24 lines
448 B
C#
24 lines
448 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Device_Switch : Device_Base
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{
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public bool isOpen;
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private void OnMouseDown()
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{
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if(isOpen)
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{
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isOpen = false;
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transform.localEulerAngles = new Vector3(45, 0, 0);
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}
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else
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{
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isOpen = true;
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transform.localEulerAngles = new Vector3(0, 0, 0);
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}
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}
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}
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