using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; public class UI_PracticeInfoItem : BaseItem { public TextMeshProUGUI number; public TextMeshProUGUI point; public TextMeshProUGUI pointInfo; public TextMeshProUGUI score; public void Init(string _number,string _point,string _pointInfo,string _score) { number.text = _number; point.text = _point; pointInfo.text = _pointInfo; score.text = _score; } }