using System.Collections; using System.Collections.Generic; using UnityEngine; namespace MotionFramework.Console { [ConsoleAttribute("游戏模块", 100)] internal class GameModuleWindow : IConsoleWindow { // GUI相关 private Vector2 _scrollPos = Vector2.zero; void IConsoleWindow.OnGUI() { _scrollPos = ConsoleGUI.BeginScrollView(_scrollPos); MotionEngine.DrawModulesGUIContent(); ConsoleGUI.EndScrollView(); } } }