using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.UI; public class UI_CheckMyselfPanel : BasePanel { private HashSet validToolNames = new HashSet { "国网安全帽", "绝缘手套", "绝缘靴", "工作服" }; public RectTransform _content; public UI_CheckMyselfItem ui_CheckMySelfItem; public override void ShowMe() { base.ShowMe(); if (GameManager.RunModelMgr.ModeType == E_ModeType.Study) { GetControl