;
if (Physics.Raycast(ray, out hit, 2)) if (Physics.Raycast(ray, out hit, 3))
{ {
bool raycast = Physics.Raycast(ray, out hit); //bool raycast = Physics.Raycast(ray, out hit);
GameObject hitObject = hit.collider.gameObject; GameObject hitObject = hit.collider.gameObject;
//ToolBase tb = hit.transform.GetComponent<ToolBase>(); //if (raycast)
if (raycast) //{
{
if (hitObject.CompareTag("Tools")) if (hitObject.CompareTag("Tools"))
{ {
ui.gameObject.SetActive(true); ui.gameObject.SetActive(true);
@ -42,7 +41,7 @@ namespace DefaultNamespace
{ {
ui.gameObject.SetActive(false); ui.gameObject.SetActive(false);
} }
} //}
} }
else else
{ {