using TMPro;
using UnityEngine;
public class UI_SessionPanel : BasePanel
{
// Start is called before the first frame update
void Start()
{
//Init();
}
///
/// 初始化
///
public void Init()
{
//GetControl("Text_DialogBox").text = "你好";
}
public override void ShowMe()
{
}
public override void HideMe()
{
}
///
/// 按钮点击
///
///
protected override void OnClick(string btnName)
{
switch (btnName)
{
case "ContinueBtn":
GetControl("Text_DialogBox").text = "你好,我是xx供电公司员工,这是我的工作证。现在我们要对贵户高压电能计量装置进行安装";
break;
}
}
}