using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class UI_MiddleTipPanel : BasePanel { /// <summary> /// 面板显示后几秒后消失 /// </summary> private float disappear = 5f; /// <summary> /// 初始化 /// </summary> public void Init(string content) { GetControl<TextMeshProUGUI>("Text_Content").text = content; Hide(); } /// <summary> /// 面板消失 /// </summary> private void Hide() { StartCoroutine(HideAsync()); } private IEnumerator HideAsync() { yield return new WaitForSeconds(disappear); UIManager.Instance.HidePanel<UI_MiddleTipPanel>(); } }