using System.Collections;
using System.Collections.Generic;
using UnityEngine;

/// <summary>
/// 工具或者材料基类
/// </summary>
public abstract class BaseToolOrMaterial : MonoBehaviour
{
    /// <summary>
    /// 工具Id
    /// </summary>
    public int toolId;

    /// <summary>
    /// 工器具类型  工具/材料
    /// </summary>
    public E_ToolOrMaterial toolOrMaterial;



}