using System; using UniRx.Operators; namespace UniRx.Operators { internal class ForEachAsyncObservable<T> : OperatorObservableBase<Unit> { readonly IObservable<T> source; readonly Action<T> onNext; readonly Action<T, int> onNextWithIndex; public ForEachAsyncObservable(IObservable<T> source, Action<T> onNext) : base(source.IsRequiredSubscribeOnCurrentThread()) { this.source = source; this.onNext = onNext; } public ForEachAsyncObservable(IObservable<T> source, Action<T, int> onNext) : base(source.IsRequiredSubscribeOnCurrentThread()) { this.source = source; this.onNextWithIndex = onNext; } protected override IDisposable SubscribeCore(IObserver<Unit> observer, IDisposable cancel) { if (onNext != null) { return source.Subscribe(new ForEachAsync(this, observer, cancel)); } else { return source.Subscribe(new ForEachAsync_(this, observer, cancel)); } } class ForEachAsync : OperatorObserverBase<T, Unit> { readonly ForEachAsyncObservable<T> parent; public ForEachAsync(ForEachAsyncObservable<T> parent, IObserver<Unit> observer, IDisposable cancel) : base(observer, cancel) { this.parent = parent; } public override void OnNext(T value) { try { parent.onNext(value); } catch (Exception ex) { try { observer.OnError(ex); } finally { Dispose(); } return; } } public override void OnError(Exception error) { try { observer.OnError(error); } finally { Dispose(); } } public override void OnCompleted() { observer.OnNext(Unit.Default); try { observer.OnCompleted(); } finally { Dispose(); } } } // with index class ForEachAsync_ : OperatorObserverBase<T, Unit> { readonly ForEachAsyncObservable<T> parent; int index = 0; public ForEachAsync_(ForEachAsyncObservable<T> parent, IObserver<Unit> observer, IDisposable cancel) : base(observer, cancel) { this.parent = parent; } public override void OnNext(T value) { try { parent.onNextWithIndex(value, index++); } catch (Exception ex) { try { observer.OnError(ex); } finally { Dispose(); } return; } } public override void OnError(Exception error) { try { observer.OnError(error); } finally { Dispose(); } } public override void OnCompleted() { observer.OnNext(Unit.Default); try { observer.OnCompleted(); } finally { Dispose(); } } } } }