using System.Collections; using System.Collections.Generic; using TMPro; using Unity.VisualScripting; using UnityEngine; using UnityEngine.UI; public class UI_TopTipPanel : BasePanel { /// /// 面板显示后几秒后消失 /// private float disappear = 5f; public void Init(string title, string content, bool isHide) { disappear = 5f; GetControl("Text_Title").text = title; GetControl("Text_Content").text = content; GetControl("Text_Content").GetComponent().SetLayoutVertical(); var height = GetControl("Text_Content").rectTransform.sizeDelta.y + 60 + 40; GetControl("Image_BackGround").rectTransform.sizeDelta = new Vector2(640, height); if (isHide) Hide(); } /// /// 面板消失 /// private void Hide() { StopCoroutine(HideAsync()); StartCoroutine(HideAsync()); } private IEnumerator HideAsync() { yield return new WaitForSeconds(disappear); UIManager.Instance.HidePanel(); } }