螺丝盖子

This commit is contained in:
陈向学 2024-08-21 17:07:46 +08:00
parent 099f3601f9
commit fd95d49fd4
8 changed files with 143 additions and 121 deletions

View File

@ -210,7 +210,7 @@ public class FirstPersonController : MonoBehaviour
private void Update() private void Update()
{ {
float scrollValue=Input.GetAxis("Mouse ScrollWheel"); float scrollValue=Input.GetAxis("Mouse ScrollWheel");
playerCamera.fieldOfView = Mathf.Clamp(playerCamera.fieldOfView - scrollValue * 20, 20, 60); playerCamera.fieldOfView = Mathf.Clamp(playerCamera.fieldOfView - scrollValue * 20, 10, 60);
#region Camera #region Camera

View File

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View File

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m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -2278,7 +2282,6 @@ MonoBehaviour:
cabinetDoor: {fileID: 1671670084} cabinetDoor: {fileID: 1671670084}
socket: {fileID: 854447327} socket: {fileID: 854447327}
inSwitch: {fileID: 1276731515} inSwitch: {fileID: 1276731515}
seal: {fileID: 0}
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MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -2317,10 +2320,6 @@ MonoBehaviour:
deviceType: 3 deviceType: 3
namePlate: {fileID: 1805486864} namePlate: {fileID: 1805486864}
cover: {fileID: 773927538} cover: {fileID: 773927538}
cover_screw_Left: {fileID: 839453759}
cover_screw_Right: {fileID: 461888413}
cover_seal_Left: {fileID: 763732789}
cover_seal_Right: {fileID: 537037209}
jieXian_lines: jieXian_lines:
- {fileID: 7264596684256352003} - {fileID: 7264596684256352003}
- {fileID: 9127358232238645829} - {fileID: 9127358232238645829}
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m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
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GameObject: GameObject:
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m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1870915212} m_GameObject: {fileID: 1870915212}
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GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -2825,14 +2824,14 @@ Transform:
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--- !u!1 &2124423728 --- !u!1 &2124423728
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -4506,7 +4505,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 0 m_IsActive: 1
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Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -4897,7 +4896,7 @@ GameObject:
- component: {fileID: 7493674861726287252} - component: {fileID: 7493674861726287252}
- component: {fileID: 7493674861726287253} - component: {fileID: 7493674861726287253}
m_Layer: 0 m_Layer: 0
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m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
@ -4917,7 +4916,7 @@ Transform:
m_Children: m_Children:
- {fileID: 569815580} - {fileID: 569815580}
m_Father: {fileID: 6145003456572704199} m_Father: {fileID: 6145003456572704199}
m_RootOrder: 4 m_RootOrder: 1
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--- !u!23 &2229436844603107480 --- !u!23 &2229436844603107480
MeshRenderer: MeshRenderer:
@ -5336,7 +5335,7 @@ GameObject:
- component: {fileID: 5293166949573323981} - component: {fileID: 5293166949573323981}
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m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
@ -7904,7 +7903,7 @@ GameObject:
- component: {fileID: 8934923622274209728} - component: {fileID: 8934923622274209728}
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m_Layer: 0 m_Layer: 0
m_Name: "\u96F6out_\u87BA\u4E1D\u4E0A" m_Name: "\u96F6in_\u87BA\u4E1D\u4E0A"
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m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
@ -8025,7 +8024,7 @@ GameObject:
- component: {fileID: 5503775857445437771} - component: {fileID: 5503775857445437771}
- component: {fileID: 5503775857445437770} - component: {fileID: 5503775857445437770}
m_Layer: 0 m_Layer: 0
m_Name: "\u96F6out_\u87BA\u4E1D\u4E0B" m_Name: "\u96F6in_\u87BA\u4E1D\u4E0B"
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
@ -8736,10 +8735,10 @@ Transform:
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: m_Children:
- {fileID: 9154388617798714763} - {fileID: 9154388617798714763}
- {fileID: 2186015853919517684}
- {fileID: 8046855924957279297} - {fileID: 8046855924957279297}
- {fileID: 7901662567069841988} - {fileID: 7901662567069841988}
- {fileID: 8221555516644558398} - {fileID: 8221555516644558398}
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- {fileID: 7405062064322509446} - {fileID: 7405062064322509446}
@ -9855,8 +9854,8 @@ MonoBehaviour:
isConnected: 1 isConnected: 1
id: id:
screws: screws:
- {fileID: 8934923622274209726} - {fileID: 5293166949573323980}
- {fileID: 5503775857445437769} - {fileID: 7493674861726287251}
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Transform: Transform:
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@ -12705,7 +12704,7 @@ Transform:
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--- !u!1 &7902199384183518645 --- !u!1 &7902199384183518645
GameObject: GameObject:
@ -13056,8 +13055,8 @@ MonoBehaviour:
isConnected: 1 isConnected: 1
id: id:
screws: screws:
- {fileID: 5293166949573323980} - {fileID: 8934923622274209726}
- {fileID: 7493674861726287251} - {fileID: 5503775857445437769}
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Transform: Transform:
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MeshFilter: MeshFilter:

View File

@ -18,6 +18,16 @@ public class Device_Cover : Device_Base
/// </summary> /// </summary>
public bool isCheckOK; public bool isCheckOK;
[Tooltip("×ó¸Ç×ÓÂÝË¿")]
public Tool_Screw cover_screw_Left;
[Tooltip("ÓÒ¸Ç×ÓÂÝË¿")]
public Tool_Screw cover_screw_Right;
[Tooltip("×ó¸Ç×Ó·âÓ¡")]
public Device_Seal cover_seal_Left;
[Tooltip("ÓÒ¸Ç×Ó·âÓ¡")]
public Device_Seal cover_seal_Right;
private void OnMouseDown() private void OnMouseDown()
{ {
Debug.Log("½ÓÏßÍêºÃ"); Debug.Log("½ÓÏßÍêºÃ");
@ -25,8 +35,7 @@ public class Device_Cover : Device_Base
if(!isOpen) if(!isOpen)
{ {
Device_DirectAccessElectricEnergyMeteringDevice deemd= transform.parent.GetComponent<Device_DirectAccessElectricEnergyMeteringDevice>(); if (!cover_screw_Left.isInstall && !cover_screw_Right.isInstall)
if (!deemd.cover_screw_Left.isInstall && !deemd.cover_screw_Right.isInstall)
{ {
Open(); Open();
} }

View File

@ -18,15 +18,6 @@ public class Device_DirectAccessElectricEnergyMeteringDevice : Device_Base
/// </summary> /// </summary>
public Device_Cover cover; public Device_Cover cover;
[Tooltip("×ó¸Ç×ÓÂÝË¿")]
public Tool_Screw cover_screw_Left;
[Tooltip("ÓÒ¸Ç×ÓÂÝË¿")]
public Tool_Screw cover_screw_Right;
[Tooltip("×ó¸Ç×Ó·âÓ¡")]
public Device_Seal cover_seal_Left;
[Tooltip("ÓÒ¸Ç×Ó·âÓ¡")]
public Device_Seal cover_seal_Right;
/// <summary> /// <summary>
/// 电能表接线 /// 电能表接线

View File

@ -42,6 +42,13 @@ public class Device_NamePlate : Device_Base
{ {
Debug.Log("核查完成"); Debug.Log("核查完成");
isChecked = true; isChecked = true;
if (GameManager.UIMgr != null)
{
GameManager.UIMgr.ShowPanel<UI_TopTipPanel>(E_UI_Layer.System, (panel) =>
{
panel.Init($"{""}:<color=blue>{""}</color>", $"{""}");
});
}
} }
}); });
} }

View File

@ -22,18 +22,23 @@ public class Tool_Screw : Tool_Base
/// </summary> /// </summary>
public Transform installPos; public Transform installPos;
/// <summary> /// <summary>
/// 是否带 /// 是否带
/// </summary> /// </summary>
public bool hasElectricity; public bool hasElectricity;
/// <summary> /// <summary>
/// 螺丝拧紧时的位置 /// 正在移动不能操作
/// </summary> /// </summary>
private float localYInstallValue; private bool isMoving;
/// <summary>
/// 螺丝拧松时的位置 ///// <summary>
/// </summary> ///// 螺丝拧紧时的位置
private float localYUnInstallValue; ///// </summary>
//private float localYInstallValue;
///// <summary>
///// 螺丝拧松时的位置
///// </summary>
//private float localYUnInstallValue;
protected override void OnAwake() protected override void OnAwake()
@ -49,6 +54,10 @@ public class Tool_Screw : Tool_Base
/// <param name="screwdriver"></param> /// <param name="screwdriver"></param>
public void BeInstalled(Tool_Screwdriver screwdriver) public void BeInstalled(Tool_Screwdriver screwdriver)
{ {
if (!isMoving)
{
isMoving = true;
Debug.Log("开始拧紧螺丝");
//设置螺丝刀初始位置 //设置螺丝刀初始位置
screwdriver.transform.position = installPos.position; screwdriver.transform.position = installPos.position;
//动画 //动画
@ -58,13 +67,16 @@ public class Tool_Screw : Tool_Base
transform.RotateAroundLocal(Vector3.up, 1); transform.RotateAroundLocal(Vector3.up, 1);
screwdriver.transform.position = installPos.position; screwdriver.transform.position = installPos.position;
screwdriver.transform.eulerAngles = transform.eulerAngles; screwdriver.transform.eulerAngles = transform.eulerAngles;
Debug.Log(screwdriver.transform.eulerAngles);
}) })
.OnComplete(() => .OnComplete(() =>
{ {
Debug.Log("螺丝已拧紧"); Debug.Log("螺丝已拧紧");
isInstall = true; isInstall = true;
isMoving = false;
}); });
} }
}
/// <summary> /// <summary>
/// 被拧松 /// 被拧松
@ -72,6 +84,10 @@ public class Tool_Screw : Tool_Base
/// <param name="screwdriver"></param> /// <param name="screwdriver"></param>
public void BeUnInstalled(Tool_Screwdriver screwdriver) public void BeUnInstalled(Tool_Screwdriver screwdriver)
{ {
if (!isMoving)
{
isMoving = true;
Debug.Log("开始卸螺丝");
//设置螺丝刀初始位置 //设置螺丝刀初始位置
screwdriver.transform.position = installPos.position; screwdriver.transform.position = installPos.position;
//动画 //动画
@ -85,6 +101,8 @@ public class Tool_Screw : Tool_Base
{ {
Debug.Log("螺丝已拧松"); Debug.Log("螺丝已拧松");
isInstall = false; isInstall = false;
isMoving = false;
}); });
} }
} }
}

View File

@ -16,7 +16,6 @@ public class Tool_Screwdriver : Tool_Base
{ {
if (!screw.isInstall) if (!screw.isInstall)
{ {
Debug.Log("开始拧紧螺丝");
screw.BeInstalled(this); screw.BeInstalled(this);
} }
} }
@ -29,7 +28,6 @@ public class Tool_Screwdriver : Tool_Base
{ {
if (screw.isInstall ) if (screw.isInstall )
{ {
Debug.Log("开始卸螺丝");
screw.BeUnInstalled(this); screw.BeUnInstalled(this);
} }
} }
@ -42,17 +40,17 @@ public class Tool_Screwdriver : Tool_Base
Ray tmpray = Camera.main.ScreenPointToRay(Input.mousePosition); Ray tmpray = Camera.main.ScreenPointToRay(Input.mousePosition);
if (Physics.Raycast(tmpray, out RaycastHit hit)) if (Physics.Raycast(tmpray, out RaycastHit hit))
{ {
//插座 //螺丝
Tool_Screw ts = hit.transform.GetComponent<Tool_Screw>(); Tool_Screw ts = hit.transform.GetComponent<Tool_Screw>();
if (ts != null) if (ts != null)
{ {
if(ts.id== "电能表盖子固定螺丝1" && !Device_DirectAccessElectricEnergyMeteringDevice.instance.cover_seal_Left.isCut) if(ts.id== "电能表盖子固定螺丝1" && !Device_DirectAccessElectricEnergyMeteringDevice.instance.cover.cover_seal_Left.isCut)
{ {
Debug.Log("·âӡδ¼ô¶Ï"); Debug.Log("·âӡδ¼ô¶Ï");
return; return;
} }
if (ts.id == "电能表盖子固定螺丝2" && !Device_DirectAccessElectricEnergyMeteringDevice.instance.cover_seal_Right.isCut) if (ts.id == "电能表盖子固定螺丝2" && !Device_DirectAccessElectricEnergyMeteringDevice.instance.cover.cover_seal_Right.isCut)
{ {
Debug.Log("·âӡδ¼ô¶Ï"); Debug.Log("·âӡδ¼ô¶Ï");
return; return;