using System.Collections; using System.Collections.Generic; using UnityEngine; public class Responser : MonoBehaviour { // Start is called before the first frame update void Start() { // GameManager.DataMgr. GameManager.ProcessMgr.subProcessStepId GameManager.EventMgr.AddEventListener(Enum_EventType.SwitchMode,HandleEvent); } private void HandleEvent() { } // Update is called once per frame void Update() { } }