YanCheng_Metrology/Assets/Resources/Prefabs/Objects/Tools/三相四线电表.prefab

11013 lines
299 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &139558323233844338
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4669674773861800187}
- component: {fileID: 5953218952279033706}
- component: {fileID: 6888526152782278398}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D27"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4669674773861800187
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139558323233844338}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.014820099, y: 0.021270752, z: -0.09305191}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 26
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5953218952279033706
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139558323233844338}
m_Mesh: {fileID: -8917270049587876519, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &6888526152782278398
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 139558323233844338}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &522699045282411456
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5536320569975693052}
- component: {fileID: 113019810728259158}
- component: {fileID: 3055354056528235897}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D19"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5536320569975693052
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 522699045282411456}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.01706314, y: 0.008956909, z: -0.0829587}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &113019810728259158
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 522699045282411456}
m_Mesh: {fileID: -8061441682686187100, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &3055354056528235897
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 522699045282411456}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &570977825121509625
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7688960944387533449}
- component: {fileID: 1310893522268256088}
- component: {fileID: 1235019964612369215}
- component: {fileID: 2576541079962278359}
- component: {fileID: 2576541081226192895}
- component: {fileID: 2576541079962278358}
m_Layer: 0
m_Name: "\u96F6_\u5730_up"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7688960944387533449
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 570977825121509625}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.029506683, y: 0.0256958, z: -0.09305191}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541080142119082}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 32
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1310893522268256088
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 570977825121509625}
m_Mesh: {fileID: -986219399899123918, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &1235019964612369215
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 570977825121509625}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541079962278359
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 570977825121509625}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0071783066, y: 0.007274151, z: 0.007105589}
m_Center: {x: 0, y: 0.00000023841858, z: -0.00000011920929}
--- !u!114 &2576541081226192895
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 570977825121509625}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541080142119082}
hasElectricity: 1
initPostionY: 0.0256958
--- !u!114 &2576541079962278358
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 570977825121509625}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!1 &811983711441613308
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1158701183746087384}
- component: {fileID: 1730394784160961896}
- component: {fileID: 7554813445450421743}
m_Layer: 0
m_Name: "\u56FA\u5B9A\u94C1\u73AF"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1158701183746087384
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 811983711441613308}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.0001373291, y: 0.049438477, z: 0.091278076}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5209635747906703206}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1730394784160961896
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 811983711441613308}
m_Mesh: {fileID: -7185419344976275939, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &7554813445450421743
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 811983711441613308}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dc650f50c86729740aaf09795db6d898, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &980254112144946349
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2290920083108965141}
- component: {fileID: 7109973391922423978}
- component: {fileID: 8841046404138869762}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D12"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2290920083108965141
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 980254112144946349}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.024841309, y: 0.008956909, z: -0.0829587}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7109973391922423978
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 980254112144946349}
m_Mesh: {fileID: -4956194582837982564, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &8841046404138869762
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 980254112144946349}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1156328455688534084
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6069011496986145151}
- component: {fileID: 2931631531764212641}
- component: {fileID: 5731454481545743775}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D20"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6069011496986145151
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1156328455688534084}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.023094177, y: 0.008956909, z: -0.0829587}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 19
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2931631531764212641
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1156328455688534084}
m_Mesh: {fileID: 2342738965077542574, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &5731454481545743775
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1156328455688534084}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1159141035038327768
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 633908058832664781}
- component: {fileID: 8015427411127599059}
- component: {fileID: 636637128376393488}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D11"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &633908058832664781
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1159141035038327768}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.031032562, y: 0.008956909, z: -0.0829587}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8015427411127599059
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1159141035038327768}
m_Mesh: {fileID: -8682264952362956036, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &636637128376393488
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1159141035038327768}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1168970956531528725
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8370889241841213210}
- component: {fileID: 4634714728883541792}
- component: {fileID: 41179138276329606}
- component: {fileID: 2576541080661371200}
- component: {fileID: 2576541080106509928}
- component: {fileID: 2576541080661371199}
m_Layer: 0
m_Name: C_in_up
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8370889241841213210
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1168970956531528725}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.002609253, y: 0.0256958, z: -0.09305191}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541080266261661}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 35
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4634714728883541792
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1168970956531528725}
m_Mesh: {fileID: 6748839984939267033, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &41179138276329606
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1168970956531528725}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541080661371200
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1168970956531528725}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0071778297, y: 0.007274151, z: 0.007105589}
m_Center: {x: 0.00000023841858, y: 0.00000023841858, z: -0.00000011920929}
--- !u!114 &2576541080106509928
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1168970956531528725}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541080266261661}
hasElectricity: 1
initPostionY: 0.0256958
--- !u!114 &2576541080661371199
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1168970956531528725}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!1 &1434163145048424605
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1222310898074764691}
- component: {fileID: 1789404137538886106}
- component: {fileID: 1727757998085953766}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D16"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1222310898074764691
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1434163145048424605}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.0007171631, y: 0.008956909, z: -0.0829587}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1789404137538886106
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1434163145048424605}
m_Mesh: {fileID: -5803971366202829988, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &1727757998085953766
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1434163145048424605}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1794992295741283143
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8958634415379170096}
- component: {fileID: 2501654059515052510}
- component: {fileID: 644837118059600623}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D10"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8958634415379170096
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1794992295741283143}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.03658676, y: 0.008956909, z: -0.0829587}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2501654059515052510
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1794992295741283143}
m_Mesh: {fileID: 5322215817713009221, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &644837118059600623
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1794992295741283143}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1820055884271007989
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6014569660657864038}
- component: {fileID: 6021885797741735184}
- component: {fileID: 2113912675808335248}
- component: {fileID: 2576541080516725977}
- component: {fileID: 2576541081049590947}
- component: {fileID: 2576541080516725976}
m_Layer: 0
m_Name: C_out_up
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6014569660657864038
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1820055884271007989}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.020114899, y: 0.0256958, z: -0.09305191}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541079990510656}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 33
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6021885797741735184
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1820055884271007989}
m_Mesh: {fileID: 5056055988017622770, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &2113912675808335248
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1820055884271007989}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541080516725977
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1820055884271007989}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0071778297, y: 0.007274151, z: 0.007105589}
m_Center: {x: 0.00000023841858, y: 0.00000023841858, z: -0.00000011920929}
--- !u!114 &2576541081049590947
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1820055884271007989}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541079990510656}
hasElectricity: 1
initPostionY: 0.0256958
--- !u!114 &2576541080516725976
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1820055884271007989}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!1 &1825808618685930198
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7400757377249386166}
- component: {fileID: 6178320493718589037}
- component: {fileID: 6264449125906968812}
- component: {fileID: 2576541080325731229}
- component: {fileID: 2576541080325731230}
- component: {fileID: 2576541080325731228}
m_Layer: 0
m_Name: A_in_down
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7400757377249386166
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1825808618685930198}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.0501709, y: 0.0256958, z: -0.10195017}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541080447090660}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 43
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6178320493718589037
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1825808618685930198}
m_Mesh: {fileID: 4464993752703990665, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &6264449125906968812
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1825808618685930198}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541080325731229
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1825808618685930198}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0071778297, y: 0.007274151, z: 0.007105589}
m_Center: {x: -0.00000023841858, y: 0.00000023841858, z: -0.00000011920929}
--- !u!114 &2576541080325731230
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1825808618685930198}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541080447090660}
hasElectricity: 1
initPostionY: 0.0256958
--- !u!114 &2576541080325731228
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1825808618685930198}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!1 &2030394957404874012
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5397551844293396885}
- component: {fileID: 7804719194744885761}
- component: {fileID: 14120511489331271}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D09"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5397551844293396885
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2030394957404874012}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.042778015, y: 0.008956909, z: -0.0829587}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7804719194744885761
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2030394957404874012}
m_Mesh: {fileID: -3846729556419761830, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &14120511489331271
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2030394957404874012}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2077852556536387628
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5507227940018369027}
- component: {fileID: 2640624273425096782}
- component: {fileID: 6664806900742449013}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D02"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5507227940018369027
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2077852556536387628}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.06889725, y: -0.024887085, z: 0.10276079}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2640624273425096782
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2077852556536387628}
m_Mesh: {fileID: -654119390003359271, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &6664806900742449013
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2077852556536387628}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2248745421542425598
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6618498389347688814}
- component: {fileID: 4785091715757938464}
- component: {fileID: 7268594392823420531}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D26"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6618498389347688814
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2248745421542425598}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.014820099, y: 0.021270752, z: -0.10195017}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 25
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4785091715757938464
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2248745421542425598}
m_Mesh: {fileID: -4195776536531720609, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &7268594392823420531
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2248745421542425598}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2296968778258160293
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 724206981741875020}
- component: {fileID: 967248510972877868}
- component: {fileID: 3703384949685152112}
- component: {fileID: 2576541081813630536}
- component: {fileID: 2576541081813630535}
- component: {fileID: 2576541080121702409}
m_Layer: 0
m_Name: B_out_down
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &724206981741875020
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2296968778258160293}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.006591797, y: 0.0256958, z: -0.10195017}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541080224064224}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 38
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &967248510972877868
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2296968778258160293}
m_Mesh: {fileID: -3474994756351997733, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &3703384949685152112
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2296968778258160293}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541081813630536
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2296968778258160293}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0071787834, y: 0.007274151, z: 0.007105589}
m_Center: {x: 0.00000023841858, y: 0.00000023841858, z: -0.00000011920929}
--- !u!114 &2576541081813630535
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2296968778258160293}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!114 &2576541080121702409
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2296968778258160293}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541080224064224}
hasElectricity: 1
initPostionY: 0.0256958
--- !u!1 &2537738450205131575
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4555860241436188157}
- component: {fileID: 3391718977570180413}
- component: {fileID: 8764507329817943740}
- component: {fileID: 2576541079831587449}
- component: {fileID: 2576541079831587448}
- component: {fileID: 2576541079831587447}
m_Layer: 0
m_Name: "\u5C01\u53701"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4555860241436188157
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2537738450205131575}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.06092453, y: -0.020126343, z: -0.10964799}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541080246270886}
m_Father: {fileID: 5209635747906703206}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3391718977570180413
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2537738450205131575}
m_Mesh: {fileID: -4076435291616448373, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &8764507329817943740
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2537738450205131575}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 14b7ce7899ab5104e866597407f38385, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541079831587449
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2537738450205131575}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.01215125, y: 0.008852866, z: 0.02775514}
m_Center: {x: 0.0000000041909516, y: -0.0000000055879354, z: 0.00000006053597}
--- !u!114 &2576541079831587448
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2537738450205131575}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!114 &2576541079831587447
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2537738450205131575}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b817d2af1a955fc40bcde4e10b3d3db4, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
deviceType: 7
isCut: 0
testPosAndRot: {fileID: 2576541080246270886}
--- !u!1 &2576541079818547024
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541079818547023}
m_Layer: 0
m_Name: "\u4F4D\u7F6E (23)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541079818547023
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541079818547024}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00231, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2531681384821213259}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2576541079818901622
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541079818901621}
m_Layer: 0
m_Name: "\u4F4D\u7F6E (15)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541079818901621
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541079818901622}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00231, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4917745950636475344}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2576541079990510657
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541079990510656}
m_Layer: 0
m_Name: "\u4F4D\u7F6E (17)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541079990510656
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541079990510657}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00231, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6014569660657864038}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2576541080142119083
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541080142119082}
m_Layer: 0
m_Name: "\u4F4D\u7F6E (16)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541080142119082
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541080142119083}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00231, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7688960944387533449}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2576541080163564031
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541080163564030}
m_Layer: 0
m_Name: "\u4F4D\u7F6E (20)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541080163564030
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541080163564031}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00231, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8163407081485766377}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2576541080172687081
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541080172687080}
m_Layer: 0
m_Name: "\u87BA\u4E1D\u4F4D\u7F6E (1)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541080172687080
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541080172687081}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00407, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4438297021229268406}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2576541080183327175
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541080183327174}
m_Layer: 0
m_Name: "\u4F4D\u7F6E (24)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541080183327174
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541080183327175}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00231, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8197203827484537486}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2576541080224064225
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541080224064224}
m_Layer: 0
m_Name: "\u4F4D\u7F6E (22)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541080224064224
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541080224064225}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00231, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 724206981741875020}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2576541080246270887
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541080246270886}
m_Layer: 0
m_Name: "\u526A\u7EBF\u4F4D\u7F6E"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541080246270886
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541080246270887}
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00063, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4555860241436188157}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
--- !u!1 &2576541080266261662
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541080266261661}
m_Layer: 0
m_Name: "\u4F4D\u7F6E (19)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541080266261661
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541080266261662}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00231, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8370889241841213210}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2576541080267980643
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541080267980642}
m_Layer: 0
m_Name: "\u4F4D\u7F6E (30)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541080267980642
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541080267980643}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00231, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3826880031792330742}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2576541080299287561
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541080299287560}
m_Layer: 0
m_Name: "\u4F4D\u7F6E (28)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541080299287560
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541080299287561}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00231, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4262972441752392787}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2576541080346864190
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541080346864189}
m_Layer: 0
m_Name: "\u87BA\u4E1D\u4F4D\u7F6E"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541080346864189
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541080346864190}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00361, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6686540894418518985}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2576541080447090661
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541080447090660}
m_Layer: 0
m_Name: "\u4F4D\u7F6E (27)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541080447090660
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541080447090661}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00231, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7400757377249386166}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2576541080598891809
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541080598891808}
m_Layer: 0
m_Name: "\u4F4D\u7F6E (29)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541080598891808
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541080598891809}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00231, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2143955903196749951}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2576541081225681402
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541081225681401}
m_Layer: 0
m_Name: "\u4F4D\u7F6E (13)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541081225681401
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541081225681402}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00231, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2578182363825586246}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2576541081300379521
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541081300379520}
m_Layer: 0
m_Name: "\u4F4D\u7F6E (14)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541081300379520
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541081300379521}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00231, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5490970490631543355}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2576541081575823059
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541081575823058}
m_Layer: 0
m_Name: "\u4F4D\u7F6E (26)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541081575823058
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541081575823059}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00231, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1081455956856994952}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2576541081608891599
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541081608891598}
m_Layer: 0
m_Name: "\u4F4D\u7F6E (18)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541081608891598
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541081608891599}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00231, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8511870292785106010}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2576541081645226418
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541081645226417}
m_Layer: 0
m_Name: "\u4F4D\u7F6E (25)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541081645226417
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541081645226418}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00231, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 350320998908431748}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2576541081721508212
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541081721508211}
m_Layer: 0
m_Name: "\u526A\u7EBF\u4F4D\u7F6E"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541081721508211
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541081721508212}
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.002, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2988581897175661842}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
--- !u!1 &2576541081758559537
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2576541081758559536}
m_Layer: 0
m_Name: "\u4F4D\u7F6E (21)"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2576541081758559536
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2576541081758559537}
m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -0.00231, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 80832161149290744}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &2917832263467912518
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2229767217733340278}
- component: {fileID: 2364258587300551588}
- component: {fileID: 8242270530131115256}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D29"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &2229767217733340278
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2917832263467912518}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.01134491, y: 0.021270752, z: -0.09305191}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 28
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2364258587300551588
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2917832263467912518}
m_Mesh: {fileID: 3271954313226425387, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &8242270530131115256
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2917832263467912518}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2962328177623542262
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 156489747401939866}
- component: {fileID: 167185799757769267}
- component: {fileID: 9098245009026327491}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D25"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &156489747401939866
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2962328177623542262}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.041721344, y: 0.021270752, z: -0.09305191}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 24
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &167185799757769267
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2962328177623542262}
m_Mesh: {fileID: -7893431945813670696, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &9098245009026327491
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2962328177623542262}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3262918916098489195
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 80832161149290744}
- component: {fileID: 4330424846373677325}
- component: {fileID: 4735591915221957426}
- component: {fileID: 2576541081429723932}
- component: {fileID: 2576541080876693594}
- component: {fileID: 2576541081429723931}
m_Layer: 0
m_Name: B_out_up
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &80832161149290744
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3262918916098489195}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.006591797, y: 0.0256958, z: -0.09305191}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541081758559536}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 37
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4330424846373677325
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3262918916098489195}
m_Mesh: {fileID: 2601792618881418255, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &4735591915221957426
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3262918916098489195}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541081429723932
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3262918916098489195}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0071787834, y: 0.007274151, z: 0.007105589}
m_Center: {x: 0.00000023841858, y: 0.00000023841858, z: -0.00000011920929}
--- !u!114 &2576541080876693594
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3262918916098489195}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541081758559536}
hasElectricity: 1
initPostionY: 0.0256958
--- !u!114 &2576541081429723931
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3262918916098489195}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!1 &3431588401517600909
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5897854419427737724}
- component: {fileID: 2874268037469006772}
- component: {fileID: 5677285770807824763}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D04"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5897854419427737724
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3431588401517600909}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.067806244, y: -0.0231781, z: -0.022499561}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2874268037469006772
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3431588401517600909}
m_Mesh: {fileID: 1449584230717134376, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &5677285770807824763
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3431588401517600909}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3491577929125647534
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8540731860796670853}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8540731860796670853
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3491577929125647534}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6686540894418518985}
- {fileID: 5507227940018369027}
- {fileID: 5650309213621533702}
- {fileID: 5897854419427737724}
- {fileID: 4438297021229268406}
- {fileID: 4129372416745602221}
- {fileID: 6060487309006866407}
- {fileID: 4973564710748961988}
- {fileID: 5397551844293396885}
- {fileID: 8958634415379170096}
- {fileID: 633908058832664781}
- {fileID: 2290920083108965141}
- {fileID: 689182352899017537}
- {fileID: 1654225172569356197}
- {fileID: 6127251358953119965}
- {fileID: 1222310898074764691}
- {fileID: 8442393494315316747}
- {fileID: 1019658805674752269}
- {fileID: 5536320569975693052}
- {fileID: 6069011496986145151}
- {fileID: 4614073357942514345}
- {fileID: 461457212718120245}
- {fileID: 7913620552277364376}
- {fileID: 5127615757226862192}
- {fileID: 156489747401939866}
- {fileID: 6618498389347688814}
- {fileID: 4669674773861800187}
- {fileID: 3158766742408757349}
- {fileID: 2229767217733340278}
- {fileID: 2578182363825586246}
- {fileID: 5490970490631543355}
- {fileID: 4917745950636475344}
- {fileID: 7688960944387533449}
- {fileID: 6014569660657864038}
- {fileID: 8511870292785106010}
- {fileID: 8370889241841213210}
- {fileID: 8163407081485766377}
- {fileID: 80832161149290744}
- {fileID: 724206981741875020}
- {fileID: 2531681384821213259}
- {fileID: 8197203827484537486}
- {fileID: 350320998908431748}
- {fileID: 1081455956856994952}
- {fileID: 7400757377249386166}
- {fileID: 4262972441752392787}
- {fileID: 2143955903196749951}
- {fileID: 3826880031792330742}
m_Father: {fileID: 5209635747906703206}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3715724824224796871
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3826880031792330742}
- component: {fileID: 7425892252707222444}
- component: {fileID: 7309543173789689307}
- component: {fileID: 2576541080501204186}
- component: {fileID: 2576541081131008877}
- component: {fileID: 2576541080501204185}
m_Layer: 0
m_Name: "\u62C6\u88C5\u87BA\u4E1D2"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3826880031792330742
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3715724824224796871}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.06737137, y: 0.051071167, z: -0.10940468}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541080267980642}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 46
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7425892252707222444
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3715724824224796871}
m_Mesh: {fileID: 1647275603376027749, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &7309543173789689307
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3715724824224796871}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541080501204186
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3715724824224796871}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0070738792, y: 0.008867264, z: 0.0070717335}
m_Center: {x: 0.00000023841858, y: 0, z: 0.00000011920929}
--- !u!114 &2576541081131008877
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3715724824224796871}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541080267980642}
hasElectricity: 0
initPostionY: 0.05107117
--- !u!114 &2576541080501204185
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3715724824224796871}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!1 &3716487016120666028
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 350320998908431748}
- component: {fileID: 5458733303810459281}
- component: {fileID: 6446601590933839665}
- component: {fileID: 2576541080545036942}
- component: {fileID: 2576541080545036943}
- component: {fileID: 2576541080545036941}
m_Layer: 0
m_Name: A_out_up
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &350320998908431748
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3716487016120666028}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.03305435, y: 0.0256958, z: -0.09305191}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541081645226417}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 41
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5458733303810459281
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3716487016120666028}
m_Mesh: {fileID: -6537505469694143839, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &6446601590933839665
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3716487016120666028}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541080545036942
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3716487016120666028}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0071783066, y: 0.007274151, z: 0.007105589}
m_Center: {x: 0, y: 0.00000023841858, z: -0.00000011920929}
--- !u!114 &2576541080545036943
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3716487016120666028}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541081645226417}
hasElectricity: 1
initPostionY: 0.0256958
--- !u!114 &2576541080545036941
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3716487016120666028}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!1 &3780004212474906910
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8197203827484537486}
- component: {fileID: 1351424326066776194}
- component: {fileID: 6536207235569776013}
- component: {fileID: 2576541081228639641}
- component: {fileID: 2576541081228639640}
- component: {fileID: 2576541081685985455}
m_Layer: 0
m_Name: B_in_down
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8197203827484537486
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3780004212474906910}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.023731232, y: 0.0256958, z: -0.10195017}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541080183327174}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 40
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1351424326066776194
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3780004212474906910}
m_Mesh: {fileID: -106404546505204689, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &6536207235569776013
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3780004212474906910}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541081228639641
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3780004212474906910}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0071783066, y: 0.007274151, z: 0.007105589}
m_Center: {x: 0, y: 0.00000023841858, z: -0.00000011920929}
--- !u!114 &2576541081228639640
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3780004212474906910}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!114 &2576541081685985455
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3780004212474906910}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541080183327174}
hasElectricity: 1
initPostionY: 0.0256958
--- !u!1 &3932947889739227106
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7913620552277364376}
- component: {fileID: 2397564502976668560}
- component: {fileID: 5490965426814123386}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D23"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7913620552277364376
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3932947889739227106}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.0501709, y: 0.008956909, z: -0.0829587}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 22
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2397564502976668560
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3932947889739227106}
m_Mesh: {fileID: -4536100802077120598, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &5490965426814123386
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3932947889739227106}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3957966277654968967
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2258725169287887204}
- component: {fileID: 3470902744747258438}
- component: {fileID: 1843315280520034800}
m_Layer: 0
m_Name: "\u7EA2\u5916"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2258725169287887204
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3957966277654968967}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.025184631, y: 0.000045776367, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3449108595197841640}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3470902744747258438
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3957966277654968967}
m_Mesh: {fileID: 5754173076353414350, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &1843315280520034800
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3957966277654968967}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fefc407381dcbda469de8b216bd99301, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &4053823521453587891
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1019658805674752269}
- component: {fileID: 243497584379684260}
- component: {fileID: 5597140775390067824}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D18"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1019658805674752269
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4053823521453587891}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.010951996, y: 0.008956909, z: -0.0829587}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &243497584379684260
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4053823521453587891}
m_Mesh: {fileID: -8285890264228569944, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &5597140775390067824
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4053823521453587891}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &4056077761353007835
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6686540894418518985}
- component: {fileID: 1467408340003989087}
- component: {fileID: 7350076437540451124}
- component: {fileID: 2576541080563400541}
- component: {fileID: 2576541080563400544}
- component: {fileID: 2576541080563400540}
m_Layer: 0
m_Name: "\u7535\u80FD\u8868\u76D6\u5B50\u56FA\u5B9A\u87BA\u4E1D1"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6686540894418518985
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4056077761353007835}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.061286926, y: -0.014053345, z: -0.10123205}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541080346864189}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1467408340003989087
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4056077761353007835}
m_Mesh: {fileID: -8005359534455514260, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &7350076437540451124
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4056077761353007835}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541080563400541
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4056077761353007835}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0070738792, y: 0.011879921, z: 0.0070717335}
m_Center: {x: 0.00000023841858, y: -0.0015063286, z: 0.00000011920929}
--- !u!114 &2576541080563400544
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4056077761353007835}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541080346864189}
hasElectricity: 0
initPostionY: -0.01405334
--- !u!114 &2576541080563400540
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4056077761353007835}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!1 &4271879126312896669
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4614073357942514345}
- component: {fileID: 1900248340432304515}
- component: {fileID: 8768522809729541427}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D21"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4614073357942514345
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4271879126312896669}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.03332901, y: 0.008956909, z: -0.0829587}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 20
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1900248340432304515
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4271879126312896669}
m_Mesh: {fileID: 6188995364699153266, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &8768522809729541427
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4271879126312896669}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &4459455062677897301
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4917745950636475344}
- component: {fileID: 8393939963746242313}
- component: {fileID: 8899120179003636263}
- component: {fileID: 2576541081295834144}
- component: {fileID: 2576541081295834143}
- component: {fileID: 2576541080135006610}
m_Layer: 0
m_Name: "\u96F6_\u5730_down"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4917745950636475344
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4459455062677897301}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.029506683, y: 0.0256958, z: -0.10195017}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541079818901621}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 31
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8393939963746242313
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4459455062677897301}
m_Mesh: {fileID: 8659409439599541395, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &8899120179003636263
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4459455062677897301}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541081295834144
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4459455062677897301}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0071783066, y: 0.007274151, z: 0.007105589}
m_Center: {x: 0, y: 0.00000023841858, z: -0.00000011920929}
--- !u!114 &2576541081295834143
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4459455062677897301}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!114 &2576541080135006610
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4459455062677897301}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541079818901621}
hasElectricity: 1
initPostionY: 0.0256958
--- !u!1 &4627208948562638019
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8163407081485766377}
- component: {fileID: 889739165500547754}
- component: {fileID: 8917885142586217392}
- component: {fileID: 2576541080794005322}
- component: {fileID: 2576541080794005323}
- component: {fileID: 2576541080794005321}
m_Layer: 0
m_Name: C_in_down
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8163407081485766377
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4627208948562638019}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.002609253, y: 0.0256958, z: -0.10195017}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541080163564030}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 36
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &889739165500547754
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4627208948562638019}
m_Mesh: {fileID: 2117058286020621930, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &8917885142586217392
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4627208948562638019}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541080794005322
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4627208948562638019}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0071778297, y: 0.007274151, z: 0.007105589}
m_Center: {x: 0.00000023841858, y: 0.00000023841858, z: -0.00000011920929}
--- !u!114 &2576541080794005323
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4627208948562638019}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541080163564030}
hasElectricity: 1
initPostionY: 0.0256958
--- !u!114 &2576541080794005321
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4627208948562638019}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!1 &4675619581299266311
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5209635747906703206}
- component: {fileID: 2576541079921355267}
- component: {fileID: 2576541079921355773}
- component: {fileID: 2921358948653541}
- component: {fileID: 4834241782207447596}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF\u7535\u8868"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5209635747906703206
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4675619581299266311}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.14690018, y: -0.17933655, z: 0.5191498}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8540731860796670853}
- {fileID: 9105632294287444882}
- {fileID: 1158701183746087384}
- {fileID: 2913691541594089386}
- {fileID: 4555860241436188157}
- {fileID: 2988581897175661842}
- {fileID: 6865364458737556320}
- {fileID: 3135019618571334611}
- {fileID: 3228342457467031363}
- {fileID: 3449108595197841640}
- {fileID: 2705857990460712917}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2576541079921355267
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4675619581299266311}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6692d9c5c4f07d74cb7699776e6f2601, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
deviceType: 3
namePlate: {fileID: 2576541079921355268}
cover: {fileID: 2576541080985544078}
fix_screw_left: {fileID: 2576541079950677451}
fix_screw_right: {fileID: 2576541081131008877}
jieXian_screws:
- {fileID: 2576541080325731230}
- {fileID: 2576541081774396260}
- {fileID: 2576541080334431885}
- {fileID: 2576541080545036943}
- {fileID: 2576541081685985455}
- {fileID: 2576541080767639300}
- {fileID: 2576541080121702409}
- {fileID: 2576541080876693594}
- {fileID: 2576541080794005323}
- {fileID: 2576541080106509928}
- {fileID: 2576541080207224026}
- {fileID: 2576541081049590947}
- {fileID: 2576541080563400545}
- {fileID: 2576541081356017717}
- {fileID: 2576541080135006610}
- {fileID: 2576541081226192895}
--- !u!114 &2576541079921355773
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4675619581299266311}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 51
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!65 &2921358948653541
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4675619581299266311}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 0
serializedVersion: 2
m_Size: {x: 0.154481, y: 0.0841517, z: 0.25103334}
m_Center: {x: 0.000013098121, y: 0.012870543, z: -0.012511089}
--- !u!114 &4834241782207447596
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4675619581299266311}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a6f31a9609373b04faa317bc87afe550, type: 3}
m_Name:
m_EditorClassIdentifier:
itemInfo:
toolId: 0
triggerID: 0
toolName:
toolOrDeviceOrMaterial: 1
objPrefab: {fileID: 0}
selfPosInToolRoom: {x: 0, y: 0, z: 0}
_highlight: {fileID: 0}
--- !u!1 &4689876117537848694
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9105632294287444882}
- component: {fileID: 1087624356146151750}
- component: {fileID: 4554708657603569481}
- component: {fileID: 2576541079921355270}
- component: {fileID: 2576541079921355269}
- component: {fileID: 2576541079921355268}
m_Layer: 0
m_Name: "\u4E09\u76F8\u7535\u8868_\u73BB\u7483"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9105632294287444882
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4689876117537848694}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.069568634, y: -0.02281189, z: -0.021592975}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5209635747906703206}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1087624356146151750
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4689876117537848694}
m_Mesh: {fileID: -4686443660045499619, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &4554708657603569481
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4689876117537848694}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c75ebe8b9196cae4599c783311501297, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541079921355270
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4689876117537848694}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.12890625, y: 0.008845329, z: 0.068585634}
m_Center: {x: -0.06725693, y: -0.0010943711, z: 0.000019669533}
--- !u!114 &2576541079921355269
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4689876117537848694}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!114 &2576541079921355268
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4689876117537848694}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 38bce664bf9f7a64f80fee36b9b074ab, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
deviceType: 5
isChecked: 0
--- !u!1 &4920122536138912573
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3449108595197841640}
m_Layer: 0
m_Name: "\u706F"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3449108595197841640
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4920122536138912573}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.015167236, y: -0.025436401, z: 0.030426025}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8370888970821397330}
- {fileID: 1671598645302029081}
- {fileID: 2258725169287887204}
m_Father: {fileID: 5209635747906703206}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5072544274729010996
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2531681384821213259}
- component: {fileID: 5793002592802155694}
- component: {fileID: 4409369874074808026}
- component: {fileID: 2576541080767639299}
- component: {fileID: 2576541080767639300}
- component: {fileID: 2576541080767639298}
m_Layer: 0
m_Name: B_in_up
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2531681384821213259
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5072544274729010996}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.023731232, y: 0.0256958, z: -0.09305191}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541079818547023}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 39
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5793002592802155694
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5072544274729010996}
m_Mesh: {fileID: 6807742368604913228, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &4409369874074808026
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5072544274729010996}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541080767639299
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5072544274729010996}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0071783066, y: 0.007274151, z: 0.007105589}
m_Center: {x: 0, y: 0.00000023841858, z: -0.00000011920929}
--- !u!114 &2576541080767639300
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5072544274729010996}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541079818547023}
hasElectricity: 1
initPostionY: 0.0256958
--- !u!114 &2576541080767639298
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5072544274729010996}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!1 &5131339471358907486
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1671598645302029081}
- component: {fileID: 1534095513455897106}
- component: {fileID: 7900884090620788325}
m_Layer: 0
m_Name: "\u6709\u529F"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1671598645302029081
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5131339471358907486}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.029838562, y: 0.000045776367, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3449108595197841640}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1534095513455897106
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5131339471358907486}
m_Mesh: {fileID: -7522817503504175155, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &7900884090620788325
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5131339471358907486}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fefc407381dcbda469de8b216bd99301, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &5273703706994230942
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6060487309006866407}
- component: {fileID: 883838476798891351}
- component: {fileID: 4604474918191032916}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D07"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6060487309006866407
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5273703706994230942}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.046905518, y: 0.016784668, z: -0.091768265}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &883838476798891351
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5273703706994230942}
m_Mesh: {fileID: -2877754864958753201, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &4604474918191032916
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5273703706994230942}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &5335230809899757957
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4129372416745602221}
- component: {fileID: 7264731737295127748}
- component: {fileID: 7750636985835000082}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D06"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4129372416745602221
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5335230809899757957}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.048698425, y: 0.022201538, z: -0.102743626}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7264731737295127748
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5335230809899757957}
m_Mesh: {fileID: 260930140686522727, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &7750636985835000082
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5335230809899757957}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &5650880699715318775
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4973564710748961988}
- component: {fileID: 6267709070486368313}
- component: {fileID: 1735852809514872416}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D08"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4973564710748961988
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5650880699715318775}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.048732758, y: 0.008956909, z: -0.0829587}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6267709070486368313
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5650880699715318775}
m_Mesh: {fileID: 2020397091932293218, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &1735852809514872416
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5650880699715318775}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &5739074963520473130
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3228342457467031363}
- component: {fileID: 966336118202654992}
- component: {fileID: 6197766823092060835}
m_Layer: 0
m_Name: "\u6309\u94AE2"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3228342457467031363
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5739074963520473130}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.040023804, y: -0.02696228, z: 0.037261963}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5209635747906703206}
m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &966336118202654992
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5739074963520473130}
m_Mesh: {fileID: 5293174058598960292, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &6197766823092060835
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5739074963520473130}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dc650f50c86729740aaf09795db6d898, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &6044607018453959887
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2913691541594089386}
- component: {fileID: 4651608435476252521}
- component: {fileID: 4395006771901338043}
- component: {fileID: 2576541080985544079}
- component: {fileID: 2576541080985544080}
- component: {fileID: 2576541080985544078}
m_Layer: 0
m_Name: "\u58F3"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2913691541594089386
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6044607018453959887}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.00012207031, y: 0.011123657, z: -0.09854126}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5209635747906703206}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4651608435476252521
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6044607018453959887}
m_Mesh: {fileID: 3704420492699352537, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &4395006771901338043
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6044607018453959887}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dc650f50c86729740aaf09795db6d898, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &2576541080985544079
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6044607018453959887}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 3704420492699352537, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!114 &2576541080985544080
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6044607018453959887}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!114 &2576541080985544078
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6044607018453959887}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6c33992bdd7946a45a5c38ce1a776e9b, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
deviceType: 6
isOpen: 0
isCheckOK: 0
cover_screw_Left: {fileID: 2576541080563400544}
cover_screw_Right: {fileID: 2576541080772862035}
cover_seal_Left: {fileID: 2576541079831587447}
cover_seal_Right: {fileID: 2576541079831587450}
--- !u!1 &6584017802260940418
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8511870292785106010}
- component: {fileID: 3563776057827401309}
- component: {fileID: 5637238107254291996}
- component: {fileID: 2576541079857287481}
- component: {fileID: 2576541080207224026}
- component: {fileID: 2576541079857287480}
m_Layer: 0
m_Name: C_out_down
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8511870292785106010
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6584017802260940418}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.020114899, y: 0.0256958, z: -0.10195017}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541081608891598}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 34
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3563776057827401309
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6584017802260940418}
m_Mesh: {fileID: -7205248405091242870, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &5637238107254291996
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6584017802260940418}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541079857287481
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6584017802260940418}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0071778297, y: 0.007274151, z: 0.007105589}
m_Center: {x: 0.00000023841858, y: 0.00000023841858, z: -0.00000011920929}
--- !u!114 &2576541080207224026
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6584017802260940418}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541081608891598}
hasElectricity: 1
initPostionY: 0.0256958
--- !u!114 &2576541079857287480
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6584017802260940418}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!1 &6671417837588209724
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6127251358953119965}
- component: {fileID: 1034567487345345859}
- component: {fileID: 5228656535128122744}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D15"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6127251358953119965
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6671417837588209724}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.0069847107, y: 0.008956909, z: -0.0829587}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1034567487345345859
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6671417837588209724}
m_Mesh: {fileID: 8098991971527575697, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &5228656535128122744
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6671417837588209724}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &6683601995086018977
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1081455956856994952}
- component: {fileID: 2424785945688208352}
- component: {fileID: 1952231288201210521}
- component: {fileID: 2576541080334431884}
- component: {fileID: 2576541080334431885}
- component: {fileID: 2576541080334431883}
m_Layer: 0
m_Name: A_out_down
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1081455956856994952
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6683601995086018977}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.03305435, y: 0.0256958, z: -0.10195017}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541081575823058}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 42
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2424785945688208352
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6683601995086018977}
m_Mesh: {fileID: -3779545906414150021, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &1952231288201210521
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6683601995086018977}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541080334431884
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6683601995086018977}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0071783066, y: 0.007274151, z: 0.007105589}
m_Center: {x: 0, y: 0.00000023841858, z: -0.00000011920929}
--- !u!114 &2576541080334431885
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6683601995086018977}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541081575823058}
hasElectricity: 1
initPostionY: 0.0256958
--- !u!114 &2576541080334431883
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6683601995086018977}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!1 &6764219220802548366
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3135019618571334611}
- component: {fileID: 7219009619685544950}
- component: {fileID: 7417599893928334785}
m_Layer: 0
m_Name: "\u6309\u94AE1"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3135019618571334611
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6764219220802548366}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.039993286, y: -0.02696228, z: 0.048858643}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5209635747906703206}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7219009619685544950
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6764219220802548366}
m_Mesh: {fileID: -7693853617588690266, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &7417599893928334785
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6764219220802548366}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dc650f50c86729740aaf09795db6d898, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &6776581396377010381
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2705857990460712917}
- component: {fileID: 2876152046319364718}
- component: {fileID: 6881411137634213494}
m_Layer: 0
m_Name: "\u8868\u4E3B\u4F53"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2705857990460712917
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6776581396377010381}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.00012207031, y: 0.011383057, z: -0.011633396}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5209635747906703206}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2876152046319364718
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6776581396377010381}
m_Mesh: {fileID: 5346704680268200113, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &6881411137634213494
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6776581396377010381}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dc650f50c86729740aaf09795db6d898, type: 2}
- {fileID: 2100000, guid: c75ebe8b9196cae4599c783311501297, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &6780750250539775028
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3158766742408757349}
- component: {fileID: 8228966100015141506}
- component: {fileID: 55887054507228640}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D28"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3158766742408757349
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6780750250539775028}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.01134491, y: 0.021270752, z: -0.10195017}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 27
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8228966100015141506
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6780750250539775028}
m_Mesh: {fileID: -3255869869428097448, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &55887054507228640
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6780750250539775028}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &6821689140384915688
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4438297021229268406}
- component: {fileID: 5375198451088954581}
- component: {fileID: 2840247812726218814}
- component: {fileID: 2576541080772862037}
- component: {fileID: 2576541080772862036}
- component: {fileID: 2576541080772862035}
m_Layer: 0
m_Name: "\u7535\u80FD\u8868\u76D6\u5B50\u56FA\u5B9A\u87BA\u4E1D2"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4438297021229268406
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6821689140384915688}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.06129074, y: -0.014053345, z: -0.10123205}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541080172687080}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5375198451088954581
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6821689140384915688}
m_Mesh: {fileID: 5166738318734479319, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &2840247812726218814
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6821689140384915688}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541080772862037
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6821689140384915688}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0070738792, y: 0.012413979, z: 0.0070717335}
m_Center: {x: -0.00000023841858, y: -0.0017733574, z: 0.00000011920929}
--- !u!114 &2576541080772862036
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6821689140384915688}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!114 &2576541080772862035
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6821689140384915688}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541080172687080}
hasElectricity: 0
initPostionY: -0.01405334
--- !u!1 &7230620567029737765
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5127615757226862192}
- component: {fileID: 6873424544259766256}
- component: {fileID: 7796458489892715056}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D24"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5127615757226862192
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7230620567029737765}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.041721344, y: 0.021270752, z: -0.10195017}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 23
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6873424544259766256
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7230620567029737765}
m_Mesh: {fileID: -351492486266686757, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &7796458489892715056
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7230620567029737765}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &7448410212164364153
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2143955903196749951}
- component: {fileID: 4470948681623306712}
- component: {fileID: 4425169378148394257}
- component: {fileID: 2576541081136064496}
- component: {fileID: 2576541081136064495}
- component: {fileID: 2576541079950677451}
m_Layer: 0
m_Name: "\u62C6\u88C5\u87BA\u4E1D1"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2143955903196749951
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7448410212164364153}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.06592941, y: 0.051071167, z: -0.10940468}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541080598891808}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 45
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4470948681623306712
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7448410212164364153}
m_Mesh: {fileID: 138304738701021011, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &4425169378148394257
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7448410212164364153}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541081136064496
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7448410212164364153}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0070738792, y: 0.008867264, z: 0.0070717335}
m_Center: {x: 0.00000023841858, y: 0, z: 0.00000011920929}
--- !u!114 &2576541081136064495
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7448410212164364153}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!114 &2576541079950677451
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7448410212164364153}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541080598891808}
hasElectricity: 0
initPostionY: 0.05107117
--- !u!1 &7602617178485596683
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5490970490631543355}
- component: {fileID: 5485129692156658556}
- component: {fileID: 6358677811318968831}
- component: {fileID: 2576541081161940335}
- component: {fileID: 2576541081161940334}
- component: {fileID: 2576541081356017717}
m_Layer: 0
m_Name: "\u96F6_out_up"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5490970490631543355
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7602617178485596683}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.038196564, y: 0.022201538, z: -0.09305191}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541081300379520}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 30
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5485129692156658556
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7602617178485596683}
m_Mesh: {fileID: -7564599967457147913, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &6358677811318968831
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7602617178485596683}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541081161940335
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7602617178485596683}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0071778297, y: 0.007274151, z: 0.007105589}
m_Center: {x: 0.00000023841858, y: -0.00000023841858, z: -0.00000011920929}
--- !u!114 &2576541081161940334
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7602617178485596683}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!114 &2576541081356017717
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7602617178485596683}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541081300379520}
hasElectricity: 1
initPostionY: 0.02220154
--- !u!1 &7847778419808227353
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6865364458737556320}
- component: {fileID: 5482727876372371026}
- component: {fileID: 2965416041033659019}
m_Layer: 0
m_Name: "\u5C4F\u5E55"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6865364458737556320
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7847778419808227353}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.012374878, y: -0.02468872, z: 0.066101074}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5209635747906703206}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5482727876372371026
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7847778419808227353}
m_Mesh: {fileID: -6010033332974901762, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &2965416041033659019
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7847778419808227353}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: dc650f50c86729740aaf09795db6d898, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &7900931901991516777
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8442393494315316747}
- component: {fileID: 7270731953981967052}
- component: {fileID: 2626774813533031765}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D17"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8442393494315316747
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7900931901991516777}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.005077362, y: 0.008956909, z: -0.0829587}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7270731953981967052
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7900931901991516777}
m_Mesh: {fileID: -5804784859999180346, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &2626774813533031765
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7900931901991516777}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &8043675830852634378
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2578182363825586246}
- component: {fileID: 498478237281774043}
- component: {fileID: 7012104434352718283}
- component: {fileID: 2576541080563400543}
- component: {fileID: 2576541080563400545}
- component: {fileID: 2576541080563400542}
m_Layer: 0
m_Name: "\u96F6_out_down"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2578182363825586246
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8043675830852634378}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.038196564, y: 0.022201538, z: -0.10195017}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541081225681401}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 29
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &498478237281774043
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8043675830852634378}
m_Mesh: {fileID: -287723821907391759, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &7012104434352718283
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8043675830852634378}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541080563400543
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8043675830852634378}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0071778297, y: 0.007274151, z: 0.007105589}
m_Center: {x: 0.00000023841858, y: -0.00000023841858, z: -0.00000011920929}
--- !u!114 &2576541080563400545
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8043675830852634378}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541081225681401}
hasElectricity: 1
initPostionY: 0.02220154
--- !u!114 &2576541080563400542
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8043675830852634378}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!1 &8248804419685354730
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8370888970821397330}
- component: {fileID: 1166991153442207175}
- component: {fileID: 3514679764150174160}
m_Layer: 0
m_Name: "\u65E0\u529F"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8370888970821397330
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8248804419685354730}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.01260376, y: 0.000045776367, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3449108595197841640}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1166991153442207175
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8248804419685354730}
m_Mesh: {fileID: -6511589159388706586, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &3514679764150174160
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8248804419685354730}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: fefc407381dcbda469de8b216bd99301, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &8279388827312832615
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1654225172569356197}
- component: {fileID: 8566214764753846861}
- component: {fileID: 6374675109615115156}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D14"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1654225172569356197
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8279388827312832615}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.012939453, y: 0.008956909, z: -0.0829587}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8566214764753846861
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8279388827312832615}
m_Mesh: {fileID: 2991496857255726263, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &6374675109615115156
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8279388827312832615}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &8315986053110621362
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5650309213621533702}
- component: {fileID: 4034978193853845578}
- component: {fileID: 2798762991703117697}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D03"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5650309213621533702
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8315986053110621362}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.06889725, y: -0.024902344, z: 0.10276079}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4034978193853845578
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8315986053110621362}
m_Mesh: {fileID: 4170130617647053734, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &2798762991703117697
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8315986053110621362}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &8569168921652152456
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2988581897175661842}
- component: {fileID: 4752221277902414388}
- component: {fileID: 8573798587963138646}
- component: {fileID: 2576541079831587452}
- component: {fileID: 2576541079831587451}
- component: {fileID: 2576541079831587450}
m_Layer: 0
m_Name: "\u5C01\u53702"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2988581897175661842
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8569168921652152456}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.061267853, y: -0.020126343, z: -0.10964799}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541081721508211}
m_Father: {fileID: 5209635747906703206}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4752221277902414388
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8569168921652152456}
m_Mesh: {fileID: 8170015027827053469, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &8573798587963138646
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8569168921652152456}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 14b7ce7899ab5104e866597407f38385, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541079831587452
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8569168921652152456}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.01215125, y: 0.008852866, z: 0.02775514}
m_Center: {x: 0.0000000041909516, y: -0.0000000055879354, z: 0.00000006053597}
--- !u!114 &2576541079831587451
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8569168921652152456}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!114 &2576541079831587450
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8569168921652152456}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b817d2af1a955fc40bcde4e10b3d3db4, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
deviceType: 7
isCut: 0
testPosAndRot: {fileID: 2576541081721508211}
--- !u!1 &8867005508733838752
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 461457212718120245}
- component: {fileID: 1714413533153261189}
- component: {fileID: 6783103056962433634}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D22"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &461457212718120245
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8867005508733838752}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.041793823, y: 0.008956909, z: -0.0829587}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 21
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1714413533153261189
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8867005508733838752}
m_Mesh: {fileID: 8438330261098621397, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &6783103056962433634
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8867005508733838752}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &8891612301369465054
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4262972441752392787}
- component: {fileID: 6131557173622930780}
- component: {fileID: 7380923193665685421}
- component: {fileID: 2576541081900206378}
- component: {fileID: 2576541081900206377}
- component: {fileID: 2576541081774396260}
m_Layer: 0
m_Name: A_in_up
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4262972441752392787
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8891612301369465054}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.0501709, y: 0.0256958, z: -0.09305191}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2576541080299287560}
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 44
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6131557173622930780
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8891612301369465054}
m_Mesh: {fileID: -1026966618304650087, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &7380923193665685421
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8891612301369465054}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &2576541081900206378
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8891612301369465054}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 0.0071778297, y: 0.007274151, z: 0.007105589}
m_Center: {x: -0.00000023841858, y: 0.00000023841858, z: -0.00000011920929}
--- !u!114 &2576541081900206377
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8891612301369465054}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
optimizeSkinnedMesh: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 0
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureUVSpace: 0
overlayTextureScale: 1
overlayVisibility: 0
outline: 1
outlineColor: {r: 0.8080046, g: 1.6417967, b: 0.36961916, a: 1}
outlineColorStyle: 0
outlineGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
outlineGradientInLocalSpace: 0
outlineWidth: 0.45
outlineBlurPasses: 2
outlineQuality: 3
outlineEdgeMode: 0
outlineEdgeThreshold: 0.995
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
outlineContourStyle: 0
glow: 0.48
glowWidth: 0.4
glowQuality: 3
glowBlurMethod: 0
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowBlendMode: 0
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
seeThroughTexture: {fileID: 0}
seeThroughTextureUVSpace: 0
seeThroughTextureScale: 1
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!114 &2576541081774396260
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8891612301369465054}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97d1fee3926f6b74dba1fe23cdd84263, type: 3}
m_Name:
m_EditorClassIdentifier:
triggerID: 0
triggerName:
_highlight: {fileID: 0}
toolType: 11
id:
isInstall: 1
installPos: {fileID: 2576541080299287560}
hasElectricity: 1
initPostionY: 0.0256958
--- !u!1 &8963846282716106637
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 689182352899017537}
- component: {fileID: 1933835093240447095}
- component: {fileID: 3739319348417587679}
m_Layer: 0
m_Name: "\u4E09\u76F8\u56DB\u7EBF-\u87BA\u4E1D13"
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &689182352899017537
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8963846282716106637}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.019046783, y: 0.008956909, z: -0.0829587}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8540731860796670853}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1933835093240447095
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8963846282716106637}
m_Mesh: {fileID: -7365881342503954394, guid: 3022de55b8046f04485b93331386de5f, type: 3}
--- !u!23 &3739319348417587679
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8963846282716106637}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 862fbba5633e6d242a597daa7a2be3cc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}