%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &139558323233844338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4669674773861800187} - component: {fileID: 5953218952279033706} - component: {fileID: 6888526152782278398} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D27" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4669674773861800187 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 139558323233844338} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.014820099, y: 0.021270752, z: -0.09305191} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 26 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5953218952279033706 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 139558323233844338} m_Mesh: {fileID: -8917270049587876519, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &6888526152782278398 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 139558323233844338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &522699045282411456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5536320569975693052} - component: {fileID: 113019810728259158} - component: {fileID: 3055354056528235897} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D19" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5536320569975693052 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522699045282411456} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.01706314, y: 0.008956909, z: -0.0829587} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &113019810728259158 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522699045282411456} m_Mesh: {fileID: -8061441682686187100, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &3055354056528235897 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 522699045282411456} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &570977825121509625 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7688960944387533449} - component: {fileID: 1310893522268256088} - component: {fileID: 1235019964612369215} - component: {fileID: 2576541079962278359} - component: {fileID: 2576541081226192895} - component: {fileID: 2576541079962278358} m_Layer: 0 m_Name: "\u96F6_\u5730_up" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7688960944387533449 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 570977825121509625} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.029506683, y: 0.0256958, z: -0.09305191} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541080142119082} m_Father: {fileID: 8540731860796670853} m_RootOrder: 32 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1310893522268256088 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 570977825121509625} m_Mesh: {fileID: -986219399899123918, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &1235019964612369215 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 570977825121509625} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541079962278359 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 570977825121509625} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0071783066, y: 0.007274151, z: 0.007105589} m_Center: {x: 0, y: 0.00000023841858, z: -0.00000011920929} --- !u!114 &2576541081226192895 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 570977825121509625} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "\u96F6_\u5730_\u87BA\u4E1Dup" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541080142119082} hasElectricity: 0 initPostionY: 0.0256958 --- !u!114 &2576541079962278358 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 570977825121509625} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!1 &811983711441613308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1158701183746087384} - component: {fileID: 1730394784160961896} - component: {fileID: 7554813445450421743} m_Layer: 0 m_Name: "\u56FA\u5B9A\u94C1\u73AF" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1158701183746087384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811983711441613308} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0001373291, y: 0.049438477, z: 0.091278076} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5209635747906703206} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1730394784160961896 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811983711441613308} m_Mesh: {fileID: -7185419344976275939, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &7554813445450421743 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811983711441613308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dc650f50c86729740aaf09795db6d898, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &980254112144946349 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2290920083108965141} - component: {fileID: 7109973391922423978} - component: {fileID: 8841046404138869762} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D12" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2290920083108965141 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980254112144946349} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.024841309, y: 0.008956909, z: -0.0829587} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7109973391922423978 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980254112144946349} m_Mesh: {fileID: -4956194582837982564, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &8841046404138869762 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 980254112144946349} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1156328455688534084 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6069011496986145151} - component: {fileID: 2931631531764212641} - component: {fileID: 5731454481545743775} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D20" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6069011496986145151 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156328455688534084} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.023094177, y: 0.008956909, z: -0.0829587} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2931631531764212641 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156328455688534084} m_Mesh: {fileID: 2342738965077542574, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &5731454481545743775 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156328455688534084} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1159141035038327768 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 633908058832664781} - component: {fileID: 8015427411127599059} - component: {fileID: 636637128376393488} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D11" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &633908058832664781 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159141035038327768} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.031032562, y: 0.008956909, z: -0.0829587} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8015427411127599059 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159141035038327768} m_Mesh: {fileID: -8682264952362956036, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &636637128376393488 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1159141035038327768} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1168970956531528725 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8370889241841213210} - component: {fileID: 4634714728883541792} - component: {fileID: 41179138276329606} - component: {fileID: 2576541080661371200} - component: {fileID: 2576541080106509928} - component: {fileID: 2576541080661371199} m_Layer: 0 m_Name: C_in_up m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8370889241841213210 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168970956531528725} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.002609253, y: 0.0256958, z: -0.09305191} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541080266261661} m_Father: {fileID: 8540731860796670853} m_RootOrder: 35 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4634714728883541792 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168970956531528725} m_Mesh: {fileID: 6748839984939267033, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &41179138276329606 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168970956531528725} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541080661371200 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168970956531528725} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0071778297, y: 0.007274151, z: 0.007105589} m_Center: {x: 0.00000023841858, y: 0.00000023841858, z: -0.00000011920929} --- !u!114 &2576541080106509928 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168970956531528725} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "C_in_\u87BA\u4E1Dup" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541080266261661} hasElectricity: 1 initPostionY: 0.0256958 --- !u!114 &2576541080661371199 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1168970956531528725} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!1 &1434163145048424605 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1222310898074764691} - component: {fileID: 1789404137538886106} - component: {fileID: 1727757998085953766} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D16" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1222310898074764691 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434163145048424605} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0007171631, y: 0.008956909, z: -0.0829587} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1789404137538886106 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434163145048424605} m_Mesh: {fileID: -5803971366202829988, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &1727757998085953766 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1434163145048424605} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1794992295741283143 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8958634415379170096} - component: {fileID: 2501654059515052510} - component: {fileID: 644837118059600623} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D10" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8958634415379170096 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794992295741283143} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.03658676, y: 0.008956909, z: -0.0829587} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2501654059515052510 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794992295741283143} m_Mesh: {fileID: 5322215817713009221, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &644837118059600623 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1794992295741283143} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1820055884271007989 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6014569660657864038} - component: {fileID: 6021885797741735184} - component: {fileID: 2113912675808335248} - component: {fileID: 2576541080516725977} - component: {fileID: 2576541081049590947} - component: {fileID: 2576541080516725976} m_Layer: 0 m_Name: C_out_up m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6014569660657864038 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820055884271007989} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.020114899, y: 0.0256958, z: -0.09305191} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541079990510656} m_Father: {fileID: 8540731860796670853} m_RootOrder: 33 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6021885797741735184 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820055884271007989} m_Mesh: {fileID: 5056055988017622770, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &2113912675808335248 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820055884271007989} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541080516725977 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820055884271007989} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0071778297, y: 0.007274151, z: 0.007105589} m_Center: {x: 0.00000023841858, y: 0.00000023841858, z: -0.00000011920929} --- !u!114 &2576541081049590947 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820055884271007989} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "C_out_\u87BA\u4E1Dup" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541079990510656} hasElectricity: 1 initPostionY: 0.0256958 --- !u!114 &2576541080516725976 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1820055884271007989} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!1 &1825808618685930198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7400757377249386166} - component: {fileID: 6178320493718589037} - component: {fileID: 6264449125906968812} - component: {fileID: 2576541080325731229} - component: {fileID: 2576541080325731230} - component: {fileID: 2576541080325731228} m_Layer: 0 m_Name: A_in_down m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7400757377249386166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825808618685930198} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0501709, y: 0.0256958, z: -0.10195017} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541080447090660} m_Father: {fileID: 8540731860796670853} m_RootOrder: 43 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6178320493718589037 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825808618685930198} m_Mesh: {fileID: 4464993752703990665, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &6264449125906968812 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825808618685930198} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541080325731229 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825808618685930198} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0071778297, y: 0.007274151, z: 0.007105589} m_Center: {x: -0.00000023841858, y: 0.00000023841858, z: -0.00000011920929} --- !u!114 &2576541080325731230 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825808618685930198} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "A_in_\u87BA\u4E1Ddown" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541080447090660} hasElectricity: 1 initPostionY: 0.0256958 --- !u!114 &2576541080325731228 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1825808618685930198} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!1 &2030394957404874012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5397551844293396885} - component: {fileID: 7804719194744885761} - component: {fileID: 14120511489331271} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D09" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5397551844293396885 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2030394957404874012} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.042778015, y: 0.008956909, z: -0.0829587} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7804719194744885761 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2030394957404874012} m_Mesh: {fileID: -3846729556419761830, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &14120511489331271 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2030394957404874012} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &2077852556536387628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5507227940018369027} - component: {fileID: 2640624273425096782} - component: {fileID: 6664806900742449013} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D02" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5507227940018369027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077852556536387628} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.06889725, y: -0.024887085, z: 0.10276079} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2640624273425096782 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077852556536387628} m_Mesh: {fileID: -654119390003359271, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &6664806900742449013 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2077852556536387628} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &2248745421542425598 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6618498389347688814} - component: {fileID: 4785091715757938464} - component: {fileID: 7268594392823420531} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D26" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &6618498389347688814 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2248745421542425598} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.014820099, y: 0.021270752, z: -0.10195017} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 25 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4785091715757938464 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2248745421542425598} m_Mesh: {fileID: -4195776536531720609, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &7268594392823420531 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2248745421542425598} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &2296968778258160293 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 724206981741875020} - component: {fileID: 967248510972877868} - component: {fileID: 3703384949685152112} - component: {fileID: 2576541081813630536} - component: {fileID: 2576541081813630535} - component: {fileID: 2576541080121702409} m_Layer: 0 m_Name: B_out_down m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &724206981741875020 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2296968778258160293} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.006591797, y: 0.0256958, z: -0.10195017} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541080224064224} m_Father: {fileID: 8540731860796670853} m_RootOrder: 38 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &967248510972877868 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2296968778258160293} m_Mesh: {fileID: -3474994756351997733, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &3703384949685152112 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2296968778258160293} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541081813630536 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2296968778258160293} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0071787834, y: 0.007274151, z: 0.007105589} m_Center: {x: 0.00000023841858, y: 0.00000023841858, z: -0.00000011920929} --- !u!114 &2576541081813630535 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2296968778258160293} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!114 &2576541080121702409 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2296968778258160293} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "B_out_\u87BA\u4E1Ddown" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541080224064224} hasElectricity: 1 initPostionY: 0.0256958 --- !u!1 &2537738450205131575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4555860241436188157} - component: {fileID: 3391718977570180413} - component: {fileID: 8764507329817943740} - component: {fileID: 2576541079831587449} - component: {fileID: 2576541079831587448} - component: {fileID: 2576541079831587447} m_Layer: 0 m_Name: "\u5C01\u53701" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4555860241436188157 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2537738450205131575} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.06092453, y: -0.020126343, z: -0.10964799} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541080246270886} m_Father: {fileID: 5209635747906703206} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3391718977570180413 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2537738450205131575} m_Mesh: {fileID: -4076435291616448373, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &8764507329817943740 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2537738450205131575} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 14b7ce7899ab5104e866597407f38385, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541079831587449 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2537738450205131575} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.01215125, y: 0.008852866, z: 0.02775514} m_Center: {x: 0.0000000041909516, y: -0.0000000055879354, z: 0.00000006053597} --- !u!114 &2576541079831587448 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2537738450205131575} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!114 &2576541079831587447 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2537738450205131575} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b817d2af1a955fc40bcde4e10b3d3db4, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 5023 triggerName: "\u7535\u80FD\u8868\u5C01\u53701" _highlight: {fileID: 0} deviceType: 8 isCut: 0 testPosAndRot: {fileID: 2576541080246270886} --- !u!1 &2576541079818547024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541079818547023} m_Layer: 0 m_Name: "\u4F4D\u7F6E (23)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541079818547023 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541079818547024} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00231, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2531681384821213259} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2576541079818901622 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541079818901621} m_Layer: 0 m_Name: "\u4F4D\u7F6E (15)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541079818901621 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541079818901622} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00231, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4917745950636475344} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2576541079990510657 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541079990510656} m_Layer: 0 m_Name: "\u4F4D\u7F6E (17)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541079990510656 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541079990510657} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00231, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6014569660657864038} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2576541080142119083 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541080142119082} m_Layer: 0 m_Name: "\u4F4D\u7F6E (16)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541080142119082 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541080142119083} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00231, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7688960944387533449} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2576541080163564031 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541080163564030} m_Layer: 0 m_Name: "\u4F4D\u7F6E (20)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541080163564030 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541080163564031} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00231, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8163407081485766377} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2576541080172687081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541080172687080} m_Layer: 0 m_Name: "\u87BA\u4E1D\u4F4D\u7F6E (1)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541080172687080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541080172687081} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00407, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4438297021229268406} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2576541080183327175 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541080183327174} m_Layer: 0 m_Name: "\u4F4D\u7F6E (24)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541080183327174 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541080183327175} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00231, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8197203827484537486} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2576541080224064225 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541080224064224} m_Layer: 0 m_Name: "\u4F4D\u7F6E (22)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541080224064224 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541080224064225} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00231, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 724206981741875020} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2576541080246270887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541080246270886} m_Layer: 0 m_Name: "\u526A\u7EBF\u4F4D\u7F6E" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541080246270886 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541080246270887} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00063, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4555860241436188157} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!1 &2576541080266261662 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541080266261661} m_Layer: 0 m_Name: "\u4F4D\u7F6E (19)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541080266261661 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541080266261662} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00231, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8370889241841213210} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2576541080267980643 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541080267980642} m_Layer: 0 m_Name: "\u4F4D\u7F6E (30)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541080267980642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541080267980643} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00231, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3826880031792330742} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2576541080299287561 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541080299287560} m_Layer: 0 m_Name: "\u4F4D\u7F6E (28)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541080299287560 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541080299287561} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00231, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4262972441752392787} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2576541080346864190 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541080346864189} m_Layer: 0 m_Name: "\u87BA\u4E1D\u4F4D\u7F6E" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541080346864189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541080346864190} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00361, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6686540894418518985} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2576541080447090661 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541080447090660} m_Layer: 0 m_Name: "\u4F4D\u7F6E (27)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541080447090660 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541080447090661} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00231, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7400757377249386166} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2576541080598891809 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541080598891808} m_Layer: 0 m_Name: "\u4F4D\u7F6E (29)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541080598891808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541080598891809} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00231, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2143955903196749951} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2576541081225681402 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541081225681401} m_Layer: 0 m_Name: "\u4F4D\u7F6E (13)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541081225681401 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541081225681402} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00231, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2578182363825586246} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2576541081300379521 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541081300379520} m_Layer: 0 m_Name: "\u4F4D\u7F6E (14)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541081300379520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541081300379521} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00231, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5490970490631543355} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2576541081575823059 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541081575823058} m_Layer: 0 m_Name: "\u4F4D\u7F6E (26)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541081575823058 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541081575823059} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00231, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1081455956856994952} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2576541081608891599 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541081608891598} m_Layer: 0 m_Name: "\u4F4D\u7F6E (18)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541081608891598 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541081608891599} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00231, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8511870292785106010} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2576541081645226418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541081645226417} m_Layer: 0 m_Name: "\u4F4D\u7F6E (25)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541081645226417 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541081645226418} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00231, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 350320998908431748} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2576541081721508212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541081721508211} m_Layer: 0 m_Name: "\u526A\u7EBF\u4F4D\u7F6E" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541081721508211 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541081721508212} m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.002, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2988581897175661842} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!1 &2576541081758559537 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2576541081758559536} m_Layer: 0 m_Name: "\u4F4D\u7F6E (21)" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2576541081758559536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576541081758559537} m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: -0.00231, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 80832161149290744} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &2917832263467912518 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2229767217733340278} - component: {fileID: 2364258587300551588} - component: {fileID: 8242270530131115256} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D29" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &2229767217733340278 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2917832263467912518} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.01134491, y: 0.021270752, z: -0.09305191} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 28 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2364258587300551588 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2917832263467912518} m_Mesh: {fileID: 3271954313226425387, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &8242270530131115256 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2917832263467912518} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &2962328177623542262 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 156489747401939866} - component: {fileID: 167185799757769267} - component: {fileID: 9098245009026327491} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D25" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &156489747401939866 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2962328177623542262} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.041721344, y: 0.021270752, z: -0.09305191} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 24 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &167185799757769267 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2962328177623542262} m_Mesh: {fileID: -7893431945813670696, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &9098245009026327491 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2962328177623542262} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &3262918916098489195 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 80832161149290744} - component: {fileID: 4330424846373677325} - component: {fileID: 4735591915221957426} - component: {fileID: 2576541081429723932} - component: {fileID: 2576541080876693594} - component: {fileID: 2576541081429723931} m_Layer: 0 m_Name: B_out_up m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &80832161149290744 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3262918916098489195} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.006591797, y: 0.0256958, z: -0.09305191} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541081758559536} m_Father: {fileID: 8540731860796670853} m_RootOrder: 37 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4330424846373677325 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3262918916098489195} m_Mesh: {fileID: 2601792618881418255, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &4735591915221957426 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3262918916098489195} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541081429723932 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3262918916098489195} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0071787834, y: 0.007274151, z: 0.007105589} m_Center: {x: 0.00000023841858, y: 0.00000023841858, z: -0.00000011920929} --- !u!114 &2576541080876693594 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3262918916098489195} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "B_out_\u87BA\u4E1Dup" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541081758559536} hasElectricity: 1 initPostionY: 0.0256958 --- !u!114 &2576541081429723931 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3262918916098489195} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!1 &3431588401517600909 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5897854419427737724} - component: {fileID: 2874268037469006772} - component: {fileID: 5677285770807824763} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D04" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5897854419427737724 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3431588401517600909} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.067806244, y: -0.0231781, z: -0.022499561} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2874268037469006772 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3431588401517600909} m_Mesh: {fileID: 1449584230717134376, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &5677285770807824763 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3431588401517600909} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &3491577929125647534 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8540731860796670853} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8540731860796670853 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3491577929125647534} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6686540894418518985} - {fileID: 5507227940018369027} - {fileID: 5650309213621533702} - {fileID: 5897854419427737724} - {fileID: 4438297021229268406} - {fileID: 4129372416745602221} - {fileID: 6060487309006866407} - {fileID: 4973564710748961988} - {fileID: 5397551844293396885} - {fileID: 8958634415379170096} - {fileID: 633908058832664781} - {fileID: 2290920083108965141} - {fileID: 689182352899017537} - {fileID: 1654225172569356197} - {fileID: 6127251358953119965} - {fileID: 1222310898074764691} - {fileID: 8442393494315316747} - {fileID: 1019658805674752269} - {fileID: 5536320569975693052} - {fileID: 6069011496986145151} - {fileID: 4614073357942514345} - {fileID: 461457212718120245} - {fileID: 7913620552277364376} - {fileID: 5127615757226862192} - {fileID: 156489747401939866} - {fileID: 6618498389347688814} - {fileID: 4669674773861800187} - {fileID: 3158766742408757349} - {fileID: 2229767217733340278} - {fileID: 2578182363825586246} - {fileID: 5490970490631543355} - {fileID: 4917745950636475344} - {fileID: 7688960944387533449} - {fileID: 6014569660657864038} - {fileID: 8511870292785106010} - {fileID: 8370889241841213210} - {fileID: 8163407081485766377} - {fileID: 80832161149290744} - {fileID: 724206981741875020} - {fileID: 2531681384821213259} - {fileID: 8197203827484537486} - {fileID: 350320998908431748} - {fileID: 1081455956856994952} - {fileID: 7400757377249386166} - {fileID: 4262972441752392787} - {fileID: 2143955903196749951} - {fileID: 3826880031792330742} m_Father: {fileID: 5209635747906703206} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3715724824224796871 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3826880031792330742} - component: {fileID: 7425892252707222444} - component: {fileID: 7309543173789689307} - component: {fileID: 2576541080501204186} - component: {fileID: 2576541081131008877} - component: {fileID: 2576541080501204185} m_Layer: 0 m_Name: "\u62C6\u88C5\u87BA\u4E1D2" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3826880031792330742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3715724824224796871} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.06737137, y: 0.051071167, z: -0.10940468} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541080267980642} m_Father: {fileID: 8540731860796670853} m_RootOrder: 46 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7425892252707222444 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3715724824224796871} m_Mesh: {fileID: 1647275603376027749, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &7309543173789689307 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3715724824224796871} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541080501204186 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3715724824224796871} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0070738792, y: 0.008867264, z: 0.0070717335} m_Center: {x: 0.00000023841858, y: 0, z: 0.00000011920929} --- !u!114 &2576541081131008877 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3715724824224796871} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "\u7535\u80FD\u8868\u62C6\u88C5\u87BA\u4E1D2" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541080267980642} hasElectricity: 0 initPostionY: 0.05107117 --- !u!114 &2576541080501204185 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3715724824224796871} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!1 &3716487016120666028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 350320998908431748} - component: {fileID: 5458733303810459281} - component: {fileID: 6446601590933839665} - component: {fileID: 2576541080545036942} - component: {fileID: 2576541080545036943} - component: {fileID: 2576541080545036941} m_Layer: 0 m_Name: A_out_up m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &350320998908431748 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3716487016120666028} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.03305435, y: 0.0256958, z: -0.09305191} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541081645226417} m_Father: {fileID: 8540731860796670853} m_RootOrder: 41 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5458733303810459281 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3716487016120666028} m_Mesh: {fileID: -6537505469694143839, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &6446601590933839665 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3716487016120666028} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541080545036942 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3716487016120666028} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0071783066, y: 0.007274151, z: 0.007105589} m_Center: {x: 0, y: 0.00000023841858, z: -0.00000011920929} --- !u!114 &2576541080545036943 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3716487016120666028} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "A_out_\u87BA\u4E1Dup" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541081645226417} hasElectricity: 1 initPostionY: 0.0256958 --- !u!114 &2576541080545036941 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3716487016120666028} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!1 &3780004212474906910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8197203827484537486} - component: {fileID: 1351424326066776194} - component: {fileID: 6536207235569776013} - component: {fileID: 2576541081228639641} - component: {fileID: 2576541081228639640} - component: {fileID: 2576541081685985455} m_Layer: 0 m_Name: B_in_down m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8197203827484537486 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3780004212474906910} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.023731232, y: 0.0256958, z: -0.10195017} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541080183327174} m_Father: {fileID: 8540731860796670853} m_RootOrder: 40 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1351424326066776194 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3780004212474906910} m_Mesh: {fileID: -106404546505204689, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &6536207235569776013 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3780004212474906910} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541081228639641 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3780004212474906910} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0071783066, y: 0.007274151, z: 0.007105589} m_Center: {x: 0, y: 0.00000023841858, z: -0.00000011920929} --- !u!114 &2576541081228639640 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3780004212474906910} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!114 &2576541081685985455 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3780004212474906910} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "B_in_\u87BA\u4E1Ddown" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541080183327174} hasElectricity: 1 initPostionY: 0.0256958 --- !u!1 &3932947889739227106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7913620552277364376} - component: {fileID: 2397564502976668560} - component: {fileID: 5490965426814123386} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D23" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7913620552277364376 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3932947889739227106} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0501709, y: 0.008956909, z: -0.0829587} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2397564502976668560 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3932947889739227106} m_Mesh: {fileID: -4536100802077120598, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &5490965426814123386 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3932947889739227106} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &3957966277654968967 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2258725169287887204} - component: {fileID: 3470902744747258438} - component: {fileID: 1843315280520034800} m_Layer: 0 m_Name: "\u7EA2\u5916" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2258725169287887204 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3957966277654968967} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.025184631, y: 0.000045776367, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3449108595197841640} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3470902744747258438 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3957966277654968967} m_Mesh: {fileID: 5754173076353414350, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &1843315280520034800 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3957966277654968967} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fefc407381dcbda469de8b216bd99301, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &4053823521453587891 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1019658805674752269} - component: {fileID: 243497584379684260} - component: {fileID: 5597140775390067824} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D18" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1019658805674752269 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4053823521453587891} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.010951996, y: 0.008956909, z: -0.0829587} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &243497584379684260 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4053823521453587891} m_Mesh: {fileID: -8285890264228569944, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &5597140775390067824 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4053823521453587891} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &4056077761353007835 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6686540894418518985} - component: {fileID: 1467408340003989087} - component: {fileID: 7350076437540451124} - component: {fileID: 2576541080563400541} - component: {fileID: 2576541080563400544} - component: {fileID: 2576541080563400540} m_Layer: 0 m_Name: "\u7535\u80FD\u8868\u76D6\u5B50\u56FA\u5B9A\u87BA\u4E1D1" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6686540894418518985 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4056077761353007835} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.061286926, y: -0.014053345, z: -0.10123205} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541080346864189} m_Father: {fileID: 8540731860796670853} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1467408340003989087 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4056077761353007835} m_Mesh: {fileID: -8005359534455514260, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &7350076437540451124 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4056077761353007835} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541080563400541 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4056077761353007835} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0070738792, y: 0.011879921, z: 0.0070717335} m_Center: {x: 0.00000023841858, y: -0.0015063286, z: 0.00000011920929} --- !u!114 &2576541080563400544 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4056077761353007835} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 5025 triggerName: "\u7535\u80FD\u8868\u76D6\u5B50\u56FA\u5B9A\u87BA\u4E1D1" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541080346864189} hasElectricity: 0 initPostionY: -0.01405334 --- !u!114 &2576541080563400540 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4056077761353007835} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!1 &4271879126312896669 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4614073357942514345} - component: {fileID: 1900248340432304515} - component: {fileID: 8768522809729541427} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D21" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4614073357942514345 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4271879126312896669} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.03332901, y: 0.008956909, z: -0.0829587} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1900248340432304515 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4271879126312896669} m_Mesh: {fileID: 6188995364699153266, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &8768522809729541427 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4271879126312896669} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &4459455062677897301 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4917745950636475344} - component: {fileID: 8393939963746242313} - component: {fileID: 8899120179003636263} - component: {fileID: 2576541081295834144} - component: {fileID: 2576541081295834143} - component: {fileID: 2576541080135006610} m_Layer: 0 m_Name: "\u96F6_\u5730_down" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4917745950636475344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4459455062677897301} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.029506683, y: 0.0256958, z: -0.10195017} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541079818901621} m_Father: {fileID: 8540731860796670853} m_RootOrder: 31 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8393939963746242313 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4459455062677897301} m_Mesh: {fileID: 8659409439599541395, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &8899120179003636263 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4459455062677897301} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541081295834144 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4459455062677897301} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0071783066, y: 0.007274151, z: 0.007105589} m_Center: {x: 0, y: 0.00000023841858, z: -0.00000011920929} --- !u!114 &2576541081295834143 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4459455062677897301} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!114 &2576541080135006610 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4459455062677897301} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "\u96F6_\u5730_\u87BA\u4E1Ddown" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541079818901621} hasElectricity: 0 initPostionY: 0.0256958 --- !u!1 &4627208948562638019 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8163407081485766377} - component: {fileID: 889739165500547754} - component: {fileID: 8917885142586217392} - component: {fileID: 2576541080794005322} - component: {fileID: 2576541080794005323} - component: {fileID: 2576541080794005321} m_Layer: 0 m_Name: C_in_down m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8163407081485766377 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4627208948562638019} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.002609253, y: 0.0256958, z: -0.10195017} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541080163564030} m_Father: {fileID: 8540731860796670853} m_RootOrder: 36 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &889739165500547754 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4627208948562638019} m_Mesh: {fileID: 2117058286020621930, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &8917885142586217392 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4627208948562638019} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541080794005322 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4627208948562638019} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0071778297, y: 0.007274151, z: 0.007105589} m_Center: {x: 0.00000023841858, y: 0.00000023841858, z: -0.00000011920929} --- !u!114 &2576541080794005323 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4627208948562638019} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "C_in_\u87BA\u4E1Ddown" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541080163564030} hasElectricity: 1 initPostionY: 0.0256958 --- !u!114 &2576541080794005321 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4627208948562638019} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!1 &4675619581299266311 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5209635747906703206} - component: {fileID: 2576541079921355267} - component: {fileID: 2576541079921355773} - component: {fileID: 2921358948653541} - component: {fileID: 4834241782207447596} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF\u7535\u80FD\u8868" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5209635747906703206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4675619581299266311} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.14690018, y: -0.17933655, z: 0.5191498} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8540731860796670853} - {fileID: 9105632294287444882} - {fileID: 1158701183746087384} - {fileID: 2913691541594089386} - {fileID: 4555860241436188157} - {fileID: 2988581897175661842} - {fileID: 6865364458737556320} - {fileID: 3135019618571334611} - {fileID: 3228342457467031363} - {fileID: 3449108595197841640} - {fileID: 2705857990460712917} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2576541079921355267 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4675619581299266311} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6692d9c5c4f07d74cb7699776e6f2601, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: _highlight: {fileID: 0} deviceType: 4 namePlate: {fileID: 2576541079921355268} cover: {fileID: 2576541080985544078} fix_screw_left: {fileID: 2576541079950677451} fix_screw_right: {fileID: 2576541081131008877} jieXian_screws: - {fileID: 2576541080325731230} - {fileID: 2576541081774396260} - {fileID: 2576541080334431885} - {fileID: 2576541080545036943} - {fileID: 2576541081685985455} - {fileID: 2576541080767639300} - {fileID: 2576541080121702409} - {fileID: 2576541080876693594} - {fileID: 2576541080794005323} - {fileID: 2576541080106509928} - {fileID: 2576541080207224026} - {fileID: 2576541081049590947} - {fileID: 2576541080563400545} - {fileID: 2576541081356017717} - {fileID: 2576541080135006610} - {fileID: 2576541081226192895} --- !u!114 &2576541079921355773 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4675619581299266311} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 51 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!65 &2921358948653541 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4675619581299266311} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.154481, y: 0.0841517, z: 0.25103334} m_Center: {x: 0.000013098121, y: 0.012870543, z: -0.012511089} --- !u!114 &4834241782207447596 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4675619581299266311} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a6f31a9609373b04faa317bc87afe550, type: 3} m_Name: m_EditorClassIdentifier: itemInfo: toolId: 0 triggerID: 0 toolName: toolOrDeviceOrMaterial: 1 objPrefab: {fileID: 0} selfPosInToolRoom: {x: 0, y: 0, z: 0} _highlight: {fileID: 0} --- !u!1 &4689876117537848694 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 9105632294287444882} - component: {fileID: 1087624356146151750} - component: {fileID: 4554708657603569481} - component: {fileID: 2576541079921355270} - component: {fileID: 2576541079921355269} - component: {fileID: 2576541079921355268} m_Layer: 0 m_Name: "\u4E09\u76F8\u7535\u8868_\u73BB\u7483" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &9105632294287444882 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4689876117537848694} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.069568634, y: -0.02281189, z: -0.021592975} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5209635747906703206} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1087624356146151750 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4689876117537848694} m_Mesh: {fileID: -4686443660045499619, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &4554708657603569481 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4689876117537848694} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c75ebe8b9196cae4599c783311501297, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541079921355270 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4689876117537848694} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.12890625, y: 0.008845329, z: 0.068585634} m_Center: {x: -0.06725693, y: -0.0010943711, z: 0.000019669533} --- !u!114 &2576541079921355269 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4689876117537848694} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!114 &2576541079921355268 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4689876117537848694} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 38bce664bf9f7a64f80fee36b9b074ab, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "\u7535\u80FD\u8868\u94ED\u724C" _highlight: {fileID: 0} deviceType: 6 isChecked: 0 --- !u!1 &4920122536138912573 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3449108595197841640} m_Layer: 0 m_Name: "\u706F" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3449108595197841640 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4920122536138912573} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.015167236, y: -0.025436401, z: 0.030426025} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8370888970821397330} - {fileID: 1671598645302029081} - {fileID: 2258725169287887204} m_Father: {fileID: 5209635747906703206} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5072544274729010996 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2531681384821213259} - component: {fileID: 5793002592802155694} - component: {fileID: 4409369874074808026} - component: {fileID: 2576541080767639299} - component: {fileID: 2576541080767639300} - component: {fileID: 2576541080767639298} m_Layer: 0 m_Name: B_in_up m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2531681384821213259 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5072544274729010996} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.023731232, y: 0.0256958, z: -0.09305191} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541079818547023} m_Father: {fileID: 8540731860796670853} m_RootOrder: 39 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5793002592802155694 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5072544274729010996} m_Mesh: {fileID: 6807742368604913228, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &4409369874074808026 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5072544274729010996} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541080767639299 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5072544274729010996} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0071783066, y: 0.007274151, z: 0.007105589} m_Center: {x: 0, y: 0.00000023841858, z: -0.00000011920929} --- !u!114 &2576541080767639300 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5072544274729010996} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "B_in_\u87BA\u4E1Dup" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541079818547023} hasElectricity: 1 initPostionY: 0.0256958 --- !u!114 &2576541080767639298 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5072544274729010996} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!1 &5131339471358907486 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1671598645302029081} - component: {fileID: 1534095513455897106} - component: {fileID: 7900884090620788325} m_Layer: 0 m_Name: "\u6709\u529F" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1671598645302029081 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5131339471358907486} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.029838562, y: 0.000045776367, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3449108595197841640} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1534095513455897106 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5131339471358907486} m_Mesh: {fileID: -7522817503504175155, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &7900884090620788325 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5131339471358907486} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fefc407381dcbda469de8b216bd99301, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &5273703706994230942 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6060487309006866407} - component: {fileID: 883838476798891351} - component: {fileID: 4604474918191032916} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D07" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &6060487309006866407 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5273703706994230942} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.046905518, y: 0.016784668, z: -0.091768265} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &883838476798891351 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5273703706994230942} m_Mesh: {fileID: -2877754864958753201, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &4604474918191032916 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5273703706994230942} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &5335230809899757957 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4129372416745602221} - component: {fileID: 7264731737295127748} - component: {fileID: 7750636985835000082} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D06" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4129372416745602221 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5335230809899757957} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.048698425, y: 0.022201538, z: -0.102743626} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7264731737295127748 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5335230809899757957} m_Mesh: {fileID: 260930140686522727, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &7750636985835000082 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5335230809899757957} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &5650880699715318775 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4973564710748961988} - component: {fileID: 6267709070486368313} - component: {fileID: 1735852809514872416} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D08" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4973564710748961988 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5650880699715318775} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.048732758, y: 0.008956909, z: -0.0829587} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6267709070486368313 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5650880699715318775} m_Mesh: {fileID: 2020397091932293218, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &1735852809514872416 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5650880699715318775} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &5739074963520473130 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3228342457467031363} - component: {fileID: 966336118202654992} - component: {fileID: 6197766823092060835} m_Layer: 0 m_Name: "\u6309\u94AE2" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3228342457467031363 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5739074963520473130} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.040023804, y: -0.02696228, z: 0.037261963} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5209635747906703206} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &966336118202654992 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5739074963520473130} m_Mesh: {fileID: 5293174058598960292, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &6197766823092060835 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5739074963520473130} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dc650f50c86729740aaf09795db6d898, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &6044607018453959887 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2913691541594089386} - component: {fileID: 4651608435476252521} - component: {fileID: 4395006771901338043} - component: {fileID: 2576541080985544079} - component: {fileID: 2576541080985544080} - component: {fileID: 2576541080985544078} m_Layer: 0 m_Name: "\u7535\u80FD\u8868\u76D6\u5B50" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2913691541594089386 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6044607018453959887} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.00012207031, y: 0.011123657, z: -0.09854126} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5209635747906703206} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4651608435476252521 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6044607018453959887} m_Mesh: {fileID: 3704420492699352537, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &4395006771901338043 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6044607018453959887} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dc650f50c86729740aaf09795db6d898, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!64 &2576541080985544079 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6044607018453959887} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 3704420492699352537, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!114 &2576541080985544080 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6044607018453959887} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!114 &2576541080985544078 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6044607018453959887} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 6c33992bdd7946a45a5c38ce1a776e9b, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 5024 triggerName: "\u7535\u80FD\u8868\u76D6\u5B50" _highlight: {fileID: 0} deviceType: 7 isOpen: 0 isCheckOK: 0 cover_screw_Left: {fileID: 2576541080563400544} cover_screw_Right: {fileID: 2576541080772862035} cover_seal_Left: {fileID: 2576541079831587447} cover_seal_Right: {fileID: 2576541079831587450} --- !u!1 &6584017802260940418 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8511870292785106010} - component: {fileID: 3563776057827401309} - component: {fileID: 5637238107254291996} - component: {fileID: 2576541079857287481} - component: {fileID: 2576541080207224026} - component: {fileID: 2576541079857287480} m_Layer: 0 m_Name: C_out_down m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8511870292785106010 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6584017802260940418} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.020114899, y: 0.0256958, z: -0.10195017} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541081608891598} m_Father: {fileID: 8540731860796670853} m_RootOrder: 34 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3563776057827401309 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6584017802260940418} m_Mesh: {fileID: -7205248405091242870, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &5637238107254291996 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6584017802260940418} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541079857287481 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6584017802260940418} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0071778297, y: 0.007274151, z: 0.007105589} m_Center: {x: 0.00000023841858, y: 0.00000023841858, z: -0.00000011920929} --- !u!114 &2576541080207224026 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6584017802260940418} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "C_out_\u87BA\u4E1Ddown" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541081608891598} hasElectricity: 1 initPostionY: 0.0256958 --- !u!114 &2576541079857287480 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6584017802260940418} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!1 &6671417837588209724 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6127251358953119965} - component: {fileID: 1034567487345345859} - component: {fileID: 5228656535128122744} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D15" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6127251358953119965 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6671417837588209724} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0069847107, y: 0.008956909, z: -0.0829587} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 14 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1034567487345345859 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6671417837588209724} m_Mesh: {fileID: 8098991971527575697, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &5228656535128122744 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6671417837588209724} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &6683601995086018977 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1081455956856994952} - component: {fileID: 2424785945688208352} - component: {fileID: 1952231288201210521} - component: {fileID: 2576541080334431884} - component: {fileID: 2576541080334431885} - component: {fileID: 2576541080334431883} m_Layer: 0 m_Name: A_out_down m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1081455956856994952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6683601995086018977} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.03305435, y: 0.0256958, z: -0.10195017} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541081575823058} m_Father: {fileID: 8540731860796670853} m_RootOrder: 42 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2424785945688208352 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6683601995086018977} m_Mesh: {fileID: -3779545906414150021, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &1952231288201210521 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6683601995086018977} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541080334431884 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6683601995086018977} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0071783066, y: 0.007274151, z: 0.007105589} m_Center: {x: 0, y: 0.00000023841858, z: -0.00000011920929} --- !u!114 &2576541080334431885 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6683601995086018977} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "A_out_\u87BA\u4E1Ddown" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541081575823058} hasElectricity: 1 initPostionY: 0.0256958 --- !u!114 &2576541080334431883 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6683601995086018977} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!1 &6764219220802548366 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3135019618571334611} - component: {fileID: 7219009619685544950} - component: {fileID: 7417599893928334785} m_Layer: 0 m_Name: "\u6309\u94AE1" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3135019618571334611 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6764219220802548366} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.039993286, y: -0.02696228, z: 0.048858643} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5209635747906703206} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7219009619685544950 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6764219220802548366} m_Mesh: {fileID: -7693853617588690266, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &7417599893928334785 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6764219220802548366} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dc650f50c86729740aaf09795db6d898, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &6776581396377010381 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2705857990460712917} - component: {fileID: 2876152046319364718} - component: {fileID: 6881411137634213494} m_Layer: 0 m_Name: "\u8868\u4E3B\u4F53" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2705857990460712917 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6776581396377010381} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.00012207031, y: 0.011383057, z: -0.011633396} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5209635747906703206} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2876152046319364718 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6776581396377010381} m_Mesh: {fileID: 5346704680268200113, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &6881411137634213494 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6776581396377010381} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dc650f50c86729740aaf09795db6d898, type: 2} - {fileID: 2100000, guid: c75ebe8b9196cae4599c783311501297, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &6780750250539775028 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3158766742408757349} - component: {fileID: 8228966100015141506} - component: {fileID: 55887054507228640} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D28" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &3158766742408757349 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6780750250539775028} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.01134491, y: 0.021270752, z: -0.10195017} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 27 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8228966100015141506 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6780750250539775028} m_Mesh: {fileID: -3255869869428097448, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &55887054507228640 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6780750250539775028} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &6821689140384915688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4438297021229268406} - component: {fileID: 5375198451088954581} - component: {fileID: 2840247812726218814} - component: {fileID: 2576541080772862037} - component: {fileID: 2576541080772862036} - component: {fileID: 2576541080772862035} m_Layer: 0 m_Name: "\u7535\u80FD\u8868\u76D6\u5B50\u56FA\u5B9A\u87BA\u4E1D2" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4438297021229268406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6821689140384915688} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.06129074, y: -0.014053345, z: -0.10123205} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541080172687080} m_Father: {fileID: 8540731860796670853} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5375198451088954581 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6821689140384915688} m_Mesh: {fileID: 5166738318734479319, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &2840247812726218814 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6821689140384915688} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541080772862037 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6821689140384915688} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0070738792, y: 0.012413979, z: 0.0070717335} m_Center: {x: -0.00000023841858, y: -0.0017733574, z: 0.00000011920929} --- !u!114 &2576541080772862036 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6821689140384915688} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!114 &2576541080772862035 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6821689140384915688} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 5025 triggerName: "\u7535\u80FD\u8868\u76D6\u5B50\u56FA\u5B9A\u87BA\u4E1D2" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541080172687080} hasElectricity: 0 initPostionY: -0.01405334 --- !u!1 &7230620567029737765 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5127615757226862192} - component: {fileID: 6873424544259766256} - component: {fileID: 7796458489892715056} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D24" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &5127615757226862192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7230620567029737765} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.041721344, y: 0.021270752, z: -0.10195017} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6873424544259766256 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7230620567029737765} m_Mesh: {fileID: -351492486266686757, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &7796458489892715056 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7230620567029737765} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &7448410212164364153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2143955903196749951} - component: {fileID: 4470948681623306712} - component: {fileID: 4425169378148394257} - component: {fileID: 2576541081136064496} - component: {fileID: 2576541081136064495} - component: {fileID: 2576541079950677451} m_Layer: 0 m_Name: "\u62C6\u88C5\u87BA\u4E1D1" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2143955903196749951 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7448410212164364153} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.06592941, y: 0.051071167, z: -0.10940468} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541080598891808} m_Father: {fileID: 8540731860796670853} m_RootOrder: 45 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4470948681623306712 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7448410212164364153} m_Mesh: {fileID: 138304738701021011, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &4425169378148394257 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7448410212164364153} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541081136064496 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7448410212164364153} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0070738792, y: 0.008867264, z: 0.0070717335} m_Center: {x: 0.00000023841858, y: 0, z: 0.00000011920929} --- !u!114 &2576541081136064495 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7448410212164364153} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!114 &2576541079950677451 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7448410212164364153} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "\u7535\u80FD\u8868\u62C6\u88C5\u87BA\u4E1D1" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541080598891808} hasElectricity: 0 initPostionY: 0.05107117 --- !u!1 &7602617178485596683 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5490970490631543355} - component: {fileID: 5485129692156658556} - component: {fileID: 6358677811318968831} - component: {fileID: 2576541081161940335} - component: {fileID: 2576541081161940334} - component: {fileID: 2576541081356017717} m_Layer: 0 m_Name: "\u96F6_out_up" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5490970490631543355 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7602617178485596683} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.038196564, y: 0.022201538, z: -0.09305191} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541081300379520} m_Father: {fileID: 8540731860796670853} m_RootOrder: 30 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5485129692156658556 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7602617178485596683} m_Mesh: {fileID: -7564599967457147913, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &6358677811318968831 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7602617178485596683} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541081161940335 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7602617178485596683} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0071778297, y: 0.007274151, z: 0.007105589} m_Center: {x: 0.00000023841858, y: -0.00000023841858, z: -0.00000011920929} --- !u!114 &2576541081161940334 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7602617178485596683} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!114 &2576541081356017717 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7602617178485596683} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "\u96F6_out_\u87BA\u4E1Dup" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541081300379520} hasElectricity: 0 initPostionY: 0.02220154 --- !u!1 &7847778419808227353 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6865364458737556320} - component: {fileID: 5482727876372371026} - component: {fileID: 2965416041033659019} m_Layer: 0 m_Name: "\u5C4F\u5E55" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6865364458737556320 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7847778419808227353} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.012374878, y: -0.02468872, z: 0.066101074} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5209635747906703206} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5482727876372371026 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7847778419808227353} m_Mesh: {fileID: -6010033332974901762, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &2965416041033659019 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7847778419808227353} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: dc650f50c86729740aaf09795db6d898, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &7900931901991516777 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8442393494315316747} - component: {fileID: 7270731953981967052} - component: {fileID: 2626774813533031765} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D17" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8442393494315316747 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7900931901991516777} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.005077362, y: 0.008956909, z: -0.0829587} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7270731953981967052 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7900931901991516777} m_Mesh: {fileID: -5804784859999180346, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &2626774813533031765 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7900931901991516777} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &8043675830852634378 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2578182363825586246} - component: {fileID: 498478237281774043} - component: {fileID: 7012104434352718283} - component: {fileID: 2576541080563400543} - component: {fileID: 2576541080563400545} - component: {fileID: 2576541080563400542} m_Layer: 0 m_Name: "\u96F6_out_down" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2578182363825586246 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8043675830852634378} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.038196564, y: 0.022201538, z: -0.10195017} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541081225681401} m_Father: {fileID: 8540731860796670853} m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &498478237281774043 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8043675830852634378} m_Mesh: {fileID: -287723821907391759, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &7012104434352718283 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8043675830852634378} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541080563400543 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8043675830852634378} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0071778297, y: 0.007274151, z: 0.007105589} m_Center: {x: 0.00000023841858, y: -0.00000023841858, z: -0.00000011920929} --- !u!114 &2576541080563400545 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8043675830852634378} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "\u96F6_out_\u87BA\u4E1Ddown" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541081225681401} hasElectricity: 0 initPostionY: 0.02220154 --- !u!114 &2576541080563400542 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8043675830852634378} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!1 &8248804419685354730 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8370888970821397330} - component: {fileID: 1166991153442207175} - component: {fileID: 3514679764150174160} m_Layer: 0 m_Name: "\u65E0\u529F" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8370888970821397330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8248804419685354730} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.01260376, y: 0.000045776367, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3449108595197841640} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1166991153442207175 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8248804419685354730} m_Mesh: {fileID: -6511589159388706586, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &3514679764150174160 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8248804419685354730} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fefc407381dcbda469de8b216bd99301, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &8279388827312832615 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1654225172569356197} - component: {fileID: 8566214764753846861} - component: {fileID: 6374675109615115156} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D14" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1654225172569356197 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8279388827312832615} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.012939453, y: 0.008956909, z: -0.0829587} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 13 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8566214764753846861 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8279388827312832615} m_Mesh: {fileID: 2991496857255726263, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &6374675109615115156 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8279388827312832615} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &8315986053110621362 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5650309213621533702} - component: {fileID: 4034978193853845578} - component: {fileID: 2798762991703117697} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D03" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5650309213621533702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8315986053110621362} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.06889725, y: -0.024902344, z: 0.10276079} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4034978193853845578 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8315986053110621362} m_Mesh: {fileID: 4170130617647053734, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &2798762991703117697 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8315986053110621362} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &8569168921652152456 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2988581897175661842} - component: {fileID: 4752221277902414388} - component: {fileID: 8573798587963138646} - component: {fileID: 2576541079831587452} - component: {fileID: 2576541079831587451} - component: {fileID: 2576541079831587450} m_Layer: 0 m_Name: "\u5C01\u53702" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &2988581897175661842 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8569168921652152456} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.061267853, y: -0.020126343, z: -0.10964799} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541081721508211} m_Father: {fileID: 5209635747906703206} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4752221277902414388 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8569168921652152456} m_Mesh: {fileID: 8170015027827053469, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &8573798587963138646 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8569168921652152456} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 14b7ce7899ab5104e866597407f38385, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541079831587452 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8569168921652152456} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.01215125, y: 0.008852866, z: 0.02775514} m_Center: {x: 0.0000000041909516, y: -0.0000000055879354, z: 0.00000006053597} --- !u!114 &2576541079831587451 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8569168921652152456} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!114 &2576541079831587450 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8569168921652152456} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b817d2af1a955fc40bcde4e10b3d3db4, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 5023 triggerName: "\u7535\u80FD\u8868\u5C01\u53702" _highlight: {fileID: 0} deviceType: 8 isCut: 0 testPosAndRot: {fileID: 2576541081721508211} --- !u!1 &8867005508733838752 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 461457212718120245} - component: {fileID: 1714413533153261189} - component: {fileID: 6783103056962433634} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D22" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &461457212718120245 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8867005508733838752} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.041793823, y: 0.008956909, z: -0.0829587} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1714413533153261189 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8867005508733838752} m_Mesh: {fileID: 8438330261098621397, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &6783103056962433634 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8867005508733838752} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &8891612301369465054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4262972441752392787} - component: {fileID: 6131557173622930780} - component: {fileID: 7380923193665685421} - component: {fileID: 2576541081900206378} - component: {fileID: 2576541081900206377} - component: {fileID: 2576541081774396260} m_Layer: 0 m_Name: A_in_up m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4262972441752392787 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8891612301369465054} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0501709, y: 0.0256958, z: -0.09305191} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2576541080299287560} m_Father: {fileID: 8540731860796670853} m_RootOrder: 44 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6131557173622930780 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8891612301369465054} m_Mesh: {fileID: -1026966618304650087, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &7380923193665685421 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8891612301369465054} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &2576541081900206378 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8891612301369465054} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.0071778297, y: 0.007274151, z: 0.007105589} m_Center: {x: -0.00000023841858, y: 0.00000023841858, z: -0.00000011920929} --- !u!114 &2576541081900206377 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8891612301369465054} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3} m_Name: m_EditorClassIdentifier: profile: {fileID: 0} profileSync: 0 camerasLayerMask: serializedVersion: 2 m_Bits: 4294967295 effectGroup: 0 effectGroupLayer: serializedVersion: 2 m_Bits: 4294967295 effectNameFilter: combineMeshes: 0 alphaCutOff: 0 cullBackFaces: 1 ignoreObjectVisibility: 0 reflectionProbes: 0 GPUInstancing: 1 optimizeSkinnedMesh: 1 depthClip: 0 cameraDistanceFade: 0 cameraDistanceFadeNear: 0 cameraDistanceFadeFar: 1000 normalsOption: 0 ignore: 0 _highlighted: 0 fadeInDuration: 0 fadeOutDuration: 0 flipY: 0 constantWidth: 1 subMeshMask: -1 overlay: 0 overlayMode: 0 overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1} overlayAnimationSpeed: 1 overlayMinIntensity: 0.5 overlayBlending: 1 overlayTexture: {fileID: 0} overlayTextureUVSpace: 0 overlayTextureScale: 1 overlayVisibility: 0 outline: 1 outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1} outlineColorStyle: 0 outlineGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} key1: {r: 1, g: 1, b: 1, a: 1} key2: {r: 0, g: 0, b: 0, a: 0} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} key6: {r: 0, g: 0, b: 0, a: 0} key7: {r: 0, g: 0, b: 0, a: 0} ctime0: 0 ctime1: 65535 ctime2: 0 ctime3: 0 ctime4: 0 ctime5: 0 ctime6: 0 ctime7: 0 atime0: 0 atime1: 65535 atime2: 0 atime3: 0 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 m_NumAlphaKeys: 2 outlineGradientInLocalSpace: 0 outlineWidth: 0.45 outlineBlurPasses: 2 outlineQuality: 3 outlineEdgeMode: 0 outlineEdgeThreshold: 0.995 outlineDownsampling: 2 outlineVisibility: 0 glowBlendMode: 0 outlineBlitDebug: 0 outlineIndependent: 0 outlineContourStyle: 0 glow: 0.48 glowWidth: 0.4 glowQuality: 3 glowBlurMethod: 0 glowDownsampling: 2 glowHQColor: {r: 0.64, g: 1, b: 0, a: 1} glowDithering: 1 glowMagicNumber1: 0.75 glowMagicNumber2: 0.5 glowAnimationSpeed: 1 glowVisibility: 0 glowBlitDebug: 0 glowBlendPasses: 1 glowPasses: - offset: 4 alpha: 0.1 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 3 alpha: 0.2 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 2 alpha: 0.3 color: {r: 0.64, g: 1, b: 0, a: 1} - offset: 1 alpha: 0.4 color: {r: 0.64, g: 1, b: 0, a: 1} glowIgnoreMask: 0 innerGlow: 0 innerGlowWidth: 1 innerGlowColor: {r: 1, g: 1, b: 1, a: 1} innerGlowBlendMode: 0 innerGlowVisibility: 0 targetFX: 0 targetFXTexture: {fileID: 0} targetFXColor: {r: 1, g: 1, b: 1, a: 1} targetFXCenter: {fileID: 0} targetFXRotationSpeed: 50 targetFXInitialScale: 4 targetFXEndScale: 1.5 targetFXScaleToRenderBounds: 1 targetFXAlignToGround: 0 targetFXFadePower: 32 targetFXGroundMaxDistance: 10 targetFXGroundLayerMask: serializedVersion: 2 m_Bits: 4294967295 targetFXTransitionDuration: 0.5 targetFXStayDuration: 1.5 targetFXVisibility: 1 seeThrough: 2 seeThroughOccluderMask: serializedVersion: 2 m_Bits: 4294967295 seeThroughOccluderThreshold: 0.3 seeThroughOccluderMaskAccurate: 0 seeThroughOccluderCheckInterval: 1 seeThroughOccluderCheckIndividualObjects: 0 seeThroughDepthOffset: 0 seeThroughMaxDepth: 0 seeThroughIntensity: 0.8 seeThroughTintAlpha: 0.5 seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1} seeThroughNoise: 1 seeThroughBorder: 0 seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1} seeThroughBorderOnly: 0 seeThroughBorderWidth: 0.45 seeThroughOrdered: 0 seeThroughTexture: {fileID: 0} seeThroughTextureUVSpace: 0 seeThroughTextureScale: 1 rmsCount: 1 hitFxInitialIntensity: 0 hitFxMode: 0 hitFxFadeOutDuration: 0.25 hitFxColor: {r: 1, g: 1, b: 1, a: 1} hitFxRadius: 0.5 --- !u!114 &2576541081774396260 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8891612301369465054} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3} m_Name: m_EditorClassIdentifier: triggerID: 0 triggerName: "A_in_\u87BA\u4E1Dup" _highlight: {fileID: 0} toolType: 11 id: isInstall: 1 installPos: {fileID: 2576541080299287560} hasElectricity: 1 initPostionY: 0.0256958 --- !u!1 &8963846282716106637 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 689182352899017537} - component: {fileID: 1933835093240447095} - component: {fileID: 3739319348417587679} m_Layer: 0 m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D13" m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &689182352899017537 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8963846282716106637} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.019046783, y: 0.008956909, z: -0.0829587} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8540731860796670853} m_RootOrder: 12 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1933835093240447095 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8963846282716106637} m_Mesh: {fileID: -7365881342503954394, guid: 3022de55b8046f04485b93331386de5f, type: 3} --- !u!23 &3739319348417587679 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8963846282716106637} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0}