234 lines
8.1 KiB
C#
234 lines
8.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using Cysharp.Threading.Tasks.Internal;
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namespace Cysharp.Threading.Tasks.Linq
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{
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public static partial class UniTaskAsyncEnumerable
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{
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public static IUniTaskAsyncEnumerable<T> Merge<T>(this IUniTaskAsyncEnumerable<T> first, IUniTaskAsyncEnumerable<T> second)
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{
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Error.ThrowArgumentNullException(first, nameof(first));
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Error.ThrowArgumentNullException(second, nameof(second));
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return new Merge<T>(new [] { first, second });
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}
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public static IUniTaskAsyncEnumerable<T> Merge<T>(this IUniTaskAsyncEnumerable<T> first, IUniTaskAsyncEnumerable<T> second, IUniTaskAsyncEnumerable<T> third)
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{
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Error.ThrowArgumentNullException(first, nameof(first));
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Error.ThrowArgumentNullException(second, nameof(second));
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Error.ThrowArgumentNullException(third, nameof(third));
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return new Merge<T>(new[] { first, second, third });
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}
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public static IUniTaskAsyncEnumerable<T> Merge<T>(this IEnumerable<IUniTaskAsyncEnumerable<T>> sources)
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{
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return sources is IUniTaskAsyncEnumerable<T>[] array
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? new Merge<T>(array)
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: new Merge<T>(sources.ToArray());
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}
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public static IUniTaskAsyncEnumerable<T> Merge<T>(params IUniTaskAsyncEnumerable<T>[] sources)
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{
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return new Merge<T>(sources);
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}
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}
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internal sealed class Merge<T> : IUniTaskAsyncEnumerable<T>
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{
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readonly IUniTaskAsyncEnumerable<T>[] sources;
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public Merge(IUniTaskAsyncEnumerable<T>[] sources)
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{
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if (sources.Length <= 0)
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{
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Error.ThrowArgumentException("No source async enumerable to merge");
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}
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this.sources = sources;
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}
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public IUniTaskAsyncEnumerator<T> GetAsyncEnumerator(CancellationToken cancellationToken = default)
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=> new _Merge(sources, cancellationToken);
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enum MergeSourceState
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{
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Pending,
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Running,
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Completed,
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}
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sealed class _Merge : MoveNextSource, IUniTaskAsyncEnumerator<T>
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{
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static readonly Action<object> GetResultAtAction = GetResultAt;
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readonly int length;
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readonly IUniTaskAsyncEnumerator<T>[] enumerators;
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readonly MergeSourceState[] states;
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readonly Queue<(T, Exception, bool)> queuedResult = new Queue<(T, Exception, bool)>();
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readonly CancellationToken cancellationToken;
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int moveNextCompleted;
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public T Current { get; private set; }
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public _Merge(IUniTaskAsyncEnumerable<T>[] sources, CancellationToken cancellationToken)
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{
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this.cancellationToken = cancellationToken;
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length = sources.Length;
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states = ArrayPool<MergeSourceState>.Shared.Rent(length);
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enumerators = ArrayPool<IUniTaskAsyncEnumerator<T>>.Shared.Rent(length);
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for (var i = 0; i < length; i++)
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{
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enumerators[i] = sources[i].GetAsyncEnumerator(cancellationToken);
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states[i] = (int)MergeSourceState.Pending;;
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}
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}
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public UniTask<bool> MoveNextAsync()
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{
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cancellationToken.ThrowIfCancellationRequested();
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completionSource.Reset();
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Interlocked.Exchange(ref moveNextCompleted, 0);
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if (HasQueuedResult() && Interlocked.CompareExchange(ref moveNextCompleted, 1, 0) == 0)
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{
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(T, Exception, bool) value;
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lock (states)
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{
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value = queuedResult.Dequeue();
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}
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var resultValue = value.Item1;
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var exception = value.Item2;
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var hasNext = value.Item3;
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if (exception != null)
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{
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completionSource.TrySetException(exception);
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}
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else
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{
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Current = resultValue;
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completionSource.TrySetResult(hasNext);
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}
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return new UniTask<bool>(this, completionSource.Version);
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}
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for (var i = 0; i < length; i++)
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{
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lock (states)
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{
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if (states[i] == MergeSourceState.Pending)
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{
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states[i] = MergeSourceState.Running;
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}
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else
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{
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continue;
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}
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}
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var awaiter = enumerators[i].MoveNextAsync().GetAwaiter();
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if (awaiter.IsCompleted)
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{
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GetResultAt(i, awaiter);
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}
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else
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{
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awaiter.SourceOnCompleted(GetResultAtAction, StateTuple.Create(this, i, awaiter));
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}
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}
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return new UniTask<bool>(this, completionSource.Version);
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}
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public async UniTask DisposeAsync()
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{
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for (var i = 0; i < length; i++)
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{
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await enumerators[i].DisposeAsync();
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}
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ArrayPool<MergeSourceState>.Shared.Return(states, true);
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ArrayPool<IUniTaskAsyncEnumerator<T>>.Shared.Return(enumerators, true);
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}
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static void GetResultAt(object state)
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{
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using (var tuple = (StateTuple<_Merge, int, UniTask<bool>.Awaiter>)state)
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{
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tuple.Item1.GetResultAt(tuple.Item2, tuple.Item3);
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}
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}
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void GetResultAt(int index, UniTask<bool>.Awaiter awaiter)
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{
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bool hasNext;
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bool completedAll;
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try
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{
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hasNext = awaiter.GetResult();
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}
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catch (Exception ex)
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{
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if (Interlocked.CompareExchange(ref moveNextCompleted, 1, 0) == 0)
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{
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completionSource.TrySetException(ex);
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}
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else
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{
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lock (states)
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{
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queuedResult.Enqueue((default, ex, default));
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}
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}
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return;
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}
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lock (states)
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{
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states[index] = hasNext ? MergeSourceState.Pending : MergeSourceState.Completed;
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completedAll = !hasNext && IsCompletedAll();
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}
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if (hasNext || completedAll)
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{
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if (Interlocked.CompareExchange(ref moveNextCompleted, 1, 0) == 0)
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{
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Current = enumerators[index].Current;
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completionSource.TrySetResult(!completedAll);
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}
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else
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{
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lock (states)
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{
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queuedResult.Enqueue((enumerators[index].Current, null, !completedAll));
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}
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}
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}
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}
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bool HasQueuedResult()
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{
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lock (states)
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{
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return queuedResult.Count > 0;
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}
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}
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bool IsCompletedAll()
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{
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lock (states)
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{
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for (var i = 0; i < length; i++)
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{
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if (states[i] != MergeSourceState.Completed)
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{
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return false;
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}
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}
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}
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return true;
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}
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}
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}
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} |