using System.Collections;
using System.Collections.Generic;
using UnityEngine;
///
/// 插座
///
public class Device_Socket : Device_Base
{
///
/// 验电位置
///
[ReconnetAtrribute]
public Transform testPosAndRot;
///
/// 是否带电
///
[ReconnetAtrribute]
public bool hasElectricity;
}