修改背包逻辑
This commit is contained in:
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commit
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@ -611,7 +611,8 @@ MonoBehaviour:
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triggerID: 0
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triggerID: 0
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toolName:
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selfObj: {fileID: 0}
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--- !u!114 &2468428323860960022
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--- !u!114 &2468428323860960022
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MonoBehaviour:
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MonoBehaviour:
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@ -66,7 +66,8 @@ MonoBehaviour:
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triggerID: 0
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triggerID: 0
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toolName:
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toolName:
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toolOrDeviceOrMaterial: 0
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toolOrDeviceOrMaterial: 0
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selfObj: {fileID: 0}
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objPrefab: {fileID: 2557768358979172439}
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--- !u!114 &2186571632370376101
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--- !u!114 &2186571632370376101
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MonoBehaviour:
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MonoBehaviour:
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@ -65,6 +65,8 @@ MonoBehaviour:
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triggerID: 0
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triggerID: 0
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toolName:
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toolName:
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toolOrDeviceOrMaterial: 1
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toolOrDeviceOrMaterial: 1
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objPrefab: {fileID: 8642374616707477856}
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selfPosInToolRoom: {x: 0, y: 0, z: 0}
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--- !u!114 &2906462593900441407
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--- !u!114 &2906462593900441407
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MonoBehaviour:
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MonoBehaviour:
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@ -65,6 +65,8 @@ MonoBehaviour:
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triggerID: 0
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triggerID: 0
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toolName:
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toolName:
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toolOrDeviceOrMaterial: 0
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toolOrDeviceOrMaterial: 0
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objPrefab: {fileID: 2528995886889388087}
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selfPosInToolRoom: {x: 0, y: 0, z: 0}
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--- !u!114 &2397141117729196589
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--- !u!114 &2397141117729196589
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MonoBehaviour:
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MonoBehaviour:
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@ -148,6 +148,8 @@ MonoBehaviour:
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triggerID: 0
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triggerID: 0
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toolName:
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toolName:
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toolOrDeviceOrMaterial: 0
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toolOrDeviceOrMaterial: 0
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objPrefab: {fileID: 3700622895044939927}
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selfPosInToolRoom: {x: 0, y: 0, z: 0}
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_highlight: {fileID: 0}
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_highlight: {fileID: 0}
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--- !u!114 &9159459832370388555
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--- !u!114 &9159459832370388555
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MonoBehaviour:
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MonoBehaviour:
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@ -504,6 +504,8 @@ MonoBehaviour:
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triggerID: 0
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triggerID: 0
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toolName:
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toolName:
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toolOrDeviceOrMaterial: 0
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toolOrDeviceOrMaterial: 0
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objPrefab: {fileID: 7670065417942988621}
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selfPosInToolRoom: {x: 0, y: 0, z: 0}
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_highlight: {fileID: 0}
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_highlight: {fileID: 0}
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--- !u!65 &3014182739139812810
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--- !u!65 &3014182739139812810
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BoxCollider:
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BoxCollider:
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@ -53,6 +53,8 @@ MonoBehaviour:
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triggerID: 0
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triggerID: 0
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toolName:
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toolName:
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toolOrDeviceOrMaterial: 0
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toolOrDeviceOrMaterial: 0
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objPrefab: {fileID: 3005425371173972425}
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selfPosInToolRoom: {x: 0, y: 0, z: 0}
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_highlight: {fileID: 0}
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_highlight: {fileID: 0}
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--- !u!65 &5298069477168308409
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--- !u!65 &5298069477168308409
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BoxCollider:
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BoxCollider:
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@ -65,6 +65,8 @@ MonoBehaviour:
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triggerID: 0
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triggerID: 0
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toolName:
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toolName:
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toolOrDeviceOrMaterial: 0
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toolOrDeviceOrMaterial: 0
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objPrefab: {fileID: 1776503018750407771}
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selfPosInToolRoom: {x: 0, y: 0, z: 0}
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_highlight: {fileID: 0}
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--- !u!114 &2357552334371453598
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--- !u!114 &2357552334371453598
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MonoBehaviour:
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MonoBehaviour:
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@ -54,7 +54,8 @@ MonoBehaviour:
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triggerID: 0
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triggerID: 0
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toolName:
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toolName:
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toolOrDeviceOrMaterial: 0
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toolOrDeviceOrMaterial: 0
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selfObj: {fileID: 0}
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objPrefab: {fileID: 7175692158753146328}
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selfPosInToolRoom: {x: 0, y: 0, z: 0}
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_highlight: {fileID: 0}
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_highlight: {fileID: 0}
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--- !u!65 &2292098275725943769
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--- !u!65 &2292098275725943769
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BoxCollider:
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BoxCollider:
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@ -52,6 +52,8 @@ MonoBehaviour:
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triggerID: 0
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triggerID: 0
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toolName:
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toolName:
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toolOrDeviceOrMaterial: 0
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toolOrDeviceOrMaterial: 0
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objPrefab: {fileID: 3945920568849990411}
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selfPosInToolRoom: {x: 0, y: 0, z: 0}
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_highlight: {fileID: 0}
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_highlight: {fileID: 0}
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--- !u!65 &7642060814474931475
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--- !u!65 &7642060814474931475
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BoxCollider:
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BoxCollider:
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@ -53,7 +53,8 @@ MonoBehaviour:
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triggerID: 0
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triggerID: 0
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toolName:
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toolName:
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toolOrDeviceOrMaterial: 0
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toolOrDeviceOrMaterial: 0
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selfObj: {fileID: 0}
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objPrefab: {fileID: 3648551727639942988}
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selfPosInToolRoom: {x: 0, y: 0, z: 0}
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_highlight: {fileID: 0}
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_highlight: {fileID: 0}
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--- !u!65 &2828524944087783442
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--- !u!65 &2828524944087783442
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BoxCollider:
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BoxCollider:
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@ -12,12 +12,12 @@ GameObject:
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- component: {fileID: 4721816915586039359}
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- component: {fileID: 4721816915586039359}
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- component: {fileID: 7491023694202728592}
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- component: {fileID: 7491023694202728592}
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m_Layer: 5
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m_Layer: 5
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m_Name: CountText
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m_Name: TipsText
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m_TagString: Untagged
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &8986047229568511319
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--- !u!224 &8986047229568511319
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RectTransform:
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RectTransform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -33,11 +33,11 @@ RectTransform:
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m_Father: {fileID: 3711049640330397891}
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m_Father: {fileID: 3711049640330397891}
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m_RootOrder: 1
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 0}
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m_AnchorMin: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: -10, y: 12}
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m_AnchoredPosition: {x: -7.1, y: -7.1}
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m_SizeDelta: {x: 20, y: 24}
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m_SizeDelta: {x: 41.1713, y: 19.6763}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 1, y: 1}
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--- !u!222 &4721816915586039359
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--- !u!222 &4721816915586039359
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CanvasRenderer:
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CanvasRenderer:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -66,10 +66,10 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_text: 10
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m_text:
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m_isRightToLeft: 0
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_fontAsset: {fileID: 11400000, guid: f8ef5cb2ab4d4da4093d3fe60f978c99, type: 2}
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m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_sharedMaterial: {fileID: -4829118149068189727, guid: f8ef5cb2ab4d4da4093d3fe60f978c99, type: 2}
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m_fontSharedMaterials: []
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m_fontSharedMaterials: []
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m_fontMaterial: {fileID: 0}
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m_fontMaterial: {fileID: 0}
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m_fontMaterials: []
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m_fontMaterials: []
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@ -93,8 +93,8 @@ MonoBehaviour:
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m_faceColor:
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m_faceColor:
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serializedVersion: 2
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serializedVersion: 2
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rgba: 4294967295
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rgba: 4294967295
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m_fontSize: 16
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m_fontSize: 12
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m_fontSizeBase: 16
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m_fontSizeBase: 12
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m_fontWeight: 400
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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m_fontSizeMin: 18
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@ -146,7 +146,6 @@ GameObject:
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- component: {fileID: 3711049640330397891}
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- component: {fileID: 3711049640330397891}
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- component: {fileID: 8078226639558209602}
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- component: {fileID: 8078226639558209602}
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- component: {fileID: 3944633717089808067}
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- component: {fileID: 3944633717089808067}
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- component: {fileID: 8050215455937781931}
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- component: {fileID: 7488210369510801467}
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- component: {fileID: 7488210369510801467}
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m_Layer: 5
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m_Layer: 5
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m_Name: UI_CheckMyselfItem
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m_Name: UI_CheckMyselfItem
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@ -205,7 +204,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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||||||
m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: c440f35582c13154db88b809ccce0758, type: 3}
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m_Sprite: {fileID: 21300000, guid: eb6b790132cb6814299359ccbafbb3db, type: 3}
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m_Type: 0
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m_Type: 0
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m_PreserveAspect: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillCenter: 1
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@ -215,50 +214,6 @@ MonoBehaviour:
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m_FillOrigin: 0
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m_FillOrigin: 0
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m_UseSpriteMesh: 0
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m_UseSpriteMesh: 0
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m_PixelsPerUnitMultiplier: 1
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m_PixelsPerUnitMultiplier: 1
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--- !u!114 &8050215455937781931
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7984153428917771150}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Navigation:
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m_Mode: 3
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m_WrapAround: 0
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m_SelectOnUp: {fileID: 0}
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m_SelectOnDown: {fileID: 0}
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m_SelectOnLeft: {fileID: 0}
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m_SelectOnRight: {fileID: 0}
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m_Transition: 1
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m_Colors:
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m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
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m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
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m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
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m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
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m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
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m_ColorMultiplier: 1
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m_FadeDuration: 0.1
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m_SpriteState:
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m_HighlightedSprite: {fileID: 0}
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m_PressedSprite: {fileID: 0}
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m_SelectedSprite: {fileID: 0}
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m_DisabledSprite: {fileID: 0}
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m_AnimationTriggers:
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m_NormalTrigger: Normal
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m_HighlightedTrigger: Highlighted
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m_PressedTrigger: Pressed
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m_SelectedTrigger: Selected
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m_DisabledTrigger: Disabled
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m_Interactable: 1
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m_TargetGraphic: {fileID: 3944633717089808067}
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m_OnClick:
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m_PersistentCalls:
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m_Calls: []
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--- !u!114 &7488210369510801467
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--- !u!114 &7488210369510801467
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -276,7 +231,10 @@ MonoBehaviour:
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triggerID: 0
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triggerID: 0
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toolName:
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toolName:
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toolOrDeviceOrMaterial: 0
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toolOrDeviceOrMaterial: 0
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selfObj: {fileID: 0}
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objPrefab: {fileID: 0}
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selfPosInToolRoom: {x: 0, y: 0, z: 0}
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tips: {fileID: 7491023694202728592}
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isOn: 0
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--- !u!1 &8746938320234467046
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--- !u!1 &8746938320234467046
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -290,12 +248,12 @@ GameObject:
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- component: {fileID: 8192472674953986160}
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- component: {fileID: 8192472674953986160}
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- component: {fileID: 4871810231244820406}
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- component: {fileID: 4871810231244820406}
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m_Layer: 5
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m_Layer: 5
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||||||
m_Name: ItemCloseBtn
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m_Name: IconBtn
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||||||
m_TagString: Untagged
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &2341971459522957585
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--- !u!224 &2341971459522957585
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RectTransform:
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RectTransform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -313,8 +271,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 51, y: 46}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 14, y: 14}
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m_SizeDelta: {x: 104.673996, y: 104.673996}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &2534980939409269878
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--- !u!222 &2534980939409269878
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CanvasRenderer:
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CanvasRenderer:
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@ -344,7 +302,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 63cd4070754e8fd4da758c87db957b35, type: 3}
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m_Sprite: {fileID: 21300000, guid: c440f35582c13154db88b809ccce0758, type: 3}
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m_Type: 0
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m_Type: 0
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m_PreserveAspect: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillCenter: 1
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||||||
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@ -8,14 +8,14 @@ using UnityEngine;
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public class PacksackBagMgr : BaseManager<PacksackBagMgr>
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public class PacksackBagMgr : BaseManager<PacksackBagMgr>
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{
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{
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//包里用了哪些工器具
|
//包里用了哪些工器具
|
||||||
private readonly Dictionary<ItemInfo, List<ItemInfo>> toolAndMaterialDic = new Dictionary<ItemInfo, List<ItemInfo>>();
|
private readonly Dictionary<int, List<ItemInfo>> toolAndMaterialDic = new Dictionary<int, List<ItemInfo>>();
|
||||||
|
public Dictionary<int, ItemInfo> wearDic = new Dictionary<int, ItemInfo>();
|
||||||
|
|
||||||
private PacksackBagMgr()
|
private PacksackBagMgr()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public Dictionary<ItemInfo, List<ItemInfo>> GetCurrentBagData()
|
public Dictionary<int, List<ItemInfo>> GetCurrentBagData()
|
||||||
{
|
{
|
||||||
return toolAndMaterialDic;
|
return toolAndMaterialDic;
|
||||||
}
|
}
|
||||||
|
|
@ -27,32 +27,36 @@ public class PacksackBagMgr : BaseManager<PacksackBagMgr>
|
||||||
/// <param name="name"></param>
|
/// <param name="name"></param>
|
||||||
public void AddOneToolOrMater(ItemInfo itemInfo)
|
public void AddOneToolOrMater(ItemInfo itemInfo)
|
||||||
{
|
{
|
||||||
if (toolAndMaterialDic.ContainsKey(itemInfo))
|
if (toolAndMaterialDic.ContainsKey(itemInfo.toolId))
|
||||||
{
|
{
|
||||||
toolAndMaterialDic[itemInfo].Add(itemInfo);
|
toolAndMaterialDic[itemInfo.toolId].Add(itemInfo);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
toolAndMaterialDic.Add(itemInfo, new List<ItemInfo>() { itemInfo });
|
toolAndMaterialDic.Add(itemInfo.toolId, new List<ItemInfo>() { itemInfo });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public Dictionary<ItemInfo, List<ItemInfo>> GetItemsByE_TMDType(E_ToolOrDeviceOrMaterials tmdTpye)
|
public Dictionary<int, List<ItemInfo>> GetItemsByE_TMDType(E_ToolOrDeviceOrMaterials tmdTpye)
|
||||||
{
|
{
|
||||||
Dictionary<ItemInfo, List<ItemInfo>> tempNew = new Dictionary<ItemInfo, List<ItemInfo>>();
|
Dictionary<int, List<ItemInfo>> tempNew = new Dictionary<int, List<ItemInfo>>();
|
||||||
|
|
||||||
var dicTemp = GetCurrentBagData();
|
var dicTemp = toolAndMaterialDic;
|
||||||
foreach (var item in dicTemp.Keys)
|
foreach (var item in dicTemp.Keys)
|
||||||
{
|
{
|
||||||
if (item.toolOrDeviceOrMaterial == tmdTpye)
|
for (int i = 0; i < dicTemp[item].Count; i++)
|
||||||
{
|
{
|
||||||
if (tempNew.ContainsKey(item))
|
if (dicTemp[item][i].toolOrDeviceOrMaterial == tmdTpye)
|
||||||
{
|
{
|
||||||
tempNew[item].Add(item);
|
|
||||||
|
if (tempNew.ContainsKey(dicTemp[item][i].toolId))
|
||||||
|
{
|
||||||
|
tempNew[dicTemp[item][i].toolId].Add(dicTemp[item][i]);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
tempNew.Add(item, new List<ItemInfo>() { item });
|
tempNew.Add(dicTemp[item][i].toolId, new List<ItemInfo>() { dicTemp[item][i] });
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -64,22 +68,48 @@ public class PacksackBagMgr : BaseManager<PacksackBagMgr>
|
||||||
/// 移除一个工器具或材料
|
/// 移除一个工器具或材料
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="name"></param>
|
/// <param name="name"></param>
|
||||||
public bool RemoveOneToolOrMater(ItemInfo itemInfo, ref int count)
|
public void RemoveOneToolOrMater(ItemInfo itemInfo)
|
||||||
{
|
{
|
||||||
if (toolAndMaterialDic.ContainsKey(itemInfo))
|
if (toolAndMaterialDic.ContainsKey(itemInfo.toolId))
|
||||||
{
|
{
|
||||||
if (toolAndMaterialDic[itemInfo].Count > 1)
|
if (toolAndMaterialDic[itemInfo.toolId].Count > 1)
|
||||||
{
|
{
|
||||||
toolAndMaterialDic[itemInfo].Remove(itemInfo);
|
toolAndMaterialDic[itemInfo.toolId].Remove(itemInfo);
|
||||||
count = toolAndMaterialDic[itemInfo].Count;
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
toolAndMaterialDic.Remove(itemInfo);
|
toolAndMaterialDic.Remove(itemInfo.toolId);
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return false;
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 移除多个
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="itemInfo"></param>
|
||||||
|
public void RemoveAllToolOrMater(ItemInfo itemInfo)
|
||||||
|
{
|
||||||
|
if (toolAndMaterialDic.ContainsKey(itemInfo.toolId))
|
||||||
|
{
|
||||||
|
toolAndMaterialDic.Remove(itemInfo.toolId);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 添加 穿戴 状态 0 去掉 1 穿上
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="itemInfo"></param>
|
||||||
|
/// <param name="state"></param>
|
||||||
|
public void WearItemState(ItemInfo itemInfo, bool state)
|
||||||
|
{
|
||||||
|
if (state)
|
||||||
|
{
|
||||||
|
if (!wearDic.ContainsKey(itemInfo.toolId))
|
||||||
|
wearDic.Add(itemInfo.toolId, itemInfo);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (wearDic.ContainsKey(itemInfo.toolId))
|
||||||
|
wearDic.Remove(itemInfo.toolId);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -1,22 +1,53 @@
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class TooRoomlMannger : MonoBehaviour
|
public class TooRoomlMannger : MonoBehaviour
|
||||||
{
|
{
|
||||||
public BaseToolOrDevice[] allTMDs;
|
public BaseToolOrDevice[] allTMDs;
|
||||||
|
public Transform headSlot;
|
||||||
|
public Transform bodySlot;
|
||||||
|
public Transform HandSlot;
|
||||||
|
private List<Material> _cancel; //未穿戴材质球
|
||||||
|
private List<Material> _wear; //穿戴材质球
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
_cancel = new List<Material>();
|
||||||
|
_wear = new List<Material>();
|
||||||
|
|
||||||
|
_cancel = Resources.LoadAll<Material>("Materials/CharacterEquip/Cancel").ToList();
|
||||||
|
_wear = Resources.LoadAll<Material>("Materials/CharacterEquip/Wear").ToList();
|
||||||
foreach (var tmd in allTMDs)
|
foreach (var tmd in allTMDs)
|
||||||
{
|
{
|
||||||
tmd.GetInfo();
|
tmd.GetInfo();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
public void Wear(string equipName, bool ischange)
|
||||||
// Update is called once per frame
|
|
||||||
void Update()
|
|
||||||
{
|
{
|
||||||
|
Material ma = null;
|
||||||
|
if (ischange)
|
||||||
|
{
|
||||||
|
ma = _wear.SingleOrDefault(s => s.name == equipName);
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ma = _cancel.SingleOrDefault(s => s.name == equipName);
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (equipName)
|
||||||
|
{
|
||||||
|
case "安全帽":
|
||||||
|
headSlot.GetComponent<SkinnedMeshRenderer>().material = ma;
|
||||||
|
break;
|
||||||
|
case "工作服":
|
||||||
|
bodySlot.GetComponent<SkinnedMeshRenderer>().material = ma;
|
||||||
|
break;
|
||||||
|
case "纱布手套":
|
||||||
|
HandSlot.GetComponent<SkinnedMeshRenderer>().material = ma;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -15,7 +15,8 @@ public class ItemInfo
|
||||||
public int triggerID;
|
public int triggerID;
|
||||||
public string toolName;
|
public string toolName;
|
||||||
public E_ToolOrDeviceOrMaterials toolOrDeviceOrMaterial;
|
public E_ToolOrDeviceOrMaterials toolOrDeviceOrMaterial;
|
||||||
public GameObject selfObj;
|
public GameObject objPrefab;
|
||||||
|
public Vector3 selfPosInToolRoom;
|
||||||
}
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 工具或者材料基类,此脚本必须挂在工具或者材料上
|
/// 工具或者材料基类,此脚本必须挂在工具或者材料上
|
||||||
|
|
@ -42,8 +43,9 @@ public abstract class BaseToolOrDevice : MonoBehaviour
|
||||||
itemInfo.triggerID = dTMD.id;
|
itemInfo.triggerID = dTMD.id;
|
||||||
itemInfo.toolName = dTMD.objName;
|
itemInfo.toolName = dTMD.objName;
|
||||||
itemInfo.toolOrDeviceOrMaterial = (E_ToolOrDeviceOrMaterials)dTMD.type;
|
itemInfo.toolOrDeviceOrMaterial = (E_ToolOrDeviceOrMaterials)dTMD.type;
|
||||||
itemInfo.selfObj = this.gameObject;
|
|
||||||
gameObject.SetActive(true);
|
gameObject.SetActive(true);
|
||||||
|
itemInfo.objPrefab = Resources.Load<GameObject>("Prefabs/Objects/Tools/" + gameObject.name);
|
||||||
|
itemInfo.selfPosInToolRoom = transform.position;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
@ -51,6 +53,7 @@ public abstract class BaseToolOrDevice : MonoBehaviour
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
private void OnMouseEnter()
|
private void OnMouseEnter()
|
||||||
{
|
{
|
||||||
if (GameManager.RunModelMgr.SceneType != E_SceneType.ToolRoom) return;
|
if (GameManager.RunModelMgr.SceneType != E_SceneType.ToolRoom) return;
|
||||||
|
|
|
||||||
|
|
@ -9,25 +9,21 @@ public class Tool_SelectComponent : BaseToolOrDevice
|
||||||
{
|
{
|
||||||
base.OnEnter();
|
base.OnEnter();
|
||||||
Vector3 pos = Camera.main.WorldToScreenPoint(transform.position);
|
Vector3 pos = Camera.main.WorldToScreenPoint(transform.position);
|
||||||
GameManager.UIMgr.ShowPanel<ItemTips>(E_UI_Layer.System, (panel) =>
|
//GameManager.UIMgr.ShowPanel<ItemTips>(E_UI_Layer.System, (panel) =>
|
||||||
{
|
//{
|
||||||
panel.Init(gameObject.name, pos);
|
// panel.Init(gameObject.name, pos);
|
||||||
});
|
//});
|
||||||
///¸ßÁÁ
|
///¸ßÁÁ
|
||||||
_highlight.highlighted = true;
|
_highlight.highlighted = true;
|
||||||
}
|
}
|
||||||
public override void OnDown()
|
public override void OnDown()
|
||||||
{
|
{
|
||||||
base.OnDown();
|
base.OnDown();
|
||||||
////렴흙교관
|
|
||||||
//묏야츰냔뵨묏야렴흙묏야움
|
|
||||||
|
|
||||||
if (GameManager.ProcessMgr.IsRightSubProcessStepsTriggerID(itemInfo.triggerID, true) == 0)
|
if (GameManager.ProcessMgr.IsRightSubProcessStepsTriggerID(itemInfo.triggerID, true) == 0)
|
||||||
{
|
{
|
||||||
GameManager.PacksackBagMgr.AddOneToolOrMater(itemInfo);
|
GameManager.PacksackBagMgr.AddOneToolOrMater(itemInfo);
|
||||||
_highlight.highlighted = false;
|
|
||||||
gameObject.SetActive(false);
|
|
||||||
GameManager.UIMgr.HidePanel<ItemTips>();//ÌáÊ¾Ãæ°å
|
GameManager.UIMgr.HidePanel<ItemTips>();//ÌáÊ¾Ãæ°å
|
||||||
|
Destroy(gameObject);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -38,13 +34,4 @@ public class Tool_SelectComponent : BaseToolOrDevice
|
||||||
base.OnExit();
|
base.OnExit();
|
||||||
_highlight.highlighted = false;
|
_highlight.highlighted = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
[Button]
|
|
||||||
public void TestAddOne()
|
|
||||||
{
|
|
||||||
GameManager.PacksackBagMgr.AddOneToolOrMater(itemInfo);
|
|
||||||
_highlight.highlighted = false;
|
|
||||||
gameObject.SetActive(false);
|
|
||||||
GameManager.UIMgr.HidePanel<ItemTips>();//瓊刻충겼
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -6,9 +6,16 @@ using UnityEngine;
|
||||||
public class UI_CheckMyselfItem : BaseItem
|
public class UI_CheckMyselfItem : BaseItem
|
||||||
{
|
{
|
||||||
public ItemInfo itemInfo;
|
public ItemInfo itemInfo;
|
||||||
|
public TextMeshProUGUI tips;
|
||||||
|
public bool isOn = false;
|
||||||
public void Init(ItemInfo _itemInfo)
|
public void Init(ItemInfo _itemInfo)
|
||||||
{
|
{
|
||||||
itemInfo = _itemInfo;
|
itemInfo = _itemInfo;
|
||||||
|
if(PacksackBagMgr.Instance.wearDic.ContainsKey(itemInfo.toolId))
|
||||||
|
{
|
||||||
|
isOn = true;
|
||||||
|
tips.text = isOn ? "ÒÑ×°Åä" : "";
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnClick(string btnName)
|
protected override void OnClick(string btnName)
|
||||||
|
|
@ -16,21 +23,11 @@ public class UI_CheckMyselfItem : BaseItem
|
||||||
base.OnClick(btnName);
|
base.OnClick(btnName);
|
||||||
switch (btnName)
|
switch (btnName)
|
||||||
{
|
{
|
||||||
case "ItemCloseBtn":
|
case "IconBtn":
|
||||||
if (GameManager.RunModelMgr.ModeType != E_ModeType.Study)
|
isOn = !isOn;
|
||||||
{
|
tips.text = isOn ? "ÒÑ×°Åä" : "";
|
||||||
int count = 0;
|
PacksackBagMgr.Instance.WearItemState(itemInfo, isOn);
|
||||||
if (!GameManager.PacksackBagMgr.RemoveOneToolOrMater(itemInfo, ref count))
|
Debug.Log("IconBtn");
|
||||||
{
|
|
||||||
itemInfo.selfObj.SetActive(true);
|
|
||||||
Destroy(gameObject);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
|
|
||||||
GetControl<TextMeshProUGUI>("CountText").text = count.ToString();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
break;
|
||||||
case "UI_CheckMyselfItem":
|
case "UI_CheckMyselfItem":
|
||||||
Debug.Log("UI_CheckMyselfItem");
|
Debug.Log("UI_CheckMyselfItem");
|
||||||
|
|
|
||||||
|
|
@ -6,11 +6,11 @@ using UnityEngine;
|
||||||
|
|
||||||
public class UI_ToolOrMaterialsOrDeviceItem : BaseItem
|
public class UI_ToolOrMaterialsOrDeviceItem : BaseItem
|
||||||
{
|
{
|
||||||
public ItemInfo itemInfo;
|
public List<ItemInfo> itemInfo;
|
||||||
|
|
||||||
public void Init(ItemInfo _itemInfo, int count)
|
public void Init(List<ItemInfo> _itemInfo)
|
||||||
{
|
{
|
||||||
GetControl<TextMeshProUGUI>("CountText").text = count.ToString();
|
GetControl<TextMeshProUGUI>("CountText").text = _itemInfo.Count.ToString();
|
||||||
itemInfo = _itemInfo;
|
itemInfo = _itemInfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -22,17 +22,21 @@ public class UI_ToolOrMaterialsOrDeviceItem : BaseItem
|
||||||
case "ItemCloseBtn":
|
case "ItemCloseBtn":
|
||||||
if (GameManager.RunModelMgr.ModeType == E_ModeType.Study)
|
if (GameManager.RunModelMgr.ModeType == E_ModeType.Study)
|
||||||
{
|
{
|
||||||
int count = 0;
|
int counts = 0; ;
|
||||||
if (!GameManager.PacksackBagMgr.RemoveOneToolOrMater(itemInfo, ref count))
|
if (itemInfo.Count > 1)
|
||||||
{
|
{
|
||||||
itemInfo.selfObj.SetActive(true);
|
counts = itemInfo.Count - 1;
|
||||||
Destroy(gameObject);
|
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
|
|
||||||
GetControl<TextMeshProUGUI>("CountText").text = count.ToString();
|
GameObject obj = Instantiate(itemInfo[counts].objPrefab);
|
||||||
}
|
obj.transform.position = itemInfo[counts].selfPosInToolRoom;
|
||||||
|
obj.name = itemInfo[counts].toolName;
|
||||||
|
obj.GetComponent<Tool_SelectComponent>().itemInfo = itemInfo[counts];
|
||||||
|
GameManager.PacksackBagMgr.RemoveOneToolOrMater(itemInfo[counts]);
|
||||||
|
itemInfo.Remove(itemInfo[counts]);
|
||||||
|
GetControl<TextMeshProUGUI>("CountText").text = itemInfo.Count.ToString();
|
||||||
|
if (itemInfo.Count == 0)
|
||||||
|
Destroy(gameObject);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case "UI_ToolOrMaterialsOrDeviceItem":
|
case "UI_ToolOrMaterialsOrDeviceItem":
|
||||||
|
|
@ -40,23 +44,4 @@ public class UI_ToolOrMaterialsOrDeviceItem : BaseItem
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[Button]
|
|
||||||
public void TestRemoveOne()
|
|
||||||
{
|
|
||||||
if (GameManager.RunModelMgr.ModeType != E_ModeType.Study)
|
|
||||||
{
|
|
||||||
int count = 0;
|
|
||||||
if (!GameManager.PacksackBagMgr.RemoveOneToolOrMater(itemInfo, ref count))
|
|
||||||
{
|
|
||||||
itemInfo.selfObj.SetActive(true);
|
|
||||||
Destroy(gameObject);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
|
|
||||||
GetControl<TextMeshProUGUI>("CountText").text = count.ToString();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@ using UnityEngine.UI;
|
||||||
|
|
||||||
public class UI_CheckMyselfPanel : BasePanel
|
public class UI_CheckMyselfPanel : BasePanel
|
||||||
{
|
{
|
||||||
private string[] validToolNames = { "国网安全帽", "绝缘手套", "绝缘靴", "工作服" };
|
private int[] validToolNames = { 5008, 5010, 5011, 5009 };
|
||||||
public RectTransform _content;
|
public RectTransform _content;
|
||||||
public UI_CheckMyselfItem ui_CheckMySelfItem;
|
public UI_CheckMyselfItem ui_CheckMySelfItem;
|
||||||
|
|
||||||
|
|
@ -16,14 +16,13 @@ public class UI_CheckMyselfPanel : BasePanel
|
||||||
public override void ShowMe()
|
public override void ShowMe()
|
||||||
{
|
{
|
||||||
var currentBagDataForTool = GameManager.PacksackBagMgr.GetItemsByE_TMDType(E_ToolOrDeviceOrMaterials.Tool);
|
var currentBagDataForTool = GameManager.PacksackBagMgr.GetItemsByE_TMDType(E_ToolOrDeviceOrMaterials.Tool);
|
||||||
var _content = GetControl<ScrollRect>("itemScrollView").content;
|
|
||||||
|
|
||||||
foreach (var item in currentBagDataForTool.Keys)
|
foreach (var item in currentBagDataForTool.Keys)
|
||||||
{
|
{
|
||||||
if (validToolNames.Contains(item.toolName))
|
if (validToolNames.Contains(item))
|
||||||
{
|
{
|
||||||
UI_CheckMyselfItem cItem = Instantiate(ui_CheckMySelfItem, _content);
|
UI_CheckMyselfItem cItem = Instantiate(ui_CheckMySelfItem, _content);
|
||||||
cItem.Init(item);
|
cItem.Init(currentBagDataForTool[item][0]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -4,7 +4,7 @@ using UnityEngine.UI;
|
||||||
|
|
||||||
public class UI_ToolAndMaterialPanel : BasePanel
|
public class UI_ToolAndMaterialPanel : BasePanel
|
||||||
{
|
{
|
||||||
private Dictionary<ItemInfo, List<ItemInfo>> bagDatas;
|
private Dictionary<int, List<ItemInfo>> bagDatas;
|
||||||
public RectTransform _content;
|
public RectTransform _content;
|
||||||
public UI_ToolOrMaterialsOrDeviceItem ui_TmdItem;
|
public UI_ToolOrMaterialsOrDeviceItem ui_TmdItem;
|
||||||
|
|
||||||
|
|
@ -27,7 +27,7 @@ public class UI_ToolAndMaterialPanel : BasePanel
|
||||||
|
|
||||||
private void CreatItem(E_ToolOrDeviceOrMaterials tmdTpye)
|
private void CreatItem(E_ToolOrDeviceOrMaterials tmdTpye)
|
||||||
{
|
{
|
||||||
if(_content.transform.childCount > 0)
|
if (_content.transform.childCount > 0)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < _content.transform.childCount; i++)
|
for (int i = 0; i < _content.transform.childCount; i++)
|
||||||
{
|
{
|
||||||
|
|
@ -36,13 +36,21 @@ public class UI_ToolAndMaterialPanel : BasePanel
|
||||||
}
|
}
|
||||||
|
|
||||||
bagDatas = GameManager.PacksackBagMgr.GetItemsByE_TMDType(tmdTpye);
|
bagDatas = GameManager.PacksackBagMgr.GetItemsByE_TMDType(tmdTpye);
|
||||||
|
var wearInfo = PacksackBagMgr.Instance.wearDic;
|
||||||
|
|
||||||
foreach (var item in bagDatas.Keys)
|
foreach (var item in bagDatas.Keys)
|
||||||
|
{
|
||||||
|
if (!wearInfo.ContainsKey(item))
|
||||||
{
|
{
|
||||||
UI_ToolOrMaterialsOrDeviceItem uiTMDitem = Instantiate(ui_TmdItem, _content);
|
UI_ToolOrMaterialsOrDeviceItem uiTMDitem = Instantiate(ui_TmdItem, _content);
|
||||||
uiTMDitem.Init(item, bagDatas[item].Count);
|
uiTMDitem.Init(bagDatas[item]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
protected override void OnChangeToggle(string toogleName, bool isOn)
|
protected override void OnChangeToggle(string toogleName, bool isOn)
|
||||||
{
|
{
|
||||||
base.OnChangeToggle(toogleName, isOn);
|
base.OnChangeToggle(toogleName, isOn);
|
||||||
|
|
|
||||||
|
|
@ -15,15 +15,20 @@ public class OfficeTimelineControl : MonoBehaviour
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
playerController.SetActive(false);
|
//playerController.SetActive(false);
|
||||||
mPlayableDirector = GetComponent<PlayableDirector>();
|
//mPlayableDirector = GetComponent<PlayableDirector>();
|
||||||
mPlayableDirector.Stop();
|
//mPlayableDirector.Stop();
|
||||||
mPlayableDirector.stopped += OnPlayableDirectorStopped;
|
//mPlayableDirector.stopped += OnPlayableDirectorStopped;
|
||||||
playerModel = transform.GetChild(0).gameObject;
|
//playerModel = transform.GetChild(0).gameObject;
|
||||||
StartTimeline(); //TODO 这里先掉一下,后续应该流程控制的时候触发调用
|
//StartTimeline(); //TODO 这里先掉一下,后续应该流程控制的时候触发调用
|
||||||
//GameManager.EventMgr.AddEventListener();
|
}
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
if (Input.GetKeyDown("p"))
|
||||||
|
{
|
||||||
|
OnPlayableDirectorStopped(null);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void StartTimeline()
|
public void StartTimeline()
|
||||||
{
|
{
|
||||||
mPlayableDirector.Play();
|
mPlayableDirector.Play();
|
||||||
|
|
@ -31,11 +36,11 @@ public class OfficeTimelineControl : MonoBehaviour
|
||||||
|
|
||||||
private void OnPlayableDirectorStopped(PlayableDirector aDirector)
|
private void OnPlayableDirectorStopped(PlayableDirector aDirector)
|
||||||
{
|
{
|
||||||
if (mPlayableDirector == aDirector)
|
//if (mPlayableDirector == aDirector)
|
||||||
{
|
//{
|
||||||
GameManager.EventMgr.EventTrigger(Enum_EventType.OfficeTimeLineOver);
|
GameManager.EventMgr.EventTrigger(Enum_EventType.OfficeTimeLineOver);
|
||||||
Invoke("DestroyPlayer", 1f);
|
Invoke("DestroyPlayer", 1f);
|
||||||
}
|
//}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void DestroyPlayer()
|
private void DestroyPlayer()
|
||||||
|
|
@ -48,6 +53,6 @@ public class OfficeTimelineControl : MonoBehaviour
|
||||||
|
|
||||||
void OnDestroy()
|
void OnDestroy()
|
||||||
{
|
{
|
||||||
mPlayableDirector.stopped -= OnPlayableDirectorStopped;
|
//mPlayableDirector.stopped -= OnPlayableDirectorStopped;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -735,7 +735,7 @@ PlayerSettings:
|
||||||
PS5: DOTWEEN
|
PS5: DOTWEEN
|
||||||
Stadia: DOTWEEN
|
Stadia: DOTWEEN
|
||||||
Standalone: DOTWEEN;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_INSPECTOR_3_2;ODIN_INSPECTOR_3_3
|
Standalone: DOTWEEN;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_INSPECTOR_3_2;ODIN_INSPECTOR_3_3
|
||||||
WebGL: DOTWEEN
|
WebGL: DOTWEEN;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_INSPECTOR_3_2;ODIN_INSPECTOR_3_3
|
||||||
Windows Store Apps: DOTWEEN
|
Windows Store Apps: DOTWEEN
|
||||||
XboxOne: DOTWEEN
|
XboxOne: DOTWEEN
|
||||||
iPhone: DOTWEEN
|
iPhone: DOTWEEN
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue