using TMPro; using UnityEngine; using UnityEngine.UI; public class UI_SessionPanel : BasePanel { private Button ContinueBtn; private TextMeshPro Text_DialogBoxTMP; /// /// 初始化 /// public void Init() { ContinueBtn = GetControl("ContinueBtn"); Text_DialogBoxTMP = GetControl("Text_DialogBox"); } public override void ShowMe() { } public override void HideMe() { } /// /// 按钮点击 /// /// protected override void OnClick(string btnName) { switch (btnName) { case "ContinueBtn": GetControl("Text_DialogBox").text = "你好,我是xx供电公司员工,这是我的工作证。现在我们要对贵户高压电能计量装置进行安装"; break; } } }