36 lines
1.0 KiB
C#
36 lines
1.0 KiB
C#
// after uGUI(from 4.6)
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#if !(UNITY_4_0 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_4 || UNITY_4_5)
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using System;
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using UnityEngine;
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namespace UniRx.Triggers
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{
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[DisallowMultipleComponent]
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public class ObservableCanvasGroupChangedTrigger : ObservableTriggerBase
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{
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Subject<Unit> onCanvasGroupChanged;
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// Callback that is sent if the canvas group is changed
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void OnCanvasGroupChanged()
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{
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if (onCanvasGroupChanged != null) onCanvasGroupChanged.OnNext(Unit.Default);
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}
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/// <summary>Callback that is sent if the canvas group is changed.</summary>
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public IObservable<Unit> OnCanvasGroupChangedAsObservable()
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{
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return onCanvasGroupChanged ?? (onCanvasGroupChanged = new Subject<Unit>());
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}
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protected override void RaiseOnCompletedOnDestroy()
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{
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if (onCanvasGroupChanged != null)
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{
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onCanvasGroupChanged.OnCompleted();
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}
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}
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}
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}
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#endif |