修改数据
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@ -157,10 +157,6 @@ public class Tools
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{
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case "int":
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Debug.Log($"当前表{dataTable.TableName},当前行列:{i}_______{j}");
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if(dataTable.TableName== "TB_SubProcessStep" && i==61)
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{
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Debug.Log("aa");
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}
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fs.Write(BitConverter.GetBytes(int.Parse(row[j].ToString())), 0, 4);
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break;
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case "bool":
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@ -48,7 +48,7 @@ public class UI_MenuBar : BasePanel
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toolKitBtn = GetControl<Button>("ToolKitBtn");
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disassemblyAssemblyWorkOrderBtn = GetControl<Button>("DisassemblyAssemblyWorkOrderBtn");
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notifyBtn = GetControl<Button>("NotifyBtn");
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if(GameManager.RunModelMgr.ModeType == E_ModeType.Practice)
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if (GameManager.RunModelMgr.ModeType == E_ModeType.Practice)
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OpenMenu();
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}
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public override void ShowMe()
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@ -251,10 +251,7 @@ public class UI_MenuBar : BasePanel
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case "ToolKitBtn":
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if (GameManager.ProcessMgr.IsRightSubProcessStepsTriggerID(toolKitName, true) == 0)
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{
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GameManager.UIMgr.ShowPanel<UI_ToolAndMaterialPanel>(E_UI_Layer.Mid, (p) =>
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{
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});
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GameManager.UIMgr.ShowPanel<UI_ToolAndMaterialPanel>(E_UI_Layer.Mid);
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}
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break;
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case "NotifyBtn":
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