using System.Collections; using System.Collections.Generic; using UnityEngine; public class JBQ_Test : MonoBehaviour { // Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.P)) { UIManager.Instance.ShowPanel(E_UI_Layer.System, (panel) => { panel.Init(); }); } if (Input.GetKeyDown(KeyCode.L)) { EventCenter.Instance.EventTrigger(Enum_EventType.HideMask); } } }