using System.Collections; using System.Collections.Generic; using UnityEngine; /// <summary> /// 工具或者材料基类 /// </summary> public abstract class BaseToolOrMaterial : MonoBehaviour { /// <summary> /// 工具Id /// </summary> public int toolId; /// <summary> /// 工器具类型 工具/材料 /// </summary> public E_ToolOrMaterial toolOrMaterial; }