diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/列表项.png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/列表项.png.meta index f6bb534..ac6cff9 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/列表项.png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/列表项.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/列表项@2x.png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/列表项@2x.png.meta index aff510d..bb8db08 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/列表项@2x.png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/列表项@2x.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/列表项@3x.png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/列表项@3x.png.meta index 2f3129a..9a4a3c5 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/列表项@3x.png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/列表项@3x.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(1).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(1).png.meta index 58a9c08..d653ced 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(1).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(1).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(10).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(10).png.meta index fdd06a7..871a2e8 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(10).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(10).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - 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enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(6).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(6).png.meta index 8a64cce..d63c833 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(6).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(6).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(7).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(7).png.meta index 55ea9af..91708fa 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(7).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(7).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(8).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(8).png.meta index 0e29105..24f5136 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(8).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(8).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(9).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(9).png.meta index f09f215..df68ba9 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(9).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号(9).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号.png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号.png.meta index 6a86dd4..39bd78b 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号.png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(1).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(1).png.meta index 900832e..00787f2 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(1).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(1).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(10).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(10).png.meta index 5502767..c65ee18 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(10).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(10).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(11).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(11).png.meta index c49a2a4..a130e9a 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(11).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(11).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(2).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(2).png.meta index 4401ffe..ef33d76 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(2).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(2).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(3).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(3).png.meta index b8538ab..1f210ce 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(3).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(3).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(4).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(4).png.meta index 8cee0e5..9961fe1 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(4).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(4).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(5).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(5).png.meta index 7c77c49..e9a0711 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(5).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(5).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(6).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(6).png.meta index 035f912..8c688c8 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(6).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(6).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(7).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(7).png.meta index 6bdc7ea..3783173 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(7).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(7).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(8).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(8).png.meta index 19951cf..421fbe3 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(8).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(8).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(9).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(9).png.meta index 61fdd27..11af73e 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(9).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x(9).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x.png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x.png.meta index 35c8c3d..5d49f91 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x.png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@2x.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(1).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(1).png.meta index 563ebca..315d53c 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(1).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(1).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(10).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(10).png.meta index 87b5606..c715a99 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(10).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(10).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(11).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(11).png.meta index 15f693a..b382066 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(11).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(11).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(2).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(2).png.meta index b2b3fdd..e640ac4 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(2).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(2).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(3).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(3).png.meta index 90a49bc..ba25b4e 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(3).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(3).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(4).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(4).png.meta index 743ff57..4731be4 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(4).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(4).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(5).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(5).png.meta index 98fbdf9..546875e 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(5).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(5).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(6).png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(6).png.meta index 5792edd..c5b258c 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(6).png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x(6).png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - 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enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x.png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x.png.meta index c09063e..450d202 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x.png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/序号@3x.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/提交.png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/提交.png.meta index e2d87c9..6791e68 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/提交.png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/提交.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/提交@2x.png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/提交@2x.png.meta index c4d8087..c5ba590 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/提交@2x.png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/提交@2x.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/提交@3x.png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/提交@3x.png.meta index 65522d9..8e5e607 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/提交@3x.png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/提交@3x.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/操作完成提示窗.png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/操作完成提示窗.png.meta index 465edc0..ff332c8 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/操作完成提示窗.png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/操作完成提示窗.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/操作完成提示窗@2x.png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/操作完成提示窗@2x.png.meta index d6a9894..0cbfca9 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/操作完成提示窗@2x.png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/操作完成提示窗@2x.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/操作完成提示窗@3x.png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/操作完成提示窗@3x.png.meta index 67dc8aa..b9827de 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/操作完成提示窗@3x.png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/操作完成提示窗@3x.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/练习完成@2x.png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/练习完成@2x.png.meta index 9b9b2f4..a8ffe69 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/练习完成@2x.png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/练习完成@2x.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/练习完成@3x.png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/练习完成@3x.png.meta index acee6c2..86a703a 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/练习完成@3x.png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/练习完成@3x.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - 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enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -36,13 +36,13 @@ TextureImporter: filterMode: 1 aniso: 2 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -51,9 +51,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -143,7 +143,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/菜单框@3x.png.meta b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/菜单框@3x.png.meta index 053725a..f5c5300 100644 --- a/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/菜单框@3x.png.meta +++ b/Assets/ArtRes/Sprite/UI_Panel/UI_PracticeCompletedPanel/菜单框@3x.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 12 mipmaps: mipMapMode: 0 - 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